- May 27, 2014
- Freegamer
- 3h median play time
Hippocampal: The White Sofa
Platforms
About
"Hippocampal: The White Sofa" is a satiric and contemplative game where you play as an astronaut, M.kurt.C, who is sent back to earth after monsters crash into him in orbit. The game allows you to choose your own path, whether it's seeking revenge, finding ways to relax, or preventing future attacks, depending on the trauma of the crash. The game mocks hero tropes and invites you to explore and understand its world.
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- The game offers a surreal and unique experience that some players find interesting and entertaining.
- There are moments of quirky humor and absurdity that can be enjoyable for those who appreciate experimental games.
- The visuals and soundscapes, while confusing, can create a trippy atmosphere that some players appreciate.
- The game suffers from poor controls, frustrating navigation, and a lack of coherent gameplay, leading to a confusing experience.
- Many players find the graphics and level design to be bland and repetitive, making it visually unappealing.
- The game is criticized for being a short, unfulfilling experience that feels more like a chore than enjoyable gameplay.
humor
8 mentions Positive Neutral NegativeReviews of the game's humor are mixed; some players find it to be a failed attempt at absurdist comedy, describing it as random and unfunny, while others appreciate its self-aware and subtle humor, noting that it offers a unique blend of quiet wit and goofy moments. Overall, the humor seems to resonate differently with players, with some finding it tedious and others enjoying its quirky charm.
“I purchased the game in June 2014 because I thought it looked like a funny, absurdist game experience that parodies horror and exploration games of the time.”
“So let's bring some light into the mysterious dark that is 'Hippocampal: The White Sofa': it is a completely self-aware and funny exploration game that has a very special, quiet, and somehow hidden kind of humor that I enjoyed, mixing in goofy moments whenever you accomplish a target.”
“I thought it would be funny and deliver a few genuine wtf moments.”