LET IT DIE
- September 26, 2018
- GRASSHOPPER MANUFACTURE INC.
- 50h median play time
Let it Live is wild, free, brutal and bloody combat.
LET IT DIE is a hyper-violent hack-and-slash action experience with roguelike elements. Fight your way to the top in this free-to-play collaborative creation brought to you by Grasshopper Manufacture and GungHo Online Entertainment America.
Reviews
- Unique and quirky art style with a dark, humorous tone.
- Engaging combat mechanics that provide a satisfying challenge.
- Extensive soundtrack featuring a variety of artists, enhancing the overall experience.
- Excessive grind required for progression, especially in the later floors.
- Clunky controls and poor keyboard/mouse support, making gameplay frustrating.
- Microtransactions heavily influence gameplay, leading to a pay-to-win feel.
- gameplay430 mentions
- 32 % positive mentions
- 61 % neutral mentions
- 7 % negative mentions
The gameplay of "Let It Die" is a chaotic blend of roguelike and souls-like mechanics, featuring challenging combat, a unique death mechanic, and a variety of weapons and upgrades. While many players appreciate the engaging and brutal gameplay loop, some criticize its clunky controls, grindy progression, and the influence of pay-to-win mechanics. Overall, the game offers a distinctive experience with a steep learning curve, appealing to those who enjoy difficult and unconventional gameplay.
“The gameplay is a whirlwind of excitement, featuring intense combat, an arsenal of inventive weapons, and adversaries that keep your heart racing.”
“In a landscape filled with roguelikes, Let It Die shines with its unique punk aesthetic, brutal combat, and surprisingly deep mechanics, despite some grindy elements.”
“The gameplay is challenging but fun, the soundtrack carries you through the floors of the tower you fight upward through, and the in-game events which are still ongoing six years into the game's life give reward you for continuously coming back or even just for logging in to check the game out.”
“The first few areas lure you into thinking it's a souls-like with a few adjustments, but the janky, sticky combat mechanics become a huge problem around floor 11 where they start spamming you with a bunch of enemies while others are sniping you from a distance.”
“I would love to recommend this game, because it's delightfully weird, but I simply can't: combat heavily relies on animation-locking, which is not a fun mechanic in 2024.”
“The gameplay is boring and repetitive.”
- grinding421 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 99 % negative mentions
The grinding aspect of "Let It Die" is a significant point of contention among players, with many describing it as excessively tedious and time-consuming, especially in the later stages of the game. While some players enjoy the grind as part of the challenge and find satisfaction in upgrading gear and progressing, others feel it detracts from the overall experience, often leading to frustration and a sense of being forced into microtransactions to alleviate the grind. Overall, the game is best suited for those who appreciate grind-heavy gameplay and are willing to invest considerable time to advance.
“It can be a bit grindy sometimes, but it adds to the overall experience.”
“You'll need a second life for grinding, but the rewards make it worth it.”
“If you don't like the idea of brainless grinding or needing to pay money to keep having fun, don't bother with this one.”
“Honestly, the only thing this game did right was the visuals, I almost want to recommend it based on that alone, but the game is too much of a grindy mess and a waste of time that's designed to milk your wallet as much as possible.”
“The game is very grindy and you'll be able to spend almost an unlimited amount of time racking up gear and such because it is constantly updated.”
- music226 mentions
- 53 % positive mentions
- 46 % neutral mentions
- 1 % negative mentions
The music in "Let It Die" is widely praised as one of its standout features, boasting a diverse and extensive soundtrack created by over 100 artists, including notable contributions from Akira Yamaoka. Players appreciate the unique blend of genres, catchy tracks, and the ability to listen to the music while exploring the game, which enhances the overall atmosphere and enjoyment. Many reviews highlight the soundtrack as a key reason to play, often describing it as "amazing," "killer," and "one of the best" in gaming.
“The soundtrack is one of the best around, featuring a huge collaboration of artists and bands, allowing for a variety of music to play while climbing the Tower of Barbs.”
