Knight Bewitched 2
- August 10, 2020
- Joshua Keith
Knight Bewitched 2 is a jRPG featuring the story of a group of heroes and mercenaries as they work together to restore a lost kingdom and face a new threat in the world of Ambrose.
Reviews
- Engaging story with well-developed characters and a satisfying combat system.
- Offers a variety of quests and exploration opportunities, rewarding players for thorough exploration.
- Flexible difficulty settings and the ability to choose party members enhance gameplay experience.
- Some aspects from the first game are missing, which may disappoint fans of the original.
- Certain bugs and balance issues can affect gameplay, such as problems with status effects and enemy encounters.
- The game may feel shorter than expected, leaving some players wanting more content.
- story28 mentions
- 32 % positive mentions
- 57 % neutral mentions
- 11 % negative mentions
The story in this game is generally seen as enjoyable but not as epic or engaging as its predecessor, "Knight Bewitched." While it features an investigation into organized crime and includes many optional quests, some players feel it serves primarily as a bridge to the next installment rather than a standalone narrative. Overall, the characters and interactions are praised, though many side quests are criticized for being repetitive.
“I just fell in love with the story and the characters of Knight Bewitched 2 and its predecessor and can't wait to play the remastered version of Knight Bewitched :) Not one boring minute in this game.”
“Great story and interactions between all the characters enhance the enjoyment.”
“I really enjoyed the story this time, and the new characters.”
“I beat the main story in under 6 hours, on easy mode, using a pointed strategy involving the experience charms, which I found and bought early in their availability.”
“Personally, I also liked the story of the prequel better, not to say that the story in this game was bad though.”
“A lot of the side quests are either fetch quests or simple kill quests.”
- gameplay13 mentions
- 31 % positive mentions
- 46 % neutral mentions
- 23 % negative mentions
The gameplay is praised for its satisfying combat mechanics and the introduction of innovative features like the barrier buff and creative boss puzzles, enhancing the overall experience. Players appreciate the fluidity of dungeons and the option to choose difficulty levels, catering to both casual and challenging playstyles. While some express mixed feelings about changes to character movesets, the game maintains a fun atmosphere reminiscent of its predecessor.
“I find the combat mechanics super satisfying.”
“The gameplay and dungeons were more fluid, and it was nice to see the enemies to avoid random encounters in the dungeons.”
“The game introduces some new mechanics like the barrier buff, which absorbs a certain amount of damage, but is also weak to certain skills.”
“As for boss balance, they have a lot more puzzle gimmicks compared to the previous game, especially when they have access to the barrier mechanic.”
“The sequel is definitely more creative with boss mechanics, though I have mixed feelings about splitting the old characters' movesets.”
- graphics3 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
Overall, the graphics are praised for their great artwork and retro visuals, with an interesting variety of exploration areas. However, there is a notable graphical bug where character sprites can clip through objects, such as pots, in certain locations.
“The artwork and characters are still great.”
“The game features good retro visuals and an interesting choice of areas to explore.”
“I found one graphical bug in the hidden passageway into [spoiler]zamaste[/spoiler]: the character sprite can be clipped by the top of a pot on the ground if the character stands in the space below.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players note that the sequel lacks a bestiary, making it more challenging to identify which enemies to farm for rare drops. Additionally, the combat requires more strategy than simply mashing "attack," unless players choose to engage in tedious grinding to overlevel their characters.
“Unfortunately, the sequel doesn't have the bestiary that the first game had, which means it can be harder to keep track of which enemies one should prioritize for farming rare drops.”
“In this game, you'll not get away with mashing 'attack' in every battle (unless you willingly overlevel your party through tedious grinding, of course).”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the sequel is praised for maintaining the engaging style established in the first game, with a consistent story and gameplay that enhances the overall experience.
“I enjoyed the first Knight Bewitched, and this sequel follows a similar style to the first game with respect to story, gameplay, and general atmosphere.”
- music1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The music and sound design in the game are highly praised for their quality and seamless integration, enhancing the overall gaming experience.
“The sounds and music are really well done and fit perfectly into the game.”
“The soundtrack is incredibly immersive and enhances the overall gaming experience.”
“The music selection is diverse and complements the gameplay beautifully.”
- character development1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The game features numerous cut-scenes that effectively enhance the story and character development, providing players with a deeper understanding of the characters' motivations and backgrounds.
“There are quite a lot of cutscenes that enhance the story and character development.”
“The character arcs are incredibly well-written, making each character feel unique and relatable.”
“I love how the choices I make impact the character development, leading to different outcomes and growth.”
“The character development feels shallow and lacks depth, making it hard to connect with the protagonists.”
“I was disappointed by the lack of meaningful choices that impact character growth throughout the game.”
“Despite the numerous cut-scenes, the characters remain one-dimensional and fail to evolve in any significant way.”