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Life is Strange

Life Is Strange is an impressive mixture of great writing, great voice acting, and interactive storytelling that'll pull on your heart strings like it's going out of style.
Life is Strange Game Cover
87%Game Brain Score
story, music
stability, grinding
96% User Score Based on 52,473 reviews
Critic Score 75%Based on 8 reviews

Platforms

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Life is Strange Game Cover

About

Life is Strange is a single player casual role playing game with fantasy, drama, mystery and science fiction themes. It was developed by Feral Interactive (Linux) and was released on January 28, 2015. It received mostly positive reviews from critics and overwhelmingly positive reviews from players.

Life is Strange is an award-winning Adventure game that offers a stunning story with excellent gameplay and marvelous graphics, accompanied by excellent music. The game features a wholesome story that will make you laugh, but beware of the numerous bugs. Your choices in the game can significantly impact the story, making each playthrough unique.

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96%
Audience ScoreBased on 52,473 reviews
story15.6k positive mentions
stability215 negative mentions

  • story
    32,470 mentions Positive Neutral Negative

    The story of "Life is Strange" is widely praised for its emotional depth and character development, drawing players into a compelling narrative that explores themes of friendship, loss, and the consequences of choices. While the game features a time-rewind mechanic that allows players to alter decisions, many reviews note that the overall plot remains largely linear, with significant choices leading to a limited number of endings. Despite some criticisms regarding dialogue and pacing, the game's ability to evoke strong emotions and its engaging storytelling have made it a standout title in the narrative-driven genre.

    • “A masterpiece in storytelling.”
    • “The story is incredibly well-crafted and while as mentioned, it completely breaks your brain towards the end, if you think about it hard enough, you can understand how you got where you are.”
    • “Life is strange is such an emotionally touching journey with some incredibly well written characters and it’s a true masterpiece of emotional and suspenseful storytelling that I think everyone should play at least once.”
    • “If the ending to the game/story were better, I could at least convince myself that it was worth it to struggle through - but it wasn't, not even mediocre, just bad.”
    • “Life is strange has a rather plain story for a game so strongly based on its narrative content.”
    • “The story is mid and the gameplay is boring.”
  • music
    8,200 mentions Positive Neutral Negative

    The music in "Life is Strange" is widely praised for its emotional depth and perfect fit with the game's narrative, enhancing the overall experience. Players appreciate the carefully curated soundtrack, featuring indie and alternative tracks that evoke nostalgia and resonate with the game's themes of friendship and choice. Many reviewers noted that the music not only complements the story but also leaves a lasting impact, often leading them to explore the artists featured in the game.

    • “I absolutely adore the soundtracks and music.”
    • “The soundtrack alone is enough to make me feel all sorts of things, highly recommend.”
    • “The game is constantly trying to set a mood with ambient lighting, music, and emotional voice acting, but it doesn't have the writing to back it up.”
    • “The music, often melancholic and reflective, perfectly complements the game's themes and adds a layer of emotional depth that resonates long after the credits roll.”
    • “The music is fitting and it was a huge selling point for me.”
  • emotional
    7,507 mentions Positive Neutral Negative

    The emotional aspect of "Life is Strange" is widely praised, with players describing it as one of the most heart-wrenching and impactful gaming experiences they've encountered. Many reviews highlight the game's ability to evoke genuine emotions, leading to tears and deep reflections on personal choices and relationships. The narrative's exploration of themes such as friendship, loss, and the consequences of decisions resonates strongly, making players feel deeply connected to the characters and their journeys. Overall, the game is celebrated for its emotional depth, storytelling, and the lasting impact it leaves on players.

