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Idols of Ash Game Cover

About Idols of Ash

Idols of Ash is a single player platformer game with horror, fantasy and dark fantasy themes. It was developed by Leafy Games and was released on April 9, 2026. It received overwhelmingly positive reviews from players.

Descend thousands of meters into a dark and ancient place. You are being hunted. Features First-person physics-based climbing system with a grappling hook Hunted by a huge monster in an ancient mega-structure Unlockable difficulty modes including additional content Atmospheric visuals and audio Approximately 20-40 minutes to complete on Normal

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Games Like Idols of Ash

Looking for games like Idols of Ash? Here are top platformer recommendations with a horror, fantasy and dark fantasy focus, selected from player-similarity data — start with Lorn's Lure, FALLSTRUKTUR or BETON BRUTAL.

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Reviews

98%Audience ScoreBased on 2,288 reviews
gameplay317 positive mentions
stability4 negative mentions

  • Excellent and innovative grappling hook mechanics that feel satisfying and intuitive to use.
  • Strong atmospheric and sound design creating a tense, immersive horror experience with a relentless centipede enemy.
  • Multiple modes and challenge maps unlock after the base game, providing good replayability and varying difficulty levels despite the main story being short.
  • The game is quite short, with the main mode completable in less than an hour, leaving some players wanting more content or longer gameplay.
  • Certain level design aspects, especially in later maps, contain frustrating dead ends and inconsistent fall damage that can lead to trial-and-error gameplay.
  • Some players experience issues with a lack of checkpoints in harder modes and occasional control or physics quirks affecting the grappling hook consistency.
  • gameplay

    592 mentions Positive Neutral Negative
    54% positive mentions, 45% neutral mentions, 1% negative mentions

    The gameplay of this indie horror title is tightly focused on a single, well-executed grappling hook mechanic that offers smooth, intuitive, and satisfying traversal as players descend a massive structure while evading a terrifying creature. It strikes a compelling balance between simplicity and depth, delivering a tense, adrenaline-fueled experience with a challenging learning curve and multiple difficulty modes, though many note the overall game length is quite short. Reviewers widely praise the game's addictive mechanics, atmospheric tension, and design, expressing eagerness for expanded content or a larger game utilizing these core mechanics.

    • “The grappling hook mechanics are very well polished and incredibly satisfying, creating a very rewarding experience as you gain more familiarity with it.”
    • “The core gameplay is surprisingly fun; the grappling hook you use to descend feels great even if it takes a few mistakes to get used to the way it throws during movements.”
    • “The movement and grapple mechanics are so fun to use that the horror aspect quickly fades with experience, leaving just the supremely good and smooth movement for you to have fun with.”
    • “But i just can't leave it a positive review, with the problems that currently exist with the gameplay.”
    • “My only big gripe with this game is that the hook mechanics make it more frustrating than challenging when doing the first kiln challenge maps.”
    • “It only has one mechanic of movement but it is very capable and interesting.”
  • atmosphere

    201 mentions Positive Neutral Negative
    68% positive mentions, 31% neutral mentions, 1% negative mentions

    The game is widely praised for its exceptional and immersive atmosphere, described as tense, oppressive, eerie, and haunting, with minimalist storytelling and sound design that effectively heighten fear and suspense. Its unique art style and environmental design create a mysterious and unsettling vibe that deeply engages players, even in a short playtime. While some find the enemy's presence occasionally disruptive, overall, the atmosphere is a standout feature that significantly enhances the gameplay experience.

    • “Everything about the game is incredibly atmospheric and while it's over in less than an hour (unless you are chasing achievements), it leaves a lasting impression that sticks with you long after you finish it.”
    • “The oppressive atmosphere, eerie sound design, and minimalist storytelling keep the tension high without relying on constant jump scares.”
    • “The atmosphere is oppressive perfection—dim torchlight, echoing stone, that perfect lo-fi dread that makes every distant sound feel personal.”
    • “By far the worst thing about this game is how short it is, physics, level design, difficulty, atmosphere, lighting, story, the incredibly scary centipede, all simply spectacular.”
    • “I get it's an indie game and it's like 4 bucks, but idk 20 mins of gametime (a sixth of which is meaningless cutscenes since they slow you to a crawl so you can totally feel the atmosphere after your long journey) feels more like a dollar at best.”
    • “The atmosphere is vaguely unsettling at all times and threatens to distract from the task at hand (not losing a fight to gravity).”
  • story

    182 mentions Positive Neutral Negative
    27% positive mentions, 71% neutral mentions, 2% negative mentions

    The story is concise, melancholic, and delivered through minimalist, environmental storytelling that complements the dark, oppressive atmosphere without overwhelming gameplay. While generally praised for its emotional impact and intriguing, cryptic lore, many players wish it were longer and more fleshed out to deepen narrative engagement. Overall, it serves as a subtle yet effective backdrop to the game's intense mechanics and mood.

