Undefeated Game Cover
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"Undefeated" is a single-player Role Playing game with an intriguing story and good soundtrack. As Marcus, Bastien, and Fela, uncover a mystery that threatens your nation in strategic battles against colorful monsters. Discover 25 secret rooms, unlock 23 Steam achievements, and complete 16 side quests in this immersive game. "Undefeated" offers four difficulty modes, optional mouse control, and the choice of visible or invisible encounters. This is one of many Aldorlea games available on Steam.

  • PC
  • Windows

Reviews

78%
Audience ScoreBased on 172 reviews
story44 positive mentions
grinding10 negative mentions
  • The game offers a nostalgic experience reminiscent of classic JRPGs, with engaging character interactions and a decent storyline.
  • Exploration is rewarded with numerous hidden rooms and side quests, enhancing the gameplay experience.
  • The combat system is strategic, requiring players to think carefully about their actions, especially on higher difficulty settings.
  • The story becomes underwhelming towards the end, with a rushed conclusion that leaves many plot points unresolved.
  • There is a lack of a quest tracking system, making it difficult to keep track of objectives and side quests.
  • The game can feel linear and restrictive, with some areas being inaccessible and certain quests being missable.
  • story204 mentions

    The game's story starts strong with an intriguing premise and well-developed characters, but many players feel it loses momentum in the latter half, becoming underwhelming and rushed towards the end. While the dialogue and writing are generally praised, the lack of a quest tracking system and the potential for missed side quests detract from the overall experience, leaving some players frustrated with unresolved plot points. Overall, the narrative is seen as enjoyable but ultimately fails to deliver a satisfying conclusion.

    • “The story evokes a feeling from the old days, but with modern gameplay.”
    • “The story and dialogue are good and the characters are likeable.”
    • “The premise of the story is that you and your party are military recruits who get mixed up in a more advanced situation, and must find out what is causing mutant creatures to leave the wilderness and invade the local towns.”
    • “After halfway through, the story feels like a drag, and I'm basically just waiting for the final boss while progressing toward an uncertain direction.”
    • “Towards the end of the game, however, the focus of the story is lost as it becomes secondary to a series of progressively more difficult battles, and a lot of loose ends were left untied.”
    • “The story never really took off for me, and before I knew it, it was over before I ever really felt like it got out of what would be 'chapter 1' in a novel.”
  • music38 mentions

    The music in the game has received mixed reviews, with many players appreciating its custom compositions that fit the game's atmosphere well, particularly in key scenes like the barracks and intro. While some describe the music as decent and enjoyable, others feel it lacks thematic depth and could be improved, especially in battle sequences. Overall, the soundtrack is generally seen as a highlight, contributing positively to the gaming experience.

    • “Superb music that always fits the current map and/or tone and is a joy to listen to.”
    • “The game has custom art, and the sounds and soundtrack are nice enough to involve you from beginning to end.”
    • “The music in the barracks and intro scenes fit the mood very well, and the way the professional soldiers talked to you as a cadet was good.”
    • “Mapping, music and plot is boring.”
    • “Though what music there is, isn't great and feels more like variety for the sake of variety rather than any intended theme.”
    • “Only area I saw that could be easily improved without having to find new commission work would be the battle background music.”
  • gameplay30 mentions

    The gameplay is characterized by traditional RPG Maker mechanics, offering a mix of simplicity and nostalgia, with several difficulty settings catering to different player preferences. While some players find it enjoyable and charming, others note that it can be repetitive and occasionally frustrating, particularly due to limited exploration and grinding elements. Overall, the gameplay is seen as decent but may not appeal to everyone, especially those seeking more innovative mechanics.

