Knight Bewitched Game Cover
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"Knight Bewitched: Enhanced Edition" is a casual yuri jRPG with SNES-style retro graphics, offering a turn-based combat experience across three difficulty modes. The story follows knight Ruth's mission to slay Gwen, an innocent witch, with enhanced features like 8-directional movement, charm-crafting, and new locations, items, and enemies. Experience an emotional love story, engaging gameplay, and an completely re-written script in this enhanced edition. Game length is roughly 12-20 hours long.

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Reviews

93%
Audience ScoreBased on 128 reviews
story43 positive mentions
grinding10 negative mentions
  • The game features a charming story with well-developed characters, including a strong LGBTQ+ representation that resonates with players.
  • The turn-based combat system is well-executed, allowing for strategic customization of characters and enjoyable exploration.
  • The writing is humorous and engaging, with a nostalgic feel reminiscent of classic JRPGs, making it a delightful experience overall.
  • The romance subplot feels rushed and lacks depth, with little build-up or meaningful interactions between the main characters.
  • Some puzzles and navigation can be confusing, leading to frustration when players lose track of objectives or get stuck.
  • The world feels sparse and underdeveloped, with limited side quests and a lack of engaging content outside the main storyline.
  • story158 mentions

    The story of "Knight Bewitched" is a charming yet somewhat cliché narrative typical of traditional JRPGs, featuring a knight and a witch in a light-hearted adventure filled with humor and endearing characters. While the main plot is engaging and nostalgic, some players found the romance subplot underdeveloped and forced, detracting from the overall experience. Despite its simplicity, the game offers enjoyable writing and character interactions, making it a solid choice for fans of classic RPG storytelling.

    • “The overall story was reasonably interesting, especially with the enhanced edition extra content.”
    • “The story is unique.”
    • “The story is well written and it flows well.”
    • “The story is very cliché: the heroes rise up to save the world from a villain and the epilogue hints at various things to set up for a sequel and future events.”
    • “That being said, it is worth noting that the love story between the two main characters feels tacked on, shallow, forced, and unnatural.”
    • “Despite billing itself as a yuri game, the brief cutscenes really put the romantic story elements on the backburner.”
  • gameplay48 mentions

    The gameplay of "Knight Bewitched" is characterized as a traditional turn-based JRPG that effectively incorporates unique mechanics and tactical depth, making it more engaging than typical entries in the genre. While the combat system is straightforward, it offers a good balance of challenge and exploration, with a variety of abilities and puzzles to enhance the experience. Overall, players find the gameplay enjoyable and nostalgic, despite some cluttered UI issues and a few narrative shortcomings.

    • “It's still an absolutely amazing game with decent fighting mechanics and strategy and a lot of secrets to find.”
    • “The mechanics had a good amount of depth and I was able to experiment far more than I thought I would.”
    • “The gameplay is well-balanced on all difficulty modes and is a prime example of how RPGs should be balanced.”
    • “The gameplay is standard for the genre but is nevertheless fun and is surprisingly deeper than the traditional turn-based JRPGs of yonder past for a number of reasons: it makes copious use of status effects which adds a bit more tactical depth to what would otherwise be a stale gameplay loop; however, the combat UI becomes so cluttered as more status effects are stacked on your party or the enemies and it's difficult to see which ones have been inflicted on whom.”
    • “The basic mechanics of the game are simple enough although combat becomes very defensive because your poor access to gold and low MP pools mean you must constantly be using your HP/MP restoration skills (which fortunately are limitless) in order to maintain battle prowess.”
    • “Gameplay is horrible.”
  • humor22 mentions

    The humor in the game is generally well-received, with many players appreciating its clever writing, light-hearted gags, and engaging character interactions that provide comic relief amidst the gameplay. While some humor may feel out of place or overly reliant on gamer culture references, the overall tone is described as charming and funny, often eliciting genuine laughter. The balance between humor and serious storytelling is noted as a strong point, contributing to a delightful and memorable experience.

