- November 15, 2024
- ANTENNA GAMES
- 6h median play time
Lake of Creatures
Platforms
About
"Lake of Creatures" is a physics-based fishing game with over 200 different fish to catch and crazy synergies with over 100 upgrades. The game features randomly placed puzzles that affect the entire lake and offers tons of replayability with different lakes, treasures, puzzles, and enemy encounters each playthrough. Unlock new characters, treasures, and features by completing additional quests and combine upgrades for crazy attack synergies.
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- The game features fast, snappy gameplay that is addictive and enjoyable, reminiscent of classics like The Binding of Isaac and Nuclear Throne.
- Visually polished with a charming art style, the game offers a unique twist on the roguelike genre with interesting mechanics.
- The developer is responsive and actively working on improvements, showing a commitment to enhancing the game based on player feedback.
- The fishing mechanic is clunky and feels like an afterthought, often breaking the flow of the main gameplay and being frustrating to use.
- The game is currently buggy and lacks polish, with issues such as inconsistent weapon performance and a steep difficulty curve that can lead to unfair deaths.
- The tutorial does not adequately explain the unique mechanics, leaving players confused about enemy attacks and gameplay elements.
gameplay
32 mentions Positive Neutral NegativeThe gameplay is characterized by fast-paced, addictive mechanics and a fun roguelike structure, drawing comparisons to titles like "Enter the Gungeon" and "Nuclear Throne." However, the fishing mechanic is widely criticized as poorly implemented and feeling like an afterthought, with many players finding the tutorial lacking in teaching essential mechanics. Overall, while the core gameplay loop shows promise, it still requires significant refinement to reach its full potential.
“The fast, snappy gameplay is very fun, and makes the overall experience very addictive!”
“Really fun roguelike, the fishing rod mechanics add an interesting twist to the familiar Isaac formula.”
“Fun roguelike, unique mechanics, and easy to pick up.”
“The game still needs work... the tutorial doesn't teach you enough of the unique mechanics.”
“Buggy, confusing, and the worst fishing mechanic I've ever experienced in a video game.”
“I would enter rooms that had spikes in them and immediately go flying into them before I had time to react because there's no grace period. A bunch of weapons just aren't that great, some upgrades are more like downgrades, and the fishing seems like more of an afterthought than a central mechanic.”