Knight Bewitched Game Cover
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In "Knight Bewitched," players assume the role of a cursed knight, battling through dimensional rifts and confronting fantasy bosses to break the spell. With challenging gameplay and hand-drawn pixel art, this retro-style Metroidvania offers a unique blend of combat, platforming, and exploration. Collect power-ups, discover secrets, and engage in thrilling battles to save the cursed world.

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  • Windows
  • Android
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  • Tablet

Reviews

95%
Audience ScoreBased on 224 reviews
story80 positive mentions
grinding20 negative mentions
  • The game features a charming and well-balanced combat system with a variety of character builds and skills, allowing for strategic gameplay.
  • The writing is humorous and engaging, with a lighthearted tone that enhances the overall experience, making it enjoyable for players.
  • The game includes LGBTQ+ representation in a natural way, with a cute romance between the main characters that adds depth to the story.
  • The story can feel clichéd and lacks depth, with some plot points and character developments feeling rushed or underexplored.
  • There is a lack of a quest log or clear direction at times, which can lead to confusion about objectives and where to go next.
  • Some puzzles and areas can be tedious or overly complex, detracting from the overall enjoyment of the game.
  • story286 mentions

    The story of "Knight Bewitched" is generally viewed as a mix of engaging and cliché elements, with a straightforward plot centered around a knight and a witch. While some players appreciate the nostalgic JRPG style and character interactions, many criticize the romance subplot as superficial and poorly developed, feeling it detracts from the main narrative. Overall, the game offers a fun experience with charming characters, but the story lacks depth and originality, leaving some players wanting more.

    • “The overall story was reasonably interesting, especially with the enhanced edition extra content.”
    • “A phenomenal game with a great story!”
    • “The story is fun and simple, with some hooks that tie into some kind of crazy multiple timestream storyline that I'm still exploring.”
    • “The story is simplistic and generic and there's zero intrigue that makes me want to keep playing and see how it turns out.”
    • “Unfortunately, I feel that despite the title, the story didn't focus much on either the romance or the persecution of witches.”
    • “Also, one of the selling points on the Steam page is the LGBT story-driven adventure, but that aspect of the story fell flat on its face for me, because Ruth and Gwen's relationship is honestly handled badly.”
  • gameplay84 mentions

    The gameplay of "Knight Bewitched" is a traditional turn-based JRPG that combines nostalgic mechanics with some unique elements, offering a surprisingly deep experience through the use of status effects and tactical combat. While the game is generally well-balanced and enjoyable, it features a cluttered UI during battles and a simplistic storyline. Overall, players appreciate the engaging gameplay, solid mechanics, and charming graphics, making it a worthwhile experience for fans of the genre.

    • “The gameplay is well-balanced on all difficulty modes and is a prime example of how RPGs should be balanced.”
    • “The mechanics had a good amount of depth and I was able to experiment far more than I thought I would.”
    • “The gameplay is exciting, and if you put it on the hardest difficulty, you will be grinding and learning attack patterns until your hair falls out.”
    • “The combat UI becomes so cluttered as more status effects are stacked on your party or the enemies, making it difficult to see which ones have been inflicted on whom.”
    • “The gameplay is the only thing worth playing the game for, and you can find gameplay that'll scratch the same itch anywhere else.”
    • “The basic mechanics of the game are simple enough, although combat becomes very defensive because your poor access to gold and low MP pools mean you must constantly be using your HP/MP restoration skills to maintain battle prowess.”
  • humor44 mentions

    The humor in the game is widely praised for its clever writing and light-heartedness, with many players finding it genuinely funny and well-integrated into the narrative. While some humor may feel out of place or rely on gamer culture references, the overall characterization and dialogue contribute to a charming and engaging experience. The balance of humor with touching moments and a self-aware approach to RPG tropes enhances the game's appeal.

    • “The characterization is solid, the characters have interesting and defined relationships, the humor genuinely makes me laugh, and the romance at the heart of the story is sincere, sweet, and endearing.”
    • “Knight Bewitched is a cute, light-hearted RPG with a lot of great humor and some surprisingly touching moments.”
    • “The humor was great and I honestly laughed out loud.”
  • graphics36 mentions

    The graphics of the game are generally praised for their delightful 16-bit pixel art, featuring cute character sprites and a colorful world, with standout character portraits that are well-drawn but criticized for being over-sexualized. While the enhanced edition improves the visuals and gameplay, some reviewers noted that the level design could be lacking. Overall, the graphics contribute positively to the nostalgic and enjoyable experience, despite some concerns about the artistic choices.

    • “The graphics use delightful 16-bit pixel art that is standard for games made using RPG Maker, in which the character sprites are cute while the world is colorful and vivid; however, the part that stood out the most was the artwork for the character portraits, which is amazing and really well drawn.”
    • “The enhanced edition really spiced up the graphics and the gameplay; the fights were much better, and I really loved the crafting system.”
    • “The graphics are gorgeous, the script is often funny, and the gameplay is varied with plenty of puzzles as well as battles.”
    • “The yuri main characters, along with the over-sexualized artwork, make me wonder if it was all done for marketing rather than for a real attempt at a tale of love with actual substance.”
    • “The guides do not help at all with the game, as the only picture graphics of what to do are largely for the non-enhanced edition, and the mini guide that you download is also extremely unhelpful. I was unable to find the things I needed by searching for keywords like 'cave' or 'ore', and it is not updated to the enhanced edition like the guides posted on Steam say it is.”
    • “I finished the game a while back in ten-odd hours and here's my thoughts: for a game made with the default graphics, it's fine.”
  • music28 mentions

    The music in the game is generally described as average, featuring standard fantasy JRPG tracks with some standout pieces, particularly in key moments like the end-game boss theme. While the soundtrack is catchy and enjoyable, it lacks complexity and variety, suggesting room for improvement. Overall, it complements the nostalgic gameplay and delightful graphics, but does not elevate the experience to exceptional levels.