    • “One of the most beautiful and heart-wrenching stories I've ever come across, video game or otherwise.”
    • “It's a deeply emotional story that is flawed in many places, but the presentation helps turn it into something memorable and touching.”
    • “The result is an emotionally powerful story that will both shake and stir your emotions, pulled off with novel game mechanics, solid writing, intelligent philosophical themes, and complex yet ordinary characters whose day-to-day lives you can't help but become deeply invested in.”
    • “Wooden characters and a boring story, but it's funny to see what French developers think American high school is like.”
    • “Slow, boring story; couldn't care less about this game.”
    • “I’m personally allergic to high school drama, so I’ll give Life is Strange high marks for effort and technical achievement, but a failing score for its boring story, cliché characters, and ridiculous plot twists.”
  • graphics
    5,826 mentions Positive Neutral Negative

    The graphics of "Life is Strange" have received mixed reviews, with many praising its unique hand-painted art style that enhances the game's emotional narrative and atmosphere. While some players noted that the graphics can appear dated or simplistic compared to modern AAA titles, they often felt that the artistic choices complemented the storytelling effectively. Overall, the visuals are described as beautiful and immersive, contributing significantly to the game's charm and emotional impact.

    • “The result is an emotionally powerful story that will both shake and stir your emotions, pulled off with novel game mechanics, solid writing, intelligent philosophical themes, and complex yet ordinary characters whose day-to-day lives you can't help but become deeply invested in – all of which is augmented by the game's attractive painterly art style, wistful music, and eerie yet charming Twin Peaks-like setting in the sleepy town of Arcadia Bay.”
    • “The art style and soundtrack complement the narrative beautifully, immersing players even deeper into the game's world.”
    • “The graphics, story, and gameplay are all absolutely stunning, and I love the soundtrack.”
    • “The graphics and 3D models are not good; it looks like an improved version of a PlayStation 2 game, which is why the remastered version is a joke; it barely improves anything.”
    • “The graphics have aged somewhat roughly, along with some of its optimization.”
    • “The graphics are outdated (the game was never really about graphics in the first place), but the story is still so great and the soundtracks are really awesome.”
  • gameplay
    5,722 mentions Positive Neutral Negative

    The gameplay of "Life is Strange" is primarily narrative-driven, featuring a unique time-rewind mechanic that allows players to alter their choices and explore different outcomes. While the gameplay is often described as simplistic and reminiscent of point-and-click adventures, it effectively enhances the storytelling experience, making decisions feel impactful despite some criticisms of linearity and limited gameplay depth. Overall, players appreciate the emotional engagement and character development, even if the mechanics can sometimes feel clunky or repetitive.

    • “The game's unique mechanic of time manipulation adds an intriguing dimension to the gameplay, allowing for engaging puzzles and decisions that have real consequences.”
    • “Still, the most 'gamey' part of Life is Strange can be found in its time rewind mechanic.”
    • “The rewind mechanic is one of my favorite game mechanics in 'movie games'; it actively encourages you to rewind and see all possible outcomes and pick the one you find most favorable.”
    • “Overall, the game combines good storytelling with annoying gameplay, leaving me with mixed feelings, but I can see why it's considered a classic in its genre.”
    • “The gameplay is more of a walking simulator with some very light puzzle solving such as obtaining an item, rewinding time, and then using that item.”
    • “The gameplay is actually quite decent for a story-driven game, and provides just enough player interaction to keep you on your toes, or awake at the very least.”
  • atmosphere
    1,635 mentions Positive Neutral Negative

    The atmosphere of "Life is Strange" is widely praised for its immersive and nostalgic qualities, enhanced by a carefully curated soundtrack that complements the game's emotional depth. Players appreciate the game's unique art style, which contributes to a vivid and engaging environment, making them feel deeply connected to the characters and their stories. Despite some technical flaws, the overall atmosphere is described as captivating, with many reviewers noting its ability to evoke strong emotions and create a sense of realism within the fictional setting of Arcadia Bay.

