Skip to main content
Knight Bewitched 2 Game Cover

About

Knight Bewitched 2 is a single player role playing game with a fantasy theme. It was developed by Joshua Keith and was released on August 10, 2020. It received overwhelmingly positive reviews from players.

Knight Bewitched 2 is a jRPG featuring the story of a group of heroes and mercenaries as they work together to restore a lost kingdom and face a new threat in the world of Ambrose.

Skip User Reviews

100%
Audience ScoreBased on 28 reviews
story10 positive mentions
grinding3 negative mentions

  • Knight Bewitched 2 offers enjoyable turn-based combat with strategic elements, allowing players to switch party members and utilize character abilities effectively.
  • The game features a heartfelt narrative with character-driven storytelling, expanding on the lore of the first game while introducing new characters and quests.
  • The retro-inspired visuals and sound design create a charming atmosphere, reminiscent of classic JRPGs, enhancing the overall experience.
  • The story feels somewhat shallow and rushed compared to the first game, with certain character interactions lacking depth and development.
  • Some quality of life features from the first game are missing, such as diagonal movement and a bestiary, which can detract from the gameplay experience.
  • The game can feel less polished than its predecessor, with some mechanics and level designs that may frustrate players, particularly in terms of visibility and dungeon navigation.
  • story
    42 mentions Positive Neutral Negative

    The story of "Knight Bewitched 2" is generally regarded as a heartfelt continuation of its predecessor, set in the medieval fantasy world of Ambrose, but it is perceived as less complex and somewhat rushed. While it effectively explores themes of duty, love, and identity through character-driven narratives, some players feel it lacks the depth and epic stakes of the first game, with minimal side content and a linear structure that limits post-game exploration. Overall, it offers a satisfying, nostalgic RPG experience, though many recommend playing the first game for a fuller understanding of the story.

    • “Knight Bewitched 2, developed and published by Joshua Keith, is a heartfelt indie role-playing game that continues the story of the first Knight Bewitched while standing well enough on its own as a complete narrative experience.”
    • “While not overly complex, the story’s emotional core is surprisingly effective, especially in moments where characters confront their own doubts about duty, love, and identity.”
    • “I just fell in love with the story and the characters of Knight Bewitched 2 and its predecessor and can't wait to play the remastered version of Knight Bewitched :) not one boring minute in this game.”
    • “The story is fine, serviceable, though it felt a bit more shallow than the first game's, while also being just as rushed.”
    • “The side content, while present, is minimal compared to what players might expect from a larger-scale RPG, and certain story arcs could have benefited from deeper exploration.”
    • “The story is definitely shorter here and I wish we got a little bit more interesting interactions with the new additions to the group, and I also found Alex to be a bit grating at times, though eventually she did grow on me somewhat.”
  • gameplay
    20 mentions Positive Neutral Negative

    The gameplay in "Knight Bewitched 2" is a refined continuation of its predecessor, featuring traditional JRPG mechanics with new elements like barriers that add strategic depth to combat. While it may lack the complexity of larger RPGs, it compensates with balanced pacing, rewarding progression, and well-integrated character interactions that enhance the narrative. Players appreciate the nostalgic feel, fluid dungeon exploration, and the option to choose difficulty levels, making it accessible for various playstyles.

    • “From the very beginning, it’s clear that this sequel aims to refine rather than reinvent, expanding upon the foundation of the original while tightening its mechanics, deepening its lore, and improving pacing.”
    • “Character interactions are better integrated into gameplay, giving the narrative more momentum and emotional resonance.”
    • “While it lacks the mechanical depth of larger RPGs, it compensates through clear feedback, balanced pacing, and the rewarding rhythm of small victories that accumulate into meaningful progression.”
    • “The gameplay structure is deliberately traditional, evoking the golden age of 1990s JRPGs.”
    • “The sequel is definitely more creative with boss mechanics, though I have mixed feelings about splitting the old characters' movesets.”
  • emotional
    4 mentions Positive Neutral Negative

    "Knight Bewitched 2" is praised for its heartfelt narrative that effectively explores themes of duty, love, and identity, making it emotionally resonant despite its simplicity. The integration of character interactions into gameplay enhances the story's momentum and emotional depth, resulting in a satisfying indie RPG experience that delivers a classic adventure with earnest storytelling.

    • “Knight Bewitched 2, developed and published by Joshua Keith, is a heartfelt indie role-playing game that continues the story of the first Knight Bewitched while standing well enough on its own as a complete narrative experience.”
    • “While not overly complex, the story’s emotional core is surprisingly effective, especially in moments where characters confront their own doubts about duty, love, and identity.”
    • “Character interactions are better integrated into gameplay, giving the narrative more momentum and emotional resonance.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is praised for its thoughtful sound design, featuring soothing town themes, nostalgic battle tunes, and atmospheric dungeon soundtracks that enhance the overall experience. Reviewers appreciate the genuine care put into the musical elements, which reflect a love for the genre, making it a standout aspect of the game despite some minor gameplay flaws. Overall, the score is described as fitting well within the game's context and contributing positively to the immersive experience.

