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Crossfire: Legion is a single player and multiplayer strategy game. It was developed by Blackbird Interactive and was released on December 8, 2022. It received mostly positive reviews from players.

Crossfire: Legion is a real time strategy game featuring tactical action in furious battles across a shattered version of the near future. Raise and customize your army to engage in intense online combat and carve your own path as you rise through the ranks. It’s a new generation of warfare.

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62%
Audience ScoreBased on 487 reviews
story32 positive mentions
stability6 negative mentions

  • The game features a unique unit card system that allows players to customize their army composition before matches, adding strategic depth.
  • The graphics and sound design are well-executed, creating an engaging atmosphere reminiscent of classic RTS games.
  • The campaign, while short, offers a fun experience with decent voice acting and cutscenes that enhance the storytelling.
  • Multiplayer functionality is severely limited due to a low player base, making it difficult to find matches.
  • The game lacks a save option during campaign missions, forcing players to replay entire missions upon failure.
  • Pathfinding issues and unit collision problems can lead to frustrating gameplay experiences, as units often get stuck or fail to respond effectively.
  • story
    205 mentions Positive Neutral Negative

    The game's story is generally perceived as short and somewhat generic, with a campaign consisting of only 15 missions that can be completed in about 4-6 hours. While some players found the narrative engaging and the cutscenes visually appealing, many criticized the lack of depth, rushed pacing, and the inability to save mid-mission, which detracted from the overall experience. Overall, the campaign serves more as an introduction to the game's mechanics rather than a compelling narrative journey.

    • “The campaign is nice, the story is really good, short, but very good, tightly knit and efficiently told except a few parts felt rushed.”
    • “Glad I came back to this game; I played this when it was week one in early access and did not like how it was set up, but man did this team change a lot. Loved the story and the way the units worked together; even if you don't like playing PvP, the story was great.”
    • “The campaign is short, but includes some fun and cool mission designs.”
    • “The campaign story had a trash ending; why do my girl Angel like that?”
    • “I really had high hopes for this game, so it kind of hurts to write this, but the state of the game is tragic. I finished the campaign in a whopping 6 hours; the story was cliché and ends abruptly on a sequel bait, generally has a rushed and unfinished feel to it.”
    • “The campaign is short and does not make you care about the faction or the character; it almost feels like they changed the story last minute to pump it out faster.”
  • gameplay
    100 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with some players appreciating its fast-paced, old-school RTS mechanics reminiscent of titles like Command & Conquer and StarCraft, while others criticize it for feeling rushed, simplistic, and derivative. The deck-building system and lane-styled maps have been particularly polarizing, with many feeling they detract from the overall experience and lead to unresponsive gameplay. Despite its interesting unit designs and faction variety, issues such as poor pathfinding, limited unit variety, and a lack of strategic depth have left some players disappointed.

    • “Three distinct factions with different generals to mix up gameplay keeps things different while remaining familiar for anyone with a passing interest in Starcraft or Command and Conquer.”
    • “The gameplay is a combination of some base building and just moving from one place to another on the map killing everything while you try not to lose your soldiers.”
    • “Crossfire Legion is an action fast-paced RTS game. I love this type of RTS; it is a mix between Command and Conquer and Starcraft, and its gameplay speed is close to a game called Act of War. There are many units to choose from, and the best thing about this game is its unit design with excellent artistic appearance.”
    • “What kills it though is its deck system, lane styled maps and poor gameplay.”
    • “The gameplay is flat and boring, there are very few units available and tactical possibilities are very limited.”
    • “Pathfinding is a nightmare, gameplay can be a bit jarring and doesn't feel completely smooth.”
  • graphics
    90 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many players praising the art style, unit designs, and visual effects as impressive and appealing. However, some users criticize the graphics as outdated or generic, noting performance issues such as stuttering and frame rate drops even on high-end hardware. Overall, while the visuals are generally well-received, there are concerns about their consistency and the game's optimization.

    • “The visuals are great!”
    • “The graphics are stellar, the combat is fast and explosive, and the tech trees are refined and polished to a core set of units, upgrades, and structures to play with.”
    • “Very impressed with the game, the visuals and sound are superb!”
    • “The developer seems to have pushed the Unity engine a little too far because I experienced constant major stutter and frame rate drops down into the 30s using an RTX 3080 and i9 processor in 4K resolution, no matter what I selected in the graphic settings.”
    • “Graphics are also outdated, the environments look flat, and you cannot rotate the camera.”
    • “Tbh, the graphics are like from 2008; they could use a serious overhaul but are not awful.”
  • music
    22 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players finding it generic and unremarkable, while others appreciate its atmospheric fit and nostalgic qualities reminiscent of classic titles like C&C Generals and Dune. Although the soundtrack is described as functional and lacking standout tracks, it effectively complements the game's visuals and sound design. Technical issues, such as the inability to adjust music volume, have also been noted, detracting from the overall experience.

    • “Its visuals and music are excellent, the maps are good, the units and factions are diverse enough, customizable, and fun to play with, and there are some abilities here and there which offer interesting choices when building your army.”
    • “The music and sound effects are of good quality and match the game's atmosphere.”
    • “Music and sound design are phenomenal and again capture something that's been lost to the ages for a long time.”
    • “Music is generic and boring, it practically brings nothing to the game.”
    • “Too bad I cannot even enter the menu to stop this stupid music.”
    • “The game is full of bugs; you can't even change the music volume in the options menu as the apply button doesn't work.”
  • optimization
    11 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with some players labeling it as an "unoptimized mess" and reporting performance issues, particularly with large unit counts. However, others have noted smooth performance on high-end systems and appreciate the game's low polygon design for better efficiency. Overall, while there are valid concerns about loading times and optimization, some players find the performance satisfactory.

