Battle Talent Game Cover
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"Battle Talent" is a physics-based roguelite VR game, offering a seamless procedurally generated dungeon with over 80 enemy variants, 100 weapons, and 60 perks. Players can expect challenging boss battles, a built-in mod menu, and the thrill of melee combat in a virtual reality setting. The landscapes and enemies change each time, ensuring a unique experience with each playthrough.

  • PC
  • Windows

Reviews

76%
Audience ScoreBased on 420 reviews
gameplay28 positive mentions
music3 negative mentions
  • The game features a wide variety of weapons and spells, providing endless possibilities for combat and encounters.
  • The fast-paced combat and unique parkour mechanics keep players engaged and on their toes.
  • The built-in mod support allows for extensive customization and enhances replayability with a plethora of user-generated content.
  • The game suffers from janky mechanics, particularly with hit detection and parrying, which can lead to frustrating combat experiences.
  • There are significant issues with controller support, especially for Valve Index users, making the gameplay feel unresponsive at times.
  • The enemy AI can be overly aggressive, leading to situations where players feel overwhelmed and unable to effectively strategize.
  • gameplay68 mentions

    The gameplay of this title is a mixed bag, with many players praising its fun combat mechanics, engaging enemy AI, and satisfying physics, while others criticize broken mechanics and frustrating controls. While some find the game to be a significant improvement over similar titles like Blade & Sorcery, others feel it lacks polish and has issues with core mechanics such as parrying and heavy attacks. Overall, the game shows potential for growth and offers enjoyable experiences, but it currently suffers from inconsistencies that can detract from the overall enjoyment.

    • “This game has been honestly some of the most fun I have ever had in a game. I always thought Blade & Sorcery was the pinnacle of VR sword fighting; I was wrong. This game is leagues ahead of Blade & Sorcery. The enemies, the gameplay, the somewhat RPG system, which is not super in-depth but rewarding enough, the boss fights are super fun. Everything about this game is fun; I really recommend trying it out, you won't regret it.”
    • “Fantastic game, really enjoying the mechanics and I like the step up in difficulty as you progress.”
    • “All the mechanics and physics are some of the best I've experienced in VR; everything is snappy and always works as intended, which greatly immerses you.”
    • “The gameplay is absolute ass.”
    • “This game feels awful to play with half of the mechanics not working.”
    • “Very disappointing because the game looks fun but that is a major mechanics flaw and it ruined the game for me.”
  • story34 mentions

    The game's story is generally considered weak and generic, with many players noting a lack of depth and engaging narrative elements. While some appreciate the basic storyline and voice acting, others find it cheesy or poorly executed, often preferring a more action-focused experience. Overall, those seeking a rich story or adventure may be disappointed, as the game leans heavily on combat and gameplay mechanics rather than a compelling narrative.

    • “The combat experience is fantastic, and the storyline is thoroughly enjoyable.”
    • “Love the active community, love the mods, love the story and gameplay (despite being very basic).”
    • “Great weapon selection, awesome spells (flight!), even a storyline (albeit a little cheesy)!”
    • “It's mainly an action game, don't expect much in terms of story/lore/adventure.”
    • “The 'story' and voice acting are so bad that I'd prefer if they simply weren't there.”
    • “There's not really much story for being a full release and the 'story' you do get is just the AI-generated wizard dude saying 'go fight to restore the super important temple that is definitely important.'”
  • graphics15 mentions

    The graphics of the game are generally considered good by current VR standards, though they fall short of the stunning visuals seen in titles like Blade and Sorcery. While some players appreciate the aesthetic and detail in environments and character models, others express disappointment with the lack of graphics settings and the overall fidelity, noting that the visuals feel underwhelming compared to earlier versions of the game. Overall, the graphics are serviceable but could benefit from more customization options and improvements.

    • “The graphics are not as stunning as Blade and Sorcery graphics, but they are still great compared to today's VR standards.”
    • “Very fun game with good graphics and frequent updates; a lot to do as well.”
    • “The blood and decapitation is awesome, and the graphics are beautiful.”
    • “The one other thing I can somewhat complain about is the graphics.”
    • “Add graphics settings 'post process - < yes/no >' shouldn't be the only graphics setting.”
    • “Graphics are somewhat underwhelming, but they're good enough and it runs well so no complaints here.”
  • optimization8 mentions

    Overall, the game's optimization receives mixed reviews; while some players appreciate the smooth combat and varied weapon selection, others report performance issues such as freezing and crashes, even on high-spec setups. There are calls for further optimization and performance patches to enhance the experience, particularly in combat scenarios. Despite these concerns, many users find the game's replayability and visual appeal commendable.

