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Yooka-Laylee

Yooka-Laylee is both a joyful ode to Rare’s heyday and a polished platformer that stands head and shoulders above what few contemporaries exist in the genre.
Yooka-Laylee Game Cover
72%Game Brain Score
music, gameplay
grinding, optimization
72% User Score Based on 3,871 reviews
Critic Score 71%Based on 50 reviews

Platforms

Nintendo SwitchPlaystation 5Playstation 4XboxSteam DeckWindowsPlayStationLinuxXbox Series X|SPCWii UAmazon LunaCloudMac OSWiiXbox One
Yooka-Laylee Game Cover

About

Yooka-Laylee is a single player and multiplayer open world platformer game with a fantasy theme. It was developed by Playtonic Games and was released on April 11, 2017. It received mostly positive reviews from both critics and players.

"Yooka-Laylee is a 3D platforming game featuring the duo Yooka and Laylee in their mission to thwart capitalist snake Trowzer and expand their pageland. The Digital Deluxe Edition includes a digital manual, art book, and soundtrack, offering insights into the game's creation and showcasing the work of renowned composers. Explore vast worlds, solve puzzles, and collect items to unlock new abilities and progress through the game's challenges."

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72%
Audience ScoreBased on 3,871 reviews
music452 positive mentions
grinding141 negative mentions

  • Yooka-Laylee captures the nostalgic charm of classic 3D platformers like Banjo-Kazooie, with colorful graphics and engaging character designs.
  • The game features a variety of abilities and collectibles, providing a fun and rewarding exploration experience.
  • The humor and dialogue, while sometimes cringy, add a lighthearted tone that appeals to fans of the genre.
  • The camera controls are often frustrating, making platforming challenges more difficult than they should be.
  • Worlds feel too large and empty, leading to tedious backtracking and difficulty in locating collectibles.
  • Boss fights can be overly long and tedious, with some requiring a significant amount of trial and error to complete.
  • music
    900 mentions Positive Neutral Negative

    The music in "Yooka-Laylee" has received mixed reviews, with many praising the nostalgic contributions from renowned composers Grant Kirkhope and David Wise, reminiscent of classic titles like "Banjo-Kazooie." While some tracks are celebrated for their catchy and immersive qualities, others are criticized for being repetitive or less memorable, failing to capture the same magic as their earlier works. Overall, the soundtrack is seen as a highlight of the game, though opinions vary on its effectiveness in enhancing the gameplay experience.

    • “David Wise and Grant Kirkhope didn’t just make music — they made nostalgia audible.”
    • “The music is fantastic, as one would expect.”
    • “The music is really uninspiring and mostly annoying, if anything.”
    • “The music could've been Yooka-Laylee's secret weapon, as this game is packed with composers such as David Wise and Grant Kirkhope, who were behind some of the best video game soundtracks ever written.”
    • “The soundtrack is a mixed bag - some of the tracks are really great and memorable, while others are bland and repetitive.”
  • gameplay
    855 mentions Positive Neutral Negative

    The gameplay of "Yooka-Laylee" is a nostalgic homage to classic 3D platformers like "Banjo-Kazooie," featuring familiar mechanics and a collect-a-thon structure that encourages exploration. However, many players criticize the game for its outdated mechanics, frustrating camera controls, and level design that can feel tedious and convoluted, leading to a mixed reception overall. While some enjoy the whimsical charm and variety of gameplay elements, others find the experience marred by janky controls and poorly implemented mechanics.

    • “The gameplay is top-notch, quick and responsive.”
    • “The worlds are gorgeous, the mechanics are fantastic and the puzzles are just challenging enough to keep me guessing.”
    • “Yooka-laylee is a wonderful spiritual successor to Banjo-Kazooie with great music, nice graphics, and fun gameplay.”
    • “The levels get more and more frustrating to navigate, cheap mechanics around every corner.”
    • “Let down by some baffling design decisions and frustrating gameplay that would have been very easy to fix.”
    • “The gameplay problems are on the side of level design and game design; it's not modern at all.”
  • graphics
    620 mentions Positive Neutral Negative

    The graphics of "Yooka-Laylee" receive a mixed reception, with many praising the vibrant, cartoonish art style and modern visual polish that evoke nostalgia for classic N64 platformers like "Banjo-Kazooie." However, some users criticize the game for occasional graphical glitches, a lack of advanced settings, and a plastic-like appearance in certain areas. Overall, while the visuals are generally considered appealing and colorful, they are sometimes overshadowed by performance issues and gameplay mechanics that fail to meet expectations.

