- July 26, 2022
- Actual Nerds
- 5h median play time
The Tarnishing of Juxtia
Tarnishing of Juxtia is an interesting if unoriginal entry to the genre. It’s hard to recommend over other entries, as it feels a little bareboned compared to the atmosphere of Hollowknight, the fluidity of Dead Cells or the world design of Tails of Iron, nevermind the epic expanse of Elden Ring. But if you’re looking for another challenge (or if it’s on sale) you might find something to pique your interest in its workmanlike but enjoyable combat, or the hidden depths to its world-building and narrative.
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About
The Tarnishing of Juxtia is a single player role playing game with fantasy, dark fantasy and violence themes. It was developed by Actual Nerds and was released on July 26, 2022. It received neutral reviews from critics and mostly positive reviews from players.
As the final creation of the Goddess, Juxtia, journey through the ruins of two divine kingdoms, overrun by the Tarnishing. Challenging combat, a hauntingly beautiful score, and a sinister narrative work in unison to make The Tarnishing of Juxtia an unforgettable 2D dark fantasy action RPG.











- The game features beautiful pixel art, atmospheric visuals, and an evocative soundtrack that enhance the dark fantasy setting.
- Combat is challenging, methodical, and rewarding, successfully translating Souls-like mechanics into a 2D platformer with a distinctive Energy Rush system that encourages aggression.
- Boss fights are creative, varied, and memorable, providing satisfying challenges and rewarding victories.
- The progression system allows for character and weapon customization with multiple stats, relics, and gifts contributing to build variety.
- The world and level design, while mostly linear, are well-crafted with strong environmental storytelling and distinct thematic areas.
- The game runs well technically with generally smooth performance and responsive controls, especially notable for an indie title.
- Combat can feel clunky with poor hit detection, slow and uninterruptible attack animations, limited defensive options (lack of reliable blocking or parries), and awkward dodge mechanics with minimal invincibility frames causing frustration.
- The pacing is hindered by frequent unskippable cutscenes including boss intros and dialogue, as well as elevator rides and lengthy death animations, which interrupt gameplay flow and can be tedious on repeated attempts.
- Weapon balancing issues arise as heavier weapons are slow and often suboptimal compared to faster options; weapon upgrades are restricted by scarce materials, limiting experimentation and build diversity.
- Exploration is largely linear with minimal true Metroidvania elements; environments often contain empty rooms and lack meaningful secrets or backtracking incentives.
- The story and lore are underdeveloped and delivered through sparse exposition, with many NPC interactions feeling generic and some plot elements predictable or incomplete.
- Technical problems such as occasional crashes, animation stuttering, and inconsistent controls further detract from the experience.
- gameplay110 mentions Positive Neutral Negative
The gameplay of The Tarnishing of Juxtia offers a challenging yet rewarding 2D souls-like experience, blending fluid combat, strategic use of energy rush mechanics, and diverse weapon styles. While praised for its unique mechanics, boss designs, and RPG elements, it is often criticized for clunky controls, problematic dodging, inconsistent level design, and pacing disruptions that can hamper the flow. Overall, the game appeals to fans of metroidvania and souls-lite genres but requires adaptation to its distinctive, sometimes frustrating combat systems.
“Dodging, parrying, and conserving stamina are key to survival, yet the game introduces its own distinct mechanic through the energy rush system.”
“The player has a lot of agency and variety in what and how to use; it's meaningful as it changes the way you play the game, both visually and mechanically.”
“The combat features a bit of a difference in the genre though and that is that getting combos gives power and restoration properties, this encourages a more aggressive gameplay style compared to other games of its type, and it works pretty well.”
“The dodging mechanic in this game is one of the worst I've dealt with in a 2D sidescroller, covering a short distance and having such a small iframe that you end up taking damage before or after the dodge nine times out of ten.”
“Tl;dr - decided to make a Souls-like, cut certain mechanics without knowing why they existed in the first place, ended with something that clearly wants to be Souls-like but it's just clunky and frustrating for no reason; just a bad time.”
“Unfortunately, I felt like I trivially one-shotted nearly every late-game boss with the exception of the true ending boss, despite basically ignoring mechanics and mashing attack.”
The Tarnishing of Juxtia
Tarnishing of Juxtia is an interesting if unoriginal entry to the genre. It’s hard to recommend over other entries, as it feels a little bareboned compared to the atmosphere of Hollowknight, the fluidity of Dead Cells or the world design of Tails of Iron, nevermind the epic expanse of Elden Ring. But if you’re looking for another challenge (or if it’s on sale) you might find something to pique your interest in its workmanlike but enjoyable combat, or the hidden depths to its world-building and narrative.
70%The Tarnishing of Juxtia PC
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Frequently Asked Questions
The Tarnishing of Juxtia is a role playing game with fantasy, dark fantasy and violence themes.
The Tarnishing of Juxtia is available on PC, Steam Deck and Windows.
On average players spend around 7 hours playing The Tarnishing of Juxtia.
The Tarnishing of Juxtia was released on July 26, 2022.
The Tarnishing of Juxtia was developed by Actual Nerds.
The Tarnishing of Juxtia has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its gameplay but disliked it for its grinding.
The Tarnishing of Juxtia is a single player game.
Similar games include The Last Faith, Moonscars, Salt and Sanctuary, Gestalt: Steam & Cinder, Vernal Edge and others.