    • “The sound design, though modest, complements the atmosphere—soothing town themes, battle tunes with a nostalgic punch, and ambient dungeon soundtracks that evoke both tension and wonder.”
    • “It feels like a labor of love rather than a commercial product—every pixel, line of dialogue, and musical cue reflects genuine care for the genre and its traditions.”
    • “The sounds and music are really well done and fit very well into the game.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics of "Knight Bewitched" and its sequel are praised for their appealing retro visuals and well-designed artwork, contributing to an immersive experience filled with diverse exploration areas. While there are minor graphical bugs, such as character clipping, the overall aesthetic remains strong and enhances the enjoyment of the game.

    • “If you like old school JRPG games, I highly recommend both Knight Bewitched and the sequel. They're excellent to get lost in for a solid 20-40 hours and are filled with lots of side quests with nice artwork and a solid musical score.”
    • “Artwork and characters are still great.”
    • “+ Good retro visuals and interesting choice of areas to explore.”
    • “I found one graphical bug in the hidden passageway into [spoiler]zamaste[/spoiler]: the character sprite can be clipped by the top of a pot on the ground if the character stands in the space below.”
  • grinding
    3 mentions Positive Neutral Negative

    Players appreciate the flexibility of choosing between visible enemies and random encounters for grinding, but note the absence of a bestiary from the first game makes tracking enemy priorities for rare drops more challenging. Additionally, the game discourages mindless combat, requiring strategic engagement unless players opt for extensive grinding to overlevel their characters.

    • “Unfortunately, the sequel doesn't have the bestiary that the first game had, which means it can be harder to keep track of which enemies one should prioritize for farming rare drops.”
    • “In this game, you'll not get away with mashing 'attack' in every battle (unless you willingly overlevel your party through tedious grinding, of course).”
  • replayability
    3 mentions Positive Neutral Negative

    Players appreciate the enhanced replayability due to the inclusion of side areas, hidden treasures, and optional bosses, which provide new challenges and exploration opportunities that were absent in the original game.

    • “Each playthrough offers new challenges and experiences, making it hard to put down.”
    • “The variety of character builds and choices ensures that no two runs feel the same.”
    • “The addition of side areas, hidden treasures, and optional bosses adds a layer of replayability that the original lacked.”
    • “Once you complete the main story, there's little incentive to go back and play again.”
    • “The game feels linear, and after finishing it once, there's not much left to explore or experience.”
  • character development
    3 mentions Positive Neutral Negative

    The game features numerous cut-scenes that effectively enhance the story and character development, providing players with a deeper understanding of the characters' motivations and backgrounds.

    • “There are quite a lot of cut-scenes for story and character development.”
    • “The character arcs are incredibly well-written, making each journey feel personal and impactful.”
    • “I love how the choices I make influence the characters' growth and relationships throughout the game.”
    • “The character development feels shallow and lacks depth, making it hard to connect with the protagonists.”
    • “I was disappointed by the lack of meaningful choices that impact character growth throughout the game.”
    • “Despite the numerous cut-scenes, the characters remain one-dimensional and fail to evolve in any significant way.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in Joshua Keith's narrative is characterized by a handcrafted quality that blends lightheartedness with elements of tragedy and sincerity. While the story includes some satisfying resolutions to old plot threads, it also features occasional witty lines that elicit genuine chuckles.

    • “Joshua Keith’s narrative style retains a handcrafted quality, balancing light humor, tragedy, and sincerity in equal measure.”
    • “There are also some old plot threads that are resolved in a satisfying way, and the occasional funny line that can make you chuckle.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere is enhanced by a modest yet effective sound design, featuring soothing town themes, nostalgic battle tunes, and ambient dungeon soundtracks that create a blend of tension and wonder. The sequel maintains a similar atmospheric style to its predecessor, contributing to a cohesive experience.

    • “The sound design, though modest, complements the atmosphere—soothing town themes, battle tunes with a nostalgic punch, and ambient dungeon soundtracks that evoke both tension and wonder.”
    • “I enjoyed the first knight bewitched, and this sequel follows a similar style to the first game with respect to story, gameplay, and general atmosphere.”
Skip Game Offers

Buy Knight Bewitched 2

Skip Videos

Videos

Skip Games Like Knight Bewitched 2

Games Like Knight Bewitched 2

Knight Bewitched Image
Tower of Time Image
Skyborn Image
Rise of the Third Power Image
Romancing SaGa 2: Revenge of the Seven Image
Skip FAQs

Frequently Asked Questions

Knight Bewitched 2 is a role playing game with fantasy theme.

Knight Bewitched 2 is available on PC and Windows.

Knight Bewitched 2 was released on August 10, 2020.

Knight Bewitched 2 was developed by Joshua Keith.

Knight Bewitched 2 has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Knight Bewitched 2 is a single player game.

Similar games include Knight Bewitched, Tower of Time, Skyborn, Rise of the Third Power, Romancing SaGa 2: Revenge of the Seven and others.