Darksburg Game Cover
Whilst certainly competent, Darksburg won’t offer you enough to convince you to try it and it doesn’t do enough to stand out in a market flooded with brilliant alternatives.

"Darksburg" is a cooperative roguelite action game for 2 players, with support for multi-player and single-player modes. You must team up to escape hordes of Infected and defeat nefarious revenants in the town of Darksburg. With procedurally generated adventures, unique perks, and diverse locales, each run offers a new challenge and replayability.

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Reviews

62%
Audience ScoreBased on 695 reviews
gameplay60 positive mentions
story6 negative mentions
  • The game features a unique blend of gameplay elements from Left 4 Dead and Diablo, providing a fun co-op experience.
  • The art style and character designs are visually appealing and add to the overall charm of the game.
  • The gameplay mechanics are engaging, with a variety of characters and abilities that encourage teamwork and strategy.
  • The game lacks content, with only a few levels and one boss, leading to repetitive gameplay.
  • There are significant balance issues between characters, making some feel underpowered compared to others.
  • The matchmaking and server issues can lead to frustrating experiences, especially for players in regions with low player populations.
  • gameplay190 mentions

    Gameplay reviews are mixed, with some players praising the fun and engaging mechanics, particularly in cooperative settings, while others criticize the repetitiveness and lack of content. Many appreciate the art style and character design, but feel that the gameplay lacks depth and variety, leading to a shallow experience over time. Overall, while the core gameplay is enjoyable, it suffers from issues like sluggish controls, limited progression, and a need for more diverse content to maintain long-term interest.

    • “With its dynamic gameplay and engaging multiplayer, it's a must-play for fans of cooperative gaming and intense challenges.”
    • “The gameplay is super fun and solid.”
    • “The gameplay loop is simple but very engaging.”
    • “The gameplay is quite repetitive and has little to surprise you for more than 4-5 runs, yet for those first games it is quite fun, especially when you play it with friends.”
    • “The gameplay itself is fine but compared to other roguelites such as Enter the Gungeon, Hades, or Risk of Rain 2, it comes across as bland and relatively boring.”
    • “The gameplay doesn't feel right.”
  • graphics55 mentions

    The graphics of the game are widely praised for their impressive art style, unique character designs, and polished visuals, contributing to an engaging aesthetic experience. However, some players note performance issues and a lack of content, which detracts from the overall enjoyment despite the appealing graphics. Overall, the art direction is considered a standout feature, even as players express a desire for more variety and smoother gameplay.

    • “The artistic direction is top notch, really high quality visuals!”
    • “The visuals, design, and the universe are cool and nice, and you have this authentic feeling while running those biomes and locations.”
    • “Great character designs and artwork, voice acted, and lots of perks / power runes / curiosities to mess with during runs.”
    • “Fun combat and pretty visuals, but the game is short, repetitive, and abandoned by the devs.”
    • “Some performance issues: for this type of graphic, the game should run more smoothly.”
    • “I find the voice acting really sub-par compared to the polish of the mechanics and visuals particularly.”
  • replayability49 mentions

    The game's replayability is a mixed bag, with some players finding it minimal due to predictable mechanics and limited content, while others appreciate the potential for varied runs through skill trees and unlockable items. Many reviews highlight that cooperative play enhances the experience, but the overall lack of diverse enemies and maps detracts from long-term engagement. Frequent updates and additional content could improve replayability, but as it stands, opinions vary widely on its value.