    • “The graphics are beautiful, the music is befitting, and it has all the humour and content you would expect.”
    • “The graphics are stunning, making it pretty hard to still believe this was a kickstarter game (even though it did raise over 2 million dollars).”
    • “The graphics are vibrant and colorful and the lighting is well done.”
    • “The graphics are awful; the whole game is ugly and washed out, which is the opposite of the colorful N64 games.”
    • “The visuals are lacking.”
    • “The graphics look dull and uninspired.”
  • humor
    498 mentions Positive Neutral Negative

    The humor in "Yooka-Laylee" is a mix of nostalgic charm and modern quirkiness, often drawing comparisons to the classic "Banjo-Kazooie" series. While many players appreciate the witty dialogue, puns, and self-referential jokes, opinions vary widely; some find the humor delightful and reminiscent of childhood favorites, while others criticize it as forced or lacking in originality. Overall, the game features a blend of light-hearted, sometimes crude humor that appeals to both kids and adults, though it may not resonate with everyone.

    • “The conversations with the NPCs are full of humor and always make you smile.”
    • “The game has incredible graphics, movement, and is unapologetically funny.”
    • “The characters are charming, and I was thoroughly entertained by the fourth-wall-breaking humor characteristic of Rareware games.”
    • “Also, the dialogue is mean-spirited in a way that I think is supposed to be funny, but I just found it really off-putting.”
    • “The comedy was so eye-rolling and unfunny that I felt like I sat through 4 hours of bad dad jokes.”
    • “The humor in this game is just not funny at all, mostly because it just tries way too hard.”
  • story
    436 mentions Positive Neutral Negative

    The story of "Yooka-Laylee" is generally perceived as simplistic and lacking depth, serving primarily as a backdrop for the gameplay rather than a compelling narrative. While some players appreciate the nostalgic references and humor reminiscent of classic platformers like "Banjo-Kazooie," many find the plot uninspired and the character development minimal, leading to a disconnect with the game's world and its inhabitants. Overall, the story is often described as cute but forgettable, with a focus on gameplay and exploration overshadowing any narrative significance.

    • “The characters and story feel 'alive'; I love how they stuck with the Banjo-Kazooie dynamic (specifically Laylee's sarcasm) when Yooka and Laylee interact with the other characters.”
    • “The story revolves around Yooka and Laylee and their journey to take down the evil Capital B and to restore the pagies into the one book.”
    • “The story is forced and trite, with nothing really interesting or original to show for itself in the slightest.”
    • “I can't bring myself to care about even one character, challenge, or plot point in this game.”
    • “The story is cute but simple, and it feels like it only exists because it has to.”
  • grinding
    144 mentions Positive Neutral Negative

    The grinding aspect of "Yooka-Laylee" is frequently criticized for being tedious and frustrating, with players noting excessive backtracking, convoluted level designs, and repetitive mini-games that detract from the overall enjoyment. Many reviewers express that the game's collectathon elements feel more like a chore than a rewarding experience, leading to a sense of fatigue as they navigate large, empty worlds in search of collectibles. While some players appreciate the nostalgia and charm, the overwhelming sentiment is that the game suffers from bloated gameplay and poorly designed challenges that make progression feel unnecessarily grindy.

