Oblivion Override Game Cover
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"Oblivion Override" is an action-packed game with frequent updates, including new mechas, weapons, and game modes. The game features an evolving enemy system, alert levels, and a public demo for the "Mecha Frenzy" update. Join the community via Discord for reporting issues and sharing suggestions.

  • PC
  • Windows

Reviews

94%
Audience ScoreBased on 402 reviews
graphics51 positive mentions
optimization3 negative mentions
  • The game features fast-paced, fluid combat with a variety of fun weapons and abilities, making each run feel unique.
  • The art style and soundtrack are exceptional, creating an engaging atmosphere that enhances the overall experience.
  • There is a good balance of challenge and accessibility, making it suitable for both newcomers to roguelikes and seasoned players.
  • The English localization is poor, with many grammatical errors and unclear descriptions that can confuse players.
  • The game can feel repetitive after a while due to limited biomes and enemy variety, which may lead to a lack of long-term engagement.
  • Some players have reported performance issues, including frame drops and input lag, which can detract from the overall gameplay experience.
  • graphics85 mentions

    The graphics of the game have received widespread acclaim for their stunning art style, detailed environments, and fluid animations, particularly highlighting a sleek cyberpunk aesthetic. Many players noted that the visuals are not only impressive but also enhance the overall gameplay experience, making it a visual treat that stands out in the genre. While some critiques mention a lack of variety in character designs, the overall consensus is that the graphics are a significant strength of the game.

    • “This game is a feast for the eyes, with its sleek cyberpunk aesthetic and jaw-dropping environments that practically drip with atmosphere.”
    • “The art style is exquisite, the combat is fun as heck, and exploration never gets overwhelming.”
    • “The visuals were actually kind of impressive, with very fluid animation, lots of different effects and weapons, very detailed backgrounds, and cool-looking bosses.”
    • “Some visuals are distracting and borderline blinding at times.”
    • “In a big picture the visuals are probably the last thing that I care about, and yet, this is one of the prettiest games that I played, very smooth animation cycles, many unique looking characters, as well as a fresh concept for the world-building in general, not sure why some robots have boobs, but I am not complaining.”
    • “Skipping over base things that have to be good such as graphical appeal, lack of bugs, and good basic gameplay loop right to the things that compare with other 'good' games in the genre.”
  • gameplay79 mentions

    The gameplay of "Oblivion Override" is characterized by fast-paced, fluid combat and a variety of mechanics that encourage strategic skill combinations and weapon selection. While the game excels in providing a satisfying combat experience and responsive controls, it suffers from a lack of clear explanations for its mechanics, leading to confusion and reliance on trial and error. Overall, players appreciate the engaging gameplay loop and artistic design, though some feel that the complexity of mechanics could benefit from simplification and better communication.

    • “Oblivion Override is a top-notch side-scroller roguelike with fluid combat and fun mechanics.”
    • “The gameplay and combat feel really good and flow amazingly.”
    • “Fast, responsive controls and frantic and fun gameplay.”
    • “The game frequently presents you with choices that are costly to reverse without showing you what the choice means - and this isn't a narrative choice, but sort of an assumption that you, like the developers, somehow already know the mechanics.”
    • “Gameplay isn't engaging.”
    • “Its just mash the attack button then the special, and dash all over the place; the enemies don't provide the challenge and patterns or tells for an attack that a game like this, such as Dead Cells, has. There are too many currencies to keep track of, I don't know what they all do, and the other mechanics are overly complicated and hard to keep track of.”
  • story42 mentions

    The game's story has received mixed reviews, with some players finding it intriguing and layered, while others criticize it for being vague and poorly translated, making it difficult to fully grasp. Many agree that the narrative is not the primary focus of the game, often overshadowed by solid gameplay mechanics and visuals. Overall, while there are elements of an interesting story, it lacks depth and clarity, leaving room for improvement.

    • “One big thing to point out is the game has an interesting wrinkle in how it unveils its story and future levels, and I'm loving it so far.”
    • “The story is also interesting and you keep finding new stuff with each run, and the weapon system and upgrade path are neat and unique.”
    • “I love the story and art style.”
    • “The only things I wish to be improved are the English translations and a bit more lore to flesh out the story, which is admittedly vague at this time of writing.”
    • “In fact, I'd just about call the game's story illegible, or at least you won't be able to discern very much depth from it.”
    • “There is zero storyline or character building.”
  • music31 mentions

    The music in the game has received widespread praise, with many reviewers highlighting its captivating and immersive quality, particularly noting standout tracks and boss themes. While some comments suggest that the sound effects and music are merely average, the overall consensus is that the soundtrack significantly enhances the gaming experience, contributing to the game's atmosphere and enjoyment. Several players expressed a desire for the soundtrack to be made available for purchase, indicating its strong impact on their experience.