    • “The replay value gets some help in the form of ascension difficulties and buying loadout items called curios with in-game currency that offer some sense of progression between runs.”
    • “High replayability: the roguelite part of this game makes each run feel unique (skills, artifacts, survivors, enemy encounters, map layout, and map events can all be different from game to game).”
    • “It captures the twitchy, frenetic style gameplay that ARPG/MOBA fans crave, while adding some fun replayability to the genre.”
    • “The game's replayability is minimal; I find the pathing and combat to be very predictable, and there isn't anything here that would make me prefer this over something similar like Diablo.”
    • “While the game is very fun and has some enjoyable characters to play with friends, the game itself has very little replayability.”
    • “The replayability is lousy, as there is little to no difference in the enemies you encounter.”
  • story41 mentions

    The game's story is largely criticized for its absence, with many players noting that there is no overarching narrative or campaign to engage with. While some appreciate the character-specific skills and the potential for character backstories, the gameplay primarily revolves around repetitive missions with minimal storytelling elements. Overall, players express a desire for more content and a deeper narrative to enhance the experience.

    • “Moral of the story, you never know what life holds in store for you, and if I would have given up when all the odds were stacked against me, I wouldn't be where I am today.”
    • “I'm a bit sad that there is only one major storyline and one end boss - kinda wish there were other chapters.”
    • “I am also looking forward to the addition of more characters as well as more maps as I would definitely like to see and hear more of the story as to what's really going on in the game!”
    • “This game has no story whatsoever.”
    • “There is no story pushing you forward.”
    • “The story progression is confused by the randomness; after playing 7 runs, I still hadn't shot the cannon, which causes the cannon conversation between the party and the priest, making it very confusing.”
  • grinding25 mentions

    The reviews highlight that the game features a significant amount of grinding, often described as excessive and repetitive, with players needing to invest considerable time to unlock content and upgrades. While some find enjoyment in the grind, especially fans of similar games like Diablo or Path of Exile, many express frustration over the limited content and the lack of meaningful rewards for their efforts. Overall, the grinding aspect is a major point of contention, with some recommending it only for those who genuinely enjoy such gameplay.

    • “Leveling isn't tedious, meaning it only takes around one mission for one level, which you can complete in 5 minutes or less if you are speeding through.”
    • “You'll need a second life for grinding.”
    • “The gameplay is quite short at the current moment while the grinding part is exceptionally long compared to the duration of existing content.”
    • “I can't recommend the game because you will finish it in like 1-2 hours and there will be nothing to do but farm the same map with higher difficulty.”
    • “In practice, it requires an enormous amount of grinding to get the necessary currency.”
  • optimization17 mentions

    The game suffers from significant optimization issues, including frequent stuttering, lag during critical moments, and unresponsive controls, particularly affecting ranged characters and multiplayer performance. Players have reported problems with visual effects causing frame drops and gameplay interruptions, leading to frustration and requests for refunds. While some users remain hopeful for future improvements, the current state of optimization detracts from the overall experience.

    • “In the lobby, you get 'curios' (i.e., passive abilities) you can slot to improve character performance.”
    • “For its actual price, I can really recommend this game and I'm looking forward to more content and optimizations.”
    • “I can't detect any lags or lack of performance with DirectX or OpenGL.”
    • “Unfortunately, Darksburg is plagued with performance issues.”
    • “It was bad enough where I ended up requesting refunds, and will have to look at the game again once more optimizations are completed. Hopefully soon it'll be in a state I can run.”
    • “I think in the future this game will be something I'll enjoy, but I'll need to wait until there's more optimizations so that I'm not standing there hitting a zombie and it only registers damage to them after 10 successful hits, and I take 5-6 seconds of damage I wasn't aware anyone was around to do to me because they all stopped moving.”
  • music14 mentions

    The music in the game receives mixed reviews, with some players praising its relaxing ambiance and good soundtrack that enhances the overall vibe, while others criticize the lack of music during key events and express dissatisfaction with its fit and variation. Overall, while the music contributes positively to the experience for some, it is seen as a significant shortcoming by others, impacting the game's polish and engagement.