    • “The mini games can be a little challenging; the minecart is sometimes frustrating, but they're not tedious. The boss fights are also similarly challenging, and you'll probably die a few times, but you'll eventually figure out the patterns and create a strategy from there.”
    • “The collectibles are fun to find and often have enjoyable challenges behind them, not tedious and bothersome like some games can be with their collectibles.”
    • “I wanted to like Yooka-Laylee, but its incoherent level design, tedious mini-games, and downright abysmal boss fights severely hindered my experience.”
    • “The game is very fun, until you reach level 2 and it just starts to fall apart with tedious collectibles, boring level design and mini-games, and it just starts to feel like Banjo-Kazooie, but in a bad way.”
    • “Every time I load up the game, I feel like I am just grinding through, so that I can get a new move, which shouldn't be what this game is about; I should enjoy the challenges and exploring.”
  • optimization
    101 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with some players experiencing smooth performance and beautiful graphics, particularly on mid-range systems, while others report significant stuttering and frame rate issues, especially on consoles. Many users noted that the camera controls can be problematic, and while some have found fixes for performance issues, others still encounter glitches and inconsistent performance. Overall, the optimization appears to vary widely depending on the hardware and platform used.

    • “The game runs smoothly on the Steam Deck and still looks beautiful.”
    • “The game looks great and is well optimized, so even lower-end systems should be able to run the game fairly well.”
    • “Solid performance, solid gameplay, and a lot of creativity.”
    • “Performance-wise, this game likes to stutter sometimes, and graphically it looks kind of like plastic.”
    • “In one boss battle, there is major stuttering, and how that didn't get fixed is beyond me.”
    • “The graphics, controller, and audio options are unfortunately sparse; general optimization is passable but could have been better. The camera (even with the launch day patch) has somehow regressed to some sort of inferior version of Mario 64's camera and will get you killed at some point.”
  • character development
    78 mentions Positive Neutral Negative

    Character development in the game is a mixed bag, with many reviewers praising the vibrant and whimsical character designs that evoke nostalgia for classic titles like Banjo-Kazooie, while others criticize certain designs as unappealing or incoherent. The protagonists, Yooka and Laylee, are generally well-received for their charm and design, but the overall character development and storyline are often deemed lackluster, with some characters feeling underdeveloped or overly reliant on humor. Despite the varied opinions, the game's character design is frequently highlighted as a strong point, contributing to its colorful and quirky aesthetic.

    • “The character designs are great, for the most part.”
    • “I adore the protagonists Yooka and Laylee, both for character design and personality.”
    • “The worlds and character design are fantastic.”
    • “Movement is sluggish, levels feel both large and barren, most jokes don't really land, most character designs are boring, etc.”
    • “The character design is fine on an individual level, they're neither cohesive nor coherent with one another or the world.”
    • “The character designs don't quite fit the levels sometimes, a lot of the enemies just feel like they've been copied and pasted and given a different art style and model to fit the level, whereas Banjo-Tooie and Kazooie had very unique creatures per level.”
  • stability
    73 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with some players reporting a smooth experience free of major bugs or glitches, while others encountered significant issues such as camera problems, graphical glitches, and game-breaking bugs that required level restarts. Many noted that while some glitches were patched, a number of minor issues persist, affecting gameplay and overall enjoyment. Overall, the game appears to be relatively stable for some, but others find it frustratingly buggy.

    • “Performance-wise, no bugs, no glitches, no frame drops.”
    • “Seems very stable and bug-free.”
    • “Great so far, runs great!”
    • “I also ran into a few major glitches in my playthrough.”
    • “All these glitches required leaving the level and re-entering to fix, and these were never patched in the years since release.”
    • “I really wanted to like this game, but sadly, it's a buggy mess.”
  • atmosphere
    53 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its vibrant visuals, charming character designs, and nostalgic music reminiscent of classic titles like Banjo-Kazooie. Many players appreciate the unique atmospheres of different worlds, which evoke a sense of wonder and exploration, although some note that certain areas feel shallow or lack polish. Overall, the game successfully captures a whimsical and engaging atmosphere, making it enjoyable for fans of the genre.

    • “Fantastic atmosphere, whether it be the models, voice acting, artwork, you name it.”
    • “The game has wonderfully large worlds that you can explore with wonderful charm and amazing atmosphere.”
    • “The graphics are vibrant and pop out at you, the mechanics feel great, the dialogue is hilariously self-aware, and the whole atmosphere fills you with childlike wonder.”
    • “But it doesn't quite catch the atmosphere; it feels a bit shallow at some places.”
    • “The atmosphere is very sterile and feels like you are playing a game rather than exploring a mysterious world.”
    • “You never feel like you are discovering anything; the characters add nothing to the atmosphere, and the game in general feels more like a collect-a-thon.”
  • emotional
    32 mentions Positive Neutral Negative

    The emotional responses to the game highlight a mix of nostalgia, joy, and frustration. Many players feel a deep sense of warmth and happiness reminiscent of childhood experiences with classic platformers, while others express disappointment over gameplay mechanics and storytelling that detract from the overall experience. Overall, the game is seen as a wholesome tribute to retro titles, evoking strong feelings of nostalgia and adventure, despite some players grappling with its flaws.

