- April 28, 2020
- Grey Wolf Entertainment
- 5h median play time
Pax Nova
Platforms
About
"Pax Nova" is a sci-fi turn-based 4X strategy game where players establish their faction in a new world, Eos, after humanity has failed itself on Earth. Choose between several factions from three races, and engage in exploration, diplomacy, city-building, and combat on land and in space. Each planet offers unique secrets, dangers, and possibilities for colonization, adding depth and excitement to the gameplay.
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- The game offers a unique blend of planetary and space gameplay, allowing for a more immersive 4X experience.
- The graphics and music are visually pleasing, enhancing the overall atmosphere of the game.
- The game has a solid foundation with interesting mechanics, such as customizable units and a diverse tech tree.
- The user interface is clunky and can be confusing, making it difficult to manage cities and units effectively.
- There are significant bugs and performance issues, including long loading times and crashes, which detract from the gameplay experience.
- The AI is often unchallenging and can lead to repetitive gameplay, as it fails to provide a meaningful threat or strategic depth.
gameplay
61 mentions Positive Neutral NegativeThe gameplay of Pax Nova is characterized by a mix of intriguing concepts and poorly implemented mechanics, leading to a frustrating experience for many players. While it offers a blend of space and planetary gameplay with various systems, the inconsistency in mechanics, lack of clear documentation, and numerous bugs detract from its potential. Despite these issues, some players find the core gameplay engaging and see promise in its unique features, suggesting that with significant rebalancing and polish, it could evolve into a more enjoyable 4X strategy game.
“The gameplay is extremely addictive, with a great emphasis placed on research and expeditionary activities, encouraging the player to perform certain actions.”
“The mechanics and gameplay system designs feel pretty solid, and there is quite a bit in play feature-wise: strategic resources, city development via districts, big faction advancements with hard choices to make when it levels up, decent tech tree with special projects, changeable government types and edicts, and unit customization.”
“While this is still definitely an early access game, the core gameplay is solid and fun.”
“Wildly inconsistent mechanics; for example, forest planting sometimes has no cooldown, other times it has a 20-turn cooldown for no known reason.”
“Overall seems like it's only half finished, or at least that the core gameplay systems are not very well fleshed out.”
“The only remotely interesting things in it are the most basic game functionality ripped out of sensible game progression and tediously gated behind grinding the next turn button, while the rest consists of pointlessly incremental bonuses in a tree designed to give the illusion of choice.”