- January 16, 2024
- ASKGAMES
Holidays in Khrushchevsk
Platforms
About
"Holidays in Khrushchevsk" is a psychological horror walking simulator set in a Russian town. Players explore the past and present-day issues while searching for the truth about Sasha's granny's illness. The game emphasizes exploration and discovery, aiming to create a nostalgic and thought-provoking atmosphere for those familiar with the region.
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- The game features a great atmosphere and impressive sound design, enhancing the horror experience.
- Many players appreciate the creepy aesthetics and details of the environment, particularly the Soviet-era setting.
- Despite some flaws, the game is considered worth the price for fans of short horror games.
- The game is often too dark, making it difficult to navigate and complete tasks.
- Players found the story to be confusing and not particularly scary, leading to disappointment.
- The jump scares were criticized for being predictable and lacking impact, diminishing the overall horror experience.
story
8 mentions Positive Neutral NegativeThe story has received mixed reviews, with some players finding it logical and well-integrated into the gameplay, while others consider it average and lacking depth. Many feel it resembles typical walking sim/horror narratives, often viewing it as an afterthought that fails to fully engage or scare. Overall, while there are moments of intrigue, the story leaves some players questioning its meaning and impact.
“The story is good, but I still wonder what the ending was supposed to mean.”
“Story is just like other walking sim/horror games, kind of an afterthought, but at least the story felt logical and progressed along with your character making their way around the apartment building.”
“Ambiance is good, but without a good story it is not really utilized.”
“I am disappointed in this game; the story did not make sense, nor was it scary.”
“No groundbreaking story.”
“Pretty average - a horror puzzle game with extremely annoying pixel hunting to find areas to click and not much story.”