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Kimmy is a single player action adventure game. It was developed by Star Maid Games and was released on April 18, 2017. It received positive reviews from players.

Kimmy is a visual novel game about a young babysitter in 1968. Dana takes a lonely girl named Kimmy under her wing, worried that she's having trouble making friends. Let summer begin! Collect trinkets, play street games, and learn about Kimmy and her mysterious family as summer passes by.

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88%
Audience ScoreBased on 58 reviews
story8 positive mentions
replayability3 negative mentions

  • The game features a heartfelt and emotional story that effectively captures the complexities of childhood and the darker realities children face, making it relatable and impactful.
  • The art style is charming and unique, enhancing the nostalgic feel of the game and complementing its themes.
  • The dialogue, while initially simple, evolves into engaging conversations that reflect the innocence and struggles of childhood, creating a strong connection with the characters.
  • The game is very short, with a playtime of around 1-2 hours, which may leave some players wanting more content and depth.
  • The gameplay is minimalistic, primarily consisting of dialogue choices and interactions without much actual gameplay, which may not appeal to those looking for more interactive experiences.
  • Some players found the dialogue awkward and the character interactions forced, detracting from the overall immersion and enjoyment of the story.
  • story
    47 mentions Positive Neutral Negative

    The game's story is a heartfelt and emotional coming-of-age narrative that explores the complexities of childhood against a backdrop of darker themes, such as family struggles and societal issues. While it begins with a light-hearted tone, it gradually reveals deeper, more serious undertones, making it both compelling and impactful. The dialogue is engaging, and the character interactions provide a nostalgic yet poignant reflection on growing up, though the linearity and minimal gameplay may limit replayability for some players.

    • “This is a really well presented, heartfelt story.”
    • “A really emotional story that sheds some light on dark subject matters that kids have a hard time understanding and dealing with.”
    • “Captured the Americana vibe well, and the story is a really strong coming-of-age piece that feels mature and very sincere.”
    • “The good part would be the narrative; you play through a few days of setup for a story climax that, while obvious from a mile away, was still executed in a competent way. Unfortunately, the enormous chunk of previously mentioned setup preceding it felt like banal filler.”
    • “For this type of game, I feel that you need compelling characters and at least a little bit of intrigue to carry the plot forward, and I just didn't get that in my time with the game.”
    • “When considered as a whole, this game does a sincere job building its world to tell a story, but it's unclear who this story would be for.”
  • emotional
    22 mentions Positive Neutral Negative

    The emotional aspect of the game is widely praised for its heartfelt storytelling and complex characters, effectively balancing wholesome moments with darker themes. Players report experiencing a range of emotions, from joy to sadness, with many noting the game's ability to evoke strong feelings and reflections on friendship, vulnerability, and loss. Overall, it is described as a touching and impactful experience that resonates deeply, often leaving players in tears.

    • “This is a really well presented, heartfelt story.”
    • “Very sweet, emotionally compelling game with rich worldbuilding and complex characters.”
    • “Don't let the description fool you, this game is an emotional roller-coaster that will leave grown men at near tears.”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay is primarily focused on explaining the rules of children's games to other characters, which some players find disconnected and simplistic. While the narrative offers a mix of wholesome and dark themes, the lack of traditional gameplay elements makes it feel more like a visual novel than a game, with minimal interactivity and poorly developed mechanics. Overall, the experience is more about character interactions and storytelling than engaging gameplay.

    • “Over the game's 3-hour span, the gameplay and story range from wholesome fluff to dark realism.”
    • “Gameplay is very simple; you just go around teaching neighborhood kids how to play games and hear their stories. The dialogue is written very well and naturally.”
    • “This is where the gameplay comes in - you have to explain to the other kids various street games.”
    • “While the overarching plot was heartfelt, there was no gameplay at all, which is to be expected from a visual novel, but it would have been nice since the main way that you’re building relationships in Kimmy is by playing games with other kids.”
    • “The text is slow with no way to skip, and the gameplay is a bit ragged, involving reproducing the rules of various children's games to others in order to play them.”
    • “I definitely would use the term 'visual novel' over 'game', because there is barely any gameplay involved.”
  • graphics
    9 mentions Positive Neutral Negative

    The graphics of the game are characterized by a charming, unique crayon-like art style that enhances its wholesome aesthetic, making it visually appealing despite a lack of detail. The soft visuals effectively capture the daily lives of children, although some players feel the art does not clearly convey the characters' ages. Overall, the simple yet pleasant animations and artwork contribute positively to the game's character work and overall experience.

    • “A lovely game with a gorgeous art style.”
    • “It's a very charming game, the art style is soft and fits in the setting of the daily lives of kids.”
    • “I was initially drawn to the unique crayon-like art style.”
    • “The setting is a little confused as the art style and dialogue do not effectively highlight the characters' ages.”
    • “Definitely worth a playthrough for the character work and the aesthetic, if you can overlook the fact that the mechanics make your friends feel more like drug addicts than 10-year-olds.”
    • “I’ve had this in my library ever since getting it in the January 2017 Humble Monthly, and I was initially drawn to the unique crayon-like art style.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game is widely praised for its beauty and ability to enhance the storytelling, with many users expressing a desire for the soundtrack. While some felt it set the tone effectively, others noted it didn't leave a lasting impression. Overall, the combination of music and art contributes significantly to the game's atmosphere.

    • “From the beautiful soundtrack and art to the wonderful story, it's worth every penny.”
    • “The art and music worked well, and the setting for the game was also very interesting.”
    • “The music is also beautiful, and it slowly gets darker as more and more are revealed about Kimmy, the main character, and her family.”
    • “The music sets the tone, but nothing struck me.”
    • “I want a soundtrack!”
  • replayability
    4 mentions Positive Neutral Negative

    Overall, the game's replayability is limited due to its short and linear structure, which restricts players from experiencing all storylines in a single playthrough. However, some users noted that exploring different dialogues and uncovering each character's unique backstory can provide a reason to replay the game. Despite this, many still feel that the overall replay value is low.

    • “Some cons, though, are that the game is very short and very linear, leaving it with little replay value.”
    • “Once you notice how each 'friend' has their own dark story, there is some replayability as it is impossible to hear everyone's full story in one playthrough with the limited activities each day.”
    • “Kimmy was a short game, but it has replay value to explore the different dialogues.”
  • character development
    1 mentions Positive Neutral Negative

    Character development is praised for its depth, particularly in the formation of meaningful friendships that enhance the overall narrative experience.

    • “I really like the character development and the friendships that develop.”
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4h Median play time
3h Average play time
2-4h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Kimmy is a action adventure game.

Kimmy is available on PC, Mac OS and Windows.

On average players spend around 3 hours playing Kimmy.

Kimmy was released on April 18, 2017.

Kimmy was developed by Star Maid Games.

Kimmy has received positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Kimmy is a single player game.

Similar games include A Normal Lost Phone, Gone Home, Journal, Night in the Woods, A Bird Story and others.