- March 27, 2025
- Sense Games
- 25h median play time
AI LIMIT
AI Limit delivers a solid but somewhat uneven Soulslike experience, offering engaging combat driven by its attack-focused Sync Rate system and versatile frame abilities. At £29.50, it is an affordable entry into the genre, blending a gritty, anime-inspired sci-fi aesthetic with cryptic world-building. SenseGames’ debut succeeds in capturing the rewarding challenge of Soulslike combat, with solid boss fights (Hunter of Bladers is one of the better ones) pushing players to master mechanics. However, late-game areas can recycle enemy styles. Cramped spaces leading to unavoidable deaths and some collision issues also introduce frustration, occasionally disrupting the flow of the game. Despite those flaws, the lack of a stamina bar and its aggressive combat focus make AI Limit more accessible than traditional Soulslike entries. My 25-hour journey through Arrisa’s mud-soaked world was mostly enjoyable, even if some aspects did not feel as polished. It may not redefine the genre as a whole, but neat mechanical changes offer a worthwhile alternative for fans waiting on the next big hit in the genre.
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About
AI LIMIT is a single player role playing game. It was developed by Sense Games and was released on March 27, 2025. It received mostly positive reviews from critics and very positive reviews from players.
In the distant future when civilization is on the verge of extinction, people follow the legend of the Elysium in the last city, Havenswell. In this post-apocalyptic wasteland sci-fi ARPG, you will play as Arrisa, a Blader with immortality, and explore the city ruin to find the hope of a new life.





- Engaging combat system with a unique sync rate mechanic that encourages aggressive play.
- Excellent level design with interconnected areas and rewarding exploration.
- Interesting story and character development, with memorable NPCs and quests.
- Difficulty spikes in certain boss fights can feel unfair and frustrating.
- Repetitive enemy types and some bosses being reused as regular enemies can lead to a lack of variety.
- The parry system can be overpowered, trivializing many encounters and boss fights.
- story1,041 mentions Positive Neutral Negative
The story of the game has received mixed reviews, with some players finding it engaging and well-structured, while others feel it lacks depth and coherence. Many appreciate the character-driven narratives and side quests that enhance the overall experience, though some criticize the main plot as generic or confusing, particularly towards the end. Overall, the storytelling is often described as typical of the souls-like genre, relying on environmental cues and NPC interactions to unfold, which can lead to a rewarding but sometimes frustrating exploration of the game's lore.
“Much of the plot is driven by the player's curiosity, and fragmentary information found in item descriptions, journal entries, and incomplete memories allow you to deduce the details of the setting in the same extremely interactive way that Dark Souls popularized.”
“I personally enjoyed the game’s larger story as well, being intrigued as the mystery and themes are progressively uncovered.”
“The story and characters are oddly pulling, and I found myself getting invested in the story, as well as the fates of the characters.”
“The story is bland, the side quests forgettable, and the characters so generic they might as well not exist.”
“The story was lacking and all the NPCs felt dull (including Arissa).”
“The story is a mess, voice acting is very bad, you get stun locked by enemies, and you routinely do not know where to go next.”
AI Limit
AI Limit delivers a solid but somewhat uneven Soulslike experience, offering engaging combat driven by its attack-focused Sync Rate system and versatile frame abilities. At £29.50, it is an affordable entry into the genre, blending a gritty, anime-inspired sci-fi aesthetic with cryptic world-building. SenseGames’ debut succeeds in capturing the rewarding challenge of Soulslike combat, with solid boss fights (Hunter of Bladers is one of the better ones) pushing players to master mechanics. However, late-game areas can recycle enemy styles. Cramped spaces leading to unavoidable deaths and some collision issues also introduce frustration, occasionally disrupting the flow of the game. Despite those flaws, the lack of a stamina bar and its aggressive combat focus make AI Limit more accessible than traditional Soulslike entries. My 25-hour journey through Arrisa’s mud-soaked world was mostly enjoyable, even if some aspects did not feel as polished. It may not redefine the genre as a whole, but neat mechanical changes offer a worthwhile alternative for fans waiting on the next big hit in the genre.
70%AI Limit
AI Limit stands out as a remarkable entry in the action RPG genre, seamlessly blending engaging combat, a hauntingly beautiful world, and a narrative that invites introspection. Its thoughtful design and attention to detail create an experience that resonates with players long after the journey concludes. Fans of challenging yet rewarding gameplay, as well as those who appreciate rich world-building, will find much to admire in AI Limit.
95%AI 리미트 - 리뷰
70%
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Frequently Asked Questions
AI LIMIT is a role playing game.
AI LIMIT is available on PC, PlayStation 5, Windows and PlayStation.
On average players spend around 28 hours playing AI LIMIT.
AI LIMIT was released on March 27, 2025.
AI LIMIT was developed by Sense Games.
AI LIMIT has received very positive reviews from players. Most players liked this game for its story but disliked it for its stability.
AI LIMIT is a single player game.
Similar games include Lies of P, The First Berserker: Khazan, Thymesia, Mortal Shell, Enotria: The Last Song and others.







