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Legionwood: Tale of the Two Swords

Legionwood: Tale of the Two Swords Game Cover
84%Game Brain Score
story, gameplay
grinding, stability
84% User Score Based on 140 reviews

Platforms

PCWindows
Legionwood: Tale of the Two Swords Game Cover

About

Legionwood: Tale of the Two Swords is a single player casual role playing game. It was developed by Dark Gaia Studios and was released on May 10, 2016. It received positive reviews from players.

An epic free-to-play RPG that captures the spirit of the classics of the SNES era.

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84%
Audience ScoreBased on 140 reviews
story29 positive mentions
grinding12 negative mentions

  • Extensive and flexible character customization system allowing players to allocate and reallocate attribute points freely to tailor characters' roles.
  • Engaging old-school turn-based JRPG gameplay with inspiration from classic titles, complemented by a compelling and well-paced story.
  • Free-to-play with a relatively compact size and fast loading times, providing substantial content and exploration for no cost.
  • High frequency of random encounters and grind-heavy gameplay can make progression tedious and repetitious for some players.
  • Some usability issues including clunky interface, lack of detailed maps, inconvenient party management, and limited saving points leading to potential frustration.
  • Technical drawbacks typical of RPG Maker games such as graphical limitations, minor bugs, occasional crashes, and certain imbalanced difficulty spikes.
  • story
    72 mentions Positive Neutral Negative

    The story in this RPG is generally praised for its engaging, well-paced, and character-driven narrative with meaningful plot twists and solid emotional impact, reminiscent of classic JRPGs. While some find it occasionally slow or unoriginal, the deep dialogue, interesting characters, and steady development keep many players invested throughout the game. Minor issues include occasional grinding and somewhat repetitive quest structure, but overall, the story is considered a strong highlight that appeals to fans of traditional, story-rich RPGs.

    • “Battle system, and complex story. There are a few simple grammar flaws, one typo, and some of the story is illogical but it's a video game and none of that ruined my experience. The dev did an awesome job and I thank the team for putting forth the effort and not even charging me for such a good game. I will be buying both sequels.”
    • “The story develops steadily throughout the entirety of the game, and results in dialog-rich and plot-heavy gameplay with plenty of action thrown in between.”
    • “I stumbled across this game thinking, "It's free, I'll give it a shot." I found memorable characters with flaws, who develop over the story.”
    • “Still it ultimately does offer a passable RPG story experience but those who can't stand grind, a clunky interface, and annoying difficulty might be quite put off.”
    • “The storyline, characters, and dialogs are boring too.”
    • “Most of them do the same thing: somebody tells you a plot premise, then you walk down corridors full of monsters until you find an especially dangerous monster, kill it, and repeat the process.”
  • gameplay
    36 mentions Positive Neutral Negative

    The gameplay of Legionwood 1 offers a classic, old-school JRPG experience with straightforward turn-based mechanics, exploration of maze-like dungeons, and a steady, story-driven progression. While it may lack some modern UI conveniences and advanced battle features, it provides a smooth flow, plenty of customization, side quests, and lengthy gameplay hours reminiscent of nostalgic 8-bit/16-bit RPGs. Players can expect a solid, if somewhat basic, gameplay that balances challenge and accessibility without unnecessary grinding.

    • “Somewhat lacking in UI creature comforts and in-game explanations, but very solid RPG gameplay and story; reminiscent of classic NES JRPGs.”
    • “Good flow, clear objectives, many interesting optional side quests, tons of exploration (e.g. you can find bonus items in various parts of the game world if you search hard enough), sensible items & upgrades, good battle system (minor bugs here tho'), no need for pointless grinding, loooong story, countless gameplay hours, moderate replayability (since party members can be changed), etc etc.”
    • “The most surprising factor in terms of gameplay for me was the ability to earn AP for each new level achieved, and can be used on several attributes such as HP, attack, defense, etc. The interesting thing is... the player can change them at any point in the game.”
    • “Gameplay mainly consists of story and wandering around "dungeons" which are all basically mazes where every path looks the same!”
    • “The gameplay is very basic, nothing new.”
    • “So as far as gameplay goes, player actions are quite limited on freedom.”
  • graphics
    19 mentions Positive Neutral Negative

    The graphics are generally praised for their charming, old-school RPG Maker style with appealing artwork and unique character designs, though they can appear pixelated and outdated by modern standards. Some users note issues like clashing art styles and lack of fullscreen or HD support, which may detract from the experience for dedicated PC gamers. Overall, the visuals evoke nostalgia and suit the game's retro aesthetic despite technical limitations.

