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Grimhook Game Cover

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Grimhook is a single player action adventure game. It was developed by Unlimited Fries and was released on December 8, 2023. It received overwhelmingly positive reviews from players.

Descend into Grimhook's sunken ruins as Dart, mastering Lovecraftian powers. Bounce, dash, and grapple through flooded caverns, confronting robotic foes in this fast-paced first-person action platformer. Explore, battle, and unravel the mysteries below Miletos.

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98%
Audience ScoreBased on 3,303 reviews
gameplay344 positive mentions
optimization10 negative mentions

  • Incredible movement mechanics that feel fluid and satisfying.
  • Engaging combat system that ties well with the movement.
  • Beautiful art style and atmosphere that enhances the gameplay experience.
  • The game is very short, taking only about 20-30 minutes to complete.
  • Limited enemy variety, leading to repetitive combat encounters.
  • Some technical issues and optimization problems that affect performance.
  • gameplay
    579 mentions Positive Neutral Negative

    The gameplay of this title is characterized by its fluid movement mechanics, including parkour elements like grappling, wall-running, and dashing, which create a satisfying and engaging experience. While many players appreciate the innovative mechanics and the potential for deeper gameplay, the game is often criticized for its brevity, typically offering around 20-30 minutes of content, leaving players eager for more. Overall, the combination of fun mechanics and an intriguing story setup has garnered positive feedback, with many hoping for a full release that expands on the existing gameplay.

    • “The gameplay is addictive: jumps, dashes, grapple mechanics, and battles with robots in dark underground locations.”
    • “The easy follow-through with the game's mechanics being explained and built upon culminates in fun and engaging gameplay.”
    • “The movement mechanics—grappling, dashing, wall-running—felt fluid and satisfying, and chaining them together mid-air was pure adrenaline.”
    • “Too bad the gameplay was very short; the story was very interesting, and I wanted to know what had happened to Dart's parents.”
    • “The only downside of this game is that it is very short; I would love a real long game with these kinds of mechanics!”
    • “I really want a version of this with more than 20ish minutes of gameplay, especially since the end sets itself up for a larger game.”
  • story
    482 mentions Positive Neutral Negative

    The story in Grimhook is generally perceived as intriguing but notably short, often leaving players wanting more. While many appreciate the potential for a deeper narrative and express a desire for a sequel or expansion, the current experience is described as a brief yet engaging introduction to a larger world. Overall, the combination of solid gameplay mechanics and a captivating premise suggests a strong foundation for future storytelling.

    • “For being a 20-minute experience, it handles its game mechanics and story excellently.”
    • “Even though it was short, the game packed a punch with its immersive world, tight combat, and surprisingly emotional story.”
    • “The story is engaging and makes you want to learn more about the world and the relationship between the two characters.”
    • “The story is basically non-existent.”
    • “The moment it was getting interesting, the story ended.”
    • “It's clear to see that the devs wanted a story to develop, but realized that there wasn't really enough game time to make a fully-fledged friendship, so they just cram it in there.”
  • graphics
    185 mentions Positive Neutral Negative

    The graphics of the game have received widespread praise for their unique art style, which many reviewers describe as beautifully stylized and fitting for the gameplay, reminiscent of titles like "Sea of Thieves" and "Dishonored." However, some players have noted performance issues, particularly on lower-end systems, where high settings can lead to significant frame rate drops. Overall, while the visuals are generally considered impressive and immersive, there are calls for optimization and more customizable graphics settings to enhance the experience further.

    • “The hand-painted art style and eerie Lovecraftian vibes added a unique flavor to the experience.”
    • “Amazing graphics, the story leaves me wanting more, the movement was fluid along with the combat.”
    • “The graphics in this game are really quite good, which at least makes the game look more appealing.”
    • “The worst aspect, though, is technical: graphics rendering.”
    • “The visuals are rather humble, and yet the performance is abysmal.”
    • “However, the game seems a bit unoptimized in terms of graphics since I could barely get 90fps on medium settings — let alone reach my monitor's Hz cap.”
  • music
    85 mentions Positive Neutral Negative

    The music in the game has received widespread praise for its quality and ability to enhance the overall experience, with many players noting its fitting integration into gameplay and emotional moments. While some found the soundtrack to be enjoyable and energizing, particularly during combat, a few felt it lacked lasting impact. Overall, the combination of music, voice acting, and environmental design contributes to a captivating atmosphere, making it a highlight of the game despite its short playtime.

