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Crossfire: Legion Game Cover

About

"Crossfire: Legion" is a real-time strategy game set in a futuristic world torn by corporate conflict. Command a customizable army from one of three factions, manage resources, and build your base to defeat enemies in fast-paced online versus modes. The game also offers various multiplayer modes to challenge your strategic and tactical skills.

Crossfire: Legion screenshot
Crossfire: Legion screenshot
Crossfire: Legion screenshot
Crossfire: Legion screenshot
Crossfire: Legion screenshot
Crossfire: Legion screenshot
Crossfire: Legion screenshot
Crossfire: Legion screenshot
Crossfire: Legion screenshot
Crossfire: Legion screenshot
Crossfire: Legion screenshot
+3

63%
Audience ScoreBased on 465 reviews
story30 positive mentions
monetization4 negative mentions

  • The game has a nostalgic feel reminiscent of classic RTS games like Command & Conquer and Starcraft.
  • The graphics and sound design are well-executed, providing an engaging atmosphere.
  • The unit customization and deck-building system adds a unique strategic layer to gameplay.
  • The campaign is very short and lacks depth, with only a few missions available.
  • There are significant pathfinding issues, causing units to get stuck or behave erratically.
  • The game requires an online connection even for single-player modes, limiting accessibility.
  • story
    198 mentions Positive Neutral Negative

    The game's story has received mixed reviews, with many players finding it short and generic, consisting of only 15 missions that often feel rushed or like tutorials. While some appreciate the engaging cutscenes and decent voice acting, others criticize the lack of depth and emotional connection to the characters, describing the narrative as cliché and predictable. Overall, the campaign is seen as a missed opportunity for a more compelling storyline, with many hoping for future expansions to enhance the narrative experience.

    • “You get a decent play of all three factions and the story was enough to keep me engaged.”
    • “Glad I came back to this game; I played this when it was week one in early access and did not like how it was set up, but man did this team change a lot. Loved the story and the way the units worked together; even if you don't like playing PvP, the story was great.”
    • “You only have 15 missions total in the campaign, but it is a well-crafted storyline nonetheless.”
    • “The campaign story had a trash ending; why did my girl Angel like that?”
    • “I really had high hopes for this game, so it kind of hurts to write this, but the state of the game is tragic. I finished the campaign in a whopping 6 hours; the story was cliché and ends abruptly on a sequel bait, generally feeling rushed and unfinished.”
    • “The campaign is short and does not make you care about the faction or the character; it almost feels like they changed the story last minute to pump it out faster.”
  • gameplay
    101 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with many players noting its derivative nature and lack of depth compared to classics like StarCraft and Command & Conquer. While some appreciate the interesting unit mechanics and the blend of fast-paced action with strategic elements, others criticize the simplistic deck-building system, poor pathfinding, and unresponsive controls, leading to a frustrating experience. Overall, the game is seen as a competent but unremarkable RTS that struggles to innovate within the genre.

    • “The gameplay is a combination of some base building and just moving from one place to another on the map killing everything while you try not to lose your soldiers.”
    • “Crossfire Legion is an action fast-paced RTS game. I love this type of RTS; it is a mix between Command & Conquer and Starcraft, and its gameplay speed is close to a game called Act of War. There are many units to choose from, and the best thing about this game is its unit design with excellent artistic appearance.”
    • “I really am enjoying playing it so far; it has got old school Command & Conquer vibes to it with modern mechanics.”
    • “What kills it though is its deck system, lane styled maps and poor gameplay.”
    • “The gameplay is flat and boring, there are very few units available and tactical possibilities are very limited.”
    • “Pathfinding is a nightmare, gameplay can be a bit jarring and doesn't feel completely smooth.”
  • graphics
    89 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising the art style, unit designs, and visual effects, describing them as impressive and well-executed. However, some players criticize the graphics as outdated or generic, noting performance issues such as stuttering and frame rate drops even on high-end hardware. Overall, while the visuals are generally appreciated, there are concerns about their consistency and the game's optimization.

    • “The graphics are stellar, the combat is fast and explosive, and the tech trees are refined and polished to a core set of units, upgrades, and structures to play with.”
    • “Very impressed with the game, the visuals and sound are superb!”
    • “The art style is clean, and there's a lot of love in the unit models.”
    • “The developer seems to have pushed the Unity engine a little too far because I experienced constant major stutter and frame rate drops down into the 30s using an RTX 3080 and i9 processor in 4K resolution, no matter what I selected in the graphic settings.”
    • “Graphics are outdated, the environments look flat, and you cannot rotate the camera.”
    • “Feels like the barebones of an RTS, graphics are meh, units are bland; I expected better from Blackbird.”
  • music
    22 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players finding it generic and unremarkable, while others appreciate its atmospheric fit and nostalgic qualities reminiscent of classic titles like C&C Generals and Dune. Although the soundtrack is described as functional and lacking standout tracks, it contributes positively to the overall experience, despite technical issues preventing volume adjustments. Overall, while the music may not be groundbreaking, it effectively complements the game's visuals and sound design.