    • “From the fun weapons (a mech with a baseball bat!), the cool boss designs to the awesome soundtrack (especially the one in the second area slaps hard).”
    • “The music is flawless.”
    • “Oblivion Override is an enjoyable rogue-like action game with its smooth gameplay mechanics, captivating art style, and immersive music.”
    • “Sfx/music: mid!!!!... well... at least the music.”
    • “- sound design and music are both ok, but nothing to write home about so far.”
    • “I have one and only one message to the devs: for the love of god, make the soundtrack available for purchase!”
  • replayability16 mentions

    The game offers high replayability due to its variety of weapons, builds, and difficulty levels, with players able to increase challenge through "alert levels" and unlock additional content. While some users noted the game could be short, the potential for multiple playthroughs and personal objectives keeps the experience engaging. Overall, players find the replay value strong, with many hours of content available.

    • “In terms of replayability, this game has tons of it, with more weapons, mechas, and enemy types to look forward to in higher alert levels.”
    • “Although there are a limited number of levels, the variety of weapons and builds that accompany them give this game quite a bit of replayability.”
    • “My only complaint is that the game is a little bit on the short side, could be a little longer, but the replayability is very high as you have to play through it multiple times to unlock everything.”
    • “The game now offers roughly 40 to 50 hours of unlocks and replay value, and you can still find things to do after that with personal objectives, but for me the game started to get stale around that 40-hour mark, even though I put another 40 into it.”
  • optimization6 mentions

    The optimization of the game has received mixed reviews; while some players praise its polished performance and balanced gameplay, others report significant performance issues that detract from the experience. Despite the game's potential and appealing art style, many feel that it has not adequately addressed optimization problems since early access. Overall, the game's performance varies widely among users, with some experiencing smooth gameplay and others facing frustrating lag.

    • “Amazing, super polished and optimized game, with a seemingly interesting story, that can do with some minor translation improvements.”
    • “This game is a goddamn treat, good art style, good gameplay, very well balanced, it's even really well optimized.”
    • “The performance is somehow abysmal.”
    • “Between early access and release, they've had plenty of time to fix performance issues.”
    • “There seems to be a solid game with satisfying combat here, but right now it has performance problems holding it back.”
  • character development5 mentions

    Character development in the game is highlighted by its impressive character design and animations, particularly for male characters, while female characters are criticized for being overly sexualized. Players appreciate the variety in character abilities and the depth of build potential, though some find the overall character designs to be somewhat shallow. The game excels in providing tight controls and meaningful upgrades, contributing to an engaging gameplay experience.

    • “Tight controls, excellent build potential with weapons and their skills, interesting character abilities, satisfying exploration, meaningful upgrades, a fantastic soundtrack, and enjoyable graphics and character designs.”
    • “Character animations, the few weapons I've used so far and the character design (especially in the bosses) are all top notch.”
    • “The character design is S-tier.”
    • “The character design is, well, the male characters are varied and interesting, but the female characters feel like the developers are indulging in their fetishes.”
    • “Character animations, the few weapons I've used so far, and the character design (especially in the bosses) are all top notch.”
  • atmosphere4 mentions

    The game's atmosphere is highly praised for its stunning cyberpunk aesthetic, captivating environments, and impressive graphics, which collectively create an immersive experience. While the design and music contribute positively to the overall vibe, some players noted a lack of fluidity in gameplay. Overall, the atmosphere is considered a standout feature that enhances the enjoyment of the game.

    • “This game is a feast for the eyes, with its sleek cyberpunk aesthetic and jaw-dropping environments that practically drip with atmosphere.”
    • “Great game, great atmosphere, graphics are great and the music is fantastic, nothing but fun.”
    • “I liked the atmosphere and setting; the cool designs really enhance the experience.”
    • “Atmosphere and mini bosses/fight rooms”
  • humor4 mentions

    The humor in the game is described as inconsistent, with some players finding it amusing while others feel it clashes with the overall aesthetic. The use of direct references to other games can come off as unoriginal, and while some elements are humorously exaggerated, such as the overly suggestive art design, it may detract from the experience for some players. Overall, the humor is hit-or-miss, with comparisons to other titles highlighting its comedic attempts.

    • “The game's own sense of humor is a very stilted fit for its aesthetic: certain items, characters, or skills - rather than being a subtle nod to other games - will straight-up use the exact names of things the developers saw in those other games.”
    • “Dead Cells with more funny bits.”
  • stability2 mentions

    Users report that the game is stable and runs smoothly, particularly highlighting its performance on Linux with minimal bugs.

    • “The game runs great on Linux.”
    • “It's bug-free and stable, providing a smooth gaming experience.”
  • grinding1 mentions

    Players express that the grinding in the game is excessively time-consuming, suggesting that it requires a significant investment of time, almost akin to needing a second life to fully engage with it.

    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “I spent hours grinding, and it felt like I made no progress.”
  • emotional1 mentions

    The reviews do not provide any insights into the emotional aspect of the game, focusing instead on gameplay mechanics such as dodging and jumping. Therefore, there is no emotional summary to convey based on the provided text.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

14hMedian play time
14hAverage play time
3-29hSpent by most gamers
*Based on 5 analyzed playthroughs

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