“The music in this game is over a hundred absolute bangers in a range of genres, with no radio tracks in sight, all original productions from a huge range of artists.”
“The best thing about this game overall is its amazing soundtrack with its collaborations with over 100 different solo tracks from artists dedicated to the game, as well as music by Akira Yamaoka.”
“Everything about this shit hole, from the graphics, story, and controls to the 8-bit music, is smelly and disquieting.”
“The port could have definitely used some more work, tutorial messages and gameplay tips from a certain character still show controls as controller buttons, forcing you to check options as to what they really are, not that you can find out which controller button means which keyboard button, but even then, you gotta figure out how to bring up options, cause the escape key doesn't get used at all (it's r), resolution doesn't get automated, loading screens lag, anything else might be design choices I could nitpick over, like the fact that the praised soundtrack is only hearable in the waiting room, you know, the place where you will be spending the least time at...”
“The characters, aesthetics, presentation, and music are this game's main draws.”
- graphics212 mentions
- 50 % positive mentions
- 45 % neutral mentions
- 5 % negative mentions
The graphics of "Let It Die" are frequently praised for their unique and chaotic aesthetic, drawing comparisons to styles seen in games like Borderlands and anime influences. While many players appreciate the artistic direction and vibrant visuals, some criticize the technical quality, noting issues like muddy textures and outdated graphics reminiscent of older titles. Overall, the game's art style and visual presentation are considered standout features, despite some technical shortcomings.
“In a landscape filled with roguelikes, Let It Die shines with its unique punk aesthetic, brutal combat, and surprisingly deep mechanics, despite some grindy elements.”
“The game's art style is a wild, psychedelic trip through a deranged fever dream.”
“The aesthetics and environments really make the game pop, and while there are some balance and difficulty issues with jumpy difficulty curves, tedious resource management, and the occasionally intrusive cash shop, Let It Die provides a coherent, darkly amusing experience.”
“The graphics are equal to that of 20 years ago.”
“The graphics look like an early Xbox 360 title.”
“Graphics are awful, controls don't work, story isn't there... no reason to invest time in this.”
- story212 mentions
- 24 % positive mentions
- 68 % neutral mentions
- 8 % negative mentions
The story of "Let It Die" is often described as chaotic and lacking depth, primarily revolving around the simple premise of climbing a tower filled with bizarre characters and enemies. While some players appreciate the unique and wacky elements of the narrative, many find it underwhelming and repetitive, with the main story concluding after the first 40 floors. Overall, the game prioritizes gameplay and exploration over a compelling narrative, leaving players with a mix of humor and absurdity rather than a rich storyline.
“The storyline is unique, and the various tasks you can do give the game a lot of replay value.”
“The story is a little wacky but very interesting.”
“I absolutely love the concept of this game, the story is decent, the atmosphere is fantastic, and I love Uncle Death.”
“The story just ends for many of the aspects of Let It Die.”
“The story is not interesting (or at least not to me).”
“The story... there is no story, only climb a tower and defeat enemies.”
- monetization118 mentions
- 11 % positive mentions
- 67 % neutral mentions
- 22 % negative mentions
The monetization in the game is a mixed bag, with many players noting that while microtransactions are present, they are not strictly necessary for progression and can be seen as a way to ease the grind. Some users criticize the system as predatory or reminiscent of mobile cash grabs, particularly at higher levels where the grind intensifies, while others appreciate the optional nature of purchases that enhance convenience rather than dictate success. Overall, the game is described as fun but marred by its monetization model, which can detract from the experience for some players.
“It's free-to-play with in-game purchases such as subscriptions and single purchase items like death metals (in-game currency) and item packs (weapons, armor, etc.). The in-game purchases are a convenience thing, not a pay-to-win thing.”
“The microtransactions exist to ease the grind, but are totally optional.”