    • “Artwork was beautiful and each character looks as if they ought to have a unique identity.”
    • “It has a great feel, gorgeous graphics and quests!”
    • “Old school JRPG style graphics.”
    • “As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer.”
    • “If it wasn't free, I'd have some issues with it like the clashing art styles, default tiles, etc.”
    • “It's RPG Maker, so graphics are pretty generic and pixelated.”
  • grinding
    14 mentions Positive Neutral Negative

    Grinding in the game can be repetitive and tedious due to frequent random encounters, though save crystals that heal characters help ease the process. While some players find grinding necessary but manageable with experience-boosting items, others feel the battle system and preset spell rotations make it less engaging. Overall, grinding is an optional but prominent aspect that may appeal more to fans of grind-heavy RPGs.

    • “The random battles can get a little tedious at times with the number of them when you're in a hurry or running low on items and looking for a save crystal.”
    • “There are a lot of random encounters which can make you very over-leveled for boss fights and can get repetitive sometimes if you are not into grinding while going through dungeons.”
    • “Because the fights are so boring, farming isn't fun.”
  • music
    8 mentions Positive Neutral Negative

    The music in this game is highly praised, with many users describing it as awesome, memorable, and reminiscent of classic Final Fantasy soundtracks. Players appreciate the custom tracks and find the music enhances the overall experience without being annoying.

    • “Great game, love the battle system and the music is awesome :D”
    • “This game made my month and day and the songs and music are ones I will never forget.”
    • “Awesome game, I did not get far so far but it really feels like those old times playing Final Fantasy on the Super Nintendo, even the music feels that way.”
  • stability
    4 mentions Positive Neutral Negative

    The game experiences occasional bugs and glitches, but they do not significantly hinder enjoyment or progression. Given that it was developed by a solo creator, these stability issues are considered understandable and relatively minor.

  • emotional
    3 mentions Positive Neutral Negative

    The game delivers an emotional and enjoyable story with familiar yet charming characters, evoking a nostalgic 8-bit feel. While some dialogue can be lengthy, players appreciate the heartfelt experience, with moments that can deeply resonate and even bring players to tears.

    • “Has an emotional story that puts the player in front of a terrible enemy, and all cliches aside, I really enjoy it and I recommend it to anyone looking for such a good experience.”
    • “Omfg I saw the same thing somewhere on some site and downloaded it, now that it's on Steam I cried because all my progress has been a lie ;-;”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers strong replayability through flexible character class options, varied party members, and numerous side quests that encourage exploration. Its long story and well-designed gameplay systems provide countless hours of engaging content without requiring excessive grinding. Overall, the game balances depth and variety, making multiple playthroughs rewarding.

    • “Great game with lots of character class flexibility and replay value.”
    • “Good flow, clear objectives, many interesting optional side quests, tons of exploration (e.g., you can find bonus items in various parts of the game world if you search hard enough), sensible items & upgrades, good battle system, no need for pointless grinding, long story, countless gameplay hours, moderate replayability since party members can be changed.”
  • humor
    1 mentions Positive Neutral Negative

    Users find the humor in the game genuinely funny and enjoyable.

  • optimization
    1 mentions Positive Neutral Negative

    The game's optimization is lacking, with noticeable jerky engine scrolling that persists despite options to reduce stuttering, resulting in a less smooth visual experience.

    • “The engine is also a bit 'jerky' as it scrolls to follow your party through an area, even with the option to reduce stuttering enabled.”
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12h Median play time
12h Average play time
12-12h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Legionwood: Tale of the Two Swords is a casual role playing game.

Legionwood: Tale of the Two Swords is available on PC and Windows.

On average players spend around 12 hours playing Legionwood: Tale of the Two Swords.

Legionwood: Tale of the Two Swords was released on May 10, 2016.

Legionwood: Tale of the Two Swords was developed by Dark Gaia Studios.

Legionwood: Tale of the Two Swords has received positive reviews from players. Most players liked Legionwood: Tale of the Two Swords for its story but disliked it for its grinding.

Legionwood: Tale of the Two Swords is a single player game.

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