    • “Its visuals and music are excellent, the maps are good, the units and factions are diverse enough, customizable, and fun to play with, and there are some abilities here and there which offer interesting choices when building your army.”
    • “The music and sound effects are of good quality and match the game's atmosphere.”
    • “Music and sound design are phenomenal and again capture something that's been lost to the ages for a long time.”
    • “Music is generic and boring, it practically brings nothing to the game.”
    • “Too bad I cannot even enter the menu to stop this stupid music.”
    • “The game is full of bugs; you can't even change the music volume in the options menu as the apply button doesn't work.”
  • optimization
    13 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with many users labeling it as poorly optimized and an "unoptimized mess," particularly when managing numerous units. While some players report smooth performance on high-end systems, others express concerns about loading times and overall performance issues, hoping for improvements akin to well-optimized titles like Starcraft 2. Ongoing updates from the developers have raised hopes for better optimization in the future.

    • “Performance with lots of units.”
    • “It is actually quite nice with a mix of low polygon units for higher performance, and the fact that a lot of them are mechas makes the blocky polygons work well.”
    • “My impression of the game performance is outstanding.”
    • “Abandonedware and unoptimized mess.”
    • “In my opinion, this is just another boring and poorly optimized isometric modern military RTS.”
    • “And there are several other reports of poor optimization in the Steam discussions.”
  • monetization
    11 mentions Positive Neutral Negative

    The monetization aspect of the game has sparked mixed feelings among players, with concerns about potential future microtransactions and pay-to-win mechanics overshadowing its current lack of such features. While some appreciate the absence of microtransactions and the game's skill-based nature, others worry that the introduction of in-game purchases could negatively impact gameplay. Overall, players express a desire for better advertising to grow the player base without compromising the game's integrity.

    • “There was a lot of internal discussion about what was appropriate and what was possible in the monetization space.”
    • “Fantastic game, purely skill-based, very responsive units, no microtransactions and good updates.”
    • “I am still a bit worried that they may flick the monetization switch once they have a significant player base.”
    • “The 'store' section in-game worried players because it led some to wonder if we’d later introduce gameplay affecting microtransactions and pay-to-win mechanics.”
    • “We didn't want to forego the potential of microtransactions, etc., because that is something that's very much part of the Crossfire IP as a first-person shooter.”
  • stability
    6 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with users reporting numerous bugs and glitches that hinder gameplay, such as erratic unit movement and issues with loading into matches. Many players find the game abandoned in a problematic state, leading to frustration and a lack of enjoyment. Overall, the current stability issues significantly detract from the gaming experience.

    • “But as of the time I am writing this, this game has been abandoned in a buggy state.”
    • “The game is so glitchy it won't let me load in.”
    • “Good concept, but too buggy in the current state.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is enhanced by quality music and sound effects that complement its artwork and graphics, creating an enjoyable overall experience. While the soundtrack may not be particularly unique, it effectively fits the game's ambiance, contributing to a cohesive and immersive environment.

    • “The music and sound effects are of good quality and match the game's atmosphere.”
    • “Personally, I liked the artwork style and graphics, and in combination with the music and gameplay, it creates a nice atmosphere for the game.”
    • “The OST fits the atmosphere of the game nicely, even though it’s not really special.”
  • replayability
    4 mentions Positive Neutral Negative

    Replayability is currently limited due to pre-decided units, but there is potential for improvement as the community grows and future patches are released. The game offers various modes like classic versus, battlelines, and payload, which enhance single-player skirmishes and contribute to its overall replay value.

    • “The good side of it is it makes the game have much more replayability and more depth.”
    • “A community which is growing, slowly, but it is growing, and I feel like it will be more playable in multiplayer after some months and patches and interactions with the community.”
    • “That would have added so much replay value, but nope, units are pre-decided.”
    • “A community which is growing slowly, but I feel like it will be more playable in multiplayer after some months and patches and interactions with the community.”
    • “Classic versus, battlelines, and payload are playable as single-player skirmishes.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is described as inconsistent; while some players find it genuinely funny and entertaining, particularly in the animations and unit movements, others feel that technical issues detract from the experience. Overall, the game's comedic elements can enhance the excitement, but they may not be enough to overcome gameplay frustrations for all users.

    • “It can be funny and even difficult :)”
    • “It's funny because when you actually play it, it's way more exciting than the videos that criticize it for 'path finding' and things like that.”
    • “The units look like Red Alert 3, and boy, the animations and movement of infantry are hilarious.”
  • grinding
    4 mentions Positive Neutral Negative

    Players have expressed mixed feelings about grinding in the game, with some finding it tedious and unappealing, particularly due to the previous presence of a problematic in-game store and soft currency system. The removal of these features is seen as a positive step towards improving the experience, although grinding for in-game currency remains a contentious issue, with opinions varying on its enjoyment level.

    • “Removing the disastrous in-game store and soft currency was a great first step that should win back a number of players that were immediately put off by such a grindy, fun-defying feature.”
    • “I don't know who likes grinding, but it's definitely not for me.”
    • “Sometimes it's fun, but other times it's boring and tedious.”
  • emotional
    3 mentions Positive Neutral Negative

    Reviews indicate that the game lacks emotional depth and attachment, with a short story that fails to engage players on a personal level. While there is potential for improvement, many feel it does not evoke the same emotional connection as other titles like Starcraft.

    • “Made me feel like a real commander.”
    • “I am really hoping that the developers continue to work on this game and sort it out, because I really like where this is going, but it just doesn't draw me in emotionally like Starcraft does.”
  • character development
    1 mentions Positive Neutral Negative

    Character development in the game is criticized for being short and shallow, lacking depth in both world-building and the growth of its characters.

    • “It's pretty short and shallow and doesn't really make the effort for any serious world-building or character development.”

Buy Crossfire: Legion

5h Median play time
33h Average play time
5-78h Spent by most gamers
*Based on 5 analyzed playthroughs

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