- February 13, 2014
- Limasse Five
- 4h median play time
NaissanceE
Platforms
About
"NaissanceE is a single-player, science fiction platformer game known for its splendid graphics and beautiful music, offering a dense atmosphere and wholesome story. As a first-person exploration game, players navigate a mysterious primal structure, solve puzzles and encounter entities while maintaining breath and coordination. This is a philosophical trip and artistic experience, offering a unique and exigent journey."
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- Stunning visuals and unique architectural design create an immersive atmosphere.
- The game evokes a strong sense of isolation and existential dread, enhancing the exploration experience.
- The soundtrack complements the eerie ambiance, making the journey feel haunting and memorable.
- Frustrating platforming sections with poor checkpoint placement can lead to repeated deaths and annoyance.
- The lack of a clear narrative or direction may leave some players feeling lost and confused.
- The breathing mechanic, while interesting, can become tedious and detracts from the overall gameplay experience.
gameplay
320 mentions Positive Neutral NegativeThe gameplay of the game is characterized by a mix of exploration, puzzle-solving, and first-person platforming, with a unique but often criticized breathing mechanic that requires players to click rhythmically while running to manage stamina. While some players appreciate the atmospheric design and innovative mechanics, many find the controls frustrating and the gameplay lacking depth, often describing it as a walking simulator with minimal engaging elements. Overall, the experience is heavily reliant on its visuals and atmosphere, with gameplay that may not appeal to those seeking a more traditional or intense gaming experience.
“Most of the gameplay consists of exploring, puzzle solving, running, and jumping, with a unique breathing mechanic to prevent your character from running out of stamina.”
“The gameplay probably isn't going to appeal to those looking for something intense or meaty but it generally does the job of adding texture and friction to the first person walking/running experience.”
“The puzzle mechanics, the architecture, the music, the lighting, and everything else piece together incredibly well and immerse you completely.”
“The gameplay is ..... meh, mostly a walking simulator with some puzzles, and the last one is really annoying.”
“There's not much in terms of gameplay at all, it's just running and jumping, and some areas are plain frustrating to get through (breath compression really stands out in that regard).”
“The breathing mechanic, where you have to keep clicking the mouse when you run, gets old really fast, and there is just too much distance to cover until something interesting happens again.”