- October 22, 2018
- DARK STAR
- 5h median play time
Sinner: Sacrifice for Redemption
Regardless of its minimal shortcomings, Sinner: Sacrifice for Redemption is a hugely fun injection of hardcore combat, and well worth the time of those looking for something fresh. Microtransactions: none
Platforms
About
"SINNER: Sacrifice for Redemption" is a challenging boss battler action RPG. Take on bosses who represent the seven deadly sins to atone for your past sins. Each victory comes at a cost, as you must permanently sacrifice a part of yourself, decreasing your power level. Can you overcome the temptations and achieve redemption?
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- The game features a unique concept of sacrificing abilities before each boss fight, adding a strategic layer to the gameplay.
- The art style and boss designs are visually appealing, creating an engaging atmosphere.
- The combat mechanics are responsive and satisfying, reminiscent of the Souls-like genre.
- The game is very short, with only a handful of bosses and limited content, leading to a lack of replayability.
- Boss mechanics can feel unfair and frustrating, with some attacks being difficult to predict or avoid.
- The camera and hitbox issues can lead to frustrating moments, detracting from the overall experience.
gameplay
101 mentions Positive Neutral NegativeGameplay in this title is a mixed experience, with some players appreciating the unique boss mechanics and the challenge they present, while others criticize the clunky controls and frustrating mechanics that detract from the overall enjoyment. The game's focus on boss battles, combined with a sacrifice mechanic that debuffs players, offers a fresh take on the souls-like genre, but many feel it leads to an uneven difficulty curve and tedious gameplay. Overall, while the visuals and boss designs are praised, the execution of gameplay mechanics leaves much to be desired, making it a polarizing experience for players.
“The boss design is inspired, and follows the Dark Souls formula of making the boss's attacks and movements tell you their story, with each one being completely unique and having their own mechanics.”
“The gameplay, not surprisingly, is reminiscent of Dark Souls, so if you like that, you'll like this as well.”
“The unique gameplay offers quite a bit of challenge depending on the order you tackle the bosses.”
“Movement, even when sprinting, feels like wading through sand, seemingly to extend gameplay time artificially.”
“The mechanics of this game are awful, move on and don't waste time on this.”
“The gameplay can be really frustrating at times like before you fight a boss you have to sacrifice one of your stats like your armor or the durability of your shield, it was such a pain in the ass.”
Sinner: Sacrifice For Redemption Review - PS4
Sinner: Sacrifice For Redemption eliminates the campaign in favor of eight punishing boss fights based on the seven deadly sins. Instead of upgrading your character like a good RPG, the game uses a downgrade system that adds an unwanted wrinkle into the Souls inspired difficulty. The problem is that I couldn't connect enough to the game to care about the fight and was only rewarded with frustration in defeating the bosses.
60%Sinner: Sacrifice for Redemption (Nintendo Switch)
While undeniably gorgeous,
65%Sinner: Sacrifice for Redemption Review
Sinner: Sacrifice for Redemption is a valiant attempt to cut away some action-RPG fat in order to get to the meat of its boss battles, but a lack of consistent quality makes this boss-rush concept a frustrating experience at times (and not for the reasons its developer likely intended). The combat lacks the heft of the series that inspired it, so while Sinner looks much like the Souls games, it never captures (or innovates upon) that familiar combat model. There are some great boss designs to take on here, but this is very much a curio for Souls fans who want something to do in-between playing the vastly superior Dark Souls: Remastered.
60%