- October 11, 2017
- Byzantine Games
- 283h median play time
Field of Glory II
Platforms
About
"Field of Glory II" is a turn-based strategy game that simulates ancient warfare, allowing for single-player, local multi-player , and online multi-player battles. With a focus on the Rise of Rome from 280 BC to 25 BC, players can command various armies with unique units and battle tactics in historical or alternate scenarios. The Masters Edition includes integration with the grand strategy layer of Field of Glory: Empires. The game offers fabulous gameplay and fantastic visuals in a 3D engine.
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- Field of Glory II offers a deep and engaging tactical experience that captures the essence of ancient warfare.
- The game features a wide variety of historically accurate armies and units, providing extensive replayability.
- The turn-based mechanics allow for thoughtful strategy and planning, making each battle feel unique and rewarding.
- The campaign system is minimalistic, lacking a strategic map and feeling more like a series of disconnected battles.
- Some mechanics, such as the routing and pursuit of units, can feel unrealistic and lead to frustrating gameplay experiences.
- The user interface can be clunky and may not provide enough information for new players to fully understand the game mechanics.
gameplay
182 mentions Positive Neutral NegativeThe gameplay of the game is characterized by a blend of deep, complex mechanics that simulate historical battles, making it engaging for players who appreciate tactical depth. While the mechanics can initially feel overwhelming and lack clear explanations, many players find that once they grasp the systems, the gameplay becomes intuitive and rewarding, particularly in multiplayer settings. However, some users criticize the randomness in combat outcomes and certain movement mechanics, which can detract from the overall experience.
“I was utterly engrossed even from the first tutorial mission and keep learning new things about the mechanics, factions, and tactics with each battle.”
“The multiple unit types, the terrain, the command range, etc. all contribute to excellent gameplay.”
“With its simple to comprehend mechanics, yet deep tactical acumen, it is a nearly direct translation from tabletop to the computer and a love letter to the history of ancient warfare.”
“Then we get to the walls of text for every single little mechanic, once again pretending to be deep and realistic but in fact it's extremely shallow in execution.”
“Every mechanic of the game is determined by an RNG element, resulting in wild swings which no one could predict or plan for.”
“This process did initially put me off from the game completely as I found the gap between mechanics and classical battles to be too wide and thought the mechanics were too complicated and too restrictive.”