Battle Talent
- June 1, 2023
- CyDream
- 22h median play time
"Battle Talent" is a physics-based roguelite VR game, offering a seamless procedurally generated dungeon with over 80 enemy variants, 100 weapons, and 60 perks. Players can expect challenging boss battles, a built-in mod menu, and the thrill of melee combat in a virtual reality setting. The landscapes and enemies change each time, ensuring a unique experience with each playthrough.
Reviews
- The combat system is engaging and offers a satisfying challenge, with a variety of weapons and unique enemy types that keep gameplay fresh.
- The game features a progression system that rewards players with new abilities and weapons, enhancing replayability and depth.
- The physics-based mechanics allow for dynamic combat, including air combos and the ability to interact with the environment in creative ways.
- The game suffers from inconsistent hit registration and parrying mechanics, leading to frustrating combat experiences.
- Movement can feel clunky and unresponsive, particularly with certain controller setups, which detracts from the overall immersion.
- Some players have reported performance issues, including lag spikes and slow-motion effects that disrupt gameplay.
- gameplay105 mentions
- 39 % positive mentions
- 58 % neutral mentions
- 3 % negative mentions
The gameplay of the game has received mixed reviews, with many players praising its unique mechanics, variety of weapons, and satisfying combat, while others criticize its clunky controls and poorly explained systems. Players appreciate the rewarding challenge and immersive experience, but some find the boss design frustrating and the overall mechanics lacking polish. Despite its flaws, the game shows potential for improvement and offers a fun, engaging experience for those who enjoy VR melee combat.
“The gameplay is so good it is hard to pay attention to anything else, flaws or otherwise.”
“With its intuitive controls and immersive gameplay, you'll feel like a true warrior in the heat of battle.”
“The fighting mechanics in Battle Talent are nothing short of breathtaking.”
“The gameplay felt like a step down from what I've enjoyed in the past, leaving me with a sense of unmet potential.”
“The game feels sloppy and the progression pointless since half the mechanics don't work or seem to be available in the normal missions where you only have a predetermined weapon given to you.”
“Very disappointing because the game looks fun but that is a major mechanics flaw and it ruined the game for me.”
- story51 mentions
- 16 % positive mentions
- 78 % neutral mentions
- 6 % negative mentions
The game's story is generally considered minimal and somewhat generic, with many players noting that it lacks depth and engagement. While some appreciate the presence of a storyline amidst the action, others find it poorly executed, often describing it as a distraction rather than an enhancement to the gameplay experience. Overall, the narrative is seen as a secondary aspect, with the focus primarily on combat and gameplay mechanics.
“The campaign/adventure mode, while not heavy in story, feels very fleshed out with progression that feels like you have to work to get to the cool stuff, while also not feeling like a snail's pace, really allowing you to learn each skill as you go and hone your specific combat style.”
“Overall it's a 10/10; I loved every aspect of the game. If you are looking for something that's more story-based with great and challenging combat mechanics, this is your game!”
“Great weapon selection, awesome spells (flight!), even a storyline (albeit a little cheesy)!”
“There's a story, but it's pretty much a giant wizard man with a distractingly obvious AI voice who monologues at you for a long time without saying anything important. Maybe they'll expand on it, but right now it doesn't need to exist.”
“The 'story' and voice acting are so bad that I'd prefer if they simply weren't there.”
“If you are after a game with a deep story or adventure to follow, this might not be for you.”
- graphics31 mentions
- 35 % positive mentions
- 55 % neutral mentions
- 10 % negative mentions
The graphics of the game receive mixed reviews, with some players praising the clean visuals and strong art style, while others criticize the lower poly count and lack of graphic options. Although not as stunning as competitors like Blade and Sorcery, many agree that the game runs well and offers a visually appealing experience, particularly for VR standards. Overall, while the graphics may not be groundbreaking, they are considered adequate and enjoyable by a significant portion of the player base.
“I like this game, the fighting is pretty good, nice graphics, and having a rogue-like mode in VR is amazing!”
“The graphics are not as stunning as Blade and Sorcery graphics, but they are still great compared to today's VR standards.”
“It offers a captivating blend of immersive gameplay, intuitive controls, and stunning visuals.”
“Poor graphics”
“- no graphic options besides changing the resolution between 720p and 1080p - very weird!”
“Graphics are somewhat underwhelming, but they're good enough and it runs well so no complaints here.”
- optimization11 mentions
- 45 % positive mentions
- 27 % neutral mentions
- 27 % negative mentions
Overall, the game's optimization receives mixed feedback; while some players appreciate its good performance on midrange GPUs and smooth combat mechanics, others report issues such as freezing and crashes, even on high-end setups. Despite these concerns, many users acknowledge that the game is well-optimized for lower performance systems, suggesting a balance between visual fidelity and gameplay performance.
“Good performance even on midrange GPUs.”
“Challenging, replayable, optimized, beautiful.”
“The combat and movement is super smooth, the optimization is really good and the variety of enemies and weapons is way above what is offered in most VR games of this type.”
“The game isn't optimized, so sometimes you will freeze mid-combat.”
“Would love to see a performance patch.”