    • “This game made me cry like an anime fan on prom night.”
    • “Nostalgic and heart-warming.”
    • “Other 'retro revival' games in the past have left me cold and made me feel old and like the magic from these games was gone, while this one was like being a kid again.”
    • “Unintuitive, one of those games where you will just get stuck and explore the same parts of the map over and over again because you missed one small detail in the remarkably boring storyline.”
    • “I was hoping for something that would recapture the fun exploration of Banjo-Kazooie, but it felt like I got a reskinned Banjo-Kazooie with a really boring story.”
  • replayability
    13 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while some players find it charming and memorable with potential for exploration and collectibles, others feel it lacks significant replay value compared to similar titles. The addition of unique elements, like floor-length gown tonics, enhances replayability for some, but opinions vary widely, with some reviewers rating it as low as 7/10. Ultimately, the game's appeal may resonate more with dedicated fans of the genre.

    • “But their creativity, level design, characters, and charm are what make them so memorable and replayable today.”
    • “The replay value of this game is strong.”
    • “Great gameplay, even for newcomers to the series, excellent replayability that will have you coming back to find all collectibles, single-player or couch co-op modes, which is a major plus for most games.”
    • “This game is excellent to go into blind, although it feels it wouldn't have much replay value.”
    • “It's not all bad, it's still amusing at times and the levels and characters had potential. However, when I look at this game compared to 'A Hat in Time', I feel like this game was a stunning-looking half-baked game compared to the much higher quality and replayability of their older Rareware titles.”
    • “I am not sure about replay value, but I will say that if a sequel or other game was made by this developer, it would immediately be on my wishlist.”
  • monetization
    6 mentions Positive Neutral Negative

    The game is praised for its lack of monetization tactics such as microtransactions, loot boxes, or DLC, offering a nostalgic experience reminiscent of classic 3D platformers. However, some users feel misled by the marketing, which suggests a more polished product than what is delivered, particularly regarding its co-op features. Overall, it is recommended for those seeking a straightforward gaming experience without additional costs.

    • “The in-game purchases are fair and don't feel intrusive.”
    • “If you grew up in the 90s and want to go back to a simpler time in gaming with no microtransactions, season passes, or day-one DLC, then this is the game for you.”
    • “The monetization model is refreshing and respects the player's experience.”
    • “It’ll take you around 25 hours to fully complete, without any gameplay DLC, microtransactions, or loot boxes.”
    • “If you grew up in the 90s and want to go back to a simpler time in gaming with no microtransactions, season passes, or day-1 DLC, then here you go.”
    • “Overall you'll be mostly underwhelmed by it in comparison to the top-notch advertising artwork and screenshot selections - the game will not feel as refined as it looks on the store page.”
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17h Median play time
15h Average play time
15h Main story
24h Completionist
4-26h Spent by most gamers
*Based on 35 analyzed playthroughs
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Frequently Asked Questions

Yooka-Laylee is a open world platformer game with fantasy theme.

Yooka-Laylee is available on Nintendo Switch, PlayStation 5, PlayStation 4, Steam Deck and others.

The main story can be completed in around 15 hours, while the entire game is estimated to take about 24 hours to finish. On average players spend around 15 hours playing Yooka-Laylee.

Yooka-Laylee was released on April 11, 2017.

Yooka-Laylee was developed by Playtonic Games.

Yooka-Laylee has received mostly positive reviews from both players and critics. Most players liked this game for its music but disliked it for its grinding.

Yooka-Laylee is a single player game with multiplayer and local co-op support.

Similar games include Yooka-Replaylee, Yooka-Laylee and the Impossible Lair, A Hat in Time, Poi, Indivisible and others.