Last Days of Old Earth
- June 7, 2016
- Auroch Digital
In "Last Days of Old Earth" , players become leaders of the human Skywatchers in a turn-based strategy game set in a distant future where the sun is dying. As the remnants of humanity migrate towards the equator, players must navigate bitter, glacial wastelands and fight for survival in this challenging and immersive strategy experience. With the recent addition of a single-player campaign, the game is now complete, though developers will continue to work closely with the community for improvements.
Reviews
- The game features an interesting mix of turn-based strategy and card mechanics, making it engaging for fans of collectible card games.
- The art style and music effectively create a compelling atmosphere, enhancing the overall experience.
- The action point system adds strategic depth, allowing for meaningful decisions during gameplay.
- The campaign is poorly written and lacks engaging content, leading to repetitive gameplay.
- AI performance is subpar, resulting in frustratingly slow turns and unchallenging skirmish modes.
- The game suffers from numerous bugs and technical issues, including crashes and critical errors that hinder progress.
- graphics8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
Overall, the graphics have received mixed reviews, with some players expressing disappointment over the shift from unique hand-drawn artwork to bland 3D visuals. While the game runs well on lower-end systems and features an interesting art style that complements its theme, many feel the graphics lack depth and vibrancy compared to previous iterations. Despite these criticisms, the visuals are generally considered adequate for the game's genre.
“Visuals and sound meet what I expect from a game in this category.”
“I was actually surprised to see that the game ran well on what I lovingly call my 'craptop' computer (basic 4-core with integrated graphics), despite the system requirements asking for much more.”
“The art style and music work well to evoke a convincingly bleak future-world.”
“The hand-drawn art feel of the game was replaced by bland and sad-looking 3D graphics.”
“The graphics at this level are also somewhat lackluster compared with the world map layer, which is simple but has a certain style.”
“The visuals and sound meet what I expect from a game in this category.”
- gameplay5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
The gameplay is characterized by a strong reliance on dice rolls, which some players feel lacks true randomness, leading to a perception of broken mechanics. While the card/draw feature adds depth, the limited number of races and occasional bugs detract from the experience. However, many users praise the gameplay as seamless, solid, and addictive, drawing favorable comparisons to its inspiration, Armageddon Empires.
“Gameplay has been seamless, which is not always the case for early access games.”
“Gameplay is very solid and addictive, and it is reminiscent of its inspiration: Armageddon Empires.”
“There is a little mechanic where you decide whether to spend resources you need to bring cards to try and get more action points to use them.”
“So many of the mechanics revolve around dice rolls - and there is no way it is actually RNG.”
“There are some positives to the game and I like the card/draw feature, but with only two races to play and my above bug (and the others that show up randomly), it's broken in terms of gameplay.”
“There is a little mechanic where you decide whether to spend resources you need to bring cards to try and get more action points to use them (but if your AI opponent spends more, you lose them).”
- story3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The story aspect of the game is criticized for its poor writing and lackluster missions, with players finding the campaign unengaging and repetitive. Technical issues, such as game locking and saving problems, further detract from the experience, making progression frustrating.
“The game's systems are well done and the cards/units are interesting enough, but the campaign is poorly written and the missions are not very interesting.”
“I'm currently locked into only the second campaign mission because of the game locking and issues with saving.”
“There is a mission where you need to get a guy from point A to point B.”
- music2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The music in the game is highly praised for complementing its setting and art style, effectively enhancing the overall atmosphere and evoking a convincingly bleak future-world.
“Love the setting, look and feel, and music too!”
“The art style and music work well to evoke a convincingly bleak future world.”
“The music is repetitive and lacks variety, making it feel monotonous over time.”
“The soundtrack doesn't match the intensity of the gameplay, leading to a disjointed experience.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users report significant stability issues, citing frequent game freezes and overall buggy performance as major drawbacks.
“What did it in for me was several game freezes in a row.”
“The game is buggy.”