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Oblivion Override Game Cover

About

In "Oblivion Override," players assume the role of Crimson, a rogue combat bot, and navigate through a post-apocalyptic wasteland to unravel secrets within a dystopian AI civilization. The game features fast-paced combat with various weapons and mobility options, including dodging, double jumping, and wall running. Players can unlock six combat machines, each with unique abilities and exclusive combat mechanics. Challenges include boss fights and enemy evolution under high alert levels.

Oblivion Override screenshot
Oblivion Override screenshot
Oblivion Override screenshot
Oblivion Override screenshot
Oblivion Override screenshot
Oblivion Override screenshot
Oblivion Override screenshot
Oblivion Override screenshot
Oblivion Override screenshot
Oblivion Override screenshot
Oblivion Override screenshot
+5

95%
Audience ScoreBased on 481 reviews
graphics60 positive mentions
optimization3 negative mentions

  • Great graphics and character design, creating a visually stunning experience.
  • Fast-paced and engaging combat that allows for various playstyles and builds.
  • Rewarding progression system with a variety of unlockable weapons and abilities.
  • The English localization is poor, making some mechanics and story elements difficult to understand.
  • Some players find the game can become repetitive after a few runs due to limited biomes.
  • Certain mechanics, like the difficulty spikes in higher alert levels, can feel frustrating and unbalanced.
  • graphics
    99 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim for their stunning visuals, detailed character designs, and smooth animations, often described as a feast for the eyes. Players appreciate the unique art style, particularly its cyberpunk aesthetic, which enhances the overall gameplay experience. Many reviews highlight the game's polished graphics and immersive environments, making it a standout title in the roguelike genre.

    • “This game is a feast for the eyes, with its sleek cyberpunk aesthetic and jaw-dropping environments that practically drip with atmosphere.”
    • “The art style on its own is a selling point with how stunning it looks and how smooth it feels to play, fight and platform through each beautifully designed level.”
    • “The vibrant visuals, coupled with atmospheric music and sound effects, create a captivating ambiance that draws players deeper into the game's world.”
    • “Some visuals are distracting and borderline blinding at times.”
    • “The game starts out as nothing special besides neat artwork and smooth fluid combat.”
    • “In a big picture, the visuals are probably the last thing that I care about, and yet, this is one of the prettiest games that I played, very smooth animation cycles, many unique looking characters, as well as a fresh concept for the world-building in general.”
  • gameplay
    94 mentions Positive Neutral Negative

    The gameplay of "Oblivion Override" is characterized by fast-paced, fluid combat and a variety of unique mechanics that encourage experimentation with different characters and weapon builds. While the game offers a satisfying and engaging experience, some players note that the complexity of mechanics and lack of clear explanations can lead to confusion, particularly for newcomers. Overall, the game is praised for its polished execution, tight controls, and rewarding challenge, making it a standout in the roguelike genre.

    • “The gameplay is also very finely tuned.”
    • “Oblivion Override is an extremely well-made action roguelite that should be considered a buy if you are even slightly interested in the genre. The fast pace of the game and the amount of content will assure you 30 to 40 hours of pure adrenaline-fueled gameplay as long as you can keep up with the increasing skill demands as your alert level rises.”
    • “With its raw and fast-paced gameplay, diverse weapon selection, customizable combat machines, and stunning visuals, the game keeps players engaged and entertained from start to finish.”
    • “Within descriptions of skills, buffs, stats, and so forth, different terminology is often used for the same thing, while other very key mechanics may use the same term (such as the word 'pulse') even though an effect only applies in one narrower context.”
    • “The game frequently presents you with choices that are costly to reverse without showing you what the choice means - and this isn't a narrative choice, but sort of an assumption that you, like the developers, somehow already know the mechanics.”
    • “Gameplay's all there, mechanics mostly make sense but you pretty much have to figure it out on your own because the translation is so godawful garbage that it's actively misleading about many mechanics, also makes understanding whatever story is going on next to impossible since characters just spout nonsense.”
  • story
    51 mentions Positive Neutral Negative

    The game's story is often described as vague and lacking depth, with many players feeling that it is poorly translated and difficult to understand. While some appreciate the intriguing elements and potential for exploration, others criticize the overall narrative for being underdeveloped and lacking character building. Despite these shortcomings, the gameplay remains engaging, and there is hope for future updates to enhance the storytelling experience.

