Horror in the Asylum Game Cover
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"Horror in the Asylum" is a first-person survival horror game set in an abandoned mental institution. Players must navigate through the labyrinthine facility, avoiding monsters and solving puzzles to uncover the dark secrets within. With a focus on atmosphere and exploration, the game aims to deliver a tense and immersive experience.

  • PC
  • Windows

Reviews

30%
Audience ScoreBased on 42 reviews
emotional2 positive mentions
story4 negative mentions
  • The game has a strong concept and atmosphere, creating a sense of unease and uncertainty.
  • Some players found it fun and enjoyable, especially for those who appreciate jump scares and memorization.
  • The game is cheap and has decent optimization, making it accessible for those willing to overlook its flaws.
  • The controls are poorly designed, with low sensitivity and no option to rebind keys, making gameplay frustrating.
  • There are no checkpoints or save features, forcing players to restart from the beginning after every death, which can be tedious.
  • The game is criticized for being an asset flip with a lack of meaningful content, including boring puzzles and a weak storyline.
  • story8 mentions

    The game's story is criticized for being virtually nonexistent, with many reviewers describing it as poorly designed and lacking depth. While some appreciate the unsettling atmosphere that evokes a sense of distrust in one's mind, the overall narrative experience is deemed tedious and unengaging, overshadowed by frustrating gameplay mechanics and uninspired level design.

    • “The music is repetitious, the level layouts are boring, there's no real story, the 'challenge' is faux and made up by removing any and all save features, and overall the only thing that horror in the asylum has going for it is the fact that it does have decent optimization.”
    • “I would hold off on buying this game unless you like your money to be wasted and like to play tedious games that have no tutorials, horribly designed levels, poor storylines, clueless NPC opponents, and awful puzzles of which you can't make heads or tails, and for goodness' sake, no checkpoint or saving system!”
    • “This game creates the feel that you cannot trust your mind, and that's intimate storytelling.”
  • gameplay6 mentions

    The gameplay has been criticized for poor design, frequent crashes, and issues with level loading, leading to a frustrating experience for players. Many users have reported significant problems that detract from overall enjoyment.

    • “I experienced horrible gameplay in the first part of the game, with levels not loading and the game crashing every time I tried to play.”
    • “The overall gameplay and controls were not well designed.”
    • “I experienced horrible gameplay in the first part of the game, with levels not loading and the game crashing every time I tried to play.”
  • music4 mentions

    The music in the game is noted for its minimalistic and atmospheric qualities, contributing to a sense of terror, though it is also described as repetitious. While some appreciate the strong atmosphere created by the score, others feel that the overall experience is undermined by boring level layouts and a lack of engaging story elements.

    • “The strong atmosphere, the musical score, so terrifying precisely because of its minimalism.”
    • “The music is repetitious, the level layouts are boring, there's no real story, the 'challenge' is faux and made up by removing any and all save features, and overall the only thing that horror in the asylum has going for it is the fact that it does have decent optimization.”
    • “The music is repetitious, the level layouts are boring, there's no real story, the 'challenge' is faux and made up by removing any and all save features, and overall the only thing that horror in the asylum has going for it is the fact that it does have decent optimization.”
  • optimization4 mentions

    Overall, the game is noted for its decent optimization, allowing for smooth performance. However, the interface design lacks coherence, as it requires both a controller and keyboard/mouse for navigation, indicating room for improvement in user experience.

    • “Overall, the only thing that horror in the asylum has going for it is the fact that it does have decent optimization.”
    • “The design of the interface felt like it was not really optimized as far as it could be when the option was given.”
    • “You are almost forced to play the game with a controller, but you still need a keyboard and mouse to select choices for a new game or any options, so the design of the interface felt like it was not really optimized as far as it could be when the option was given.”
    • “The music is repetitious, the level layouts are boring, there's no real story, the 'challenge' is faux and made up by removing any and all save features, and overall the only thing that horror in the asylum has going for it is the fact that it does have decent optimization.”
  • grinding2 mentions

    Reviews indicate that the grinding aspect of the game is excessively tedious and frustrating, with poorly designed levels, lack of tutorials, and no checkpoints or saving systems, leading to a negative overall experience. Players feel that the game wastes their time and money, making it difficult to recommend.

    • “I would hold off on buying this game unless you like your money to be wasted and enjoy playing tedious games that have no tutorials, horribly designed levels, poor storylines, clueless NPC opponents, and awful puzzles that you can't make heads or tails of. And for goodness' sake, there's no checkpoint or saving system!”
  • atmosphere2 mentions

    The atmosphere of the game is highly praised for its strong, immersive quality, enhanced by a minimalist musical score that adds to the overall sense of terror.

    • “The strong atmosphere and the musical score are so terrifying, precisely because of their minimalism.”
    • “The strong atmosphere, the musical score, so terrifying precisely because of its minimalism.”
  • emotional2 mentions

    Players report that the game evokes a strong sense of emotional disorientation, leaving them feeling unbalanced and questioning their perceptions. This intense emotional experience contributes to the game's overall impact.

    • “It made me feel totally unbalanced and unsure of my perceptions.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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