Kit's Quest Game Cover
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In "Kit's Quest," play as Kit, a determined fox on a mission to rescue his kidnapped sister from a dragon. Explore a vast, 3D platforming world filled with diverse environments, from underground mines to enchanted metalworks. Gather dragon teeth to break magical barriers and enlist the help of friendly birds to aid in your quest. Overcome challenges and confront the menacing dragon in this fun-filled adventure.

  • Mac OS
  • PC
  • Windows

Reviews

94%
Audience ScoreBased on 62 reviews
music26 positive mentions
grinding5 negative mentions
  • The game offers a charming and nostalgic experience reminiscent of classic 3D platformers like Banjo-Kazooie, with clever environmental puzzles and a delightful soundtrack.
  • The level design is engaging, featuring large, interconnected worlds filled with collectibles and unique challenges that encourage exploration.
  • Despite some technical flaws, the game has a lot of heart, with cute characters and enjoyable gameplay that can be rewarding for patient players.
  • The platforming mechanics are often criticized for being floaty and imprecise, making it difficult to gauge jumps and navigate challenging sections.
  • The camera controls can be frustrating, leading to disorientation and difficulty in managing the character's movements during platforming sequences.
  • The graphics and character designs feel basic and lack polish, which detracts from the overall visual appeal of the game.
  • music70 mentions

    The music in the game has received widespread acclaim, with many reviewers praising its phenomenal quality and adaptability to different gameplay scenarios. The soundtrack evokes nostalgia with its old-school charm, reminiscent of classic titles like *Banjo-Kazooie*, and enhances the overall experience by fitting seamlessly with the game's various environments and challenges. Overall, players find the music to be catchy, beautiful, and a standout feature that elevates the game significantly.

    • “The soundtrack is phenomenal for this type of game.”
    • “The music feels quirky, fun, encouraging, and very matching all the different areas.”
    • “The soundtrack is really nice, and it does that cool 'Banjo-Kazooie' thing where it changes style depending on where you are, like when you are underwater or on a specific location, the song is the same but the style changes to fit what you're doing...”
    • “---there are only a few games where I won't immediately turn off the game noise to play my own music instead, and this is one of them.”
    • “There were times late in the game where I turned off the game music to play my own, thinking that I had heard it enough by this point.”
    • “It's pretty obvious how badly this game wants to be [i]Banjo-Kazooie[/i], with 'dragon teeth' being the main jiggy-style collectible that gates progression behind a wide variety of creative puzzles and challenges, and berries being the minor musical note-style collectible that fills each level in the dozens and rewards you for simply exploring.”
  • graphics39 mentions

    The graphics in "Kit's Quest" are generally described as simple and basic, often likened to stock assets, but they possess a certain charm that complements the game's cozy atmosphere and whimsical character design. While some players find the visuals passable and stable, they express a desire for more polish and creativity to elevate the overall experience. Despite the graphical shortcomings, the distinct themes and engaging gameplay help redeem the game's visual presentation.

    • “Kudos on the art style and game mechanics!”
    • “Each world has a distinct feel and theme, between the graphics, the music, and the types of platforming challenges, and keeps it fresh throughout.”
    • “Personally, I think the qualities of Kit's Quest redeem its flaws by a landslide, and I'd even go as far as saying that the graphics, albeit simple, have a certain charm to them.”
    • “A bit more polished visuals and gameplay would have really elevated it.”
    • “- it's certainly passable, and some of the zones are actually quite pretty in spite of the generic assets, but there's a level of slight jank in the visuals that can be a little hard to overlook.”
    • “The graphics are simple; it looks a little like those stock graphics from Unity that you can purchase, but they still look nice.”
  • story31 mentions

    The story in "Kit's Quest" is simple and not particularly complex, typical of the old-school platformer genre. However, the engaging character interactions and charming writing elevate the experience, making it enjoyable despite the lack of a deep narrative. Players who appreciate classic collectathon gameplay will find the story sufficient, while those seeking strong visuals or intricate plots may be disappointed.

    • “The story itself isn't particularly complex (well, I mean, it's an old-school platformer, what did you expect?), but the way the characters interact with each other is what sold me.”
    • “The character models aren't as distinctively stylistic as Banjo-Kazooie or Donkey Kong Country, but the writing and emoting makes them feel alive and unique.”
    • “I could honestly play a version of this game that was just all storyline, but I’m enjoying the challenge that this is.”
    • “The plot is very basic.”
    • “There’s not a lot to the story, but I’m pretty sure you can say that about basically every game in this genre.”
    • “Less recommended for people who are impatient, or those looking primarily for strong visual design or story.”
  • gameplay20 mentions

    The gameplay is generally well-received, with straightforward mechanics that are easy to learn, though some players noted issues with framerate drops and camera control during challenging segments. The late-game area, "enchanted metalworks," stands out for its engaging puzzle design and unique platforming elements, showcasing the developers' passion for the genre. While the visuals could use more polish, the level design and rewarding secret collectibles contribute positively to the overall experience.

