Libertad o Muerte!
- June 12, 2020
- Headquarter S.L.
Libertad o Muerte! represents the wars of independence of the Spanish Colonies in America. A turn-based (each turn being 6 months of real time) game, with a huge map of Latin America and nearby regions. Players can take control of the Patriots or the Royalists, and guide them through 1810-1825 to achieve their military objectives, managing military resources, armies and fleets and starting or r…
Reviews
- Incredibly well-researched historical data that enhances the gameplay experience.
- Offers multiple scenarios and modes, including single-player, hotseat, and PBEM, providing variety and replayability.
- The game has a comprehensive manual that helps players understand the mechanics, despite the initial learning curve.
- The game suffers from numerous bugs and issues, including a weak AI and unresponsive multiplayer features.
- Graphics and UI are considered low-resolution and dated compared to other titles, detracting from the overall visual experience.
- The combat system is overly automated, limiting player agency and strategic depth, which may disappoint those seeking a more engaging tactical experience.
- graphics4 mentions
- 75 % positive mentions
- 0 % neutral mentions
- 25 % negative mentions
The graphics of the game are generally considered decent, with a nice aesthetic that captures a historical feel, though they max out at 1900x1080 resolution, leading to a somewhat low-resolution appearance compared to previous titles. Overall, the game runs smoothly, contributing positively to the user experience.
“The graphics are nice.”
“Graphics, UI, and game design are well-executed.”
“While the graphics feature a period feel, the resolution maxes out at 1900x1080.”
“While the graphics feature a period feel of sorts, the resolution maxes out at 1920x1080, which results in a rather low-res look for the map, cutscenes, cards, and unit counters compared with Avalon's previous releases.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, including numerous bugs, unworkable multiplayer, random freezes, and control problems. Players report a lack of coherence in gameplay mechanics, leading to frustrating experiences and a sense that the game was not fully realized. Overall, the stability concerns detract heavily from the enjoyment and functionality of the game.
“It's a facelift of wars across the world, and it seems as though the creator didn't have the drive to complete it. There are so many bugs, from unworkable multiplayer to random game freezes, to the inability to pick up soldiers in certain scenarios. Control issues and code popping up in some spots (notably in the tooltips box on the upper right-hand corner) make the battles nonsensical and random, with little to no control given to the player. The card system seems divorced from the game itself; it's like they didn't know whether to give you a card game or a dice game, and so you end up with the worst of both.”
“It is a bit buggy and somewhat hard to learn/follow at the start.”
- gameplay2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players report a smooth gameplay experience with no issues, highlighting the enjoyable learning curve of the game's mechanics.
“I didn’t encounter any problems in my entire gameplay, which is great.”
“I finally learned the mechanics, and it is a great enjoyment.”
- story1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The story aspect of the game appears to be less engaging in multiplayer mode, suggesting that the narrative may not translate well or hold the same impact when experienced with others.