“There are a few positives, like being able to run better on low-performance setups, but then there's a PC VR headset with good specs lagging for no reason and crashing throughout.”
- music10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The music in the game has received mixed reviews, with many players finding it repetitive and lacking variety, often resorting to their own playlists for a better experience. While some appreciate the captivating soundtrack that enhances immersion during battles, others criticize the reliance on royalty-free loops and the absence of an original score. Overall, the music contributes to the game's charm but fails to elevate the gameplay significantly.
“Coupled with a captivating soundtrack, the game truly immerses you in a world of awe-inspiring battles.”
“A pretty fun thing to do is get the music player spell and go on a rampage listening to your favorite songs.”
“Don't get me wrong - the game has quite a lot of charm, music and sets are quite pleasant to the ears and eyes respectively.”
“When you've got loud music going and are fighting the final boss's sidekicks, you can easily miss the sound of lightning, which will then instantly kill you.”
“Overall, battle talent is like my #1 game, everything about it I love, except maybe the AI voicing for the campaign (there's only really one guy that talks to you, so it's whatever), and the music (it gets way too repetitive, just play your own).”
“There's not really much story for being a full release, and the 'story' you do get is just the AI-generated wizard dude saying 'go fight to restore the super important temple that is definitely important.' The arenas could've been fun, but not only was the music kinda boring because there's only one song on loop, but the enemies aren't all that great either.”
- stability8 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The stability of the game has received mixed reviews, with many players reporting significant bugs that hinder gameplay, such as unresponsive boss attacks, progression glitches, and erratic character movements. While some users praise the game for running smoothly and being enjoyable, others find it increasingly unplayable due to frequent crashes and technical issues, particularly on the Steam platform. Overall, the game's stability appears to be a major concern for a substantial portion of the player base.
“Bug free ⭐⭐⭐⭐⭐! For a launch day title, I only encountered one minor visual bug.”
“Lots of fun, runs great.”
“The bosses' attacks are super buggy, and most of the time you can't even block them.”
“I come back months later only to find that the admittedly janky but enjoyable game I played on release has been turned into a buggy, annoying, unplayable mess.”
“This is a great game and the demo runs great on Quest, but it crashes so much on Steam that it's not worth it.”
- grinding7 mentions
- 43 % positive mentions
- -29 % neutral mentions
- 86 % negative mentions
Players find the grinding aspect of the game to be tedious and frustrating, particularly in the early stages where mechanics are under-explained and combat feels clunky. Many express that the dungeon grinding can be unnecessarily difficult, especially when trying to focus on specific upgrades, leading to a lack of engaging gameplay. Overall, while there are glimpses of potential in later content, the initial experience is marred by a sense of tedium and lack of polish.
“Grinding in this game feels rewarding and keeps me engaged for hours.”
“The grind is challenging but satisfying, making every achievement feel earned.”
“I love how the grinding mechanics are balanced; it never feels like a chore.”
“The start of the campaign (just a set of levels in uninspired box rooms with differing enemies and starting weapons) also makes you unlock several mechanics that actually make the game interesting, so you'll start off not really having fun with an incomplete and clunky combat system. It starts to pick up later on, and I've seen some very great looking things from players sharing content of the game online, but about two and a half hours in, it still isn't clicking and it's still an overly frustrating under-explained mess that is more tedious than actually being fun and engaging.”
“You'll need a second life for grinding.”
“Also, let's say you want to focus on spells and choose all magic upgrades in the dungeon; there is a solid chance you will not find a single spell in your run (unless you adjust all spawnables for every run, but that seems tedious to me).”
- humor5 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is a standout feature, with players finding the weapon variety and absurdity of combat situations, such as dismembering goblins and battling comical skeletons, to be highly entertaining. While some players appreciate the comedic elements, they also note that the janky gameplay can lead to frustration, detracting from the overall experience.
“I mean it's janky and hardly works, but it is funny as hell.”
“Weapon variety is incredible (and hilarious).”
“Chaining combos together feels like you've just ascended to heaven; never have I gotten so much dopamine from beating up funny skeleton men.”
- replayability4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The game offers high replayability due to its diverse array of weapons, abilities, and randomized dungeons, encouraging players to return for new experiences. Users highlight its polished gameplay and challenging elements, making it a compelling choice for repeated playthroughs. Overall, it is regarded as one of the most replayable VR games available.
“Replayability ⭐⭐⭐⭐⭐ I can see myself coming back to this for multiple reasons, from all the weapons to all the different environments and enemies.”
“A lot of weapons, spells, buffs, and randomized dungeons really add to the replayability value.”
“Replayability ⭐⭐⭐⭐⭐ I can see myself coming back to this for multiple reasons from all the weapons to all the different environments and enemies.”
“It's something you need to get a feel for, but if you can manage it, it is one of the most polished VR games right now, and will provide a lot of replay value, with its many weapons and abilities.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express a mix of excitement and enjoyment from the emotional intensity of combat mechanics, particularly the unique combination of wielding a longsword and a revolver. However, some users note a frustrating control quirk for index users that can detract from the overall experience.
“Fighting with a longsword in one hand and a revolver in the other made me feel all kinds of emotions, but it was a lot of fun.”