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SYNDUALITY Echo of Ada

SYNDUALITY Echo of Ada offers thrilling PvPvE gameplay and mech customization but suffers from shallow combat and technical issues. Fans of mech shooters may appreciate its fast-paced action and tactical depth despite its flaws.
58%Game Brain Score
story, gameplay
optimization, monetization
65% User Score Based on 2,295 reviews
Critic Score 65%Based on 9 reviews

Platforms

PCPCP5Playstation 5WinWindowsXSXXbox Series X|SPlaPlayStationXboxXbox

About

Synduality: Echo of Ada is a sci-fi action-adventure game where players navigate a futuristic world filled with mutated monsters and mech-like machines. Gameplay features customizable mecha combat and exploration in a visually stunning environment. The narrative follows the character Ada, uncovering the mysteries of a post-apocalyptic planet and the powerful forces that inhabit it. Players must strategize and adapt to survive in this immersive and thrilling experience.

SYNDUALITY Echo of Ada screenshot
SYNDUALITY Echo of Ada screenshot
SYNDUALITY Echo of Ada screenshot
SYNDUALITY Echo of Ada screenshot
SYNDUALITY Echo of Ada screenshot
SYNDUALITY Echo of Ada screenshot
SYNDUALITY Echo of Ada screenshot
SYNDUALITY Echo of Ada screenshot
SYNDUALITY Echo of Ada screenshot
SYNDUALITY Echo of Ada screenshot
SYNDUALITY Echo of Ada screenshot
+7

65%
Audience ScoreBased on 1,273 reviews
story58 positive mentions
optimization58 negative mentions

  • The gameplay loop is engaging and addictive, with a satisfying mix of PvPvE mechanics.
  • The game features a unique aesthetic with customizable AI companions (Magus) that enhance the experience.
  • The community is generally friendly, with many players opting for cooperation rather than conflict.
  • The game suffers from severe balance issues, with PvP players having a significant advantage over PvE players.
  • Monetization is aggressive, featuring a battle pass that includes essential gear and crafting recipes, which can feel predatory.
  • Performance issues, including lag and hit registration problems, detract from the overall experience.
  • story
    606 mentions Positive Neutral Negative

    The game's story is criticized for being fragmented and largely inaccessible, as players must complete numerous multiplayer quests to unlock the single-player narrative, which consists mainly of collecting lore through time-limited missions. While some players appreciate the lore connected to the anime, many find the storytelling elements lacking depth and coherence, often feeling like a series of fetch quests with minimal rewards. Overall, the narrative experience is seen as underwhelming, with a strong emphasis on multiplayer gameplay overshadowing the potential for a richer single-player story.

    • “The story is not out of this world, but it's cute and thoughtful.”
    • “For someone like me who liked the anime, the single player story is why you wanna buy this game. It really shows how and why Alba became a hero and it really connects to the anime so well.”
    • “The anime itself is pretty good and there really aren't any others that have a story or amount of world building as it had.”
    • “By the time I'm writing this review, you can't complete the story mode or collect all the artifacts for the lore.”
    • “The so-called story mode, which was teased in a separate trailer, appears to be locked away and inaccessible.”
    • “The story is also lacking, being presented in small bits that required some of the most tedious missions to get, and after 10-20 hours the loop of gameplay becomes extremely boring as it ends up being >go to area> mine crystals> do quest> hope a griefer doesn't ruin your day and take all your hard-earned stuff.”
  • gameplay
    388 mentions Positive Neutral Negative

    The gameplay of "Synduality: Echoes of Ada" is characterized by a satisfying core loop that combines mech movement, resource collection, and PvPvE elements, though it is marred by balance issues and a monetization model that many players find predatory. While the mechanics are engaging and the visuals appealing, players have noted significant problems with hit detection, server performance, and a lack of depth in combat, leading to a mixed reception overall. The game offers a unique experience for fans of the genre, but its execution leaves room for improvement, particularly in addressing the frustrations associated with forced PvP encounters and grind-heavy mechanics.

    • “The gameplay is really great; the feeling you get from driving this immense pile of metal you call a cradle is maybe one of the most satisfying movement dynamics I've tried. At the beginning, you're like, 'I'm fast as hell,' and then you learn that you are loud, so you restrain a bit your fast and furious impulses around players. You can also learn how your dash makes you a cannonball and makes you even faster when you use it at some heights... either way, driving is good.”
    • “The core gameplay is engaging, the mech designs are solid, and the combat has the potential to be truly exhilarating.”
    • “The gameplay loop is actually really solid and good, but in all seriousness, being one-shot out of nowhere by 'PvP' players who don't want PvP at all, as they don't engage with each other in any way, just run around shooting unsuspecting PvE players going about their day trying to enjoy the game, makes the PvP feel unbalanced.”
    • “The gameplay loop is awful, the hit detection is non-existent and the optimization is what you expect from a Japanese developer working on a PC port...”
    • “All in all, this game doesn't respect your time, it's looking to abuse your wallet, has a mediocre story, suffers from technical issues, and has a pretty bad gameplay loop.”
    • “Synduality: echoes of ada is an extraction shooter that, while really easy to get into, might be difficult to stick with considering its bland art style and simplistic gameplay that ends up not having enough depth.”
  • optimization
    163 mentions Positive Neutral Negative

    The game's optimization is widely criticized, with players reporting severe performance issues such as stuttering, rubberbanding, and inconsistent frame rates, even on high-end hardware. Many users note that the game is not well-optimized for PC, lacking sufficient graphics options and suffering from server-related lag, making it nearly unplayable at times. Overall, the consensus is that significant improvements are needed to enhance performance and stability before it can be recommended to players.

