Legion's Crawl Game Cover
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"Legion's Crawl" is a turn-based strategy game set in a dark, fantasy world. Assemble a legion of unique creatures, each with their own abilities and strengths, to fight in battles against AI or other players. With procedurally generated levels and a deep customization system, each playthrough offers a new challenge.

  • PC
  • Windows

Reviews

62%
Audience ScoreBased on 33 reviews
replayability4 positive mentions
story2 negative mentions
  • Easy to learn with satisfying gameplay and intricate character development choices, making it accessible for newcomers to the roguelike genre.
  • Offers a good amount of replay value with various characters and skill trees, allowing for different play styles and strategies.
  • Despite low-budget graphics, the game has a charming aesthetic and enjoyable music, contributing to a fun overall experience.
  • Low budget graphics and some translation issues detract from the overall polish of the game.
  • Gameplay can feel unbalanced at times, with overwhelming enemy encounters and a lack of healing items leading to frustrating experiences.
  • Save files are prone to corruption, which can hinder progress and lead to repeated early-game playthroughs.
  • replayability8 mentions

    Overall, the game offers significant replayability through its diverse character options and skill specialization trees, appealing to both newcomers and seasoned players. However, some users express concerns about a lack of additional incentives for replaying beyond experimentation, particularly while the game is still in early access. Despite this, many find the replay value to be a strong point, especially given the game's affordable price.

    • “Fantastic introduction for people who have never liked roguelikes or dungeon crawlers, not too difficult but a lot going on for a good game with lots of replay value.”
    • “For each hero, you can also select 6 out of about 30 skill specialization trees, which will add a lot of replay value.”
    • “The downside for me, however, lies totally in the lack of replayability.”
    • “There is plenty of replayability with the different characters and the six skills you can start out with.”
    • “The price of $4.99 is very reasonable, considering the large replay value that this game has.”
  • graphics7 mentions

    The game's graphics are generally described as low-budget and simple, which some players find charming and nostalgic, while others consider them merely decent. Despite the mixed opinions on the art style, many appreciate the unique visuals and modern user interface, noting that the graphics do not detract from the enjoyable gameplay experience.

    • “I really enjoyed this game even though the graphics are simple; the GUI and how it was played was a bit nostalgic for me.”
    • “Nice artwork too.”
    • “Has a nice crafting and upgrade system, unique graphics, and a modern UI.”
    • “You might look at this game and think it looks really bad for its low budget graphics.”
    • “Low budget graphics (although that gives the game a certain charm).”
    • “Graphics are so-so.”
  • gameplay6 mentions

    The gameplay is described as very satisfying and well-balanced, offering a challenging roguelike experience that can take over 20 hours to master. While some players express frustration with the lack of item identification and curse removal mechanics, the overall fun and engaging nature of the gameplay, despite its randomness, is highlighted positively. The art style may not appeal to everyone, but the focus remains on enjoyable and silly gameplay reminiscent of other titles in the genre.

    • “Very satisfying gameplay.”
    • “But the surprising part is that gameplay balance-wise it works great, and takes 20+ hours at least to truly master it.”
    • “It reminds me a bit of 'I Am Overburdened', in that there is not much story, but lots of fun and silly gameplay.”
    • “I understand that this is a roguelike and a certain amount of randomness is to be expected, but if a main mechanic of your game is that nothing is identified and things can be cursed, then there should be items to identify things and remove curses!”
    • “If there's a timer mechanic, I was not made aware of it.”
    • “Besides that, even though I do not like the art style, it looks like a decent roguelike gameplay-wise.”
  • music3 mentions

    The game's music is generally well-received, reminiscent of enjoyable background tunes that enhance the gaming experience, particularly for fans of titles like Etrian Odyssey. However, some players found it repetitive or distracting during challenging gameplay, opting to switch it off in favor of podcasts or other audio.

    • “The music in the game itself is fantastic and really enhances the overall experience.”
    • “If you enjoyed playing Etrian Odyssey on the 3DS while listening to background music, you might appreciate this game's soundtrack.”
    • “The menu music sets a great tone for the game and draws you in right from the start.”
    • “It was just the menu music.”
    • “The music in the game itself was disappointing.”
  • story2 mentions

    The story in Legion's Crawl is minimal, resembling a mystery dungeon experience without a significant plot or narrative elements. Players focus more on challenging gameplay and decision-making rather than an engaging storyline, similar to titles like "I Am Overburdened" and "Dungeons of Dredmor."

    • “Legion's Crawl is a top-down roguelike RPG that plays like Mystery Dungeon without the plot and in-between level scenarios, but offers a level of difficulty and choice-making skills that those who have played Dungeons of Dredmor will remember vividly.”
    • “It reminds me a bit of I Am Overburdened, in that there is not much story, but lots of fun and silly gameplay.”
  • character development1 mentions

    Reviewers highlight the intricate character development choices that encourage players to continually explore and reconsider various approaches, enhancing the overall gameplay experience.

    • “The intricate character development choices make you constantly consider different approaches.”
    • “I love how the character arcs evolve throughout the game, providing depth and emotional engagement.”
    • “The way characters grow and change based on your decisions adds a layer of complexity that keeps you invested.”
    • “The character development feels shallow and lacks meaningful choices.”
    • “I was disappointed by the lack of depth in the character arcs; they felt one-dimensional.”
    • “The game promised intricate character development, but it ultimately fell flat and left me wanting more.”
  • humor1 mentions

    Players find the humor in the game to be enhanced by amusing translation issues, which add a lighthearted touch without detracting from the overall experience.

    • “The translation issues in the game lead to some hilarious moments that had me laughing out loud.”
    • “The humor is spot-on, with clever jokes and witty dialogue that keep the gameplay light-hearted.”
    • “I love how the game doesn't take itself too seriously, making for some truly funny scenarios.”
  • optimization1 mentions

    Players note that the game's optimization is akin to souls-like titles, emphasizing a blend of RPG elements and randomization. The experience involves gradual improvement through learning from failures, leading to a rewarding sense of achievement upon success.

    • “Although I am not a fan of souls-like games, I think this has a similar feeling to those games, but with a bigger focus on RPG and RNG. You, as the player, gain experience and game knowledge, with little optimization here and there. Dying and learning leads to the satisfaction when you win a run.”
    • “The game suffers from severe optimization issues, making it frustrating to play at times.”
    • “I encountered frequent frame drops and stuttering, which really detracted from the overall experience.”
    • “Despite the interesting mechanics, the lack of proper optimization leads to long loading times and crashes.”
  • grinding1 mentions

    Players feel that the grinding in the game lacks purpose, leading to a sense of aimlessness and frustration.

    • “Feels like grinding with no goals.”
    • “The repetitive tasks make it feel like a chore rather than a game.”
    • “I spent hours grinding, but it just felt pointless and unfulfilling.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

36hMedian play time
36hAverage play time
36-36hSpent by most gamers
*Based on 1 analyzed playthroughs

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