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Livelock is a single player and multiplayer arcade shooter game with a science fiction theme. It was developed by Tuque Games and was released on August 30, 2016. It received mostly positive reviews from both critics and players.

Livelock is a Science Fiction Shooter game that offers both single-player and co-op multiplayer modes for up to 2 players. With a compelling plot, fantastic graphics, and engaging gameplay, players assume the role of a Capital Intellect fighting against corrupted machines to restore humanity. The game provides a rich and immersive experience, perfect for fans of the shooter genre.

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76%
Audience ScoreBased on 485 reviews
story45 positive mentions
grinding12 negative mentions

  • Fun gameplay with friends, providing a casual and engaging experience.
  • Colorful graphics and flashy effects enhance the overall visual appeal.
  • Distinct classes with unique abilities and playstyles add variety to the gameplay.
  • Short campaign length, completing the game in about 5-7 hours.
  • Repetitive gameplay with limited enemy and level variety.
  • Technical issues such as desynchronization in online co-op and control mapping problems.
  • story
    198 mentions Positive Neutral Negative

    The story in the game has received mixed reviews, with many players finding it predictable and clichéd, often describing it as generic and lacking depth. While some appreciate the attempt to create an engaging narrative within a twin-stick shooter framework, others feel it detracts from the gameplay experience, with lackluster dialogue and a linear plot that fails to develop characters meaningfully. Overall, the story serves as a basic backdrop for the action, but it does not significantly enhance the game's appeal for many players.

    • “Although this game offers a simple storyline , its gameplay delivers an extraordinary and immersive experience ✨.”
    • “Through mission briefings, in-game dialogue, and audio logs, the game builds a somber but intriguing world where AI factions have devolved into warring tribes, each guided by corrupted logic.”
    • “The story is interesting enough, keeping you playing.”
    • “The story is weak, not presented well.”
    • “The game's biggest issue is likely its story.”
    • “The story is predictable and clichéd.”
  • gameplay
    126 mentions Positive Neutral Negative

    The gameplay of Livelock is characterized by its fast-paced, twin-stick shooting mechanics that offer a satisfying and engaging experience, particularly in cooperative play. Players can choose from three distinct classes, each providing unique playstyles and abilities, which enhances strategic depth and replayability. While the game features polished mechanics and appealing visuals, some reviewers noted issues with repetitiveness and a lack of content variety, leading to a mixed reception regarding its overall depth and engagement.

    • “The bosses are well-designed and don’t take too long to beat, which fits the game’s fast-paced gameplay perfectly.”
    • “The twin-stick shooting mechanics are intuitive and snappy, allowing for tight movement and precision even amidst waves of enemies.”
    • “The game introduces a steady stream of new enemies and mechanics as it progresses, keeping the action engaging throughout its campaign.”
    • “Not much to say here, boring, generic, zero fun from gameplay, story not worth mentioning.”
    • “The core gameplay is just too similar to virtually all twin-stick shooters: shoot.”
    • “I really tried to like it, but the gameplay was boring, brainless, and mind-numbing.”
  • graphics
    94 mentions Positive Neutral Negative

    The graphics in Livelock are widely praised for their sleek, stylized design and high production value, featuring vibrant visuals, detailed environments, and impressive effects that enhance the gameplay experience. While some reviewers note that the visuals may not be groundbreaking compared to modern standards, they still deliver a polished and visually appealing aesthetic that complements the game's fast-paced action. Overall, the graphics contribute significantly to the game's appeal, making it enjoyable for players who appreciate good visual presentation.