    • “The music is extremely catchy and hum-able, and the cover art and 'cutscene' illustrations are beautiful and adorable.”
    • “The music is enjoyable, in and out of battle, and the side quests feel worth it to do with the rewards given.”
    • “The music is composed of standard and mediocre fantasy JRPG adventure music with some purely ambient tracks for some of the dungeons, but the Kickstarter room and the end-game boss themes are exceptionally good.”
    • “Definitely would suggest creating more music with more complexity.”
    • “The music is average.”
  • grinding22 mentions

    Overall, players have mixed feelings about grinding in the game. While some found the experience enjoyable with minimal grinding required for progression, others felt that grinding constituted a significant portion of gameplay, leading to tedious sessions. The game's pacing and challenge level can mitigate the grind, but it may still feel excessive for those seeking a more streamlined experience.

    • “The fighting system wouldn't be so annoying if not for the long grinding sessions where you have to make sure the auto-battle can do the battles itself or you spam buttons yourself.”
    • “Grinding, by the way, is effectively 90% of the game's runtime (or at least that's how it felt), just grinding levels to get to the next scene or region; I'm not good at games but at least some JRPGs like Bravely have the gall to allow you to do side content while grinding.”
    • “It's the developers' responsibility to make the grinding feel aimed, but in this case, it doesn't feel like it is at all.”
  • character development16 mentions

    Character development in the game is a mixed bag; while some players appreciate the minimalist approach and find the initial pacing engaging, many feel that key moments are glossed over, leaving relationships underexplored and lacking depth. Several reviewers express a desire for more scenes that could enhance character interactions, particularly between central figures like Ruth and Gwen, suggesting that the potential for meaningful growth is not fully realized. Overall, while the character designs and story are well-received, the consensus is that stronger character development would significantly improve the experience.

    • “The first half of the game is well-paced with interesting character development.”
    • “I would especially have loved to see the character development and relationships be much more fleshed out.”
    • “Character development is also excellent and uses the same minimalist style.”
    • “Although this scene could have been used for actual conflict, personal growth, and character development, the whole issue is instead glossed over and the main character moves on as if nothing happened, which feels forced and contrived.”
    • “I would have liked to see some more character development, especially between Ruth and Gwen.”
    • “Character development could have been stronger - for £4 I'm not expecting Final Fantasy, but a few more scenes of characters talking to strengthen their relationships would have been good.”
  • emotional10 mentions

    The emotional aspect of the game is mixed; while it features humorous and touching moments, some players feel that key conflicts, particularly regarding the final boss and ethical dilemmas, lack depth and fail to evoke strong emotional reactions. The narrative's light-hearted tone often overshadows potentially profound themes, leaving some players wanting more substantial emotional engagement.

    • “The story is funny and touching.”
    • “Knight Bewitched is a cute, light-hearted RPG with a lot of great humor and some surprisingly touching moments.”
    • “I expected a conflict regarding the ethics of cursing someone to 'stay with them' and not even admitting to it until being forced to, and touching the aspect of consent that comes with it, but the game brushed all that under the rug as if it weren't genuine or interesting points to explore and moved on.”
  • replayability6 mentions

    Overall, players appreciate the replayability of the game, noting it as a great escape from reality. However, some mention that the linear story limits replay value, while adjustable difficulty settings provide opportunities for varied experiences and challenges.

    • “Great games, great replayability, very welcome escape from our sometimes troubled reality.”
    • “I found it enjoyable, although the story is linear, so it has limited replayability.”
    • “With adjustable difficulty, there's also room for replayability, or just the challenge itself.”
  • atmosphere4 mentions

    The atmosphere in the game is generally described as enjoyable and casual, lacking the intensity some players expected. While the gameplay and story are well-received, the overall ambiance is influenced significantly by the quality and variety of the music, which can enhance or detract from the experience.

    • “Great gameplay and not bad story; the atmosphere is not as intense as I thought it would be, more like a casual adventure, quite enjoyable.”
  • monetization2 mentions

    The monetization strategy of the game appears to prioritize marketing over genuine storytelling, as the superficial handling of romance seems designed more to attract attention than to authentically represent LGBTQ+ narratives. This raises concerns about the authenticity of the content in relation to its promotional tactics.

  • optimization2 mentions

    The game's optimization is praised for its superior technical performance, providing a smooth fullscreen experience without visual strain or stuttering during movement.

    • “On a technical level, it's way better than most, meaning it doesn't hurt your eyes in fullscreen and there is no stuttering when moving around.”
  • stability2 mentions

    Users report a positive experience regarding stability, noting that they have not encountered any glitches so far.

    • “No glitches yet from what I've encountered.”
    • “No glitches yet from what I've encountered.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

12hMedian play time
11hAverage play time
8-13hSpent by most gamers
*Based on 4 analyzed playthroughs

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