Might & Magic X: Legacy
- January 23, 2014
- Ubisoft
- 50h median play time
Despite a few minor set-backs within its graphical options and overall appearance, Might and Magic Legacy X is an enjoyable game that fans of the Old School owe it themselves to play.
"Might & Magic X: Legacy" is a first-person RPG set in the city of Karthal, where you lead a group of four adventurers in a political struggle for control. With an authentic solo experience, the game features improved features and a classic formula, allowing you to battle powerful creatures and collect ancient treasures in an open world. Please note that online features will no longer be available from 2024.
Reviews
- Captures the nostalgic feel of classic Might & Magic games with turn-based combat and grid movement.
- Offers a variety of character classes and customization options, allowing for different party compositions.
- Engaging exploration with numerous quests, secrets, and puzzles to solve throughout the game.
- Requires Uplay, which can be cumbersome and adds unnecessary complexity to playing a single-player game.
- Game suffers from bugs, performance issues, and long loading times, detracting from the overall experience.
- Combat can feel unbalanced, with some encounters being overly difficult while others are too easy, leading to frustration.
- story454 mentions
- 16 % positive mentions
- 75 % neutral mentions
- 9 % negative mentions
The story in "Might & Magic X: Legacy" has received mixed reviews, with many players finding it forgettable and lacking depth. While some appreciate the nostalgic ties to previous games in the series and the abundance of quests, others criticize the plot as generic and linear, often feeling like an afterthought to the gameplay. Overall, the narrative struggles to engage players, with many noting that the focus on exploration and combat overshadows the story itself.
“I did like the emphasis on the whole story revolving around a different group of adventurers; it fit the overall theme very well.”
“The game offers a plethora of quests, ranging from epic main storylines to smaller side quests that further enrich the world and its inhabitants.”
“The story gets me interested in the lore behind everything, and as this is my introduction to the core of the Might & Magic franchise, it makes me want to go back and play the earlier entries in the series.”
“The story is rather forgettable.”
“Somehow, this game managed to take a world setting where angels are real and the antagonist is a shape shifter and made it into the most dishwater plot I've ever seen.”
“The story is just an excuse for a bunch of fetch quests.”
- graphics365 mentions
- 27 % positive mentions
- 57 % neutral mentions
- 15 % negative mentions
The graphics of "Might & Magic X" have received mixed reviews, with many players noting that while they are decent for an older title, they often feel outdated and plagued by bugs and glitches. Some users appreciate the nostalgic charm and improved visuals compared to earlier entries in the series, while others criticize the performance issues and low-resolution textures that detract from the overall experience. Overall, the graphics are seen as serviceable but not impressive by modern standards, with many players suggesting that they could benefit from further optimization and updates.
“The developers have successfully captured the essence of the Might and Magic universe, bringing it to life with stunning visuals and a sense of awe-inspiring exploration.”
“Greatly improved graphics over past iterations of the M&M world, smoother play, old style movement and enough creatures, bad guys, and other diversions to keep the most stout-hearted adventurer in the game for many hours.”
“Excellent graphics mixed with old-school gameplay make this an ecstatic return to the RPG of yesteryear.”
“The graphics are really poor even for 2014.”
“Atrociously bad textures and 3D graphics, even for 2014.”
“Wow what a horrible game... the graphics are extremely dated, and not in a charming way (this game came out in 2014? Seriously? Oblivion came out in 2006 and its graphics blow this away!).”
- gameplay307 mentions
- 26 % positive mentions
- 64 % neutral mentions
- 9 % negative mentions
The gameplay of "Might & Magic X" is a blend of nostalgic, old-school mechanics and modern enhancements, featuring turn-based combat and grid-based movement that appeals to long-time fans of the series. While many players appreciate the depth and strategic elements of character progression and combat, others criticize the dated mechanics, lack of tutorials, and occasional clunkiness that can detract from the overall experience. Overall, the game offers a solid RPG experience with a mix of enjoyable exploration and tactical gameplay, though it may not resonate with those unfamiliar with classic dungeon crawlers.
“With its rich fantasy world, captivating gameplay, and engaging quests, Might and Magic X offers a truly memorable adventure for both long-time fans of the series and newcomers alike.”
“The gameplay is deep and interesting, there is a lot of replayability because of the complex RPG elements (build your party in different ways).”
“The combination of an intricate skill system and open world gameplay was addictive as hell.”
“The gameplay is sort of like a very streamlined MM5.”
“The game was made to look 'old school' gameplay-wise and the quests sometimes show no mercy as well.”
“The gameplay isn't as fluid as Might and Magic 3-5, which it was modeled after tragically, but it's a step in the right direction.”