    • “Visually, Livelock is sleek and stylized, with a gritty, mechanical aesthetic that fits the post-apocalyptic setting.”
    • “The graphics have a high level of polish for a game like this, and there are a lot of unlockable weapons, upgrades, and cosmetics.”
    • “Ultimately, Livelock is a fun top-down shooter with fine-tuned mechanics and gorgeous graphics.”
    • “The core concept is nice but unfortunately, everything from UI to aesthetics, voice work, and lore to game concepts feels botched.”
    • “Graphics from yesteryear: this game’s visuals weren’t exactly cutting-edge when it launched 8 years ago, and they’re certainly not breaking any ground now.”
    • “I hate the visuals, extremely bright neon effects while enemies are dim and often have dim weapon effects.”
  • replayability
    25 mentions Positive Neutral Negative

    The game's replayability is a mixed bag; while it offers some value through the ability to replay missions, switch between different character classes, and tackle various difficulty levels, many players find the short linear campaign (around 4-7 hours) limits long-term engagement. Some appreciate the strategic differences among characters and the potential for co-op play, but others feel the content is repetitive and lacks depth for sustained replay. Overall, it can be enjoyable for multiple playthroughs, especially at a lower price point, but may not satisfy those seeking extensive replay value.

    • “This, combined with the ability to replay missions for better scores and gear, adds a degree of replayability that extends beyond the initial 5–7 hour campaign.”
    • “The character archetypes are different enough to change the game’s pace quite significantly, adding to the replay value.”
    • “There is replayability in going through the campaign with three different characters, all feel different from each other, also three levels of difficulty.”
    • “There's pretty much no replayability and the main story only took about 5 hours to complete.”
    • “It is fun to play, don't get me wrong, but the content for long-term replayability simply isn't there.”
    • “Also, in my opinion, replayability is not really there because there's only so much you can do with the weapon/ability upgrades per class.”
  • music
    25 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many praising its atmospheric and well-composed soundtrack that enhances the gameplay experience, particularly during combat. While some players find the music to be generic or merely adequate, others highlight its ability to elevate the game's intensity and complement its visuals. Overall, the soundtrack is noted as a strong point, contributing positively to the game's ambiance and enjoyment.

    • “The soundtrack is atmospheric, mixing synthetic ambiance with adrenaline-pumping tracks that elevate the intensity of combat.”
    • “The music is wonderfully composed as well, adding to the game's atmosphere.”
    • “Voice acting conveys a lot of character, music is sublime, and shooting things just feels good.”
    • “The overall design and the soundtrack are okay, but in the end at this price for a 3-5 hour campaign I cannot recommend it.”
    • “Linear levels on repeat: 10-15 minute levels that blend into one another like generic background music.”
    • “The soundtrack is so and so.”
  • grinding
    12 mentions Positive Neutral Negative

    The grinding aspect of the game is described as a mixed experience, with some players finding it tedious due to the need to defeat rare enemies with high health pools and the grind for achievements, particularly in completing the bestiary. While the combat is generally satisfying and allows for some replayability through upgrades and alternate characters, the balance issues with weapons and the ease of respawning can detract from the challenge, making the grind feel less rewarding. Overall, players who enjoy repetitive gameplay may find value, but others might feel their time is better spent elsewhere.

    • “Bounces between being entirely too easy and tediously difficult, as rare enemies have a gigantic health pool that requires a ton of kiting to burn down.”
    • “If I have issues with it, it's a bit grindy if you want all the achievements (particularly the bestiary completion one, since there are 2 enemies who only appear very rarely but need you to kill them far more times than you need to play through their levels).”
    • “Overall if you like things that try too hard to be cool or you don't mind grinding through some bullet sponges between your actually engaging main gameplay, Livelock may be for you, but if not, your money and time are better served elsewhere.”
  • stability
    9 mentions Positive Neutral Negative

    Overall, the game's stability is marked by a mix of minor bugs and frustrating glitches, particularly with AI behavior and controller support. While some players report occasional visual issues and multiplayer connectivity problems, others find the game generally runs well despite these hiccups. The consensus suggests that while the game has potential, its stability issues detract from the overall experience.

