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In Celebration of Violence

In Celebration of Violence Game Cover
86%Game Brain Score
gameplay, atmosphere
graphics, music
86% User Score Based on 243 reviews

Platforms

Nintendo SwitchLinuxPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxWindowsPlayStation
In Celebration of Violence Game Cover

About

In Celebration of Violence is a single player and multiplayer hack and slash game with fantasy, historical and violence themes. It was developed by JulianEdison and was released on February 15, 2018. It received positive reviews from players.

"In Celebration of Violence" is a pixelated, top-down action roguelike game. Traverse through various procedurally generated levels, battling enemies and collecting weapons and items. The game features permadeath, making each playthrough a challenging and unique experience. Exploration, combat, and strategy are essential for survival in this unforgiving world.

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86%
Audience ScoreBased on 243 reviews
gameplay22 positive mentions
music5 negative mentions

  • The game features a challenging and rewarding combat system that requires skill and timing, reminiscent of Dark Souls.
  • There is a vast amount of content to discover, including numerous items, weapons, and secrets that enhance replayability.
  • The game encourages exploration and experimentation, with mechanics that allow players to learn and adapt through trial and error.
  • The game has a steep learning curve, with many mechanics and items that are not explained, leading to confusion for new players.
  • Progression can feel slow and grindy, as players must accumulate experience to level up and unlock new content.
  • The controls can be clunky, and the combat may feel sluggish at times, making it difficult to engage effectively with enemies.
  • gameplay
    98 mentions Positive Neutral Negative

    The gameplay is characterized by its depth and complexity, requiring players to invest time in understanding hidden mechanics and managing resources like stamina. While the combat system is tactical and rewarding, it can feel slow and punishing, especially with a steep difficulty curve and a lack of clear tutorials. Overall, players appreciate the rich lore and emergent gameplay, but some find the obfuscation of mechanics and the game's pacing to be frustrating.

    • “The gameplay is very deliberate and methodical: you have a limited amount of stamina which you need to manage properly; otherwise, you risk getting stunned and overrun. Every weapon has to 'wind up' before you make an attack with it, especially with heavier weapons, and your movement speed is slow.”
    • “This game has so much depth, mechanics, and lore to uncover that I still have to wrap my head around it.”
    • “You'll be surprised how deep in mechanics and addictive it can be.”
    • “Unforgiving gameplay mixed with a lack of proper tutorial means that you either need to learn by yourself or look on the wiki.”
    • “The worst downside of the game is without any doubt its obfuscation of game mechanics.”
    • “Important gameplay mechanics go completely unexplained.”
  • graphics
    32 mentions Positive Neutral Negative

    The graphics of the game are characterized by a cute pixel art style that some players find charming and fitting for the gameplay, while others criticize them as low-resolution and uninspired. Despite the mixed opinions on the visuals, many agree that the graphics do not detract from the overall experience, with some players appreciating the simplicity and the innovative mechanics that lie beneath. Overall, the art style evokes a nostalgic feel, but its execution may not appeal to everyone, particularly those seeking high-quality graphics.

    • “The graphics use cute pixel art which serves the game well, though they belie the game's true nature.”
    • “Its purposefully infantile graphics hide within an enormously complex game with an innovative leveling system, and perhaps the most impressive random map generation I've ever seen programmed.”
    • “I love the graphics and the amount of weapons and spells so far, as well as diversity in enemies and areas.”
    • “Visuals are so generic it drains my soul; the pixel count is so low, and color choices so limited, that any and all detail is flushed down the drain.”
    • “Experience may vary from person to person, but for me the looks were so tiring, ugly, and uninspired that I'd rather look at ASCII graphics instead, like Nethack or Dwarf Fortress.”
    • “The graphics are obviously low-res pixel art.”
  • music
    25 mentions Positive Neutral Negative

    The music in the game has received overwhelmingly negative feedback, with many players finding it uninspiring, grating, and poorly composed. While some appreciate its atmospheric qualities that match the game's environments, the general consensus is that it fails to enhance the gaming experience, leading many to prefer listening to their own music instead. Overall, the soundtrack is described as lackluster and disappointing, detracting from the game's potential.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “The music is eerie, as are all the sound effects.”
    • “Suffice to say I'm heavily in favor of recommending this game to everyone, and in my review I haven't even touched on the fantastically unsettling world-building and music which give the game its unique atmosphere.”
    • “The music uses purely atmospheric tracks which tend to suit the mood of the biome you're in or the boss you're facing, but I found them quite uninspiring and boring (some even bordering on grating), so I ended up listening to my own music most of the time.”
    • “The music is absolutely horrible.”
    • “Whoever wrote the music either did not have a grasp of music or just put it in the worst possible key there is.”
  • story
    23 mentions Positive Neutral Negative

    The game's story is characterized by its enigmatic and fragmented nature, requiring players to collect rare items to piece together the narrative. While some find the metaphors and twists intriguing, many reviewers note that the main storyline does not significantly impact gameplay, leading to a sense of vagueness and frustration. Overall, the story unfolds gradually, encouraging exploration and curiosity, but may leave some players feeling disconnected from a cohesive plot.

