Knight Bewitched Game Cover
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In "Knight Bewitched," players assume the role of a cursed knight, battling through dimensional rifts and confronting fantasy bosses to break the spell. With challenging gameplay and hand-drawn pixel art, this retro-style Metroidvania offers a unique blend of combat, platforming, and exploration. Collect power-ups, discover secrets, and engage in thrilling battles to save the cursed world.

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  • Tablet

Reviews

95%
Audience ScoreBased on 112 reviews
story40 positive mentions
grinding10 negative mentions
  • The game features a charming and well-balanced combat system that allows for character customization and strategic planning.
  • The writing is humorous and engaging, with a lighthearted tone that enhances the overall experience.
  • The game successfully incorporates LGBTQ+ themes in a natural way, making the romance feel genuine and relatable.
  • The story can feel generic and lacks depth, with some plot points feeling rushed or underdeveloped.
  • There is a noticeable absence of a quest log or journal, making it easy to lose track of objectives and progress.
  • Some puzzles and navigation can be frustratingly complex, leading to confusion and potential backtracking.
  • story143 mentions

    The story of "Knight Bewitched" is generally described as a mix of engaging and cliché elements, featuring a straightforward plot centered around a knight and a witch with a yuri romance that some find underdeveloped. While the writing is praised for its humor and character interactions, many reviewers note that the romance feels forced and lacks depth, overshadowed by a more traditional RPG narrative. Overall, the game offers a nostalgic experience with a charming aesthetic, but its story may not satisfy those seeking a more intricate or innovative plot.

    • “Good attention to detail—side quests and bonus scenes (i.e. going back to old places) help the world feel fleshed out.”
    • “The story is unique.”
    • “The story is fun and simple, with some hooks that tie into some kind of crazy multiple timestream storyline that I'm still exploring.”
    • “The story is very cliché: the heroes rise up to save the world from a villain and the epilogue hints at various things to set up for a sequel and future events.”
    • “That being said, it is worth noting that the love story between the two main characters feels tacked on, shallow, forced, and unnatural.”
    • “Also, one of the selling points on the Steam page is the LGBT story-driven adventure, but that aspect of the story fell flat on its face for me, because Ruth and Gwen's relationship is honestly handled badly.”
  • gameplay42 mentions

    The gameplay of "Knight Bewitched" is characterized by its traditional turn-based mechanics, offering a nostalgic experience reminiscent of classic JRPGs while incorporating unique elements that enhance tactical depth, such as status effects. Players appreciate the balance across difficulty levels, the engaging exploration, and the variety of abilities and puzzles, although some find the combat UI cluttered and the story elements lacking. Overall, the gameplay is solid and enjoyable, making it a worthwhile experience for fans of the genre.

    • “It's still an absolutely amazing game with decent fighting mechanics and strategy and a lot of secrets to find.”
    • “The mechanics had a good amount of depth and I was able to experiment far more than I thought I would.”
    • “The gameplay is exciting, and if you put it on the hardest difficulty, you will be grinding and learning attack patterns till your hair falls out.”
    • “The gameplay is the only thing worth playing the game for, and you can find gameplay that'll scratch the same itch anywhere else.”
    • “The basic mechanics of the game are simple enough although combat becomes very defensive because your poor access to gold and low MP pools mean you must constantly be using your HP/MP restoration skills (which fortunately are limitless) in order to maintain battle prowess.”
    • “What you see is what you get: RPG Maker combat.”
  • humor22 mentions

    The humor in the game is generally well-received, featuring a mix of light-hearted gags, clever writing, and gamer culture references that provide comic relief throughout the experience. While some jokes may feel out of place or fall flat, many players appreciate the charming characters and witty dialogue that contribute to both the humor and the overall narrative. Overall, the game balances its comedic elements with a sincere story, making it enjoyable and engaging.

