- July 31, 2019
- Silver Lemur Games
- 22h median play time
Legends of Amberland: The Forgotten Crown
Platforms
About
"Legends of Amberland: The Forgotten Crown" is a classic western RPG inspired by games from the 90s, offering a light, fairy tale-like experience. It aims to provide a nostalgic adventure that is heroic, humorous, and can be completed in a reasonable amount of time without excessive grinding. The game draws inspiration from titles such as Dungeon Master, Eye of The Beholder 2, Might & Magic 3-5, Crystals of Arborea, and the GoldBox series.
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- Captures the essence of classic RPGs, especially reminiscent of Might & Magic 3-5.
- Engaging gameplay with a good mix of exploration, character development, and turn-based combat.
- User-friendly interface and quality of life features, such as auto-mapping and fast travel, enhance the overall experience.
- Combat can become repetitive and lacks depth, with many encounters feeling similar.
- Limited class diversity and some classes feel underpowered compared to others.
- The game may feel too easy for experienced players, with a lack of challenging content and puzzles.
story
108 mentions Positive Neutral NegativeThe game's story is generally considered simple and straightforward, revolving around a typical quest to find a stolen magical artifact and save the kingdom. While it features a whimsical tone and light-hearted humor, many players find the narrative lacking depth and originality, with quests often feeling repetitive and formulaic. Overall, the story provides a fun backdrop for exploration and gameplay, but those seeking a rich narrative experience may be disappointed.
“The game offers a vast world to explore, intriguing quests to undertake, and a captivating storyline that will keep you entertained for hours.”
“The story in LOA is whimsical and more than a little silly from time to time, but never completely descends into the absurd.”
“I enjoyed the light-hearted story and use of humor.”
“The storyline is very simple.”
“Same goes for the end of this game; the beginning is more expansive with exploration and different difficulty areas, but as you approach the end, it's just mash button/kill things easy/the story fizzles out.”
“The story and text that surrounds it is far too short.”