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Holidays in Khrushchevsk Game Cover

About

"Holidays in Khrushchevsk" is a psychological horror walking simulator set in a Russian town. Players explore the past and present-day issues while searching for the truth about Sasha's granny's illness. The game emphasizes exploration and discovery, aiming to create a nostalgic and thought-provoking atmosphere for those familiar with the region.

Holidays in Khrushchevsk screenshot
Holidays in Khrushchevsk screenshot
Holidays in Khrushchevsk screenshot
Holidays in Khrushchevsk screenshot
Holidays in Khrushchevsk screenshot
Holidays in Khrushchevsk screenshot
Holidays in Khrushchevsk screenshot
Holidays in Khrushchevsk screenshot
Holidays in Khrushchevsk screenshot
Holidays in Khrushchevsk screenshot
Holidays in Khrushchevsk screenshot
+4

62%
Audience ScoreBased on 21 reviews
atmosphere6 positive mentions
grinding3 negative mentions

  • The game features a great atmosphere and impressive sound design, enhancing the horror experience.
  • Many players appreciate the creepy aesthetics and details of the environment, particularly the Soviet-era setting.
  • Despite some flaws, the game is considered worth the price for fans of short horror games.
  • The game is often too dark, making it difficult to navigate and complete tasks.
  • Players found the story to be confusing and not particularly scary, leading to disappointment.
  • The jump scares were criticized for being predictable and lacking impact, diminishing the overall horror experience.
  • story
    8 mentions Positive Neutral Negative

    The story has received mixed reviews, with some players finding it logical and well-integrated into the gameplay, while others consider it average and lacking depth. Many feel it resembles typical walking sim/horror narratives, often viewing it as an afterthought that fails to fully engage or scare. Overall, while there are moments of intrigue, the story leaves some players questioning its meaning and impact.

    • “The story is good, but I still wonder what the ending was supposed to mean.”
    • “Story is just like other walking sim/horror games, kind of an afterthought, but at least the story felt logical and progressed along with your character making their way around the apartment building.”
    • “Ambiance is good, but without a good story it is not really utilized.”
    • “I am disappointed in this game; the story did not make sense, nor was it scary.”
    • “No groundbreaking story.”
    • “Pretty average - a horror puzzle game with extremely annoying pixel hunting to find areas to click and not much story.”
  • atmosphere
    7 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its impressive sound design and spooky ambiance, creating a genuinely creepy experience. While some jump scares may fall flat and puzzles lack engagement, the overall detail and graphical quality contribute to a compelling horror atmosphere that fans of the genre appreciate.

    • “The game offers a great atmosphere and impressive sound design.”
    • “Atmosphere was scary, and the sound design too.”
    • “Jokes aside, the atmosphere of this game is amazing and really spooky.”
    • “The atmosphere was scary, and the sound design was impressive.”
    • “The game lacked any real sense of immersion, making the atmosphere feel flat.”
    • “Despite the potential for a haunting environment, the atmosphere fell short and felt uninspired.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics are praised for their wholesome Russian/Soviet Union aesthetics, particularly the detailed representation of Khrushchevka apartments. Reviewers highlight the atmospheric horror elements, noting the great attention to environmental details and smooth overall graphics.

    • “I love the aesthetics of the Khrushchevka apartments.”
    • “Typical of many atmospheric horror games, the graphics feature great detail in the environment and objects, creating a smooth visual experience.”
    • “The wholesome Russian/Soviet Union aesthetics are beautifully represented.”
    • “The graphics feel outdated and lack the polish expected from modern games.”
    • “The character models are poorly designed and lack detail.”
    • “The environments are bland and repetitive, making the game visually unappealing.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, particularly due to overly dark areas that hinder progress and make navigation challenging.

    • “Sadly, the game is too dark in some areas, which makes it tedious to advance.”
    • “The grinding feels endless and repetitive, making it hard to stay engaged.”
    • “I find myself doing the same tasks over and over, which really drains the fun out of the game.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by a nostalgic and wholesome portrayal of Russian and Soviet Union aesthetics, evoking feelings of warmth and sentimentality among players.

    • “But wholesome Russian/Soviet Union aesthetics”
  • humor
    1 mentions Positive Neutral Negative

    Users note a significant improvement in humor with "Holidays in Khrushchevsk," contrasting it with the poorly received "Beside Myself" and "Life After Death." This suggests that the developers have successfully integrated effective humor into their latest horror title, redeeming their previous missteps.

    • “After the hilariously abysmal 'Beside Myself' and considerably worse 'Life After Death', I was ready to cross Ask_Games off my horror radar, but 'Holidays in Khrushchevsk' has shown me that they do know how to make a decently scary horror game.”
  • gameplay
    1 mentions Positive Neutral Negative

    The gameplay is generally well-received, though some users note that it could benefit from additional polishing in certain areas; however, this does not significantly detract from the overall experience.

    • “The gameplay is engaging and keeps you on your toes with its dynamic challenges.”
    • “I love how the mechanics are intuitive yet offer depth for advanced players.”
    • “The controls are responsive, making every action feel satisfying and impactful.”

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