I Am Overburdened
- November 2, 2017
- Magic Item Tech
"I Am Overburdened" is a rogue-like dungeon crawler where players collect and wield an array of magical items to defeat enemies. With over 200 items to discover and combine, the game offers a unique experience in each playthrough. Permadeath and procedurally generated dungeons create a challenging and replayable adventure.
Reviews
- The game is fun, addictive, and perfect for quick play sessions, making it a great coffee break roguelike.
- It features a variety of unique items and equipment slots, providing a satisfying loot experience and replayability.
- The developer is responsive to feedback and continues to update the game, showing dedication to improving the player experience.
- The game heavily relies on RNG, which can lead to frustrating experiences where players die due to bad luck rather than skill.
- Many players feel the game lacks depth and meaningful choices, often comparing it to a slot machine rather than a strategic roguelike.
- The music and sound design are considered weak, detracting from the overall experience.
- gameplay30 mentions
- 27 % positive mentions
- 63 % neutral mentions
- 10 % negative mentions
The gameplay is characterized by its simplicity and straightforward mechanics, primarily revolving around point-and-click interactions. While some players find it enjoyable and fun after a few attempts, others criticize the lack of depth and clarity, particularly in the early stages, leading to confusion about game mechanics and objectives. Overall, the game offers a basic experience that could benefit from more complexity and guidance.
“Despite its simple look and gameplay, the game is a lot of fun.”
“The base gameplay experience is fun and really groovy.”
“The mechanics are mostly like a quick-fire math puzzle/risk assessment, where you're trying to wager the cost-benefit of killing enemies.”
“Overall, I'm entirely confused why this game exists - the concept of a roguelike with unwinnable runs makes no sense to me whatsoever, and indeed, this was a terrible gameplay experience.”
“There is actually very little gameplay here, especially in the beginning.”
“The early gameplay experience leaves a lot of questions like 'What does this item do?' and 'How much HP does that creature have?'.”
- music20 mentions
- 10 % positive mentions
- 50 % neutral mentions
- 40 % negative mentions
The music in the game has received largely negative feedback, with many players finding it irritating and basic, often opting to mute it or play their own music instead. While some sound effects are appreciated, the overall soundtrack is considered lackluster and repetitive, failing to enhance the gaming experience. The developer is reportedly aware of these shortcomings in the music.
“The music and sounds are likable.”
“The music is very basic, but it has some nice sound effects.”
“The soundtrack is irritating; I play the game with the music muted.”
“Only the sounds and music are a bit lackluster; you might want to play your own music.”
“The game lacks good music, but I already know the author is aware of that.”
- replayability14 mentions
- 43 % positive mentions
- 36 % neutral mentions
- 21 % negative mentions
The game offers significant replayability due to its variety of equipment slots, different artifacts with unique strengths, and additional difficulty modifiers that challenge players after their initial run. Its simple turn-based mechanics and fun modes further enhance the replay value, making it an engaging experience for players seeking to explore different strategies and challenges. Overall, users find it highly replayable and worth the investment.
“The game is simple to play, turn-based, and highly replayable.”
“This game has loads of replay value for the price.”
“I beat the game on my first run, but died (horribly) with some of the additional difficulty modifiers, so there is replay value for someone interested.”
“Plus, different artifacts all have different strengths, which adds to the replayability quite a bit.”
“Also, the plenty of equipment slots make for a lot of replay value.”
- graphics8 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The graphics of the game are characterized by charming pixel art that resonates well with fans of the style, creating a visually appealing experience. Players appreciate the amusing visuals and sound, enhancing the overall enjoyment of the rogue-like gameplay.
“I love the graphics which are so close to my heart in terms of the style I like.”
“This game has pixel art graphics, which are pleasant to look at.”
“Fun rogue-like with pixel graphics.”
- story6 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The game's story is minimalistic, serving primarily to support its addictive gameplay, but it includes a surprising twist at the end that adds some intrigue. While the narrative is straightforward, it effectively fulfills its purpose within the roguelite framework.
“The ending has quite a good story twist (I was surprised), and there's enough strategic depth that you might die a few times even if you have an optimal strategy.”
“The story is simple, and it does what it needs to do.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players express a desire to grind in order to unlock more content and succeed in challenging game modes, but many feel hindered by the grinding mechanics, making it difficult to progress.
“I have this feeling that grinding a bit will unlock more of the game and allow me to win in Nightmare mode, but I can't grind.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players appreciate the humor in the game's items, noting that while many primarily serve as stat buffs and attack increases, some possess a quirky charm that adds a lighthearted touch to the gameplay. However, there is a desire for even more outrageous and whimsical items to enhance the comedic aspect.
“Some of the items are interesting, and there is a lot of humor attached to them.”