    • “The game really hits its stride in the late-game area called 'Enchanted Metalworks,' which beautifully nails the mood, difficulty, puzzle design, and intrigue of gameplay elements in all the right ways, while also introducing some awesome platforming elements I've rarely seen in other games.”
    • “You can tell it was made with passion for the genre, and even if it doesn't look like much at first glance, the gameplay and level design absolutely make up for it.”
    • “There is also a secret collectible that I think there is one in every level, and you have to do some crazy stuff to get to them. You feel like you are breaking the game or exploiting its mechanics, but no, you are supposed to do this stuff to get to these secrets, and they feel super rewarding when you finally find a way to get to them.”
    • “A bit more polished visuals and gameplay would have really elevated it.”
    • “Plus, I found that completing challenges on speedrun/extreme really requires you to play at the edges of the mechanics, where you know exactly what to do but spend the majority of the time fighting the camera and controls to make it work.”
    • “In particular, if Kit had mannerisms and abilities that actually fit with his jump arc and gameplay abilities, I think even the platforming would feel so much better!”
  • humor10 mentions

    The humor in the game is characterized by quirky and charming characters, with limited but cute dialogue that adds personality to the experience. While some players find the humor delightful, particularly in the interactions with oddly realistic animal models, others feel that the overall world and character development lack depth. Despite mixed opinions on the graphics and gameplay, the comedic elements contribute positively to the cozy atmosphere.

    • “The limited dialogue is funny and cute at times.”
    • “While it doesn't get any more complicated than that, the writing and the humor adds a bit of extra personality and worldbuilding.”
    • “The characters are very quirky and even downright hilarious when you find yourself helping individuals who may have some shady motivations.”
  • character development9 mentions

    Character development in the game is criticized for its initial lack of depth and memorable design, with flat character models and awkward animations detracting from the experience. However, players who persevere through the game's rough mechanics may find that the characters become more engaging over time, suggesting a potential for growth and improvement in their portrayal. Overall, while character design is seen as the weakest aspect, there is a sense that the journey can lead to a more rewarding experience.

    • “But now, after playing through most of what the game has to offer, I think the developer meant to hire a graphic designer to overhaul the game’s character models and animations to give it more of a whimsical, cartoony personality, perhaps something like the character design of 'Super Lucky's Tale.'”
    • “I’ll be blunt: this game made an awful first impression on me with its flat, barebones hub worlds, janky jumping physics which didn’t seem to match well with the character animations, and baffling character design.”
    • “It's a bumpy ride, but it’s a journey worth taking if you can push past the janky platforming and the awkward character design.”
    • “With all that being said, I’m happy to report that if you decide to commit to the game, get used to the awkward controls, learn to skillfully control Kit’s floaty jumps, endure the often-godawful camera, and accept the off-putting character design, the game gets way better.”
  • grinding5 mentions

    Players generally find the grinding aspect of the game to be engaging, as collecting various objects remains enjoyable for a significant portion of gameplay. However, as the game progresses, boss battles can become lengthy and tedious, with the need to restart after death adding to the frustration. Overall, while the initial collection feels rewarding, the experience can diminish due to the scale of levels and the repetitiveness of certain tasks.

    • “The further into the game I got, the longer and more tedious bosses became, and while death is largely inconsequential, it does mean starting them over from the beginning.”
    • “This fades after a while just because the levels are pretty huge and some of the collectibles are tedious to get.”
  • atmosphere2 mentions

    The atmosphere of the game is described as cozy and enhanced by humorous characters, despite the graphics being considered mediocre. Overall, players find the atmosphere enjoyable and express hope for future improvements.

    • “The atmosphere is cozy and the characters are funny - it's not at all bad, and I hope the devs will improve on the formula!”
  • emotional2 mentions

    Players find the game to be a wholesome and relaxing experience, evoking positive emotions and a sense of comfort.

  • optimization1 mentions

    Overall, the game is well-optimized, with no significant performance issues reported. The effective use of dynamic lighting and particle effects enhances the visual experience without compromising performance.

    • “I experienced no major performance issues, and its clever use of dynamic lighting and particle effects added that bit of extra flair.”
Positive mentions (%)Positive
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