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About Landfall Archives

Landfall Archives is a single player and multiplayer casual simulation game with fantasy, comedy, medieval and historical themes. It was developed by landfall and was released on March 31, 2023. It received overwhelmingly positive reviews from players.

Break into the Landfall Archives to steal and play previously unreleased games, demos, interactive slide shows, and even an unreleased version of Totally Accurate Battle Simulator from 2017!

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Games Like Landfall Archives

Looking for games like Landfall Archives? Here are top casual simulation recommendations with a fantasy, comedy, medieval and historical focus, selected from player-similarity data — start with Scrap Mechanic, Totally Accurate Battle Simulator or UNDEFEATED.

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Reviews

96%Audience ScoreBased on 2,591 reviews
gameplay7 positive mentions
stability23 negative mentions

  • Free collection of 23 unique and creative game prototypes showcasing Landfall's development process.
  • Many individual games, such as Robots Forever 2, Medieval America, and Post Game, offer fun and addictive gameplay with potential for full releases.
  • The game provides an entertaining and nostalgic experience, with quirky humor and a clever meta concept of a game within a game.
  • Most games are incomplete prototypes, resulting in bugs, glitches, and lack of polish which can affect gameplay quality.
  • Some multiplayer games suffer from a lack of active player base, making them difficult to play without friends.
  • The overall package can be confusing or frustrating due to scarce instructions, performance issues, and an unusual navigation interface.
  • gameplay

    39 mentions Positive Neutral Negative
    18% positive mentions, 74% neutral mentions, 8% negative mentions

    The gameplay is generally praised for its unique physics-based mechanics and immersive combat, especially the innovative first-person shooting system. However, many users note it feels unfinished, with buggy elements and limited replayability, though its sandbox nature encourages experimentation. Suggestions for improvement include adding more content, multiplayer features, and refined mechanics to enhance depth and engagement.

    • “I really like the combat mechanics and the difficulty.”
    • “First time I've ever seen a functional first-person "blind shooting from behind a wall" mechanic that is based on physics and is a natural consequence of it rather than a separate mechanic. You can peek your arm with a gun only, no need to peek more of your body. This mechanic is so cool, immersive, and realistic because you actually don't see where you are shooting; you just have a general idea of the direction you're aiming and shooting.”
    • “The turn-based mechanics combined with the physics simulation are actually really good.”
    • “It seems without a friend, the game has a solid hour of gameplay.”
    • “Intro is amazing but gameplay is buggy.”
    • “If this was a full game there could be a level editor, more special guns, 4 players or more, mechanics like moving platforms and buttons, even hazards that could kill you or just hurt you.”
  • humor

    37 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is widely appreciated for its goofy, silly charm and clever satire, often inducing laughter among players, especially in multiplayer modes. Players enjoy the witty references, funny in-game moments, and quirky jankiness, which contribute to a unique and entertaining experience. Overall, the humor is considered a standout, memorable aspect that enhances the fun and appeal of the game collection.

    • “The presentation of the 'vault' features Landfall's typical sloppy, goofy charm and humor that make this one of the more memorable game collections I've played.”
    • “I couldn't stop laughing when playing it with my friends.”
    • “Making fun of '360 no scopers' and other things like that made me laugh.”
  • graphics

    31 mentions Positive Neutral Negative
    13% positive mentions, 77% neutral mentions, 10% negative mentions

    The graphics are generally praised for their charming art style and visuals, though performance issues such as lag and slow loading are noted. Many users criticize the lack of meaningful graphic settings, with the existing toggle only affecting the hub and not improving in-game visuals. Overall, while the art direction is well-received, the limited customization and optimization detract from the experience.

    • “Amazing graphics, although it lags a little.”
    • “Physics and graphics make the game.”
    • “Also the art style of Rounds and Walking House game is something I think you guys should use more. Those maps and graphics are beautiful.”
    • “No option to change graphic settings besides a stupid button that only applies to the hub before going into other games.”
    • “Unable to change the graphic settings (brightness etc).”
    • “It doesn't turn down the graphics that much, it makes the game look worse in ways I would not expect for turning down the graphics settings of a game, and it doesn't apply to the games.”
  • stability

    24 mentions Positive Neutral Negative
    0% positive mentions, 4% neutral mentions, 96% negative mentions

    The games are generally buggy and unfinished, reflecting their nature as scrapped or demo projects. While some bugs and glitches affect gameplay and stability, many users appreciate the collection for its historical and experimental value despite these issues. Overall, stability is inconsistent, with bugs being common but somewhat expected in this type of archive.

    • “Cool piece of history even though it was quite buggy for me.”
    • “All the games are very buggy and like half of them don't work.”
    • “When I played this, I don't know if it was like this for everyone, but it was a buggy mess for me.”
  • story

    22 mentions Positive Neutral Negative
    9% positive mentions, 77% neutral mentions, 14% negative mentions

    The story aspect is generally considered minimal or absent, with most users noting a lack of a substantial narrative beyond some basic or cryptic lore. While the initial cutscene and concept of invading the archives add intrigue, players desire a more developed story mode, campaigns, and additional content to enhance engagement. Overall, the game's story serves more as a framing device rather than a fully fleshed-out plot.