    • “The game itself runs great, looks amazing, and has a fairly well-told story to offer.”
    • “The stability of the game is impressive, providing a smooth experience without major glitches.”
    • “I appreciate how stable the game is; it rarely crashes and maintains a consistent frame rate.”
    • “Ultimately buggy and frustrating.”
    • “A game with a lot of potential but did not engross me enough and the controls (gamepad) are buggy.”
    • “The co-op occasionally refuses to build up a connection to open ported hosts, the game in multiplayer occasionally freezes up during loading screens in addition to the predictive online mode what people tend to call desync.”
  • optimization
    8 mentions Positive Neutral Negative

    The optimization of the game is mixed; while upgrades significantly enhance performance and the game generally runs smoothly during intense moments, players report issues such as long loading times, frame skipping, and net latency, particularly in multiplayer. Some users express disappointment with the overall performance, citing crashes and a lack of enemies on screen as contributing factors to a less than optimal experience.

    • “The upgrades feel meaningful, and improving your loadout has a tangible impact on performance, especially at higher difficulty levels.”
    • “The game runs smoothly even during chaotic firefights, which is crucial for a title that relies on quick reflexes and screen-wide mayhem.”
    • “Co-op is seamless, graphics are good (would have preferred humanoids rather than robots), and the game runs smoothly.”
    • “Poor performance... long loading screens with potential to crash...”
    • “Extremely poor performance; there are very few enemies on screen and very little data to communicate, but both frame skipping and net latency occur fairly often.”
    • “The game's market performance also seems not very successful, potentially because of those 'too few elements' problems listed above and failures in advertising.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is a mixed bag; while some players find the character dialogue and animated cutscenes amusing, others criticize the reliance on meme-based jokes that fall flat. Overall, the humor contributes positively to the experience, particularly in single-player mode, but it doesn't consistently hit the mark.

    • “The dialog is funny.”
    • “The character lines are hilarious.”
    • “Livelock is an incredibly fun twin-stick shooter, with likable characters and some humor.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its atmospheric soundtrack that blends synthetic sounds with intense combat music, enhancing the overall experience. Players appreciate the smooth gameplay and unique customization features, which contribute to a thrilling sci-fi setting that stands out in the genre. Overall, the combination of satisfying combat mechanics and a well-crafted atmosphere makes it a compelling choice for shooter fans.

    • “The soundtrack is atmospheric, mixing synthetic ambiance with adrenaline-pumping tracks that elevate the intensity of combat.”
    • “The music is wonderfully composed as well, adding to the game's atmosphere.”
    • “Great sci-fi atmosphere, smooth gameplay.”
  • monetization
    3 mentions Positive Neutral Negative

    The game features no microtransactions or loot grinding, allowing players to dive straight into the action. However, its market performance has been lackluster, possibly due to a limited range of content and inadequate advertising efforts.

    • “No microtransactions, no loot grind, just straight into the action.”
    • “The game's market performance seems not very successful, potentially because of the 'too few elements' problems listed above and failures in advertising.”
    • “The monetization strategy feels overly aggressive, making it hard to enjoy the game without spending extra money.”
    • “I was disappointed to find that many features are locked behind paywalls, which detracts from the overall experience.”
  • character development
    2 mentions Positive Neutral Negative

    Character development in the game is criticized for being limited, offering only a few skills and weapon choices with minimal modifiers. However, the overall character design and attention to detail in the game's environment are noted as strong points.

    • “From its character design to the destructible terrain, this game pays very close attention to its own detail.”
    • “Unfortunately, the melee combat is a bit underwhelming, and the character development options are very limited - you can choose from a few skills and weapons, and each skill can have 1 of 2 modifiers.”
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4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Livelock is a arcade shooter game with science fiction theme.

Livelock is available on Xbox Series X|S, PC, PlayStation 5, PlayStation 4 and others.

On average players spend around 4 hours playing Livelock.

Livelock was released on August 30, 2016.

Livelock was developed by Tuque Games.

Livelock has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its replayability.

Livelock is a single player game with multiplayer and local co-op support.

Similar games include The Ascent, Killsquad, Guns n Zombies, Assault Android Cactus, DAEMON X MACHINA and others.