- November 14, 2018
- anotherworld GmbH
- 7h median play time
KOBOLD: Chapter I
Platforms
About
"KOBOLD: Chapter I" is a first-person puzzle-adventure game set in a mystical world. Players take on the role of a kobold tasked with restoring balance to their dying realm. The game features intricate puzzles, unique abilities, and a captivating story that will keep players engaged throughout their journey.
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- The game features impressive graphics and a highly immersive atmosphere that enhances the horror experience.
- It offers a unique narrative driven by German folklore, providing depth and intrigue to the gameplay.
- The game is effective in creating tension and scares without relying heavily on cheap jump scares, making it a more sophisticated horror experience.
- The game is very short, with playtime averaging around 30 to 60 minutes, leaving players wanting more content.
- There are significant performance issues and bugs that can hinder the gameplay experience, including lag and crashes.
- The lack of a save feature and the abrupt ending can be frustrating, making it feel more like a demo than a complete game.
story
61 mentions Positive Neutral NegativeThe game's story is described as a dark and immersive experience that unfolds through exploration, utilizing letters, audio tapes, and visual storytelling to create suspense and atmosphere. While many players enjoyed the intriguing narrative and the horror elements, some noted that the short length and pacing left the story feeling underdeveloped, resembling the first act of a larger tale. Overall, the storytelling is praised for its quality and depth, with anticipation for future chapters to expand on the narrative.
“Treat yourself to this 2018 gem, where you search an absconded villa with a dark story that takes you deep ... somewhere ...”
“Kobold: chapter I is the start of a fantastic interactive VR horror story; for once I had the feeling that I was inside a good horror movie.”
“The storytelling is interesting and left up to the player to discover as they rummage through the house.”
“Since it's only 'chapter one', it should be noted that the game feels like the first act of a larger story, and that might make it feel a little anti-climactic.”
“Being the experience quite short, the story doesn't build up properly. The events are mainly narrated through letters that you find in the house, but I found the progression of the story too fast, leaving me at the end quite careless about the characters and the plot.”
“I enjoyed the experience, but at the same time, I hope people realize that there isn't a whole lot of game elements here and even the story is mostly told through the audio tapes and letters.”