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Just Move:Clean City Messy Battle

Just Move:Clean City Messy Battle Game Cover
22%Game Brain Score
graphics, humor
gameplay, story
22% User Score Based on 278 reviews

Platforms

LinuxPCMac OSSteam DeckWindows
Just Move:Clean City Messy Battle Game Cover

About

Just Move:Clean City Messy Battle is a single player survival hack and slash game. It was developed by daminggede and was released on June 20, 2025. It received negative reviews from players.

This is where you control your character from a third-person Top-down view and character will auto shoot at enemies in enough distance. In this city, player can move to approach the enemy with enough distance, gun will auto shoot the nearest enemy. There one hundred missions need to finish.Try to complete all mission More features Ten maps include:Street,Bridge,High Road,Roof,Garden,Building,C…

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22%
Audience ScoreBased on 278 reviews
graphics4 positive mentions
gameplay11 negative mentions

  • Simple and accessible gameplay that is easy to pick up, suitable for quick, casual sessions.
  • Functional and responsive controls with good performance on a range of PC hardware.
  • Colorful, bright visuals that fit the arcade style and help maintain clarity during chaotic moments.
  • Severe balance issues with enemies, especially snipers, causing frustrating difficulty spikes and unwinnable levels.
  • Uninspired and repetitive level design with minimal variety, leading to monotonous gameplay over time.
  • Numerous bugs and technical issues, including enemies stuck in inaccessible areas and problematic auto-aim mechanics.
  • gameplay
    50 mentions Positive Neutral Negative

    The gameplay offers a unique blend of movement, automatic combat, and city-cleaning mechanics that some find fast-paced and engaging initially, but it quickly becomes repetitive and lacks depth or meaningful progression. A limited variety of enemies, maps, and upgrades, combined with inconsistent difficulty and occasional bugs, further hinder its long-term appeal. Overall, the gameplay is often described as bland, unbalanced, and monotonous, failing to sustain player interest beyond a short time.

    • “The gameplay is unique, and the combination of movement, cleaning, and action keeps it interesting.”
    • “Fast-paced action: the "messy battle" mechanics keep you moving, and the concept of cleaning the city while battling is quite unique.”
    • “The gameplay loop is straightforward yet highly effective: move fast, think smart, dominate the map.”
    • “The gameplay itself is the definition of boring and unbalanced.”
    • “Hard games are totally fine normally, but this one is inconsistent with its difficulty, bugs out on its own mechanics at times and can keep you from completing levels because the enemies are out of reach, forcing you to have to restart.”
    • “"100 missions to finish" except it is about a game that recycles the same 10 or so levels with minimal changes and the designs are garbage to play and intentionally obstruct the gameplay in various messed up ways.”
  • story
    28 mentions Positive Neutral Negative

    The game features little to no meaningful story or narrative motivation, with many users describing it as lacking plot and substance. Its gameplay is focused on repetitive, action-packed missions without a cohesive or rewarding storyline, leaving the overall experience feeling shallow and uninspired.

    • “The story is intriguing but must be pieced together from a few well-placed pieces of lore.”
    • “You push forward, manage distance, and survive waves across 100 missions spread over varied maps like streets, rooftops, bridges, and corridors.”
    • “The title offers a compact experience centered on fast-paced movement, automatic shooting, and a sequence of short missions designed to be played in rapid succession.”
    • “Dumb slop with no plot nor motivation.”
    • “I'm not lying when I say that I made a game on a ♥♥♥♥♥♥♥ 5x5 chip that had more story than this nonsense.”
    • “Oh and most importantly, there is no story whatsoever.”
  • music
    22 mentions Positive Neutral Negative

    The music is widely criticized for being excessively loud, repetitive, and lacking variety, with only one or two tracks used throughout the game. Most users highlight the absence of a volume control or slider, forcing them to either endure the loud soundtrack or mute it entirely, which also mutes other game sounds. Overall, the music is described as annoying and poorly designed, detracting from the gameplay experience.

    • “Energetic soundtrack – keeps adrenaline levels high and matches the fast pace.”
    • “Graphics, soundtrack & immersion.”
    • “The music is just loud enough to let you ignore what's going on around you in the real world.”
    • “The background music is too loud, and the developer forces the player to clear every single enemy on the maps, which is kind of boring. Maybe adding a remaining enemy indicator would be nice, and the boss stage is just a big horde wave of enemies instead of a 'true boss.'”
    • “The music is awful; it feels like a janky mobile game. It doesn't actually get hard until the fourth chapter, by which point most people will have turned it off.”
    • “Music is too loud and you can only mute it, with no volume slider to adjust how loud you want it. There's no music volume control at all.”
  • graphics
    17 mentions Positive Neutral Negative

    The graphics feature a bright, colorful, and energetic visual style with cell-shaded, arcade-inspired art that suits the gameplay well. While the visuals are clear and readable even in chaotic moments, they are generally simple and reflective of a mobile game, lacking advanced settings or high-end fidelity. Overall, the graphics are adequate for a platformer but not exceptional, with some users finding them underwhelming relative to the game's price.

