- December 3, 2025
- SUPERTRICK GAMES, Inc.
- 17h median play time
LET IT DIE: INFERNO
Platforms
About LET IT DIE: INFERNO
LET IT DIE: INFERNO is a single player and multiplayer survival hack and slash game with a post-apocalyptic theme. It was developed by SUPERTRICK GAMES, Inc. and was released on December 3, 2025. It received neutral reviews from players.
Explore game Let it Die: Inferno for PS5,PS5_PRO_ENHANCED console from the official PlayStation website.Check out Let it Die: Inferno features, news, videos, screen shots, and buy the game now from PlayStation Store.







Games Like LET IT DIE: INFERNO
Looking for games like LET IT DIE: INFERNO? Here are top survival hack and slash recommendations with a post-apocalyptic focus, selected from player-similarity data — start with Hyper Light Breaker, LET IT DIE or THE CUBE, SAVE US.
Reviews
- The game offers a unique and stylish art direction with surreal and bizarre designs, creating a memorable and distinctive atmosphere.
- The combat system is tactical, satisfying, and rewarding mastery with mechanics such as blocking, counterattacks, and weapon synergies.
- The recent additions of PvE modes and co-op (duos) have improved the gameplay experience, allowing players to enjoy exploring with less forced PvP.
- The roguelike structure provides addictive progression and challenging gameplay that encourages repeated runs and experimentation with different loadouts.
- Developers are responsive and continue to improve the game with patches, balancing, and adding new content and modes.
- The game has a compelling narrative with interesting characters and environmental storytelling that deepens the worldbuilding.
- Monetization is mostly cosmetic or convenience-based, with no major pay-to-win advantages affecting core gameplay for most players.
- Performance and optimization issues are prevalent, with frequent crashes, input lag, and poor frame rates even on high-end PCs.
- The game features a punishing progression system with seasonal resets that wipe most player progress except for cosmetics and purchases, undermining long-term motivation.
- The combat feels clunky to some players, with floaty controls, lack of lock-on in combat, and enemy AI that can feel unfair or cheat by reading player inputs.
- The PvP aspects are divisive and often frustrating, with a small player base leading to dead PvP modes and some players experiencing ganking or instant deaths.
- The content is limited at launch, with repetitive maps, low enemy variety, and a shallow crafting/blueprint system that stifles build diversity and experimentation.
- Monetization includes paid character unlocks, blueprint slots, and healing items, which some view as aggressive or pay-to-win elements in a full-priced game.
- The game departs significantly from the original Let It Die in gameplay, progression, tone, and style, disappointing many longtime fans expecting a true sequel.
- AI-generated assets and voice acting have caused controversy and dissatisfaction among the community.
gameplay
137 mentions Positive Neutral NegativeThe gameplay receives mixed feedback, with some praising the strategic character and equipment upgrades, deliberate combat mechanics, and extraction-style loop that offers depth and challenge. However, many criticize it for feeling clunky, slow, and less engaging than the original, noting repetitive enemy encounters, poor balance, technical issues, and intrusive monetization that hinder long-term appeal. While fans of the original may appreciate familiar elements, the shift towards extraction and PvPvE mechanics has divided the community, making the gameplay feel less satisfying and less replayable for some.
“The balance between punishment and reward keeps the gameplay loop compelling and encourages players to continue pushing deeper into the game's dangerous world.”
“Players can collect materials, improve equipment, unlock new capabilities, and utilize unique character mechanics that add depth to each run.”
“The core gameplay loop is addictive, the PvE is good and you need to get good to progress; once you understand the game, the loop feels rewarding and every time you die you can only blame yourself.”
“Runs poorly, feels cheap and the gameplay loop is dull.”
“The combat mechanics are extremely basic and the enemies are pretty boring.”
“The gameplay is where everything falls apart.”
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Play Times
Game News

Let It Die: Inferno Season 2 Could Rewrite Its Troubled Launch, We Asked The Director How

Let It Die: Inferno Makes You Rethink What A Character Even Is

Let It Die: Inferno Launches To A Deathly Steam CCU

Let It Die: Inferno promises it used AI 'that observes copyright laws' and isn't 'modeled after any human performers,' so please don't be mad at it

Let it Die: Inferno inverts the roguelite action, sending you down into the Hell Gate instead of up into the Tower of Barbs

Let it Die: Inferno is maybe the weirdest extraction game I've ever played, both endlessly intriguing and disappointing

You’ve climbed to the top in Let it Die, now race to the bottom in Let it Die: Inferno!

"We'd like to begin by being transparent about the use of AI tools during development" - Let it Die: Inferno developer responds to generative AI controversy
Frequently Asked Questions
LET IT DIE: INFERNO is a survival hack and slash game with post-apocalyptic theme. Common tags for LET IT DIE: INFERNO include 3D, dark humor, third person, roguelike, action roguelike and others.
LET IT DIE: INFERNO is available on PC, PlayStation 5, Windows and PlayStation.
On average players spend around 163 hours playing LET IT DIE: INFERNO.
LET IT DIE: INFERNO was released on December 3, 2025.
LET IT DIE: INFERNO was developed by SUPERTRICK GAMES, Inc..
LET IT DIE: INFERNO has received neutral reviews from players. Most players liked LET IT DIE: INFERNO for its gameplay but disliked it for its monetization.
LET IT DIE: INFERNO is a single player game with multiplayer and local co-op support.
Similar games include Hyper Light Breaker, LET IT DIE, THE CUBE, SAVE US, SYNDUALITY Echo of Ada, HAWKEN REBORN and others.