    • “The atmosphere, the story, the characters, and the music are just incredible.”
    • “The soundtrack, the storyline, the atmosphere - everything is in this game and... my wife loves it.”
    • “The atmosphere is beautiful, the story is intense and well-written, and the soundtrack is perfect.”
    • “The interactions between the characters are just so flat, so tropey; that and the painfully bougie, white, hipster atmosphere made the game completely unrelatable to me and, I suspect, to a fair share of other players.”
    • “The atmosphere while in game along with the soundtrack is what sells this game experience.”
    • “The atmosphere is mostly nostalgic and faded.”
  • character development
    644 mentions Positive Neutral Negative

    Character development in "Life is Strange" is widely praised for its depth and emotional resonance, with many players noting that it effectively draws them into the characters' lives and struggles. The game excels in creating complex relationships, particularly between the main characters, Max and Chloe, and allows players' choices to significantly impact character arcs and interactions. However, some reviews express disappointment with the development of secondary characters and the pacing in earlier episodes, suggesting that while the main narrative is compelling, not all characters receive equal attention in their development.

    • “The game's ability to evoke such strong feelings is a testament to its exceptional storytelling and character development.”
    • “The character development is outstanding.”
    • “Life is Strange masterfully unites a simple gameplay mechanic with deep and complex character development and interactions.”
    • “The unpredictable events and the process of the story in my every decision satisfied me a lot, but I was not satisfied with the ending and the character development; the game reflects itself as if there are only two characters' story histories and does not pay much attention to the development of other characters.”
    • “The plot has more holes than Swiss cheese, and the characters are unlikable, bland, cliché archetypes that go through zero character development.”
    • “Character development is poor.”
  • replayability
    562 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with many players praising its choice-driven narrative that allows for different outcomes and emotional engagement, leading to high replay value. However, some reviewers note that once the story is known, the desire to replay diminishes, as many choices feel less impactful in subsequent playthroughs. Overall, while there is significant potential for replayability through various decisions and endings, the experience may not hold the same weight after the initial playthrough.

    • “I love how unique the story is, how deeply choices can speak to your moral compass, and the replayability around that 'what if?' feeling.”
    • “The game has a huge replay value, since you need to take so many choices.”
    • “The choices you make actually have a real effect on the game, giving it a huge amount of replayability.”
    • “The game kind of gets ruined if you know what's going to happen, so there isn't any replay value.”
    • “Choices don't really matter and not really replayable though.”
    • “The only con I would ever attribute to this game is replayability.”
  • humor
    442 mentions Positive Neutral Negative

    The humor in "Life is Strange" is a blend of witty, awkward, and sometimes cringe-worthy dialogue that resonates with players, often eliciting laughter amidst the emotional turmoil of the narrative. Many reviewers appreciate the game's ability to balance humor with serious themes, creating moments that are both funny and heart-wrenching. While some aspects of the humor may feel dated or forced, the overall charm and character-driven quips contribute to a memorable and engaging experience.

    • “Especially Max. Her sense of humor and choice of words always made me laugh.”
    • “Life is Strange is a game packed with insanely good humor that takes a dark turn when you least expect it.”
    • “The dialogue between Max and Chloe is so witty and beautifully written, and Max's monologue made me laugh out loud dozens of times.”
    • “Not funny, cried for 15 minutes.”
    • “There are some cliché moments and comments made by the protagonist; some are funny, some cringey, though the voice acting is overall pretty good.”
    • “Life is Strange tries a bit too hard to make the dialogue funny and instead makes it a little cringey at times, but I will let that pass.”
  • stability
    235 mentions Positive Neutral Negative

    Overall, the game's stability is a mixed bag, with many players reporting various bugs and glitches, particularly related to graphical issues, audio sync, and gameplay mechanics like the rewind feature. While some users experienced minimal problems or none at all, others faced significant interruptions that required reloading checkpoints. The remastered version is frequently criticized for being more unstable than the original, leading many to recommend sticking with the original for a smoother experience.

    • “I'm also very surprised that the game is relatively bug free; I only experienced one in my entire playthrough, so the QA team definitely deserves credit.”
    • “Overall the game is fairly bug free, at least it was for me.”
    • “Runs great, with no bugs, nor artifacts, nor glitches.”
    • “The remastered version was a buggy disaster, so I stuck to the original and have no regrets whatsoever.”
    • “My god, this is so buggy I can't even do much without getting stuck with a max moaning on a red trippy background every few minutes.”
    • “Despite its bugs (bad/buggy facerigging, occasional crashes, some basic graphical glitches) and the ending, it's an amazing game.”
  • optimization
    233 mentions Positive Neutral Negative

    The optimization of the game has received mixed feedback, with many players noting that it runs smoothly on a variety of hardware, including lower-end PCs, while others experienced performance issues such as stuttering and frame rate drops, particularly during cutscenes. Although the game is generally well-optimized, some users reported bugs and inconsistencies, especially with audio synchronization and graphical fidelity. Overall, while the game is accessible for most systems, certain technical flaws can detract from the experience.