    • “The music combined with the scenery and the dialogue, I just wish this would become a big project and turn into a full couple hour game.”
    • “Incredibly fun and I love the soundtrack, everything about this game just shows so much energy in it.”
    • “The music was beautiful, the narration was heartfelt, and the gameplay was smooth and fun to use.”
    • “The music isn't noteworthy, so I did not make any notes on it.”
    • “The music between dialogue just sounds awkward and makes the game feel cheaply made.”
    • “While the music fits the gameplay, it doesn’t leave a lasting impression.”
  • optimization
    51 mentions Positive Neutral Negative

    The game's optimization has received mixed feedback, with some players praising its solid performance on lower settings, while others report significant issues, including low frame rates and stuttering even on high-end systems. Many users noted that the game struggles with texture streaming and overall graphical performance, particularly at higher settings, indicating a need for further optimization. Despite these challenges, the game's engaging mechanics and story have left a positive impression on many players.

    • “First, the game is very well optimized for an Unreal Engine 5 game.”
    • “Performance was solid throughout, and I didn't run into any bugs or glitches.”
    • “Absolutely worth your time; this is a short but sweet free game that will impress you visually, mechanically, and story/performance wise.”
    • “The visuals are rather humble, and yet the performance is abysmal.”
    • “Very poorly optimized, but the game is fun as hell.”
    • “As cool as the game looked, it is very poorly optimized; when I hit the start button, the game froze, and I had to restart my entire computer just to leave this review.”
  • atmosphere
    30 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive quality, combining fluid movement mechanics, engaging visuals, and a compelling soundtrack that enhances the overall experience. Reviewers appreciate the unique art style and level design, which contribute to a memorable ambiance that captivates players despite the game's short length. Many express a desire for a full version that expands on the atmospheric elements and narrative depth showcased in the demo.

    • “Still, Grimhook delivers a memorable, atmospheric experience that sticks with you.”
    • “The overall atmosphere of the game is excellent; there's a lot of potential in the roughly half hour of lore that we experience, the combat is very smooth and feels super responsive and snappy.”
    • “I adored the level design and atmosphere the game had; I would love to see more of what they have got here in a longer game with cool environments!”
    • “If developers release a full game, I hope they focus more on gameplay and atmosphere, like they did in this demo, instead of going for graphical realism.”
    • “The atmosphere, level design, and the game's theme are very much my taste, and I love how it feels like we're the Lovecraftian creature waiting to be created.”
    • “Adored the level design and atmosphere the game had; would love to see more of what they have got here in a longer game with cool environments!”
  • humor
    27 mentions Positive Neutral Negative

    The humor in the game is widely praised for its wit and charm, with many players enjoying the funny dialogue and character interactions. The voice acting, particularly that of Trevor Miller, adds to the comedic experience, although some critiques mention inconsistencies in writing and delivery. Overall, the humor is seen as a strong point, enhancing the game's immersive and enjoyable atmosphere.

    • “Amazing movement, art style, and effortlessly witty humor.”
    • “The jokes were just my type of humor, the movement was phenomenal, the art and sound design were beautiful!”
    • “An indie game with amazing, fluid movement, awesome combat, cool graphics and actually funny writing?”
  • emotional
    21 mentions Positive Neutral Negative

    The emotional aspect of the game resonates strongly with players, evoking feelings of joy, nostalgia, and even sadness, particularly during impactful moments like the ending. Many reviewers highlight the game's heartwarming story, beautiful music, and immersive world, which contribute to a sense of fulfillment and satisfaction. Despite its brevity, the game manages to deliver a powerful emotional experience, making players feel empowered and connected to the narrative.