    • “The story is simple but surprisingly melancholic and the atmosphere fits it really well.”
    • “I think the short and infrequent story blurbs along with the environmental storytelling (a la Dark Souls) is done incredibly well here.”
    • “Absolutely lovely artistic direction and a wholly dread filled story experience, I loved to play through this and beat all the modes.”
    • “I only ever hit 2 because of this, and since they're the main things that I assume tell you the story, I didn't really get the story either.”
    • “It's a weird game in my book, because it seems to be really high quality with the visuals and design, even having a story (though it seems to be a very simple one), but it just doesn't have any actual content beyond the first 15 minutes.”
    • “The game is good however, I wish the game was longer and perhaps offered more insight on the main character's backstory.”
  • graphics

    111 mentions Positive Neutral Negative
    46% positive mentions, 51% neutral mentions, 3% negative mentions

    The graphics receive widespread praise for their distinctive PS1-inspired, low-poly, pixelated aesthetic that perfectly complements the game's eerie, oppressive atmosphere. Reviewers highlight the art style as both nostalgic and immersive, enhancing the horror elements and overall vibe without relying on high-end visuals. While some note the minimal and simple nature of the graphics, most agree they effectively support the gameplay and mood, creating a unique and memorable visual experience.

    • “Regardless, amazing game and the dev did an awesome job with the artstyle.”
    • “The crisp graphics with the atmosphere are perfect for the game.”
    • “I think the graphics look great, it’s that old school PS1 style without looking too cooked, I think it fits well and everything is readable.”
    • “Horror: non-existent, crusty art style and ominous world aside.”
    • “Furthermore, there's little to draw attention during gameplay, and the world didn't strike me as particularly aesthetically pleasing.”
    • “The graphics are basic, but they fit the game.”
  • replayability

    69 mentions Positive Neutral Negative
    42% positive mentions, 54% neutral mentions, 4% negative mentions

    The game offers solid replayability through multiple unlockable modes, challenging difficulty levels, and varied ways to approach the single map, making it engaging despite its short length. Players appreciate the variety of challenge modes and the satisfying gameplay loop, which encourage repeated playthroughs and speed-running. While some desire more maps or content, the existing modes and mechanics provide a surprising amount of replay value for the low price.

    • “This game is absolutely great for the price; I got it on sale at 20% off and I'm happy with it. It's fun and engaging in a way that actually makes you want to replay it and see how much better you do. Unlocking other modes increases the replayability and makes it worth the money. Great game, great visuals, great music and ambience, and overall great gameplay.”
    • “The game is very replayable due to the satisfying gameplay loop, and there are about a million ways to descend even with just one map.”
    • “Furthemore, you eventually unlock 4 additional modes plus sandbox which add plenty of replayability to keep you coming back to the abyss.”
    • “Good for beating the game once, bad for replayability and course correction.”
    • “Excellent gameplay, design and horror elements, but little replayability.”
    • “For what little content is available, there is a birth of replay value.”
  • music

    32 mentions Positive Neutral Negative
    41% positive mentions, 50% neutral mentions, 9% negative mentions

    The game's music and ambiance receive widespread praise for enhancing its eerie, suspenseful atmosphere, often using minimal or no soundtrack to emphasize tension and isolation. Players appreciate the carefully crafted sound design that complements the visuals and gameplay, though some wish for more varied or additional music during long segments. Overall, the music effectively supports the game's mood and replayability, contributing significantly to the immersive experience.

    • “The game is absolutely great for the price it is. It is fun and engaging in a way that actually makes you want to replay it, and the fact that you unlock other modes increases the replayability. Great game, great visuals, great music and ambience, and overall great gameplay.”
    • “The atmosphere and the graphics really grab me, as well as the music, ambience, and sounds.”
    • “Both atmosphere, music, and gameplay are on point.”
    • “The only thing I'd like to see added is just more, and maybe some ambient music for these long climbs.”
    • “The music itself isn't much to write home about, but the sounds of the unnamed and unexplained entity that hunts you are used skillfully to make you alert and panicked.”
    • “I do wish the music were more varied or for the lore scenes and whatnot, but for the price you'll have a very fun experience.”
  • emotional

    17 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a surprisingly heartfelt and emotional experience, with a touching narrative that resonates deeply alongside its unique and effective platforming mechanics. Many players found it both terrifying and moving, evoking strong feelings ranging from fear to tears, making the story and gameplay feel intimately connected.