    • “The game runs relatively smooth (despite server lag and some performance issues), is visually and graphically appealing, and rather enjoyably addicting for the first several hours of gameplay.”
    • “There are definitely some performance issues, particularly server-side, but all in all, it's a solid extraction shooter and it has mecha.”
    • “Performance is decent, but could be better.”
    • “The game itself is not optimized for PC and chances are, it will not be for another year or so.”
    • “The performance of the server has tanked in the combined East Asia region, making the game noticeably unstable.”
    • “However, due to the state of the servers and the optimization of the game, crashing and frame rate spikes make the game almost unplayable.”
  • monetization
    149 mentions Positive Neutral Negative

    The monetization in this game has been widely criticized as aggressive and predatory, with many players feeling it resembles a free-to-play model despite the $40 price tag. The presence of a battle pass and numerous microtransactions, including pay-to-win elements, has led to frustration over the perceived cash grab nature of the game. While some argue that cosmetic options are acceptable, the overall sentiment is that the monetization undermines the gameplay experience and progression, making it difficult to recommend.

    • “The game is amazing; it's an extraction looter shooter like Tarkov. The magus are interesting companions providing abilities that aid you in your travels. The maps are beautiful, and the movement and combat, along with the weapons, are nice and fluid. The monetization that people complain about is a simple battle pass that won't give you anything that you can't take for free, except for some cosmetic items for your magus companion. Give the game a shot if you like extraction shooters; the lore and the game are exceptional. It would be a shame to miss it because of the review bomb.”
    • “Other than that, all the in-game monetization is purely cosmetic, which is a fine way to help the game remain profitable over the course of its lifespan.”
    • “As for the monetization in this game, it's honestly fine for the most part, even if others want to complain for a $40 game.”
    • “Absolute disgrace of a monetization system for a pay-to-play game.”
    • “The monetization is pretty bad; it's way too expensive and encompassing, and if you aren't spending money, you're locked out of a big draw for this kind of game, which is the customization.”
    • “Ultimately, it feels like a free-to-play game with a price tag and monetization that is built to force players into spending real money and avoid an intentionally slow progression, giving an advantage to those willing to spend into it.”
  • graphics
    132 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their anime-inspired aesthetic and vibrant colors, creating a visually appealing experience. However, many players report significant performance issues, including stuttering and limited graphical options, which detract from the overall enjoyment. While the art style is appreciated, the lack of optimization and variety in graphics settings has led to frustration among users, particularly on PC.

    • “Also the overall anime-like graphics fit the game and look amazing.”
    • “Set in a beautifully detailed world, the game excels in its anime-inspired, sci-fi aesthetic, bringing a compelling atmosphere and stunning visuals that captivate from start to finish.”
    • “The graphics are great, I like the character models for the magus and the style of the mecha.”
    • “Performance is pretty bad for a graphically mid-tier game in 2024; I can't hit a stable 60 fps even on low details.”
    • “The actual game runs about like it did in the beta I played nearly a year ago, still pretty heavy, unoptimized, not many graphics settings, chugs pretty hard on my 4090.”
    • “The game has some graphical issues and bare bones graphics settings typical of lazy anime games usually produced by Bandai.”
  • grinding
    123 mentions Positive Neutral Negative

    The grinding aspect of the game is heavily criticized, with players noting that it is excessively time-consuming and often feels punishing, especially when losing hard-earned gear to other players. While some find the repetitive nature of grinding to be relaxing, many express frustration over the imbalance in progression, tedious crafting times, and aggressive monetization tactics that exacerbate the grind. Overall, the experience is marred by a lack of meaningful rewards for the significant time investment required.

    • “You'll need a second life for grinding.”
    • “It's impossible to progress - you get one-tapped out of nowhere without any warning, upgrading your cradle and base becomes incredibly grindy, and odds are you will lose everything in one match to a random camper.”
    • “But the real problem comes when you lose: losing a fight often feels like a full reset of hours of grinding just to get back to where you started.”
    • “This sudden increase in grind time turned what should be engaging progression into a tedious chore since the grind is already cumbersome and unnecessarily lengthy, making the additional extension feel like an unfair and frustrating burden.”
  • music
    20 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players appreciating the upbeat themes and the incorporation of tracks from the anime, which enhance the immersive experience. However, many criticize the soundtrack for being monotonous and lacking variety, leading some to prefer playing their own music instead. Overall, while the opening theme and music video are praised, the in-game music does not consistently meet player expectations.