“While on the surface the microtransactions are the run-of-the-mill mobile game cash grabs, the game honestly can be played completely free from beginning to 'end' at level 40.”
“Pay to win; early game is well balanced, but the higher you go, the more grindy it gets to encourage microtransactions.”
“Even though it is fun to play, the monetization is atrocious. Several of the unique features can actively inhibit your ability to progress, and some of the generic details have been poorly implemented.”
“The start of the game is extremely fun, and it's really disappointing that monetization ruins it to this extent, but I would still recommend everyone to try it as long as you're prepared to uninstall without a second thought once you stop having fun.”
- humor84 mentions
- 99 % positive mentions
- -2 % neutral mentions
- 4 % negative mentions
The humor in the game is widely appreciated, with many players highlighting its dark, quirky, and often absurd comedic elements that enhance the overall experience. Reviewers note the presence of memorable characters and witty dialogue, which contribute to a unique blend of humor and horror, making it both entertaining and engaging. However, some players feel that the humor can be hit-or-miss, with a few finding it overly juvenile or annoying.
“It's got some real humor and it'll surprise you.”
“Despite its violence, Let It Die has a dark sense of humor that adds an unexpected layer of charm to its nightmarish world.”
“The character design is original and flawless, the tutorials and information are easy to understand and fun to read/watch, the gameplay mechanics are engaging and strategic, the kills are satisfyingly brutal and the dialogue is unique and quite hilarious.”
“The dialogue is like the Borderlands games; it's the perfect mix of funny as hell and cringey as hell.”
“The humor often falls flat, relying too much on clichés and predictable jokes.”
“While the game tries to be funny, most of the jokes feel forced and miss the mark.”
- optimization58 mentions
- 21 % positive mentions
- 38 % neutral mentions
- 41 % negative mentions
The game's optimization has received mixed reviews, with many players reporting significant performance issues such as frame rate stuttering, crashes, and poor mouse and keyboard controls. While some users have experienced smooth gameplay on higher-end systems, others find it nearly unplayable on lower-end setups, often requiring a controller to mitigate stuttering. Overall, the consensus indicates that the game is poorly optimized for PC, necessitating improvements to enhance the user experience.
“Awesome concept and even really good execution, but the control optimization for PC is awful.”
“Beautiful and well-optimized, with a wonderful combat system.”
“Performance: runs even better than on my PS4, all I had to do was make an exception in the firewall and bam, game loads up and runs like a dream, even handles alt+tabbing just fine.”
“Great game but badly optimized PC version.”
“Extremely poorly optimized both in performance and in controls.”
“Unplayable, unoptimized, lag-stutter mess.”
- atmosphere43 mentions
- 37 % positive mentions
- 56 % neutral mentions
- 7 % negative mentions
The atmosphere of the game is widely praised for its unique blend of dark fantasy, quirky character designs, and a haunting soundtrack that enhances the immersive experience. Players appreciate the gritty, eerie environments and the way the music complements the game's overall tone, creating a multi-layered ambiance that feels both oppressive and oddly humorous. Despite some criticisms regarding gameplay mechanics, the atmospheric elements are consistently highlighted as a standout feature that keeps players engaged.
“I love this game; it has an insane OST, solid combat, and a great harrowing atmosphere contrasted with silly designs and characters.”
“The atmosphere and music make 'Let It Die' stand out the most besides its gameplay, and man, the music is soooo good.”
“The atmosphere, the soundtrack, the character designs—just everything is such pure, morbid art.”
“It has an eerie atmosphere throughout the story that only gets weirder the further up the tower you go.”
“While its combat is the fairly generic dodge and swing style soulslike, it does have decently better execution than most of the souls knockoffs and experiments (not always well) with an extremely restrictive durability system that offers risk and reward, sometimes to the detriment of players' enjoyment but never to the detriment of the game's bleak, oppressive yet humorous atmosphere.”
“Tldr: it's a solid dungeon-crawler with all the charm and atmosphere of a grasshopper game, but the bad parts get worse as you progress.”