- optimization83 mentions
- 10 % positive mentions
- 43 % neutral mentions
- 47 % negative mentions
The game's optimization has been widely criticized, with many players reporting significant performance issues, including low frame rates, stuttering, and overheating on even high-end systems. Despite some minor improvements since launch, the overall consensus is that the game is poorly optimized, leading to a frustrating experience that detracts from its potential enjoyment. Many users express disappointment that a game released in 2014 still struggles with basic performance, especially given its mediocre graphics.
“It's not perfect but it's much better than it was at launch, with regards to optimization and game balance.”
“The graphics are nice and adequate for the budget they probably had, but the performance could be better.”
“Game is very good, has some optimization issues but overall the game is exactly what it tries to be: a classic dungeon crawler RPG.”
“It feels silly to require a high-end machine in 2024 to get reasonable performance out of a 2014 Unity game.”
“The game just isn't optimized for any system, and though you can brute force your way through the crashes, it really takes its toll on your patience.”
“It's badly programmed, horribly optimized, and it runs like shit on even the best computers.”
- music82 mentions
- 28 % positive mentions
- 67 % neutral mentions
- 5 % negative mentions
The music in the game receives mixed reviews, with some players enjoying the soundtrack and finding it evocative, while others criticize it for being repetitive and plagued by bugs, such as combat music that continues to play after battles. Many noted that the sound design could be improved, as issues like overlapping tracks and inconsistent volume levels detract from the overall experience. Overall, while the music has its moments, it often fails to leave a lasting impression and is marred by technical problems.
“The evocative soundtrack sets the perfect tone for each area, enhancing the immersion and bringing the world to life.”
“Great music and sound design like good old times.”
“I enjoy its quests, puzzles, artwork, and music.”
“The combat music just keeps looping after a fight and can stack on top of each other, leading to multiple combat tracks playing at the same time.”
“More often than not, I found myself listening to utter silence unless I was in battle, and then it was the same battle music looping over and over again.”
“The most annoying of the bugs that occurs the most is the combat music overriding all other sounds, resulting in a sound similar to that of a heavy metal band practicing in a garage.”
- stability74 mentions
- 4 % positive mentions
- -3 % neutral mentions
- 99 % negative mentions
The game's stability is widely criticized, with numerous players reporting significant bugs, crashes, and graphical glitches that hinder gameplay. Many users have experienced game-breaking issues, particularly on certain systems, leading to frustration and the need for workarounds. While some players find the game enjoyable despite its flaws, the overall consensus is that it requires substantial polish and optimization to be considered stable.
“It runs great on PlayOnLinux with Wine.”
“The game maintains a steady frame rate, providing a smooth experience.”
“I haven't encountered any crashes or bugs, which makes for a stable gameplay experience.”
“This game is buggy with current Nvidia drivers and it's no longer being supported.”
“The game is massively buggy for Mac and not fully playable.”
“It's g-ddamn annoying and buggy.”
- grinding46 mentions
- 9 % positive mentions
- 0 % neutral mentions
- 91 % negative mentions
The reviews highlight a pervasive sense of tedium associated with grinding in the game, with many players finding combat encounters repetitive and frustrating due to the lack of respawning enemies and the need for constant backtracking. While some appreciate the nostalgic elements of old-school RPGs, the overall sentiment leans towards the grinding being overly tedious and detracting from the enjoyment of the game. Players express that the absence of effective grinding mechanics makes progression feel slow and cumbersome, leading to a less engaging experience.
“There is no grinding in this game; you just go explore this beautifully crafted world and its wonders.”
“There is no grinding, not because grinding is unnecessary, but because monsters do not respawn.”
“No respawning enemies means grinding is not possible.”
“The DLC itself is super disappointing; you've just killed a demigod, and then you're thrown into an incredibly tedious jailbreak with none of the stuff you just spent dozens of hours collecting.”
“Moving around feels too slow and clunky; there really isn't that much strategy, and combat gets tedious quickly.”
“The final battle, though, is extremely tedious.”
- replayability39 mentions
- 38 % positive mentions
- 54 % neutral mentions
- 8 % negative mentions
Overall, the game's replayability is a mixed bag. While some players appreciate the depth of character customization and class combinations that enhance replay value, others find the gameplay shallow and linear, leading to limited incentive for multiple playthroughs. Lengthy gameplay and a variety of spells and fighting styles contribute to replayability for some, but many agree that the experience may not warrant a second run.
“This adds a whole new layer to the character system, and provides a replayability that is hard to exhaust.”
“The gameplay is deep and interesting, there is a lot of replayability because of the complex RPG elements (build your party in different ways).”
“The game has many character classes to choose from which makes for high replayability and keeps the game fresh.”
“While this sounds like it would allow for plenty of replay value, since it's a 50-hour game, you probably won't do a second run.”
“To summarize, the game is worth playing, but probably has zero replay value, and that tells you something.”