    • “Performance with lots of units.”
    • “It is actually quite nice with a mix of low polygon units for higher performance, and the fact that a lot of them are mechas makes the blocky polygons work well.”
    • “My impression of the game performance is outstanding.”
    • “Abandonedware and unoptimized mess.”
    • “In my opinion, this is just another boring and poorly optimized isometric modern military RTS.”
    • “And there are several other reports of poor optimization in the Steam discussions.”
  • monetization
    9 mentions Positive Neutral Negative

    The monetization aspect of the game has sparked mixed feelings among players, with concerns about potential future microtransactions and pay-to-win mechanics overshadowing its current lack of such features. While some appreciate the game's skill-based nature and absence of microtransactions, others worry that the developers may introduce monetization strategies once a larger player base is established. Overall, there is a call for better advertising to attract more players without compromising the game's integrity.

    • “There was a lot of internal discussion about what was appropriate and what was possible in the monetization space.”
    • “We didn't want to forego the potential of microtransactions, etc., because that is something that's very much part of the Crossfire IP as a first-person shooter.”
    • “Fantastic game, purely skill-based, very responsive units, no microtransactions and good updates.”
    • “I am still a bit worried that they may flick the monetization switch once they have a significant player base.”
    • “The 'store' section in-game worried players because it led some to wonder if we’d later introduce gameplay affecting microtransactions and pay-to-win mechanics.”
    • “"There was a lot of internal discussion about what was appropriate and what was possible in the monetization space," Torin says.”
  • replayability
    6 mentions Positive Neutral Negative

    Crossfire offers a limited campaign with only 12 missions, resulting in minimal replayability due to the lack of customizable mission setups. However, the potential for increased replay value exists in its growing multiplayer community and various game modes, which may enhance the experience over time.

    • “The good side of it is it makes the game have much more replayability and more depth.”
    • “A community which is growing, slowly, but it is growing, and I feel like it will be more playable in multiplayer after some months and patches and interactions with the community.”
    • “Classic versus, battlelines, and payload are playable as single-player skirmishes.”
    • “Crossfire gives us a decent campaign—12 missions, lasting around 4–5 hours on medium difficulty—but beyond that, you’re left alone with limited versus content and very little replayability.”
    • “Would be nice if you could replay missions with a setup of your own choosing to make it have some replayability.”
    • “That would have added so much replay value but nope, units are pre-decided.”
  • stability
    6 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with users reporting numerous bugs and glitches that significantly hinder gameplay, such as erratic unit movement, issues with loading, and problems during PvP matches. Many players feel the game is in an abandoned state, leading to frustration and a lack of enjoyment. Overall, the current stability issues detract from an otherwise promising concept.

    • “But as of the time I am writing this, this game has been abandoned in a buggy state.”
    • “The game is so glitchy it won't let me load in.”
    • “Good concept, but too buggy in the current state.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is enhanced by quality music and sound effects that complement its artwork and graphics, creating an enjoyable overall experience. While the soundtrack may not be particularly unique, it effectively fits the game's ambiance, contributing to a cohesive and immersive environment.

    • “The music and sound effects are of good quality and match the game's atmosphere.”
    • “Personally, I liked the artwork style and graphics, and in combination with the music and gameplay, it creates a nice atmosphere for the game.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is described as hit-or-miss; while some players find it genuinely funny and entertaining, particularly in the animations and unit movements, others feel that technical issues detract from the experience. Overall, the game's comedic elements can enhance the excitement, especially when compared to negative reviews and gameplay videos.

    • “It can be funny and even difficult :)”
    • “The units look like Red Alert 3, and boy, the animations and movement of infantry are hilarious.”
    • “It's funny because when you actually play it, it's way more exciting than the videos that criticize it for 'path finding' and things like that.”
  • grinding
    4 mentions Positive Neutral Negative

    Players have expressed mixed feelings about grinding in the game, with some finding it tedious and unappealing, particularly due to the previous presence of a problematic in-game store and soft currency system. The removal of these features is seen as a positive step towards improving the overall experience, although grinding remains a divisive aspect, with some players occasionally enjoying it while others find it boring.

    • “Removing the disastrous in-game store and soft currency was a great first step that should win back a number of players that were immediately put off by such a grindy, fun-defying feature.”
    • “I don't know who likes grinding, but it's definitely not for me.”
    • “Sometimes it's fun, but other times it's boring and tedious.”
  • emotional
    3 mentions Positive Neutral Negative

    Reviewers note that the game lacks emotional depth and attachment, with a short story that fails to engage players on a personal level. While there is potential for improvement, many feel it does not evoke the same emotional connection as other titles like Starcraft.

    • “Made me feel like a real commander.”
  • character development
    1 mentions Positive Neutral Negative

    Character development in the game is criticized for being short and superficial, lacking depth in both world-building and the growth of its characters.

    • “It's pretty short and shallow and doesn't really make the effort for any serious world-building or character development.”
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5h Median play time
33h Average play time
5-78h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Crossfire: Legion is a strategy game.

Crossfire: Legion is available on PC, Windows, Cloud and NVIDIA GeForce NOW.

On average players spend around 33 hours playing Crossfire: Legion.

Crossfire: Legion was released on December 8, 2022.

Crossfire: Legion was developed by Blackbird Interactive.

Crossfire: Legion has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its optimization.

Crossfire: Legion is a single player game with multiplayer and local co-op support.

Similar games include Grey Goo, Iron Harvest, Act of Aggression, Tempest Rising, Meridian: New World and others.