    • “The opening theme is also wonderful, and some of the music you can earn is pretty good too, though some of the tracks are from the anime.”
    • “As a really nice bonus, the music in story mode tends to be the ones from the anime, so it really does feel like you're there!”
    • “The game itself is new and has advertising issues in the west, but from the music to the visuals, to just the experience of being a drifter, it fulfills that really well and makes you feel a part of the world.”
    • “Audio 1/5 the soundtrack is monotonous at first, and then you unlock the radio and it's monotonous with slight shifts.”
    • “Graphics look nice but the music is not good to the point I am turning down their music and playing external music.”
    • “Even though the economy is quite underwhelming, the sortie time is not very long (wish I could stay hours in a session), no option to change cradle color (each have their preset), the lack of music during sortie.”
  • atmosphere
    20 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its stunning anime-inspired visuals and immersive world-building, creating a captivating and tense environment. Players appreciate the unique character designs and the blend of PvP and PvE elements, although some express frustration with how other players can disrupt immersion. Overall, the atmosphere is described as cool, compelling, and filled with a sense of uncertainty regarding allies and foes.

    • “Set in a beautifully detailed world, the game excels in its anime-inspired, sci-fi aesthetic, bringing a compelling atmosphere and stunning visuals that captivate from start to finish.”
    • “The world that this game has crafted has felt amazing. I very much enjoy the PvPvE atmosphere and how it is executed.”
    • “I love anime-style character designs, post-apocalyptic settings, and games brimming with atmosphere, and this game has all three.”
    • “I'm really big into atmosphere and immersion in my games, and I've found that other players generally clown all over my immersion and ruin the atmosphere.”
    • “I'm really big into atmosphere and immersion in my games, and I've found that other players generally clown all over my immersion and ruin the atmosphere.”
    • “I'm really big into atmosphere and immersion in my games, and I've found that other players generally clown all over my immersion and ruin the atmosphere.”
  • emotional
    14 mentions Positive Neutral Negative

    Players express a mix of emotions regarding the game, highlighting its unique and enjoyable aspects while also feeling a sense of heartbreak over its potential decline. The atmosphere and moments of camaraderie, such as players helping each other, contribute to a wholesome experience, but frustrations with microtransactions and slow progression can lead to emotional distress. Overall, while the game offers thrilling moments and a chill vibe, its replay value and monetization strategies may dampen the emotional connection for some players.

    • “Had some wholesome moments where another player saved me from bandits because we waved to each other earlier in the run.”
    • “I genuinely like this game, I've sunk 50+ hours into it and it's the first mecha game that has made me feel the actual thrill of being a scavenger. The atmosphere is amazing and I love heading out on my robot to make bank so I can set my own objectives.”
    • “- The battle pass is very slow to level, and losing the gear you get from that is very emotionally damaging.”
  • humor
    14 mentions Positive Neutral Negative

    The humor in the game is noted for its absurdity and lighthearted interactions, with players finding amusement in the quirky mechanics and situations, such as the need to upgrade a base for basic amenities and the comedic elements of gameplay. While some players express frustration with certain aspects, the overall sentiment highlights a blend of humor and chaos that contributes to a fun, albeit sometimes frustrating, gaming experience. Additionally, the reactions of players in the community add to the comedic atmosphere.

    • “Your magus will look kinda funny :p, you need to upgrade your base to have at least a bathroom and pay 3k to make them look normal again.”
    • “I got in this coffin, that's a cradle for an AI that has battery life (that is funny to me every time... hehe, life is on a timer.) to go to the surface to collect these items and not be blasted in the back of the head by a sniper (happened the first time playing at the 30-minute mark and just started lol) and give you those items and pay you money I have a hard time getting...”
    • “Really beautiful game, wonderful gameplay, funny interactions <3 quite the chill :3”
  • stability
    6 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with frequent stuttering, freezing, and complete lock-ups regardless of graphics settings. Users report a lack of polish, including buggy lighting and glitches with enemies, making the overall experience frustrating and unrefined.

    • “The game constantly stutters, freezes, and locks up entirely at any graphics settings, despite task manager claiming it uses less than 8GB of RAM, less than 6% of CPU capacity, and less than 5% of read/write speed every time I've had to open it because the game froze (often).”
    • “Game is slow and very unpolished (buggy lighting, enemies glitching out, controller is only supported in some menus???) more so than most games that launch today.”
    • “Game is a buggy mess.”
  • character development
    4 mentions Positive Neutral Negative

    The game features captivating character designs by Neco and mecha designs by Ippei Gyobu, appealing to fans of anime aesthetics. Set in a post-apocalyptic world, it effectively combines atmospheric elements with engaging character development, enhancing the overall experience.

    • “I love anime style character designs, post-apocalyptic settings, and games brimming with atmosphere, and this game has all three.”
  • replayability
    2 mentions Positive Neutral Negative

    Overall, the game offers an average experience with decent level design, but many players feel it lacks significant replay value, finding it entertaining enough for a single playthrough but not compelling enough to revisit.

Buy SYNDUALITY Echo of Ada

30h Median play time
34h Average play time
20-65h Spent by most gamers
*Based on 18 analyzed playthroughs

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