    • “Colorful graphics: the visual style is bright and energetic, which fits the arcade feel of the game perfectly.”
    • “The cell-shaded art style is nice and the game has the potential to be really fun.”
    • “Bright and readable visuals – even during chaotic moments, clarity is preserved.”
    • “No graphics settings whatsoever.”
    • “The graphics and the menu are terrible as expected, since it's just a mobile game.”
    • “Cell-shaded graphics, mobile-phone like game.”
  • monetization
    14 mentions Positive Neutral Negative

    The monetization in this game is widely criticized for frustrating in-game purchases and paywalls that hinder upgrades, resembling aggressive mobile game tactics without ads. While some appreciate the absence of ads, many view the system as a cash grab that detracts from the overall experience.

    • “Despite the frustrating missions and in-game purchase system, Just Move is still fun and has a unique charm.”
    • “Honest recommendation: yes — I recommend it, but be prepared for challenging missions and in-game purchases.”
    • “In-game purchases are frustrating — many upgrades feel locked behind paywalls.”
    • “This is like one of those ads that play on your phone when you want extra coins or something, and it's really long and annoying. You keep trying to press the small 'x' button but instead it opens the app store. Solid 2/10.”
    • “Terrible cash grab game; world 7 is bad, upgrades are bad, mechanics are something you would find on a mobile game.”
  • stability
    9 mentions Positive Neutral Negative

    The game is widely criticized for its poor stability, with frequent bugs such as visual glitches, unresponsive menus, and gameplay issues that disrupt progression. These persistent bugs significantly hinder the overall experience and make the game frustrating to play.

    • “Couldn't even finish the game, super buggy, and I went all the way to level 9.9, but it's basically impossible because the mega OP sniper triple-shot guys get bugged out of range.”
    • “Game itself is very buggy; I have encountered countless times where the shop overlaid my game, rounds began without changing the menu screen, or the game just did not react to any interaction.”
    • “Sometimes it’s buggy — for example, the map doesn’t show up, or the level menu appears during gameplay.”
  • grinding
    8 mentions Positive Neutral Negative

    The grinding in the game is widely criticized for becoming tedious and slow, especially in later levels due to poor enemy placement and repetitive patterns. Progression feels unrewarding as new weapons are often worse than the starting ones, making the grind feel pointless. Overall, grinding is seen as a frustrating and dull experience that detracts significantly from enjoyment.

    • “If you got it for free, then it is an okayish game to kill some time, but the levels after a certain point become extremely tedious due to bad enemy placements and overlapping patterns that don't blend well with the current level design.”
    • “What is the point of grinding if new weapons are worse than the first one?”
    • “It was clearly made like this on purpose, because there are features painstakingly added in to make it extra tedious.”
  • humor
    3 mentions Positive Neutral Negative

    The game is widely praised for its humor, being described as surprisingly entertaining and funny, with a lighthearted and enjoyable tone that adds to the overall experience.

    • “Just Move is a surprisingly entertaining game — cleaning up the city while battling chaos feels oddly satisfying and funny.”
    • “Nice and funny game.”
    • “This game is funny.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is poorly optimized for PC, resulting in a lackluster and uninspired performance that fails to take advantage of the platform's capabilities.

    • “Poorly optimized.”
    • “Just bad... easy, boring, not even optimized for PC.”
    • “PC performance is subpar.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional aspect is described as both gripping and wholesome by some users, though others find it unengaging and not worth experiencing. Overall, reactions are mixed regarding its emotional impact.

    • “Emotional and gripping.”
    • “Wholesome and helpful.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers high replay value and is highly recommended for players seeking immediate, lasting fun. However, its long-term replayability depends on future updates that could enhance its depth and polish.

    • “High replay value.”
    • “Highly recommended for players looking for immediate fun with lasting replayability.”
    • “Others should wait to see how the game evolves, as future updates will ultimately determine whether 'Move: Clean City Messy Battle' grows into a polished, replayable action title or remains a short-lived curiosity.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere is praised for being both atmospheric and immersive, striking a balance between lightheartedness and competitiveness that suits both quick sessions and extended play.

    • “Atmospheric and immersive.”
    • “Together, these elements create an atmosphere that feels lighthearted yet competitive — ideal for quick sessions or extended play.”
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7h Median play time
7h Average play time
5-8h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Just Move:Clean City Messy Battle is a survival hack and slash game.

Just Move:Clean City Messy Battle is available on PC, Mac OS, Steam Deck, Windows and others.

On average players spend around 7 hours playing Just Move:Clean City Messy Battle.

Just Move:Clean City Messy Battle was released on June 20, 2025.

Just Move:Clean City Messy Battle was developed by daminggede.

Just Move:Clean City Messy Battle has received negative reviews from players. Most players liked Just Move:Clean City Messy Battle for its graphics but disliked it for its gameplay.

Just Move:Clean City Messy Battle is a single player game.

Similar games include Dead Horde, STRIKEVOID, Dinosaur Hunt, Time Wasters, Killing Room and others.