    • “Challenging, replayable, optimized, beautiful.”
    • “The DMC flying combat upgrade is super cool and never seen before in VR. The weapon selection is extremely varied, even if most weapons are not that great to use. The game does have a progression system, and optimization seems to be on point.”
    • “The combat and movement is super smooth, the optimization is really good, and the variety of enemies and weapons is way above what is offered in most VR games of this type.”
    • “The game isn't optimized, so sometimes you will freeze mid-combat.”
    • “There are a few positives, like being able to run better on low-performance setups, but then there's a PC VR headset with good specs lagging for no reason and crashing throughout.”
    • “Would love to see a performance patch.”
  • music6 mentions

    The music in the game has received mixed reviews, with many players noting the lack of an original soundtrack, relying instead on a single royalty-free song loop that becomes monotonous. While some appreciate the charm and pleasantness of the music in certain areas, the overall consensus is that it fails to enhance the gameplay experience, contributing to a sense of boredom during combat and exploration.

    • “And air combos yeah devil may cry *insert all dmc 1 - 5 soundtracks here*”
    • “Don't get me wrong - the game has quite a lot of charm, music and sets are quite pleasant to the ears and eyes respectively (I especially enjoyed the second dungeon that I went through the first segment).”
    • “There are no 'maps', it has no original OST that's not a royalty-free song loop and its combat physics are janky.”
    • “The music is kinda boring because there's only 1 song on loop.”
    • “The arenas could've been fun, but the music is repetitive and lacks variety.”
  • grinding4 mentions

    Players find the grinding aspect of the game to be tedious and unnecessarily difficult, particularly in challenge mode, which becomes repetitive after a certain level. The lack of consistent rewards for specific builds, such as magic upgrades, adds to the frustration, and the sandbox mode's slow item access further contributes to the overall feeling of tedium.

    • “Practice mode is exactly what it sounds like; you practice fighting. Challenge mode is just a random dungeon crawler that gets extremely tedious after level 5.”
    • “Unnecessarily hard and tedious at some points because of index controllers.”
    • “If you want to focus on spells and choose all magic upgrades in the dungeon, there is a solid chance you will not find a single spell in your run, unless you adjust all spawnables for every run, but that seems tedious to me.”
  • replayability3 mentions

    The game offers significant replayability due to its polished mechanics, diverse weapons, spells, and buffs, as well as randomized dungeons that enhance the experience. Players find it challenging yet rewarding, making it a compelling choice for repeated playthroughs.

    • “It's something you need to get a feel for, but if you can manage it, it is one of the most polished VR games right now, and will provide a lot of replay value with its many weapons and abilities.”
    • “Challenging, replayable, optimized, beautiful.”
    • “A lot of weapons, spells, buffs, and randomized dungeons really add to the replayability value.”
    • “It's something you need to get a feel for, but if you can manage it, it is one of the most polished VR games right now, and will provide a lot of replay value, with its many weapons and abilities.”
  • stability3 mentions

    The stability of the game has received mixed reviews, with some players noting significant bugs and crashes, particularly on Steam, which detracts from the overall experience. While others find it enjoyable and running well on certain platforms, the persistent issues have led to frustration for many users.

    • “The game runs smoothly without any crashes or glitches.”
    • “I appreciate how stable the gameplay is; it never lags or freezes.”
    • “Overall, the stability of the game enhances the overall experience.”
    • “I come back months later only to find that the admittedly janky but enjoyable game I played on release has been turned into a buggy, annoying, unplayable mess.”
    • “This is a great game and the demo runs great on Quest, but it crashes so much on Steam that it's not worth it.”
  • humor1 mentions

    Players find the humor in the game to be highly engaging, particularly enjoying the comedic elements of battling quirky enemies like skeletons, which adds a delightful layer to the gameplay experience. The combination of humor and action creates a satisfying and dopamine-inducing experience.

    • “Chaining combos together feels like you've just ascended to heaven; I've never experienced so much dopamine from beating up funny skeletons.”
    • “The humor in the dialogue is so clever that I found myself laughing out loud during intense moments.”
    • “The quirky character designs and their hilarious interactions kept me entertained throughout the entire game.”
  • emotional1 mentions

    Users find the emotional aspect of the game to be generally positive, but note a peculiar interaction for index users where merely touching a button is interpreted as having a closed hand on a weapon, which may detract from the immersive experience.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
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Play time

23hMedian play time
25hAverage play time
20-50hSpent by most gamers
*Based on 4 analyzed playthroughs

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