    • “The atmosphere, the mechanics, the way the story evolves through subtle changes in the home world.”
    • “Darn cool 2.5D game, souls-like mechanics and an interesting story to glean from fragments of info.”
    • “The underlying story will drive the player's curiosity to find every little thing to either help them in combat or figure out the strange events that pile up as the player progresses.”
    • “The story is largely unexplained and you won't even be able to begin to understand the enigmatic world unless you collect most of the 165 'missing page' items, which are very rare drops.”
    • “What you need to know is that for tens of hours, the main story will not be hugely affecting your gameplay.”
    • “This game is vague in almost every way, from the mechanics, to the secrets, to the items, and the story.”
  • atmosphere
    13 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its dark, brooding, and mysterious qualities, reminiscent of classic titles like Dark Souls. While the music is intended to enhance the mood, it received mixed reviews, with some players finding it uninspiring. Overall, the combination of weighty combat, unique world-building, and a sense of danger contributes to a captivating and immersive experience.

    • “Best-in-class at what it does, and what it does is a modern pixel-art rogue-like take on classic top-down action-adventure RPGs, but with the kind of mysterious and brooding atmosphere that Dark Souls 1 perfected.”
    • “Just the pure mystery of what is going on and the atmosphere is amazing.”
    • “It oozes this dark, off-kilter atmosphere which is almost hypnotic when paired with the deliberately paced, unforgiving (but not unfair!) combat.”
    • “A very unique roguelite with weighty combat and a gloomy atmosphere.”
    • “Dark and grim atmosphere.”
  • grinding
    12 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and sometimes overwhelming, particularly due to steep difficulty spikes that necessitate extended grinding for upgrades. While some appreciate the depth and content the game offers, many feel that the grind can detract from the overall enjoyment, leading to frustration and a sense of stagnation. Overall, the grind is seen as a significant but polarizing element of the gameplay experience.

    • “If you want to spend hours grinding XP for permanent upgrades in a roguelite and still get bodied by rats, bats, and enemies that can attack three times as fast and actually use combos, then knock yourself out.”
    • “I like the idea of this game, but the slow Souls combat makes the game incredibly, needlessly tedious.”
    • “My one complaint might be a steep difficulty at end-game that forces more grinding in easier levels.”
  • replayability
    8 mentions Positive Neutral Negative

    The game is praised for its high replayability, offering a challenging experience with numerous items, locations, and secrets to discover. While some feel that certain mechanics may artificially inflate replay value, many players appreciate the depth and variety that encourage multiple playthroughs. Overall, it stands out as a top choice in its genre for those seeking extensive replayability.

    • “It's honestly probably my favorite of its genre for the combat, lore, replay value, and price.”
    • “Anyone who is looking for a rogue-like game with crazy replayability, lots of items, places to see, things to figure out, you will definitely love this game.”
    • “And having to repeatedly pick mementos up to actually confirm what they do is a cheap way to squeeze replayability into your game.”
    • “Like mentioned before, the replayability in this game really is absurd!”
    • “This game has more replayability to it than you would believe.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is characterized by a blend of grotesque and dark elements, creating a uniquely eerie yet oddly comfortable atmosphere. Reviewers appreciate its creativity and the way it resonates emotionally, making it both funny and thought-provoking.

    • “It's difficult, but damn me to hell if it isn't the most strangely comfortable kind of eeriness I was craving, with a cherry of grotesque humor to top it off, nonetheless.”
    • “Creative, funny, and dark; it really strikes a chord with me.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability is mixed; while some users report it as bug-free with decent mechanics and graphics, others have encountered significant bugs that hinder gameplay, such as being unable to progress to the next level. This suggests that stability issues may stem from design choices rather than overall quality.

    • “The game has decent mechanics and graphics and is bug-free, showcasing a strong commitment to quality.”
    • “The stability of the game is impressive, allowing for a smooth and enjoyable experience without interruptions.”
    • “I appreciate how the game runs seamlessly, with no crashes or major bugs, which enhances the overall gameplay.”
    • “I found it to be buggy, and certain things within the game didn't work. For example, I was unable to get to the next level.”
    • “The game crashes frequently, making it nearly impossible to progress.”
    • “I experienced constant lag and glitches that ruined the overall gameplay experience.”
  • optimization
    1 mentions Positive Neutral Negative

    The game's optimization has been criticized for occasional physics-related bugs, particularly during intense gameplay scenarios, which can lead to significant performance drops, such as frame rates plummeting to nearly unplayable levels.

    • “The optimization in this game is impressive, allowing for smooth gameplay even during intense moments.”
    • “I appreciate how the developers have fine-tuned the performance, making it possible to enjoy the game without major hiccups.”
    • “The game runs remarkably well, even when pushing the limits in higher difficulty levels.”
    • “There are some physics-related bugs here and there, and I had to cut short one run in which the amount of blood (caused by stacking a particular memento) made the performance drop to sub-frame-a-second levels. This happens when you're really going all out in a NG+4 run or so.”
    • “The game suffers from significant optimization issues, leading to frequent frame drops and stuttering during intense gameplay moments.”
    • “I encountered numerous performance hiccups, especially in crowded areas, which severely impacted my overall experience.”
  • emotional
    1 mentions Positive Neutral Negative

    Players express frustration with the game's mechanics, particularly regarding stamina management and inconsistent enemy behavior, leading to a strong emotional response that results in a desire to abandon the game for an extended period.

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226h Median play time
153h Average play time
5-300h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

In Celebration of Violence is a hack and slash game with fantasy, historical and violence themes.

In Celebration of Violence is available on Nintendo Switch, PC, PlayStation 5, Mac OS and others.

On average players spend around 153 hours playing In Celebration of Violence.

In Celebration of Violence was released on February 15, 2018.

In Celebration of Violence was developed by JulianEdison.

In Celebration of Violence has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its graphics.

In Celebration of Violence is a single player game with multiplayer support.

Similar games include Salt and Sanctuary, Witchfire, Caveblazers, Wizard of Legend, Remnant: From the Ashes and others.