- June 25, 2024
- Simon Labelle
- 2h median play time
Koboo: The Tree Spirit - Prologue
Platforms
About
"Koboo: The Tree Spirit - Prologue" is a short action roguelike platformer, inspired by games like Dead Cells and Shadow of the Colossus. Players must master challenging combat, befriend woodland creatures, and restore balance to the ancient ecosystem. The game offers customizable builds, accessibility options, and a soothing gardening feature. This Prologue serves as a preview for the full game, which is made possible by the support of the Kickstarter community.











- The combat mechanics are fun and challenging, providing a rewarding experience for players.
- The game features a unique art style and engaging atmosphere, complemented by good music and character dialogue.
- There is a lot of content for a free prologue, showcasing potential for further development and refinement.
- The movement feels sluggish and clunky, making gameplay less enjoyable.
- There are only a few bosses, and players lose progress upon exiting the game, which can be frustrating.
- Some abilities and weapons, like spirit powers and the lightning orb, are considered underwhelming and not worth using.
gameplay
14 mentions Positive Neutral NegativeGameplay is engaging and well-designed, featuring fun and challenging battle mechanics that encourage mastery over time. While the controls are tight and accessible, some players feel that enemy movement could be improved, and there is potential for future enhancements, such as a hub stage to expand gameplay mechanics and visual elements. Overall, the game successfully combines intuitive mechanics with clever surprises, particularly in boss encounters.
“The game is simple enough to pick up mechanically, takes a little time to master and still does a clever trick trying to subvert your expectations with the first boss.”
“The weapons, skills, and unique mechanics are very well thought out.”
“Yet I feel that more can be done with this in the future with a proper hub stage, allowing you to truly 'rebuild your home' by making the forest flourish once more with a bloom of new mechanics and visual splendor.”
“[*] Keyboard aiming focuses on cross-hair placement and not directional input (melee or overall gameplay might be more reliable with a controller).”
“The gameplay is tight.”