    • “Great gameplay - several difficulty settings so something for everyone.”
    • “It's a nice RPG Maker game, around 12 hours of gameplay and a lot of skills and spells to use!”
    • “Good writing, likeable characters, decent story, and classic old-school RPG gameplay.”
    • “The gameplay, while easy, can be annoying at times.”
    • “I've been a few hours into the actual gameplay, and in both the first world map area and in the second (after climbing the long mountain trail), the game won't allow me to go into any areas apart from where the main quest takes me.”
    • “Gameplay: it basically boils down to casting status ailment protection, buffing and beating the enemies until they stop moving.”
  • graphics20 mentions

    The graphics of the game are generally described as decent, with a standard JRPG aesthetic that features bright visuals and unique artwork, particularly in enemy battle portraits. While not state-of-the-art, the graphics are considered good enough to complement the entertaining story and gameplay experience. Overall, expectations should be tempered, as they do not push the boundaries of modern technology.

    • “Even as a millennial that is picky in technology and graphics, this is amazing!”
    • “The graphics are bright and the story was entertaining.”
    • “The artwork was also pretty cool; all of the enemy battle portraits looked great.”
    • “Just don't go in expecting state of the art graphics.”
    • “Graphics is mostly a standard JRPG set, and the music is nothing extra either, but it’s good enough to listen to during the game.”
    • “Graphics - 5/10”
  • grinding12 mentions

    Players find the grinding aspect of the game to be a mixed experience; while some appreciate the easy grinding mechanics and the option to selectively engage in battles, others feel that the high encounter rate and repetitive tasks, such as talking to NPCs multiple times, can become tedious. The battle system is generally not considered overly tedious, but the overall experience can feel disjointed due to filler content interrupting the main plot.

    • “The battle system isn't too tedious, making grinding feel more engaging.”
    • “The battle system isn't too tedious, which helps alleviate some of the irritation from the encounter rate.”
    • “Combat can become very grindy due to the sheer amount of encounters and maps, though there is an option to reveal the encounters, allowing you to pick and choose which ones to fight and which to avoid.”
    • “Completing quests is a matter of talking to every person in every town multiple times, which can grow tedious.”
    • “It's almost as if the main plot was written start to finish, and then 'filler' banter was inserted periodically along the route to break the monotony of grinding... no coherence.”
  • character development12 mentions

    Character development in the game has been widely criticized, with many reviewers finding it disappointing and lacking depth. While characters level up at a standard RPG Maker pace, meaningful growth is sparse, primarily conveyed through brief interactions and dialogue rather than substantial narrative progression. Overall, players express a desire for more resources to be allocated to enhancing character development.

    • “Lastly, the way the game handles character development is through small chit chat and comments that you and your team members have throughout your adventure.”
    • “The character design, while far from perfect, was better than many other RPG Maker games out there.”
    • “Disappointing character development.”
    • “Character development (leveling): characters develop at the standard pace as an RPG Maker game.”
    • “Lastly, the way the game handles character development is through small chit-chat and comments that you and your team members have throughout your adventure.”
  • humor10 mentions

    The game is praised for its humor, featuring likable characters and engaging banter that enhances the experience. Players find it "crap-your-pants funny," with humorous dialogues and amusing commentary during gameplay, particularly when looting. Overall, the combination of strategic battles and a richly detailed world contributes to a fun and entertaining atmosphere.

    • “This game is crap-your-pants funny.”
    • “To sum up, the scenery is well done, it has strategic battles, funny dialogues, and a whole world to explore.”
    • “You can loot from dead bodies, with hilarious commentary on the way.”
  • replayability4 mentions

    Players highlight the game's strong replayability, noting the presence of hidden rooms and side quests that encourage multiple playthroughs, with an average rating of 8/10.

    • “Good replay value with hidden rooms and side quests.”
    • “Replay value - 8/10.”
  • optimization2 mentions

    The optimization of the game is generally well-received, with users rating it 8 out of 10, indicating a solid performance. However, there are some bugs present that may affect the overall experience.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

12hMedian play time
12hAverage play time
12-12hSpent by most gamers
*Based on 2 analyzed playthroughs

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