    • “Extremely fun, the ending made me cry 10/10.”
    • “Even though it was short, the game packed a punch with its immersive world, tight combat, and surprisingly emotional story.”
    • “The music was beautiful, the narration was heartfelt, and the gameplay was smooth and fun to use.”
    • “Honestly amazing and emotional, but I would love for a full game.”
    • “The emotional moments felt forced and didn't resonate with me.”
    • “I expected a deeper emotional connection, but it fell flat.”
  • grinding
    10 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively tedious and unengaging, often requiring a significant time investment that feels overwhelming. The combat mechanics contribute to this sense of monotony, leading some to abandon the grind altogether. Overall, the experience is described as lacking excitement and requiring more effort than enjoyment.

    • “However, the fighting part seemed quite tedious and uninteresting.”
    • “There's still some overall jank to the movement and the combat was very tedious.”
    • “It's rather tedious to have to change them back each time, and I eventually gave up with the exception of the F11.”
  • stability
    10 mentions Positive Neutral Negative

    Overall, the game's stability has received mixed feedback, with many players encountering various bugs and glitches that hindered their experience, such as softlocks and spawn point errors. While some praised the solid performance and enjoyable movement mechanics, the prevalence of graphical issues and clunky interactions detracted from the overall enjoyment. Players expressed hope for improvements in future updates, as the core gameplay remains engaging despite the technical shortcomings.

    • “I couldn't progress due to a spawn point error where I was saved outside of the map; I would have recommended it if it wasn't buggy.”
    • “Buggy - I softlocked twice in my playthrough and got stuck under a waterfall once before dying to an enemy.”
    • “The game looked cool, but whenever I try to launch a new game, go into settings, or just exit to the main menu, it freezes for over 2 minutes.”
  • replayability
    7 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while some players find it fun and engaging, others feel it lacks depth after completing the story. Suggestions for improvement include adding more enemy variety, speedrun modes, and additional gameplay mechanics to enhance replay value. Despite these concerns, many players still enjoy the core gameplay experience.

    • “Very fun and replayable.”
    • “Fast paced and fun, extremely replayable.”
    • “The replayability isn't that good, but to be honest, it's still really fun.”
    • “It's a great game, but I just feel like the developers could try to make it more replayable since once you finish the game, the only way to keep playing is by restarting the story.”
    • “There is so much to expand upon here, such as new abilities, attachments, upgrades, maybe even the ability to equip different loadouts of abilities or even new hooks to give the game more variety and replay value!”
  • character development
    4 mentions Positive Neutral Negative

    Character development in the game has received mixed reviews, with some players criticizing it for being rushed and featuring unnatural dialogue, particularly in the rapid friendship between the main character and the skull lady. However, others appreciated the brief yet enjoyable character arcs, highlighting the overall quality of voice acting and visual design despite the limited depth in character growth.

    • “The voice acting, character designs, and visual style were all good.”
    • “Just play this, it's 30 minutes of fantastic gameplay, and brief but fun character development even if it is a tease at the end.”
    • “Poor characters - the dialogue is really unnatural and the character development isn't great; the main character and the skull lady just become best friends in 2 minutes.”
    • “I feel like the character development is a bit rushed.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization model is highly praised for its absence of microtransactions, battle passes, and loot boxes, allowing players to enjoy an uninterrupted and immersive gaming experience.

    • “Not microtransactions, amazing experiences.”
    • “Zero microtransactions, zero battle passes, and zero loot boxes.”
    • “The game is riddled with aggressive monetization tactics that ruin the experience.”
    • “I feel pressured to spend money just to keep up with other players.”
    • “The constant push for in-game purchases makes it hard to enjoy the game without spending.”
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4h Median play time
22h Average play time
2-53h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Grimhook is a action adventure game.

Grimhook is available on PC and Windows.

On average players spend around 22 hours playing Grimhook.

Grimhook was released on December 8, 2023.

Grimhook was developed by Unlimited Fries.

Grimhook has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its optimization.

Grimhook is a single player game.

Similar games include Blood Spear, Jaded, Bright Memory, TheDawn, Sheepy: A Short Adventure and others.