- January 27, 2025
- svklmrt
IN THE FACADE WE TRUST™
Platforms
About
IN THE FACADE WE TRUST™ traps you in a corridor caught in an ever-changing and increasingly unsettling loop. With each cycle, you’ll notice subtle differences, but more importantly, you’ll feel yourself progressing through the story. However, your objective in this corridor is NOT just to observe the changes—it's a game of trust. As the narrative unfolds, you will be forced to place your trust in …




- The game features a compelling storyline that challenges players' perceptions of trust and morality, creating a unique and immersive experience.
- The atmosphere is well-crafted, with effective sound design and visuals that enhance the tension and horror elements throughout the gameplay.
- Players appreciate the multiple endings and the choices that impact the narrative, adding replay value and depth to the experience.
- Many players encountered bugs that hindered gameplay, including getting stuck in certain areas and issues with the game's saving system.
- The voice acting, primarily done through AI, was criticized for being lifeless and detracting from the overall immersion of the game.
- Some players felt that the game lacked creativity and originality, being too similar to other titles like P.T. without offering enough new content or mechanics.
story
22 mentions Positive Neutral NegativeThe game's story is generally praised for its compelling narrative and engaging twists, drawing players into a tense atmosphere that encourages exploration and decision-making. While some found the voice acting lacking and the scares minimal, many appreciated the depth and complexity of the plot, which can be experienced differently based on player choices. Overall, the storytelling is seen as a strong point, though some reviewers noted it could benefit from more memorable elements.
“Great 'pt' style game with a couple of easter eggs, some decent jump scares scattered about, and overall a compelling storyline.”
“This game does an excellent job of keeping the tension high, telling an engaging story, and with a little added twist at the end.”
“The story also just pulls you in and makes you think about what is going on.”
“The voice acting was stale, the scares were surprisingly few, and the story is one that's been told better in other games.”
“Played twice to get the different endings (spoilers: they are the same), but understood the story more since it was pretty confusing on the first run.”
“In conclusion, the plot is decent, but not memorable.”