Koler Game Cover
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Slay the infected creatures with your own build of tons of Relics and Color Shards or cure them and make them your companions on your adventures in this rogue-lite stylized world. Invoke more Color Shards, combine with powerful relics, cure the most loyal companion, and finally defeat the Void Lord.

  • PC
  • Windows

Reviews

50%
Audience ScoreBased on 19 reviews
gameplay3 positive mentions
music3 negative mentions
  • The game has a unique magic-based combat system that allows for creative builds and experimentation.
  • Many players find the core gameplay loop enjoyable, especially when stacking abilities and creating powerful combinations.
  • The game shows potential for improvement and has a dedicated community that supports its development.
  • The game suffers from numerous bugs and crashes, leading to a frustrating experience for many players.
  • There is a lack of content and variety, with repetitive enemies and environments that diminish the overall experience.
  • The controls and camera mechanics are clunky, making combat feel unresponsive and difficult to navigate.
  • music9 mentions

    The music in the game has been widely criticized for being uninspired, repetitive, and generic, with many players finding it boring and not enjoyable to listen to. Some users noted technical issues, such as the music continuing despite being turned off, further detracting from the experience. Overall, the soundtrack is seen as a significant area needing improvement.

    • “Music is fire, lowkey.”
    • “The music is uninspired and repetitive, and there's this gross motion blur that's on by default that ends up ruining the already pretty basic visuals.”
    • “I understand this one will be rough for a one-man developing game, but the music in this game is so generic and boring.”
    • “The soundtrack is honestly not that good, it's just a bit uninspired and all over the place, and just is not fun to listen to.”
  • story5 mentions

    The game is criticized for its lack of a coherent story or context, leaving players feeling disconnected from the gameplay. While a deep narrative isn't necessary, reviewers express that some personality or introductory elements would enhance the experience. Overall, the absence of a compelling story detracts from the game's appeal.

    • “I saw your game and heard your story from Iron Pineapple's recent video.”
    • “As far as I can tell, there's no story or even context behind anything you do in-game.”
    • “Without any sort of story to follow, you would hope that the gameplay or atmosphere would step up to the plate, but those were disappointing as well.”
    • “You don't need a deep story, but a little personality and introduction beyond a wall of text goes a long way.”
  • gameplay5 mentions

    The gameplay has received mixed reviews, with some players finding the lack of a story and procedurally generated levels disappointing, as they fail to offer engaging mechanics. However, the dodge roll mechanic is highlighted as a central feature, providing health regeneration and invincibility frames, which some players found satisfying and fun. Overall, while there are concerns, the gameplay loop shows potential for improvement.

    • “The dodge roll is clearly supposed to be a central mechanic; unless you find an ability, doing a perfect dodge roll is the only way to regenerate health outside of random item drops, and one of the only things that's explained in the tutorial is that dodge rolling gives you i-frames.”
    • “These were really my only issues, and it's just from my first impression; even then I still found the mechanics to be really satisfying and fun, and I hope to see more come from this game in the future.”
    • “The gameplay loop seems quite interesting.”
    • “Without any sort of story to follow, you would hope that the gameplay or atmosphere would step up to the plate, but those were disappointing as well.”
    • “The dodge roll is clearly supposed to be a central mechanic; unless you find an ability, doing a perfect dodge roll is the only way to regenerate health outside of random item drops. One of the only things that's explained in the tutorial is that dodge rolling gives you invincibility frames (if I hadn't already known that term, it would have been extremely confusing).”
  • atmosphere2 mentions

    The atmosphere of the game has been widely criticized, with users noting a lack of engaging elements and a disappointing overall experience. Without a compelling story to enhance the gameplay, the atmosphere fails to make a positive impact.

    • “Without any sort of story to follow, you would hope that the gameplay or atmosphere would step up to the plate, but those were disappointing as well.”
    • “The atmosphere is pretty bad.”
  • graphics2 mentions

    The graphics have been criticized for being basic and negatively impacted by a distracting motion blur that is enabled by default. Additionally, the game struggles with performance when all graphics settings are set to maximum, leading players to adjust them for a smoother experience.

    • “The music is uninspired and repetitive, and there's this gross motion blur that's on by default that ends up ruining the already pretty basic visuals.”
    • “Actually, all of the graphics settings are set to maximum by default, which made the game chug hard until I turned them all down.”
  • optimization2 mentions

    The game suffers from poor optimization, as settings reset to default upon reopening, and menu navigation on the Steam Deck is cumbersome, requiring touch screen assistance. Additionally, it drains battery quickly, offering only about 2.5 hours of playtime, though this is not considered a major issue by some players.

    • “It does work on Steam Deck, although navigating in the menu is not optimized. You'll have to use the touchscreen to help you in the menu. It also consumes a lot of power; a full battery gives you around 2.5 hours of battery life, so this is not optimized either, but it's not a game breaker for me.”
  • stability2 mentions

    The game's stability has been criticized for being buggy, particularly in its early access phase, with issues reported in the save system that occasionally prevents players from saving their progress.

    • “The game is buggy, especially since it's in early access.”
    • “The save system is a little buggy; sometimes your game won't save.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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