    • “The story gets revealed regularly, and I don't think I've had a run where I didn't unlock something.”
    • “As one goes further, events take place that will compel you to explore more and pay attention to things you might have missed the first time around, characters that you will want to return to for they will have something to say, something to offer, secret rooms with items or services, etc.”
    • “The story is also interesting and you keep finding new stuff with each run and the weapon system and upgrade path are neat and unique.”
    • “It really feels like a whole lot of content is just missing as a consequence of how quickly you can finish the game, and the overall plot of the story that's building since the start is left almost entirely unanswered (or maybe the answer was lost in translation? Highly doubt it, seemed straightforwardly missing).”
    • “In fact, I'd just about call the game's story illegible, or at least you won't be able to discern very much depth from it.”
    • “There is zero storyline or character building.”
  • music
    34 mentions Positive Neutral Negative

    The music in the game is widely praised for its quality and ability to enhance the overall experience, with many reviewers highlighting the soundtrack as a standout feature that complements the vibrant visuals and engaging gameplay. While some comments note that sound effects may be average, the majority agree that the soundtrack is memorable and immersive, contributing significantly to the game's atmosphere. Overall, the combination of excellent music and art design creates a captivating experience for players.

    • “The music is superb and the game is visually pleasing, making it a feast for both the eyes and ears.”
    • “Oblivion Override is an enjoyable rogue-like action game with its smooth gameplay mechanics, captivating art style, and immersive music.”
    • “The sound design and music are both okay, but nothing to write home about so far.”
    • “I have one and only one message to the devs: for the love of god, make the soundtrack available for purchase!”
    • “The vibrant visuals, coupled with atmospheric music and sound effects, create a captivating ambiance that draws players deeper into the game's world.”
  • replayability
    18 mentions Positive Neutral Negative

    The game boasts high replayability, primarily due to its multiple difficulty levels (up to 8), diverse character options, and unique weapon mechanics that encourage players to experiment with different builds. While some players note a limited number of levels, the variety of unlocks, upgrades, and procedural elements keep the gameplay fresh and engaging, making it a strong contender in the roguelite genre. However, a few users mention that the game may feel short after extensive play, potentially leading to a sense of staleness despite the overall replay value.

    • “Replay value is surprisingly good, as there are 8 higher difficulty levels for the 'real' ending.”
    • “In terms of replayability, this game has tons of it, with more weapons, mechs, and enemy types to look forward to in higher alert levels.”
    • “Great replay value with unlocks and upgrades, rising alert levels, and more.”
    • “Although there are a limited number of levels, the variety of weapons and builds that accompany them give this game quite a bit of replayability.”
    • “My only complaint is that the game is a little bit on the short side, could be a little longer, but the replayability is very high as you have to play through it multiple times to unlock everything.”
    • “The game now offers roughly 40 to 50 hours of unlocks and replay value, and you can still find things to do after that with personal objectives, but for me the game started to get stale around that 40-hour mark, even though I put another 40 into it.”
  • optimization
    7 mentions Positive Neutral Negative

    The game's optimization has received mixed feedback; while some players praise its polish and balance, others report significant performance issues, particularly at launch. Despite improvements with recent patches, such as reduced stuttering, many still feel that the game does not run as smoothly as it should on PC. Overall, it appears that while there are strong elements of optimization, persistent performance problems remain a concern for some users.

