- September 10, 2013
- Sir-Tech Canada
- 132h median play time
Wizardry 8
Platforms
About
Wizardry 8 is a fantasy RPG that concludes the classic Wizardry series. The game features a rich, immersive story with multiple endings, and a complex character creation and development system. Players explore a detailed 3D world, battling enemies in turn-based combat and solving puzzles to progress.









- Deep character customization with a wide variety of races and classes, allowing for unique party builds.
- Challenging and engaging turn-based combat that requires strategic positioning and planning.
- Rich world with a mix of fantasy and sci-fi elements, providing an immersive experience.
- Graphics are dated and may not appeal to modern gamers.
- Combat can be slow and tedious, especially with large groups of enemies.
- The game can be punishing for new players, with a steep learning curve and frequent random encounters.
- story280 mentions Positive Neutral Negative
The story of Wizardry 8 is a complex and engaging continuation of the Dark Savant trilogy, featuring a mix of medieval fantasy and sci-fi elements. While it offers a rich narrative interwoven with character development and faction dynamics, some players find the plot to be secondary to the tactical combat and exploration. Overall, the game provides a unique storytelling experience that rewards players familiar with the series, though it can be challenging to navigate without prior knowledge or guidance.
“The story is excellent, and does a great job interweaving storylines from the previous two games as well, meaning the more backstory you know the more enjoyable the game can be.”
“The gameplay is not the only thing crafted masterfully in this game, for the story is something to behold.”
“The story takes place on a classic medieval fantasy planet that is now host to a range of alien factions vying diplomatically and militarily for control over artifacts that will grant godhood.”
“The story, 'puzzles', and quests in this game are all solved horribly obscure because the game doesn't explain a lot to you and there's lots of 'hidden' items you can pick up or interact with.”
“The story is weak and a small part of the game but it is consistent with several choices to explore during replays.”
“There may be some sort of story buried in this game, but it's mostly just a long string of extremely frequent encounters with wandering monsters.”