    • “The game runs smoothly and shouldn't require some hyperspace supercomputer to play, for whilst the graphics are indeed crisp and beautiful, they aren't exactly Crysis level of demanding.”
    • “This game has a truly strong and emotional storyline, nice music, a lot of gameplay, and great optimization for all PCs, whether they are high-end or low-end.”
    • “Gameplay is top notch, graphics optimization is on point, it's also easy to run, so gamers with lower-end PCs don't have to give up their hopes on playing this game!”
    • “The graphics have aged somewhat roughly, along with some of its optimization.”
    • “While the game does not have high system requirements, it is still not perfectly optimized.”
    • “It's also quite poorly optimized, and also quite buggy, which is a major flaw for a game mainly consisting of cutscenes.”
  • grinding
    218 mentions Positive Neutral Negative

    The aspect of "grinding" in the game has received mixed feedback, with many players finding certain gameplay elements tedious and repetitive, particularly during dialogue sequences and fetch quests. While some appreciate the engaging story and character development, they often feel that the gameplay mechanics, such as time manipulation and puzzle-solving, can become monotonous and detract from the overall experience. Overall, players suggest that the game could benefit from reducing the grindy elements to enhance enjoyment.

    • “Puzzles are also enjoyable and not tedious.”
    • “The searching through the environments to gather additional information for the overall story and backstory is well done and not tedious.”
    • “Medium level of grinding.”
    • “Ultimately, what sinks the game for me is its tedious, dry, and grinding moment-to-moment gameplay, and I wish the developers had chucked out the majority of this and chosen to rely more, instead, on polishing Life is Strange's plot and characters, because that's where I feel the majority of the impact is.”
    • “The gameplay can be a bit tedious at times, and the banter can be dry, but overall it's an engaging story utilizing a neat gameplay mechanic and you'll easily sink hours into the game, exploring the world, contemplating the story, second-guessing your choices, and rewinding time to look at alternate paths.”
    • “The so-called 'unique' game concept of rewinding time gets tedious fast going through actions again and again for 'optimal' choices, and for me the game doesn't manage to convey any interesting storyline.”
  • monetization
    22 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews, with some players feeling misled by advertisements that promised multiple endings and meaningful choices, which they found to be limited and predictable. While some appreciate the game's quality and are willing to overlook the advertising shortcomings, others express frustration over feeling tricked into purchasing a game that did not meet their expectations based on its promotional material. Overall, the effectiveness of the game's advertising is questioned, with some players noting a lack of visibility and others criticizing the disparity between advertised features and actual gameplay.

    • “But by the time this advertising lie came out, I had paid for the game beyond the refund policy.”
    • “Despite the advertisement, your choices do not matter.”
    • “I wholeheartedly agree that the final choice seemed very limiting and made the advertisement of 'multiple endings based on choices' seem ridiculous; however, the ending was broadcast from the very beginning.”
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13h Median play time
14h Average play time
5-20h Spent by most gamers
*Based on 179 analyzed playthroughs
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Frequently Asked Questions

Life is Strange is a casual role playing game with fantasy, drama, mystery and science fiction themes.

Life is Strange is available on PlayStation 4, iPhone, Windows, PC and others.

On average players spend around 14 hours playing Life is Strange.

Life is Strange was released on January 28, 2015.

Life is Strange was developed by Feral Interactive (Linux).

Life is Strange has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its stability.

Life is Strange is a single player game.

Similar games include The Walking Dead, Life is Strange: Before the Storm, Life is Strange 2, The Walking Dead: Season Two, The Wolf Among Us and others.