    • “This game is a goddamn treat, good art style, good gameplay, very well balanced, it's even really well optimized.”
    • “Amazing, super polished and optimized game, with a seemingly interesting story, that can do with some minor translation improvements.”
    • “This feels like a better Dead Cells if I'm being honest; however, the performance is somehow abysmal.”
    • “Between early access and release, they've had plenty of time to fix performance issues.”
    • “There seems to be a solid game with satisfying combat here, but right now it has performance problems holding it back, and the English script reads like a machine translation, with few or no fixes made to it ever since the first Next Fest demo.”
  • character development
    6 mentions Positive Neutral Negative

    Character development in the game is highlighted by impressive graphics and varied character designs, particularly for male characters, while female designs are criticized for being overly fetishized. Players appreciate the depth of character abilities and build potential, though some find the overall character designs to be somewhat shallow. The combination of tight controls and meaningful upgrades enhances the exploration experience, contributing to a satisfying gameplay loop.

    • “Tight controls, excellent build potential with weapons and their skills, interesting character abilities, satisfying exploration, meaningful upgrades, a fantastic soundtrack, and enjoyable graphics and character designs.”
    • “Character animations, the few weapons I've used so far and the character design (especially in the bosses) are all top notch.”
    • “The character design is S-tier.”
    • “The character design is, well, the male characters are varied and interesting, but the female characters feel like the developers are indulging in their fetishes.”
    • “Character animations, the few weapons I've used so far, and the character design (especially in the bosses) are all top notch.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is described as a mix of direct references to other games and a quirky, sometimes over-the-top aesthetic, which can feel out of place. While some players find the humor amusing and appreciate the funny sound effects and character designs, others feel that it can detract from the overall experience. Overall, the game offers a blend of humor that resonates with some players while leaving others wanting more subtlety.

    • “The game's own sense of humor is a very stilted fit for its aesthetic: certain items, characters, or skills - rather than being a subtle nod to other games - will straight-up use the exact names of things the developers saw in those other games.”
    • “Dead Cells with more funny bits.”
    • “Funny goofy little mech game :)”
  • atmosphere
    5 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its stunning cyberpunk aesthetic, vibrant visuals, and immersive sound design, which together create a captivating and engaging environment. While some players noted a lack of fluidity in gameplay, the overall ambiance, complemented by great music and cool designs, enhances the gaming experience significantly.

    • “This game is a feast for the eyes, with its sleek cyberpunk aesthetic and jaw-dropping environments that practically drip with atmosphere.”
    • “Great game, great atmosphere, graphics are great and the music is fantastic, nothing but fun.”
    • “The vibrant visuals, coupled with atmospheric music and sound effects, create a captivating ambiance that draws players deeper into the game's world.”
    • “Atmosphere and mini bosses/fight rooms”
  • stability
    2 mentions Positive Neutral Negative

    Users report that the game is stable and runs smoothly, particularly highlighting its performance on Linux with minimal bugs.

    • “The game runs great on Linux.”
    • “It's bug-free and provides a smooth experience.”
    • “The stability of the game is impressive.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy of the game appears to be minimal, as the reviewer praises the developers for their approach and expresses surprise at the low download numbers, suggesting a lack of advertising rather than issues with the game's quality. Overall, the game's monetization seems to focus on delivering a quality experience without aggressive marketing tactics.

  • grinding
    1 mentions Positive Neutral Negative

    Players express that the grinding required in the game is excessively time-consuming, suggesting that it feels like a second job or life is necessary to keep up with the demands.

    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “Grinding takes away from the enjoyment of the game.”
  • emotional
    1 mentions Positive Neutral Negative

    The reviews do not provide any insights into the emotional aspect of the game, focusing instead on gameplay mechanics such as dodging and jumping. Therefore, there is no emotional summary to convey based on the provided text.

Buy Oblivion Override

14h Median play time
14h Average play time
3-29h Spent by most gamers
*Based on 5 analyzed playthroughs

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