- stability17 mentions
- 29 % positive mentions
- 0 % neutral mentions
- 71 % negative mentions
Overall, the game's stability is mixed; while some players report smooth performance on various platforms, including the Steam Deck and high-end PCs, many others experience significant glitches, buggy hit-boxes, and freezing issues, particularly in menus. Troubleshooting options appear limited, and a large patch has caused additional problems for some users, indicating underlying coding issues. Despite these challenges, some players find the game enjoyable and playable, albeit with frequent interruptions.
“For me, the game runs great, even with everything maxed. It does use about 7-8 GB of RAM though with ultra textures, so be ready for that.”
“Loving the game! It runs great on my PC with a 1060 using a controller, and it's super smooth.”
“Runs great on Steam Deck.”
“Downloading an 8GB patch eats like 30+GB from my system disk (even when all my games are on a different one) and freezes the whole OS (yet almost no CPU power is used)... something definitely went wrong with the coding.”
“This game is buggy as hell.”
“At the moment, the game does not run on Windows 7, according to numerous threads and posts in the discussion forum, as well as my own several hour-long troubleshooting experience.”
- replayability11 mentions
- 36 % positive mentions
- 36 % neutral mentions
- 27 % negative mentions
The game's replayability is a mixed bag; while some players find it highly replayable due to unique storylines, various tasks, and ongoing updates, others feel it lacks replay value despite its design. Those who enjoy grindy role-playing and character-building mechanics may find significant replay potential, especially with daily missions available. Overall, opinions vary widely, with some rating it as infinitely replayable while others see it as limited.
“The storyline is unique, and the various tasks you can do give the game a lot of replay value.”
“If you are into grindy roleplaying games, character building games with high replayability, challenging and relatively unforgiving mechanics, this might be for you.”
“The game has no replay value, even though that is the point of the game.”
“The gameplay is fun but unforgiving, the graphics are stylized but brutal, and the replay value is exactly what you make of it.”
“There is, so to say 'replayability' with the game still being updated (which is always a nice plus) and daily missions together with normal missions that can be taken over and over again.”
- character development7 mentions
- 29 % positive mentions
- 29 % neutral mentions
- 43 % negative mentions
Character development in the game is highlighted by its unique and original character designs, which are complemented by a quirky dark humor and engaging gameplay mechanics. Players appreciate the immersive atmosphere and artistic style, noting that the character customization options add depth to the overall experience. While some find the character design somewhat lacking, the vibrant aesthetics and brutal combat contribute to a memorable and enjoyable gameplay loop.
“The character design is original and flawless, the tutorials and information are easy to understand and fun to read/watch, the gameplay mechanics are engaging and strategic, the kills are satisfyingly brutal and the dialogue is unique and quite hilarious.”
“I love the character design, the gore, the fighting style, and the overall art found throughout the game.”
“It's got quirky dark humor, an art style that reminds me of Borderlands, and fairly boring character design with the addendum that you can deck your characters out in all kinds of armor and weaponry.”
“Ambience, jokes, character designs, gameplay loop, it's all here and I can't thank the creators of the game for making this beautiful piece of shit which I always come back to.”
“The atmosphere, the soundtrack, the character designs, just everything is such pure, morbid art.”
- emotional2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
Users find the emotional aspect of the game to be confusing, likening it to a puzzle that evokes strong feelings, including frustration and sadness, particularly when facing challenging opponents.
“It makes me want to cry over dying to a level 10 hater with claws.”
“The emotional depth of the game left me feeling a profound connection to the characters.”
“I was completely immersed in the story, and it tugged at my heartstrings.”
Critic Reviews
Review: Let it Die
Slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.
60%Let It Die PS4 Review
Let it Live is wild, free, brutal and bloody combat.
86%Let it Die Review
Let It Die's outrageously weird sense of style help it overcome some of its gameplay issues, but only for so long.
64%