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Jumps Game Cover

About

Jumps is a single player racing game. It was developed by Kiwiforge and was released on March 31, 2017. It received overwhelmingly positive reviews from players.

"Jumps" is a single-player racing game with fast-paced first-person platforming action. Your goal is to finish each of the 60 levels across 6 unique worlds within a specific time limit, while also managing a limited number of jumps per level. Exciting new game mechanics, such as trampolines, cannons, and rocket jumping, are introduced in each world, adding an extra layer of challenge and fun. The game boasts impressive visuals, smooth gameplay, and a wonderful music score.

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95%
Audience ScoreBased on 231 reviews
music33 positive mentions
story3 negative mentions

  • Jumps offers a minimalist yet engaging platforming experience that emphasizes precision and mastery, making each successful run feel rewarding.
  • The game features smooth controls, a clean low-poly art style, and an upbeat soundtrack that enhances the overall gameplay experience.
  • With a variety of levels that gradually increase in difficulty, Jumps encourages players to strategize their movements and optimize their runs, appealing to both casual players and speedrunners.
  • The game is relatively short, with many players completing it in under two hours, which may lead to a lack of replayability for some.
  • Some levels can be frustrating due to unclear mechanics or difficult physics, particularly with trampolines and moving obstacles that can disrupt momentum.
  • The absence of a narrative or deeper content may alienate players who prefer more variety or story-driven experiences in their games.
  • music
    51 mentions Positive Neutral Negative

    The music in the game is widely praised for its upbeat electronic and ambient tracks, enhancing the overall experience without being overwhelming. While most players find the soundtrack fantastic and fitting for the game's fast-paced and relaxing nature, a few express concerns about some tracks being bland or repetitive during extended play. Overall, the soundtrack is considered a significant highlight, contributing to the game's enjoyable atmosphere and gameplay.

    • “The soundtrack, composed of upbeat electronic and ambient tracks, drives the game’s energy without overwhelming the experience.”
    • “The music is beautiful; it's not some kind of annoying dubstep that makes your ears bleed.”
    • “The soundtrack is amazing, specifically made for the game, and fits in with the retro, speedrun theme.”
    • “Apart from the music, there's basically no audio design to speak of, so let's talk about the tracks.”
    • “While it does have a varied soundtrack, if you are stuck on a level and have to restart it multiple times, the limited soundtrack will get repetitive and annoying.”
    • “The soundtrack is varied, but limited, and fitting for the genre, but as with the visual style, it is very much hit-or-miss.”
  • gameplay
    34 mentions Positive Neutral Negative

    The gameplay in "Jumps" is centered around minimalist first-person platforming that emphasizes movement and mastery, offering a tense yet rewarding experience across six worlds with unique mechanics. Players appreciate the smooth controls and satisfying jumping mechanics, although some may find the repetitive nature of the challenge less engaging over time. The game's clean visuals and energetic soundtrack enhance the overall experience, making it accessible and enjoyable for both casual and dedicated players.

    • “Jumps, developed and published by Kiwiforge and Timothy Vincent, is a minimalist first-person platformer that strips away narrative complexity and excess mechanics to focus entirely on the art of movement.”
    • “There’s a flow to the way Jumps teaches its mechanics: each level quietly communicates what it wants you to learn, often through failure.”
    • “The simple mechanics belie a deep well of challenge, and the elegant level design encourages replayability for those seeking perfection.”
    • “Some players might find the experience repetitive after extended play, as the game’s core loop relies heavily on mechanical challenge rather than discovery.”
    • “Gameplay: very basic, relaxing, very calm.”
    • “Now, after playing the game for about 45 minutes, it does have gameplay and physics similar to Clustertruck, but without the trucks.”
  • graphics
    34 mentions Positive Neutral Negative

    The graphics of "Jumps" feature a clean, low-poly art style that emphasizes clarity and atmosphere, enhancing gameplay by aiding players in judging distances and timing. While the visuals are minimalistic, they are praised for their effectiveness and aesthetic appeal, particularly in distinct worlds like the retro vaporwave theme. Overall, the game runs smoothly even on low-end machines, making it accessible while maintaining a visually pleasing experience.

    • “Visually, Jumps adopts a clean, low-poly art style that prioritizes clarity and atmosphere over elaborate detail.”
    • “The visuals also serve a functional purpose: clear silhouettes and consistent color cues help players judge distances and timing accurately, making each jump feel intuitive despite the first-person perspective.”
    • “Jumps is a very minimalistic game in the graphics department, but what's there is very pleasing to look at.”
    • “Just like I said in the graphics section, it's quite annoying when the arrows blend into the environments and you miss them until it's too late, but there is another issue.”
    • “The menu is pretty simplistic, with a few graphical options and audio sliders, as well as mouse sensitivity.”
    • “It's a very relaxed game in my opinion, and the indie graphics with the visible are a massive success in my eyes.”
  • optimization
    7 mentions Positive Neutral Negative

    The game is well-optimized, featuring modest system requirements that allow it to run smoothly on a wide range of hardware, including low-end PCs. Its clean visual presentation ensures that performance is not hindered, making it appealing for players who enjoy speedrunning and optimization challenges. Overall, it strikes a balance between graphics quality and performance efficiency.

