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Lake of Creatures Game Cover

About

"Lake of Creatures" is a physics-based fishing game with over 200 different fish to catch and crazy synergies with over 100 upgrades. The game features randomly placed puzzles that affect the entire lake and offers tons of replayability with different lakes, treasures, puzzles, and enemy encounters each playthrough. Unlock new characters, treasures, and features by completing additional quests and combine upgrades for crazy attack synergies.

Lake of Creatures screenshot
Lake of Creatures screenshot
Lake of Creatures screenshot
Lake of Creatures screenshot
Lake of Creatures screenshot
Lake of Creatures screenshot
Lake of Creatures screenshot
Lake of Creatures screenshot
Lake of Creatures screenshot
Lake of Creatures screenshot
Lake of Creatures screenshot

82%
Audience ScoreBased on 68 reviews
gameplay16 positive mentions
stability8 negative mentions

  • The game features fast, snappy gameplay that is addictive and enjoyable, reminiscent of classics like The Binding of Isaac and Nuclear Throne.
  • Visually polished with a charming art style, the game offers a unique twist on the roguelike genre with interesting mechanics.
  • The developer is responsive and actively working on improvements, showing a commitment to enhancing the game based on player feedback.
  • The fishing mechanic is clunky and feels like an afterthought, often breaking the flow of the main gameplay and being frustrating to use.
  • The game is currently buggy and lacks polish, with issues such as inconsistent weapon performance and a steep difficulty curve that can lead to unfair deaths.
  • The tutorial does not adequately explain the unique mechanics, leaving players confused about enemy attacks and gameplay elements.
  • gameplay
    32 mentions Positive Neutral Negative

    The gameplay is characterized by fast-paced, addictive mechanics and a fun roguelike structure, drawing comparisons to titles like "Enter the Gungeon" and "Nuclear Throne." However, the fishing mechanic is widely criticized as poorly implemented and feeling like an afterthought, with many players finding the tutorial lacking in teaching essential mechanics. Overall, while the core gameplay loop shows promise, it still requires significant refinement to reach its full potential.

    • “The fast, snappy gameplay is very fun, and makes the overall experience very addictive!”
    • “Really fun roguelike, the fishing rod mechanics add an interesting twist to the familiar Isaac formula.”
    • “Fun roguelike, unique mechanics, and easy to pick up.”
    • “The game still needs work... the tutorial doesn't teach you enough of the unique mechanics.”
    • “Buggy, confusing, and the worst fishing mechanic I've ever experienced in a video game.”
    • “I would enter rooms that had spikes in them and immediately go flying into them before I had time to react because there's no grace period. A bunch of weapons just aren't that great, some upgrades are more like downgrades, and the fishing seems like more of an afterthought than a central mechanic.”
  • stability
    8 mentions Positive Neutral Negative

    The game is frequently described as buggy and clunky, with issues such as confusing mechanics and inconsistent item interactions, particularly with the fishing mechanic. While some critical glitches have been addressed, players remain concerned about the overall stability and feel that the game may never reach a polished state.

    • “Buggy at times, the damage fog from enemies could use a solid border for clarity, a delay before room clear and being able to leave the room would be nice as you can lose items or money without being able to react to it if you happen to be just close enough. Some guns feel like a downgrade from the starter gun and you can't use the starter gun while holding a picked-up one for some reason. Using the fishing pole to move keys, hearts, etc., is inconsistent due to how they bounce around, as even a well-placed click could have the item bounce to an unfavorable or unobtainable spot.”
    • “There are glitches that were completely run-breaking that have mostly been fixed, but I'm afraid this will never be completed.”
    • “Very buggy and clunky.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics are praised for their charming art style, which draws inspiration from "Nuclear Throne," while the gameplay aesthetics are likened to "Enter the Gungeon," offering a more relaxed experience. Overall, the visuals contribute positively to the game's content and gameplay.

    • “The visual aesthetic is charming.”
    • “The art style is obviously indebted to Nuclear Throne, but the gameplay is more similar to Enter the Gungeon, perhaps a little more relaxing.”
    • “The art style is vibrant and adds a unique flair to the overall experience.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers significant replayability, making its purchase price feel negligible to players.

    • “This game has tons of replayability that makes the purchase price basically non-existent.”
  • grinding
    2 mentions Positive Neutral Negative

    Players express a desire for more engaging and rewarding grinding experiences, such as fishing activities or discoverable fishing holes, to enhance their satisfaction and provide a more fulfilling way to spend time farming resources.

    • “I'd feel more satisfied if there was a fishing experience to conclude the map or if there were select fishing holes I could discover to spend time doing limited farming.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is highly praised, with multiple users describing the soundtrack as "bangin'," indicating that it is energetic and enjoyable.

    • “The soundtrack is straight up banging as well.”

Buy Lake of Creatures

6h Median play time
5h Average play time
2-7h Spent by most gamers
*Based on 4 analyzed playthroughs

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