    • “There's plenty of little gags and humor sprinkled in to offset the downtimes searching towns.”
    • “The characterization is solid, the characters have interesting and defined relationships, the humor genuinely makes me laugh, and the romance at the heart of the story is sincere, sweet, and endearing.”
    • “Knight Bewitched is a cute, light-hearted RPG with a lot of great humor and some surprisingly touching moments.”
  • graphics18 mentions

    The graphics in the game are generally praised for their delightful 16-bit pixel art and high-quality character portraits, though some critiques note that the female characters are over-sexualized. While the vibrant and colorful world enhances the nostalgic feel, the level design can be inconsistent, with some areas appearing less appealing. Overall, the visuals contribute positively to the gameplay experience, making it a standout feature despite some shortcomings in execution.

    • “The graphics use delightful 16-bit pixel art that is standard for games made using RPG Maker, in which the character sprites are cute while the world is colorful and vivid; however, the part that stood out the most was the artwork for the character portraits, which is amazing and really well drawn.”
    • “The enhanced edition really spiced up the graphics and the gameplay; the fights were much better, and I really loved the crafting system.”
    • “The graphics are gorgeous, the script is often funny, and the gameplay is varied with plenty of puzzles as well as battles.”
    • “The yuri main characters, along with the over-sexualized artwork, make me wonder if it was all done for marketing rather than for a real attempt at a tale of love with actual substance.”
    • “I finished the game a while back in ten-odd hours and here's my thoughts: for a game made with the default graphics, it's fine.”
    • “The enhanced edition really spiced up the graphics and the gameplay, the fights were much better and I really loved the crafting system.”
  • music14 mentions

    The music in the game is generally described as satisfactory, featuring standard fantasy JRPG tracks with some standout themes, particularly in key moments like the end-game boss. While the overall composition is considered average, it is noted for being catchy and enhancing the game's atmosphere, with some reviewers suggesting that more complexity and variety could elevate the experience further. Overall, the soundtrack contributes positively to the nostalgic and enjoyable gameplay, despite some critiques of its mediocrity.

    • “The music is extremely catchy and hum-able, and the cover art and 'cutscene' illustrations are beautiful and adorable.”
    • “The music is enjoyable, in and out of battle, and the side quests feel worth it to do with the rewards given.”
    • “I came for the nostalgia, gameplay, and the adventure and got more than I bargained for due to the slightly deeper gameplay, great graphics, and some surprisingly good music.”
    • “The music is composed of standard and mediocre fantasy JRPG adventure music with some purely ambient tracks for some of the dungeons, but the Kickstarter room and the end-game boss themes are exceptionally good.”
    • “Definitely would suggest creating more music with more complexity.”
    • “The music is average.”
  • grinding11 mentions

    Overall, players have mixed feelings about grinding in the game. While some found the experience enjoyable with minimal grinding required for progression, others felt that grinding constituted a significant portion of gameplay, leading to tedious and exhausting sessions. The balance between challenge and enjoyment seems to depend on the difficulty level chosen, with normal mode offering a more streamlined experience compared to harder settings that demand extensive grinding.

    • “Overall, I recommend it because it is decent and does what it sets out to quite competently: the gameplay is simplistic and nostalgic, no grinding is required, it has a good length of 12-20 hours, the graphics are delightful while the artwork is high-quality, the soundtrack is satisfactory, and the story is cliché.”
    • “The fighting system wouldn't be so annoying if not for the long grinding sessions where you have to make sure the auto-battle can do the battles itself or you spam buttons yourself.”
    • “Grinding, by the way, is effectively 90% of the game's runtime (or at least that's how it felt), just grinding levels to get to the next scene or region; I'm not good at games but at least some JRPGs like Bravely have the gall to allow you to do side content while grinding.”
    • “It's the devs' responsibility to make the grinding feel aimed, but in this case, it doesn't feel like it is at all.”
  • character development8 mentions

    Character development in the game is a mixed bag; while some players appreciate the minimalist approach and find the initial pacing engaging, many feel that it lacks depth and fails to explore relationships adequately, particularly between key characters. Several reviewers express a desire for more substantial interactions and growth, suggesting that the potential for meaningful conflict and personal development is often overlooked. Overall, while the character designs and story are praised, the consensus is that the game could benefit from enhanced character development to create a more immersive experience.