    • “I love the ambience, the concept art, the characters, and the music.”
    • “Grab some buddies and put on some chill music and it's a great vibe.”
    • “Core mechanics, soundtrack, and artwork are great.”
    • “Lack of music during certain events makes the world seem empty.”
    • “Music doesn't fit the game at all in my humble and honest opinion.”
    • “Lacking sound design makes the game feel much less polished than it really is, and the gameplay can feel underwhelming because of it; it could use a bit more music variation too.”
  • stability8 mentions

    The game exhibits significant stability issues, with frequent bugs and glitches that hinder gameplay, such as crashes, visual errors, and lag, particularly in multiplayer sessions. While players appreciate the overall experience and acknowledge that it is still in early access, the persistent technical problems detract from the enjoyment and smoothness of the game. Developers have yet to address these concerns effectively, leaving many users frustrated.

    • “As far as I know, it is bug-free despite being in early access.”
    • “The game runs smoothly with minimal crashes, which is impressive for an early access title.”
    • “I've experienced very few issues, making the gameplay feel stable and enjoyable.”
    • “The gameplay is good, but the game is buggy to the point it's unplayable, and the developers do nothing about it although their forums are flooded with 'my game keeps crashing, please help.'”
    • “The game cannot run smoothly on every kind of server; I've tried everything but gameplay is still laggy, with issues like ranged characters having invisible walls blocking skill shots, and characters cannot interact with the chest properly. The game freezes occasionally.”
    • “It keeps having 2-second freezes when multiplayer with friends, which is distinguishable from occasional ping/lags that would only cause pauses with models running but not moving.”
  • character development7 mentions

    Character development is highlighted for its impressive designs and visuals, with many praising the artwork and voice acting. However, while the characters are well-designed, some players feel a lack of personal connection or uniqueness, suggesting that the characters do not resonate deeply as individual favorites. Overall, the aesthetic appeal is strong, but the emotional engagement with the characters may be lacking.

    • “Great character designs and artwork, voice acted, and lots of perks, power runes, and curiosities to mess with during runs.”
    • “The character designs are some of the best I've seen in years.”
    • “I love the character designs and setup of the missions and how the leveling system is set.”
    • “Too bad, because the setting, character design, and art are all gorgeous.”
    • “I love the character designs and setup of the missions, but the character development feels lacking.”
  • humor2 mentions

    The game is generally regarded as quite funny, with players noting that it becomes even more enjoyable when played with friends.

    • “It's a funny game, and playing with friends makes it even more enjoyable.”
    • “Pretty funny, actually.”
  • monetization2 mentions

    Reviewers appreciate the developers' commitment to the game and community, noting a lack of microtransactions. However, there are concerns about potential future changes in monetization models, development stagnation, or the possibility of the game being discontinued.

    • “The developers seem genuinely interested in the game and the community, and they don't believe in microtransactions.”
    • “A game like this has the potential for significant changes; development could stagnate, the IP could change hands, the monetization model could shift, or unfortunately, the studio could decide to sunset the project and shut down the game servers.”
    • “A game such as this has a chance to undergo massive changes; development could stagnate, the IP could change hands, the monetization model could change, or unfortunately the studio could decide to sunset the project and power down the game servers.”
  • atmosphere2 mentions

    The atmosphere is praised for its fitting design and effective use of vision mechanics, enhancing the immersive experience in towns and fields. However, some players feel that the maps have become less distinctive and quirky over time, with essential ability upgrades impacting character balance.

    • “The atmosphere is perfect for the setting; the use of vision mechanics in towns and wheat fields is done to a point that you can hear them but you can't see them, making guessing where things are all the more satisfying when you land on them!”
    • “While I enjoy the roguelite level progression and the open atmosphere of the 1.0 maps, some ability upgrades are too essential for balancing certain characters, and the maps have lost a lot of their quirks, making them feel watered down.”
    • “The atmosphere feels bland and uninspired compared to earlier versions; it lacks the unique charm that made exploring the maps enjoyable.”
    • “Despite the game's potential, the atmosphere is often overshadowed by repetitive environments that fail to engage the player.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

9hMedian play time
21hAverage play time
4-35hSpent by most gamers
*Based on 10 analyzed playthroughs

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