    • “There's plenty of little gags and humor sprinkled in to offset the downtimes searching towns.”
    • “The characterization is solid, the characters have interesting and defined relationships, the humor genuinely makes me laugh, and the romance at the heart of the story is sincere, sweet, and endearing.”
    • “Knight Bewitched is a cute, light-hearted RPG with a lot of great humor and some surprisingly touching moments.”
  • graphics20 mentions

    The graphics of the game are generally praised for their delightful 16-bit pixel art and high-quality character portraits, though some critiques note that the female characters are over-sexualized. While the overall visual presentation is colorful and vivid, some areas suffer from less appealing design, particularly when using default graphics. The enhanced edition improves the visuals significantly, contributing to a more enjoyable experience, though players express a desire for more artwork throughout the game.

    • “The graphics use delightful 16-bit pixel art that is standard for games made using RPG Maker, in which the character sprites are cute while the world is colorful and vivid; however, the part that stood out the most was the artwork for the character portraits, which is amazing and really well drawn.”
    • “The enhanced edition really spiced up the graphics and the gameplay; the fights were much better and I really loved the crafting system.”
    • “The graphics are gorgeous, the script is often funny, and the gameplay is varied with plenty of puzzles as well as battles.”
    • “The yuri main characters, along with the over-sexualized artwork, make me wonder if it was all done for marketing rather than for a real attempt at a tale of love with actual substance.”
    • “The guides do not help at all with the game, as the only picture graphics of what to do are largely for the non-enhanced edition, and the mini guide that you download is also extremely unhelpful.”
    • “For a game made with the default graphics, it's fine.”
  • music16 mentions

    The music in the game is generally described as satisfactory, featuring a mix of standard fantasy JRPG tracks and some standout themes, particularly for key moments like the end-game boss. While the overall quality is considered average, there are highlights that enhance the game's atmosphere, and the catchy tunes contribute positively to the nostalgic experience. Some reviewers suggest that more complexity and variety in the music could further elevate the game's presentation.

    • “The music is extremely catchy and hum-able, and the cover art and 'cutscene' illustrations are beautiful and adorable.”
    • “The music is enjoyable, in and out of battle, and the side quests feel worth it to do with the rewards given.”
    • “The developer has recently raised some money on Kickstarter and used that money to commission assets (art and music) which significantly improve the presentation of the game.”
    • “The music is composed of standard and mediocre fantasy JRPG adventure music with some purely ambient tracks for some of the dungeons, but the Kickstarter room and the end-game boss themes are exceptionally good.”
    • “Definitely would suggest creating more music with more complexity.”
    • “The music is average.”
  • grinding11 mentions

    Overall, players have mixed feelings about grinding in the game. While some found the experience enjoyable with minimal grinding required for progression, others felt that grinding constituted a significant portion of gameplay, leading to tedious and exhausting sessions. The balance between challenge and enjoyment seems to depend on the difficulty level chosen, with normal mode being less grind-heavy compared to harder settings.

    • “Overall, I recommend it because it is decent and does what it sets out to quite competently: the gameplay is simplistic and nostalgic, no grinding is required, it has a good length of 12-20 hours, the graphics are delightful while the artwork is high-quality, the soundtrack is satisfactory, and the story is cliché.”
    • “The fighting system wouldn't be so annoying if not for the long grinding sessions where you have to make sure the auto-battle can do the battles itself or you spam buttons yourself.”
    • “Grinding, by the way, is effectively 90% of the game's runtime (or at least that's how it felt), just grinding levels to get to the next scene or region; I'm not good at games but at least some JRPGs like Bravely have the gall to allow you to do side content while grinding.”
    • “It's the devs' responsibility to make the grinding feel aimed, but in this case, it doesn't feel like it is at all.”
  • character development8 mentions

    Character development in the game is a mixed bag; while some players appreciate the minimalist approach and find the initial pacing engaging, many feel that it lacks depth and fails to explore relationships adequately, particularly between key characters. Several reviewers express a desire for more meaningful interactions and growth, suggesting that the potential for conflict and personal development is often glossed over. Overall, while the character designs and story are praised, the consensus is that the game could benefit from stronger character development.