    • “The game itself acts as an interactive 3D game launcher with an awesome little story too.”
    • “The first cutscene is really cool - it should feel more like a recovery mission type game!”
    • “The main story is short and cryptic, and explains exactly why we are breaching a game studio archive building.”
    • “The feeling of being in a liminal space is present, making it feel like some of the different games are narratively connected; however, there is no real story to the game.”
    • “Also, what is the mission to literally invade the Landfall archives for?”
  • replayability

    11 mentions Positive Neutral Negative
    36% positive mentions, 37% neutral mentions, 27% negative mentions

    Replayability varies across the collection, with standout titles like "Post Game," "Wrecktangles," and "Robots Forever 2" praised for their high replay value. However, many games are short with limited content, resulting in generally low replayability overall despite being fun. The variety offers some exploration, but not all games maintain long-term engagement.

    • “Most of the games were pretty cool, although my favorites would be "post game" and "wrecktangles" due to their replayability.”
    • “Wrecktangles, Robots Forever 2, and Post Game should be made into full games, very replayable.”
    • “It's a collection of smaller ones, yes, but they're amazing and have more replayability than most games I know.”
    • “Though I guess the issues the team ran into was probably adding enough replayability without destroying the core gameplay loop.”
    • “Not super replayable, but still very fun.”
    • “I do really enjoy this but it's not something I'd ever play again as there isn't much replayability (obviously).”
  • grinding

    9 mentions Positive Neutral Negative
    11% positive mentions, 56% neutral mentions, 33% negative mentions

    Grinding in the game is notably excessive, often requiring significant time and effort, to the point where players feel they need "a second life" to keep up. While some find it only somewhat grindy, others criticize it as tedious and repetitive, akin to an uninspired Pikmin clone.

    • “A bit grindy.”
    • “You'll need a second life for grinding.”
    • “A bit grindy sometimes.”
    • “Pikmin knockoff: that one game with the people you controlled was interesting until you realized it was just more tedious Pikmin.”
  • music

    6 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    Users note that many games lack built-in music or sound, often requiring players to listen to their own music while playing. There is a general desire for more games to include soundtracks or background music, as some find the absence of music enhances the eerie atmosphere. Suggestions for enhancing games include adding new soundtracks and more audio options.

    • “Not many of these games have much sound, which means you can listen to your own music while playing. The games are small, so it isn't a problem.”
    • “Why is Robots Forever 2 not a full game? Forget Doom or Ultrakill—give Robots Forever more content and add a new soundtrack. You'd have a great game.”
    • “Fantastic ideas, and the scary liminal vibes go crazy in the ones with no music.”
    • “If there was a soundtrack, I would like that.”
    • “Unable to change the sound or disable the music.”
    • “Generally wish a few of these had sound or background music.”
  • optimization

    5 mentions Positive Neutral Negative
    60% positive mentions, -20% neutral mentions, 60% negative mentions

    The optimization of the game and its related titles is generally reported as poor, with significant performance issues and lack of polish. Users believe that with better optimization and additional features, the game could have greater competitive potential.

    • “The weirdly named American one: FPS Smash Bros with unique ricochet and movement options. I think if it was optimized, patched, and maybe had more variety, possibly a class system, it could be a long-lasting competitive title.”
    • “Do be warned, however, of the poor performance (in the actual archives) and the lack of polish in some of the games.”
    • “Not well optimized.”
    • “Extremely poorly optimized, I do not recommend.”
    • “Do be warned, however, of the poor performance (in the actual archives), and the lack of polish in some of the games.”
    • “They can't even optimize their prototypes.”
  • emotional

    4 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game evokes a wide range of deep emotions, often surprising players with its emotional impact. Many describe their experience as refreshing, wholesome, and profoundly moving, even bringing some to tears.

    • “Made me more emotional than before your eyes, to be honest.”
    • “The game has made me feel every emotion and more I didn't even know were possible.”
    • “The blob made me cry.”
  • monetization

    4 mentions Positive Neutral Negative
    75% positive mentions, 0% neutral mentions, 25% negative mentions

    The game is fully free with no microtransactions or ads, offering an enjoyable and polished experience unlike many pay-to-win mobile games. All mini-games are accessible without any in-game purchases, making it a refreshing, fair option for players.

    • “It's totally free with no microtransactions.”
    • “These games are like cheap mobile games but 40 times better, are not pay to win, are on a computer, and have no ads.”
    • “It is 100% free (no in-game purchases) and all the mini games are fun to play and polished enough to enjoy.”
  • atmosphere

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's atmosphere is highly praised for its immersive elements, including fog effects and the imposing scale of robots, which enhance the overall experience. Additionally, the inclusion of fun mini-games adds to the engaging and enjoyable environment.

    • “In the preset scenarios, the fog and sheer scale of some of the robots make up a lot of the atmosphere of the game, and that's when they're just standing there!”
    • “Really nice atmosphere and lots of fun little games”
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Play Times

4h Median play time
4h Average play time
3-5h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Landfall Archives is a casual simulation game with fantasy, comedy, medieval and historical themes. Common tags for Landfall Archives include free to play, 3D, realistic, indie, family friendly and others.

Landfall Archives is available on PC and Windows.

On average players spend around 4 hours playing Landfall Archives.

Landfall Archives was released on March 31, 2023.

Landfall Archives was developed by landfall.

Landfall Archives has received overwhelmingly positive reviews from players. Most players liked Landfall Archives for its gameplay but disliked it for its stability.

Landfall Archives is a single player game with multiplayer and local co-op support.

Similar games include Scrap Mechanic, Totally Accurate Battle Simulator, UNDEFEATED, Brick Rigs, Fun with Ragdolls: The Game and others.