Kimmy
- April 17, 2017
- Star Maid Games
- 4h median play time
Kimmy is a visual novel game about a young babysitter in 1968. Dana takes a lonely girl named Kimmy under her wing, worried that she's having trouble making friends. Let summer begin! Collect trinkets, play street games, and learn about Kimmy and her mysterious family as summer passes by.
Reviews
- The game features a gorgeous art style and emotionally compelling storytelling that captures the innocence of childhood and the complexities of growing up.
- It offers relatable themes and rich worldbuilding, allowing players to connect deeply with the characters and their experiences.
- Despite its short length, the game effectively explores serious topics through the lens of childhood, making it a memorable and impactful experience.
- The game is quite short, which may leave some players wanting more content and depth.
- There are limited gameplay mechanics, with a linear story and few choices that affect the outcome, reducing replayability.
- Some players found the initial interactions superficial and felt that the game could have benefited from more engaging dialogue options.
- story12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The game's story is a captivating blend of wholesome and dark themes, effectively capturing a coming-of-age narrative that explores complex issues such as honesty, bullying, and childhood romance. While the writing may have its awkward moments and the linear structure limits replayability, the overall experience is impactful and resonates with players, making it a worthwhile choice for those who appreciate story-driven games. However, some players express frustration over the necessity to spend money to progress the narrative.
“From the beautiful soundtrack and art to the wonderful story, it's worth every penny.”
“Captured the Americana vibe well, and the story is a really strong coming-of-age piece that feels mature and very sincere.”
“In my first playthrough alone, the story dealt with themes of honesty, bullying, racism, childhood romance, growing up, and nostalgic summers.”
“It's extremely unfortunate that you are forced to spend money just to advance the story.”
“Definitely some awkward writing, and a game that doesn't really invite replaying despite the fact that it is impossible to unlock all the conversations in one go, but still recommended for those who like realistic, story-driven games.”
“Linear story”
- emotional8 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its emotional depth, featuring a blend of heartwarming moments and darker themes that resonate with players. Its rich worldbuilding and complex characters evoke a range of feelings, from joy to sadness, making it a heartfelt experience that captures the essence of childhood and emotional vulnerability. Despite some gameplay frustrations, the overall emotional impact is described as beautiful and compelling.
“Very sweet, emotionally compelling game with rich worldbuilding and complex characters.”
“It made me smile, and it made me cry.”
“The story makes you feel like a kid again, especially reminiscent of adults purposefully keeping secrets in fear of you not being able to emotionally comprehend difficult situations.”
- graphics4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The game's graphics are praised for their gorgeous and charming art style, which effectively captures the daily lives of children. While the animation is simple, it is described as pleasant, and the overall aesthetic and character work make it a worthwhile experience.
“A lovely game with a gorgeous art style.”
“It's a very charming game; the art style is soft and fits in the setting of the daily lives of kids.”
“Lastly, even though the animation is very simple, it's very pleasant, and I really like all the artwork!”
“The graphics feel outdated and lack the polish expected from modern games.”
“The character models are poorly designed, making it hard to connect with them.”
“The environments are bland and uninspired, which detracts from the overall experience.”
- gameplay2 mentions
- 100 % positive mentions
- -50 % neutral mentions
- 50 % negative mentions
The gameplay offers a mix of lighthearted and dark themes over a brief three-hour experience, showcasing strong character development and appealing aesthetics. However, some mechanics may detract from the experience, making characters feel more like addicts than children.
“Over the game's 3-hour span, the gameplay and story range from wholesome fluff to dark realism.”
“Definitely worth a playthrough for the character work and the aesthetic.”
“Definitely worth a playthrough for the character work and the aesthetic, if you can overlook the fact that the mechanics make your friends feel more like drug addicts than 10-year-olds.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is praised for its beauty and emotional depth, complementing the narrative as it gradually shifts to a darker tone that reflects the unfolding story of the main character, Kimmy, and her family. Overall, the soundtrack enhances the overall experience, making it a worthwhile investment.
“From the beautiful soundtrack and art to the wonderful story, it's worth every penny.”
“The music is also beautiful, and it slowly gets darker as more and more is revealed about Kimmy, the main character, and her family.”
- replayability2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
The game "Kimmy" offers some replayability through its varied dialogue options, encouraging players to explore different interactions, despite its short length. However, some users feel that overall, the game lacks significant replay value.
“Kimmy was a short game, but it has great replay value to explore the different dialogues.”
“The variety of choices and outcomes makes each playthrough feel fresh and exciting.”
“I love how the game encourages you to try different strategies, making every run unique.”
“Kimmy was a short game, but it has replay value to explore the different dialogues.”
“There is no replayability.”