    • “A nice, short little JRPG game to whet the appetite if classic, turn-based SNES-styled games like this are your cup of tea. The character designs are all very well done, and the story is pretty straightforward. The post-game/side-quest content is not terribly long, but just long enough for a game that's short and to the point, and the OST is pretty great too!”
    • “The first half of the game is well-paced with interesting character development.”
    • “Character development is also excellent and uses the same minimalist style.”
    • “Although this scene could have been used for actual conflict, personal growth, and character development, the whole issue is instead glossed over and the main character moves on as if nothing happened, which feels forced and contrived.”
    • “I would have liked to see some more character development, especially between Ruth and Gwen.”
    • “Character development could have been stronger - for £4 I'm not expecting Final Fantasy, but a few more scenes of characters talking to strengthen their relationships would have been good.”
  • emotional5 mentions

    Reviews highlight a mixed emotional impact in the game, with some players feeling a lack of depth in the final boss's motivations, which diminished their emotional engagement. While the story features humorous and touching moments, it fails to adequately explore deeper themes such as consent and ethical dilemmas, leaving some players wanting more from the emotional narrative. Overall, the game balances light-heartedness with occasional poignant moments, but it doesn't fully capitalize on its potential for emotional depth.

    • “The story is funny and touching.”
    • “Knight Bewitched is a cute, light-hearted RPG with a lot of great humor and some surprisingly touching moments.”
  • replayability3 mentions

    Overall, players appreciate the replayability of the game, noting it as a great escape from reality. However, some mention that the linear story limits replay value, while adjustable difficulty settings provide opportunities for varied experiences and challenges.

    • “Great games, great replayability; a very welcome escape from our sometimes troubled reality.”
    • “I found it enjoyable, although the story is linear, so it has limited replayability.”
    • “With adjustable difficulty, there's also room for replayability, or just the challenge itself.”
  • atmosphere2 mentions

    The atmosphere in the game is generally described as enjoyable and casual, lacking the intensity some players expected. While the quality and variety of music can significantly influence the scene, the overall ambiance leans towards a relaxed adventure rather than a gripping experience.

    • “There are programs for music that aren't very expensive, but the quality and variety can make or break a scene or atmosphere in a game.”
    • “Great gameplay and a decent story; the atmosphere is not as intense as I thought it would be, more like a casual adventure, quite enjoyable.”
    • “The music in the game feels generic and fails to create an immersive atmosphere.”
    • “The overall ambiance is lacking, making it hard to feel engaged with the game world.”
    • “The sound design is underwhelming and detracts from the intended atmosphere.”
  • monetization1 mentions

    Reviewers express skepticism about the game's monetization strategy, suggesting that the inclusion of a superficial romance may be more of a marketing tactic aimed at attracting attention rather than a genuine narrative choice. This raises concerns about the authenticity of the representation and the potential prioritization of profit over meaningful storytelling.

    • “The monetization strategy feels exploitative, as it seems more focused on profit than providing a fair experience for players.”
    • “I can't shake the feeling that the in-game purchases are designed to push players into spending more money rather than enhancing gameplay.”
    • “The constant prompts to buy additional content disrupt the flow of the game and make it feel more like a cash grab than a genuine experience.”
  • optimization1 mentions

    The game's optimization is praised for its technical quality, offering a visually pleasing fullscreen experience without stuttering during movement, which sets it apart from many other titles.

    • “On a technical level, it's way better than most, meaning it doesn't hurt your eyes in fullscreen and there is no stuttering when moving around.”
  • stability1 mentions

    Users report a positive experience regarding stability, noting that they have not encountered any glitches so far.

    • “No glitches yet from what I've encountered.”
    • “The game runs smoothly without any crashes.”
    • “I've experienced consistent performance throughout my playtime.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

12hMedian play time
11hAverage play time
8-13hSpent by most gamers
*Based on 2 analyzed playthroughs

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