“The game feels rushed and incomplete as if it was still in beta; it seems to offer no replay value due to the narrow-minded design, and after 6 hours of playing, I'm finding the more I play, the more it feels like a bad 10-year-old game with an HD makeover.”
- humor23 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is a mixed bag, with some players noting a lack of the original series' charm and wit, while others appreciate the occasional crass and silly dialogue that evokes nostalgia. While there are humorous references and moments that can elicit laughter, many feel that the humor has been toned down or sanitized, resulting in a less impactful comedic experience. Overall, the game offers some funny elements, but it may not fully satisfy fans of the classic humor found in earlier entries of the series.
“The overall design is true to its roots: colorful, sometimes cheesy humor, filled with every fantasy trope you can think of.”
“It tickles all my old school gaming funny bones while being updated.”
“Gorgeous game, great interface, challenging battles, great puzzles, and funny references.”
- character development21 mentions
- 33 % positive mentions
- 52 % neutral mentions
- 14 % negative mentions
Character development in the game is a mixed bag, with some players appreciating its depth and rewarding nature, while others find it slow, bland, and lacking in engaging characters or meaningful choices. The mechanics are described as simple yet effective for casual players, but the overall experience can feel unforgiving and limited in customization. While the character development system is praised for its complexity and tactical depth, it is often overshadowed by poor writing and uninspiring world mechanics.
“The character development in the game is quite deep and contributes to the plot of the game, which, if somewhat linear, is rewarding in itself.”
“Putting a lot of thought into character development helps create an engrossing game experience.”
“Deliciously difficult, sweet complex character development.”
“If you enjoy walking around and drinking liquids from huge barrels for +1 resistances (wth?), using your mighty repertoire of 2-3 skills for hours on end, tired and bland character development, terrible writing, everything highlighted for you, and navigating horrible interfaces, then this game just might be for you.”
“You will be met with literally no interesting characters, no character development, not even any character relationship development; not to mention, the lore is completely snooze worthy.”
“Unfortunately, this had been another disappointment due to poor and confusing combat/spell systems, character development that is quite unforgiving and leaves me feeling that choice is an illusion and to get anywhere in the game you need a specific build of character.”
- atmosphere16 mentions
- 25 % positive mentions
- 56 % neutral mentions
- 19 % negative mentions
The atmosphere of the game is generally praised for its vibrant environments, attention to detail, and immersive sound design, effectively capturing the essence of the Might and Magic world. While some reviewers note that the graphics are only decent and the game lacks the depth of earlier titles, many still find the overall atmosphere engaging and nostalgic. However, there are criticisms regarding inconsistencies in visual quality and a lack of strong narrative elements, which may detract from the experience for some players.
“I love the artwork and atmosphere.”
“From the moment you step foot into the town of Sorpigal by the sea, you'll be enchanted by the attention to detail in the vibrant environments, atmospheric lighting, and intricate architecture.”
“I was thoroughly entertained; the atmosphere and mythical setting feel authentic, considering the previous Might and Magic titles.”
“Interesting combat system plagued by its easiness after a while, simplistic dungeon exploration partly compensated by open world exploration, average puzzles, unequal visuals & atmosphere.”
“If you are looking for a huge focus on story, NPC interaction, or a powerful atmosphere then this is not going to be it.”
“Lacks the atmosphere and great graphics of HOMM 6.”
- emotional7 mentions
- 86 % positive mentions
- 0 % neutral mentions
- 14 % negative mentions
Players find emotional satisfaction in overcoming challenges and completing quests, with tangible rewards enhancing their experience. However, the game's lackluster storyline detracts from the overall emotional engagement, leading to mixed feelings; while some moments evoke strong emotions, others leave players frustrated and disappointed. Overall, the emotional impact varies significantly, with some players feeling empowered and others feeling let down.
“Overcoming challenges, finishing quests, defeating bosses, and completing dungeons are all emotionally and tangibly rewarding experiences.”
“The land is divided into tiles, everything you do is turn-based, and the world is small but wholesome, if you forget about the shackles of the plot.”
“This game is so terrible it made me cry.”
“However, the one that is featured within this title is one of the most lackluster and downright boring storylines to ever be conceived.”
- monetization6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy of the game has been widely criticized as a blatant cash grab, alienating long-time fans and detracting from the franchise's legacy. Reviewers express frustration over intrusive advertising and the requirement to provide personal information, labeling the game as soulless and poorly executed. Overall, the monetization approach is seen as exploitative and detrimental to the gaming experience.
“This is just a mindless cash grab at the memories of people who grew up with the franchise. The movement is janky and horrible; why they would do it that way is just lazy and insulting to the fans.”
“Oh yeah, also a soulless, hideous cash grab of a great franchise.”
“Do not buy unless you like signing up for stupid bullcrap where they want your email address so they can spam you and sell your information or send you advertising.”