    • “It's simple, short, surprisingly heartfelt and terrifying.”
    • “Surprisingly touching storytelling, in multiple ways it reminded me of how Shadow of the Colossus treats their story.”
    • “The game has a little heartfelt narrative as well, which ties the experience nicely together.”
  • humor

    12 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor shines through its dark, unexpected moments and hilarious physics-based exploits, often making players laugh despite its horror theme. Players appreciate the witty lines, funny bugs, and the joy of creating their own cinematic moments, contributing to an entertaining and adrenaline-filled experience. Overall, the humor is well-received, adding charm and levity alongside the challenging gameplay.

    • “It calls itself a horror game, but most of my first playthrough was spent genuinely laughing and having a fantastic time exploiting the physics to launch myself through.”
    • “Made me laugh with glee as I created cinematic moments myself, and not some QTE or video.”
    • “The dark humor emerges when you nail a flawless section only for the centipede to round a corner like it’s been waiting for you to get cocky.”
  • optimization

    8 mentions Positive Neutral Negative
    38% positive mentions, 24% neutral mentions, 38% negative mentions

    The game generally runs smoothly on low-end hardware due to its low-detail, low-polygon design, resulting in modest performance requirements. However, some users report occasional significant FPS drops and issues with poorly optimized elements, indicating inconsistent optimization.

    • “Fun, tense, cheap, and runs smoothly on a potato.”
    • “The game isn't demanding performance-wise.”
    • “There isn't much detail, with low polygon models and buildings, which reduces the requirements for good performance. From experience, it runs well on a decent laptop.”
    • “There is nothing in this game but terribly optimized walls that are purely polygons.”
    • “Overrated unoptimized slop.”
    • “The game is quite interesting, though what I didn't see is the complains about optimization, as my game dropped to a very low fps at some points of the game.”
  • stability

    7 mentions Positive Neutral Negative
    43% positive mentions, 0% neutral mentions, 57% negative mentions

    Stability is mixed, with several users reporting glitches such as the grappling hook failing to grab and occasional map clipping issues, which can impact gameplay. However, the movement mechanics feel smooth overall, and some players found the game runs cleanly without noticeable bugs.

    • “Movement felt really good with no glitches.”
    • “Also runs great on Steam Deck!”
    • “The mechanics are robust with no glitches from what I could find and a lot cleaner feeling than I expected.”
    • “Claw often doesn't grab onto things and glitches through solid objects, and there are many damage bugs that have ruined my runs.”
    • “The grappling hook randomly doesn't grab anything (I assume due to physics glitches), and all the ash kilns are destroyed in normal mode for me (unless there's just a small amount not destroyed and I missed them), so nightmare mode is barely different.”
    • “But there were actual glitches (still only 2) where parts of the map would have one piece of a slanted wall, and then farther down they would put a second piece inside of it, making the grapple sometimes grab onto the sides of walls.”
  • grinding

    4 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is often seen as tedious due to repeated sections without adequate checkpoints, making players redo the same parts and increasing frustration. While the gameplay remains challenging and engaging, the lack of frequent save points leads to unnecessary repetition that detracts from the overall experience.

    • “Redoing sections to get back to harder parts is tedious.”
    • “The first kiln level is a little too tedious.”
    • “Checkpoints are a quality of life feature that save the player from redoing the same things repeatedly; their absence makes the game more tedious than difficult.”
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Play Times

6h Median play time
6h Average play time
2-8h Spent by most gamers
*Based on 9 analyzed playthroughs
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Frequently Asked Questions

Idols of Ash is a platformer game with horror, fantasy and dark fantasy themes. Common tags for Idols of Ash include first-person, 3D, indie, exploration, atmospheric and others.

Idols of Ash is available on PC, Mac OS, Windows and Linux.

On average players spend around 6 hours playing Idols of Ash.

Idols of Ash was released on April 9, 2026.

Idols of Ash was developed by Leafy Games.

Idols of Ash has received overwhelmingly positive reviews from players. Most players liked Idols of Ash for its gameplay but disliked it for its optimization.

Idols of Ash is a single player game.

Similar games include Lorn's Lure, FALLSTRUKTUR, BETON BRUTAL, Refunct, Death in the Water 2 and others.