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Horror in the Asylum Game Cover

About

"Horror in the Asylum" is a first-person survival horror game set in an abandoned mental institution. Players must navigate through the labyrinthine facility, avoiding monsters and solving puzzles to uncover the dark secrets within. With a focus on atmosphere and exploration, the game aims to deliver a tense and immersive experience.

Horror in the Asylum screenshot
Horror in the Asylum screenshot
Horror in the Asylum screenshot
Horror in the Asylum screenshot
Horror in the Asylum screenshot

33%
Audience ScoreBased on 30 reviews
optimization2 positive mentions
gameplay3 negative mentions

  • The game has a strong atmosphere and can create a sense of unease, making it engaging for horror fans.
  • Some players found the puzzles to be interesting and challenging, adding to the overall experience.
  • The game runs well on various resolutions and has decent optimization.
  • The controls are poorly designed, with low sensitivity and no option to rebind keys, making gameplay frustrating.
  • There are no checkpoints or save points, forcing players to restart the entire game upon death, which leads to a tedious trial-and-error experience.
  • The game suffers from numerous glitches and crashes, detracting from the overall enjoyment and polish.
  • story
    7 mentions Positive Neutral Negative

    The game's story is largely criticized for being nonexistent and poorly developed, with many players feeling it lacks polish and coherence. While some find the atmosphere engaging and the psychological elements intriguing, the overall narrative experience is deemed weak, leaving players frustrated with the lack of a proper ending and meaningful progression.

    • “The storyline and the gameplay are really good. I played for about 30 minutes on my first go and found it to be interesting—a nice game in the horror genre. All in all, well worth the money for me.”
    • “This game creates the feeling that you cannot trust your mind, and that's intimate storytelling.”
    • “It feels like there's a story here, but there's no polish.”
    • “The music is repetitious, the level layouts are boring, there's no real story, the 'challenge' is faux and made up by removing any and all save features, and overall the only thing that horror in the asylum has going for it is the fact that it does have decent optimization.”
    • “I would hold off on buying this game unless you like your money to be wasted and like to play tedious games that have no tutorials, horribly designed levels, terrible storylines, clueless NPC opponents, and awful puzzles of which you can't make heads or tails of, and for goodness' sake no checkpoint or saving system!”
    • “The story is nonexistent, and there is no proper ending either.”
  • gameplay
    6 mentions Positive Neutral Negative

    Gameplay experiences vary significantly, with some players encountering severe issues such as crashes and level loading failures. While certain mechanics, like puzzles, are praised for their design, others, including the cover system and lock picking, are criticized for poor execution and awkward controls. Overall, the gameplay is seen as lacking polish and coherence.

    • “The puzzles were pretty well done; a few were kind of simple, but the various gameplay conventions felt really nice.”
    • “Speaking of getting into cover, you will have to bend to fit in a spot or crawl under a bed. However, there is no crouch mechanic for items that are basically at knee level, so you have to get just the correct camera angle in this first-person view to collect items.”
    • “Throughout the first part of the game, I experienced horrible gameplay, with levels failing to load and the game crashing every time I tried to play.”
    • “When trying to get into cover, you have to bend to fit into a spot or crawl under a bed. However, there is no crouch mechanic for items that are at knee level, so you have to find just the right camera angle in this first-person view to collect items.”
    • “The overall gameplay and controls were not well designed.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is noted for its strong atmospheric presence, with a minimalist score that effectively enhances the horror experience. However, some users find it repetitious and feel that it does not compensate for other shortcomings, such as uninspired level design and a lack of narrative depth.

    • “The music is repetitious, the level layouts are boring, there's no real story, the 'challenge' is faux and made up by removing any and all save features, and overall the only thing that horror in the asylum has going for it is the fact that it does have decent optimization.”
    • “The strong atmosphere, the musical score, so terrifying precisely because of its minimalism.”
  • optimization
    2 mentions Positive Neutral Negative

    While the game is noted for its decent optimization, allowing for smooth performance, the interface design lacks coherence, requiring both a controller and keyboard/mouse for navigation, which detracts from the overall user experience.

    • “The only thing that 'Horror in the Asylum' has going for it is the fact that it does have decent optimization.”
    • “The design of the interface felt like it was not really optimized as far as it could be when the option was given.”
    • “You are almost forced to play the game with a controller, but you still need a keyboard and mouse to select choices for a new game or any options, so the design of the interface felt like it was not really optimized as far as it could be when the option was given.”
  • grinding
    1 mentions Positive Neutral Negative

    Reviews indicate that the grinding aspect of the game is frustrating, with players criticizing its tedious nature, lack of tutorials, poorly designed levels, and absence of checkpoints or saving systems, leading to a sense of wasted time and effort.

    • “I would hold off on buying this game unless you enjoy wasting your money on tedious gameplay with no tutorials, poorly designed levels, terrible storylines, clueless NPC opponents, and awful puzzles that make no sense. And for goodness' sake, there's no checkpoint or saving system!”
    • “The grinding in this game is mind-numbing and feels like a chore rather than an enjoyable experience. It takes away from the fun and makes progress feel painfully slow.”
    • “I found the grinding to be excessively repetitive and frustrating. It feels like the game is just trying to stretch out playtime without adding any real value.”
  • stability
    1 mentions Positive Neutral Negative

    Users report significant issues with stability, citing frequent glitches and a frustrating trial-and-error experience that can hinder gameplay.

    • “That's if you make it past all of the trial-and-error and glitches.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is highly praised for its strong presence, enhanced by a minimalist musical score that effectively creates a terrifying experience.

    • “The strong atmosphere and the musical score are so terrifying, precisely because of their minimalism.”
    • “The game immerses you in a hauntingly beautiful world that feels alive and filled with tension.”
    • “Every sound and visual detail contributes to an overwhelming sense of dread that keeps you on edge.”
    • “The strong atmosphere and musical score are terrifying, precisely because of their minimalism.”
    • “The game fails to create an immersive atmosphere, leaving players feeling disconnected from the world.”
    • “Despite the potential for a rich atmosphere, the environments feel bland and uninspired.”
  • emotional
    1 mentions Positive Neutral Negative

    Players report that the game evokes a strong sense of emotional disorientation, leaving them feeling unbalanced and questioning their perceptions throughout the experience.

    • “It made me feel totally unbalanced and unsure of my perceptions.”

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