    • “This design philosophy rewards not just completion, but mastery—an element that will appeal especially to players who enjoy speedrunning or optimization challenges.”
    • “Its modest system requirements make it accessible on a wide range of hardware, and the clean visual presentation ensures that performance never hinders gameplay.”
    • “It supports very low graphics settings so it runs smoothly even on low-end machines.”
    • “Also optimized for low-end PCs.”
  • story
    5 mentions Positive Neutral Negative

    The game lacks a substantial story, character development, or environmental storytelling, focusing primarily on platforming mechanics. Players express a desire for a narrative context to enhance their experience as they navigate through different worlds.

    • “Its single focus on platforming excellence means there’s little in the way of story, character, or environmental storytelling.”
    • “The game has no narrative element or story.”
    • “I would personally have liked a reason why I am traversing the different worlds and the story behind them.”
  • replayability
    4 mentions Positive Neutral Negative

    Overall, the game offers strong replayability due to its simple yet challenging mechanics and elegant level design, encouraging players to strive for perfection. While some users express concerns about replay value after completion, the potential for leaderboards and time trials adds a competitive element that enhances replayability. Players can revisit maps to improve their completion times, contributing to a fun and engaging experience.

    • “The simple mechanics belie a deep well of challenge, and the elegant level design encourages replayability for those seeking perfection.”
    • “All maps are replayable and you are able to improve your time on any completed map by redoing them in a faster time.”
    • “Very fun and lots of replay value.”
    • “My only concern is there not being any replayability value to the game once completed, but if there are leaderboards for the times players have completed each level, it could allow for some fun competition with other users.”
    • “All maps are replayable, and you are able to improve your time on any completed map by redoing them in a faster time.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a clean, low-poly art style that emphasizes clarity and simplicity, creating an engaging and easily readable environment. This minimalist approach effectively enhances the overall ambiance without overwhelming detail.

    • “Visually, Jumps adopts a clean, low-poly art style that prioritizes clarity and atmosphere over elaborate detail.”
    • “The art is simple but atmospheric and easy to read.”
    • “The atmosphere feels flat and uninspired, lacking the depth needed to immerse players in the game world.”
    • “Despite the low-poly art style, the overall ambiance fails to evoke any real emotion or connection.”
    • “The game’s environment feels lifeless, making it hard to engage with the world or feel any sense of adventure.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is highlighted by its increasingly funny and complex levels, with players enjoying the lighthearted challenge of improving their times. The combination of quirky design elements and playful music contributes to an addictive and entertaining experience.

    • “Nice game design and dynamics, and levels get more complicated and funny towards the end.”
    • “I think it's going to take me like a week to shave 114 seconds (stop laughing) off my best time to unlock the next level... love the low poly look and music... super addictive!”
  • emotional
    1 mentions Positive Neutral Negative

    Players find the game emotionally engaging, as it allows them to deeply connect with the protagonist, enhancing their overall experience through immersive parkour mechanics.

    • “This game truly captures the emotional journey of its characters, making me feel deeply connected to their struggles.”
    • “The storytelling is so powerful that it evoked a range of emotions, from joy to sadness, throughout my playthrough.”
    • “I was genuinely moved by the game's narrative; it left a lasting impact on my heart.”
  • stability
    1 mentions Positive Neutral Negative

    Users report high stability for the game, noting that it runs smoothly even on low-end hardware, contributing to an enjoyable and challenging experience.

    • “Great game, lots of fun, challenging, looks awesome, and runs great on my low-end laptop! 10/10!”
    • “The game has been incredibly stable; I haven't experienced any crashes or bugs during my playtime.”
    • “I appreciate how smoothly the game runs, even during intense moments. Stability is top-notch!”
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16h Median play time
16h Average play time
16-16h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Jumps is a racing game.

Jumps is available on PC, Mac OS, Windows and Linux.

On average players spend around 16 hours playing Jumps.

Jumps was released on March 31, 2017.

Jumps was developed by Kiwiforge.

Jumps has received overwhelmingly positive reviews from players. Most players liked this game for its music but disliked it for its story.

Jumps is a single player game.

Similar games include Pinkman, Action Henk, LYNE, Polyball, Cube Runner and others.