    • “A nice, short little JRPG game to whet the appetite; if classic, turn-based SNES-styled games like this are your cup of tea, then you'll definitely get what you're looking for in Knight Bewitched. The character designs are all very well done, the story's pretty straightforward, and the OST's pretty great too!”
    • “The first half of the game is well-paced with interesting character development.”
    • “Character development is also excellent and uses the same minimalist style.”
    • “Although this scene could have been used for actual conflict, personal growth, and character development, the whole issue is instead glossed over and the main character moves on as if nothing happened, which feels forced and contrived.”
    • “I would have liked to see some more character development, especially between Ruth and Gwen.”
    • “Character development could have been stronger - for £4 I'm not expecting Final Fantasy, but a few more scenes of characters talking to strengthen their relationships would have been good.”
  • emotional5 mentions

    Reviews highlight a mixed emotional impact in the game, with some players feeling a lack of depth in the final boss's motivations, which diminished their emotional engagement. While the story features humorous and touching moments, it fails to adequately explore deeper themes such as consent and ethical dilemmas, leaving some players wanting more from the emotional narrative. Overall, the game balances light-heartedness with occasional poignant moments, but misses opportunities for deeper emotional resonance.

    • “The story is funny and touching.”
    • “Knight Bewitched is a cute, light-hearted RPG with a lot of great humor and some surprisingly touching moments.”
    • “I expected a conflict regarding the ethics of cursing someone to 'stay with them' and not even admitting to it until being forced to, and touching on the aspect of consent that comes with it, but the game brushed all that under the rug as if it weren't genuine or interesting points to explore and moved on.”
  • replayability3 mentions

    Overall, players appreciate the replayability of the game, noting it as a great escape from reality. However, some mention that the linear story limits replay value, while adjustable difficulty settings provide opportunities for varied experiences and challenges.

    • “Great games, great replayability; a very welcome escape from our sometimes troubled reality.”
    • “I found it enjoyable, although the story is linear, so it has limited replayability.”
    • “With adjustable difficulty, there's also room for replayability, or just the challenge itself.”
  • atmosphere2 mentions

    The atmosphere in the game is generally described as enjoyable and casual, lacking the intensity some players expected. While the quality and variety of music can significantly enhance the scene, the overall ambiance leans more towards a relaxed adventure rather than a gripping experience.

    • “There are programs for music that aren't very expensive, but the quality and variety can make or break a scene or atmosphere in a game.”
    • “Great gameplay and not a bad story; the atmosphere is not as intense as I thought it would be, more like a casual adventure, quite enjoyable.”
    • “The music in the game feels generic and fails to create any real sense of atmosphere.”
    • “The environments are bland and lack the detail needed to immerse players in the game world.”
    • “The overall ambiance is forgettable, making it hard to feel connected to the game's setting.”
  • monetization1 mentions

    Reviewers express skepticism about the game's monetization strategy, suggesting that the inclusion of a superficial romance may be more of a marketing tactic aimed at attracting attention rather than a genuine narrative choice. This raises concerns about the authenticity of the content and its alignment with the game's overall storytelling.

    • “The monetization strategy feels exploitative, as it seems more focused on profit than providing a fair experience for players.”
    • “I find the in-game purchases to be overpriced and unnecessary, which detracts from the overall enjoyment of the game.”
    • “The constant push for microtransactions makes it hard to enjoy the game without feeling pressured to spend more money.”
  • optimization1 mentions

    The game's optimization is praised for its technical quality, offering a smooth fullscreen experience without visual strain or stuttering during movement, surpassing many other titles in this regard.

    • “On a technical level, it's way better than most, meaning it doesn't hurt your eyes in fullscreen and there is no stuttering when moving around.”
  • stability1 mentions

    Overall, users report a stable experience with no glitches encountered so far, indicating a solid performance in this aspect.

    • “No glitches yet from what I've encountered.”
    • “The game runs smoothly without any noticeable issues.”
    • “I've experienced consistent performance throughout my playtime.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

12hMedian play time
11hAverage play time
8-13hSpent by most gamers
*Based on 2 analyzed playthroughs

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