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About

"NaissanceE is a single-player, science fiction platformer game known for its splendid graphics and beautiful music, offering a dense atmosphere and wholesome story. As a first-person exploration game, players navigate a mysterious primal structure, solve puzzles and encounter entities while maintaining breath and coordination. This is a philosophical trip and artistic experience, offering a unique and exigent journey."

NaissanceE screenshot
NaissanceE screenshot
NaissanceE screenshot
NaissanceE screenshot
NaissanceE screenshot
NaissanceE screenshot
NaissanceE screenshot
NaissanceE screenshot
NaissanceE screenshot
NaissanceE screenshot
NaissanceE screenshot
+5

85%
Audience ScoreBased on 2,536 reviews
gameplay89 positive mentions
story58 negative mentions

  • Incredible atmosphere and stunning visuals that evoke feelings of loneliness and existential dread.
  • Unique gameplay experience that combines exploration, puzzles, and platforming in a surreal environment.
  • Free to play, making it accessible for anyone interested in artistic and abstract games.
  • Frustrating platforming mechanics and puzzles that can lead to confusion and irritation.
  • Poor lighting design in certain areas, making navigation difficult and potentially triggering for those with photosensitivity.
  • Lack of a clear narrative or direction, which may leave some players feeling lost and disengaged.
  • gameplay
    526 mentions Positive Neutral Negative

    The gameplay in "Naissancee" is characterized by a mix of exploration, light puzzle-solving, and platforming, but it is often criticized for its frustrating mechanics, particularly the breathing mechanic that requires players to click to maintain sprinting. While some players appreciate the atmospheric design and unique mechanics, many find the platforming sections tedious and poorly executed, detracting from the overall experience. Overall, the game is seen as more of an artistic exploration than a traditional gameplay experience, with its mechanics often feeling cumbersome and detracting from the immersive environment.

    • “The gameplay is simple, puzzles are intriguing but never too hard.”
    • “The gameplay is a mix of puzzle, platforming, and exploration.”
    • “The breathing mechanic, a sort of rhythm game you need to play to keep running, is kind of baffling, but it's rarely an impediment to gameplay.”
    • “The amazing visuals and atmosphere are hampered by obtuse platforming and the horrible breath mechanic, both of which not only add nothing to the game itself, but actively make it worse, which is strange considering they're the only real gameplay mechanics besides walking.”
    • “Game would be fine without the horrendous 'platforming' gameplay section toward the end; it's janky and straight up junk, ruined the whole game for me.”
    • “The gameplay is below average for the most part with an incredibly annoying twist on the sprint action.”
  • atmosphere
    510 mentions Positive Neutral Negative

    The atmosphere in "Naissancee" is widely praised for its stunning visuals, haunting sound design, and a sense of eerie isolation, creating a surreal and immersive experience. Players describe the environment as a blend of brutalist architecture and abstract landscapes that evoke feelings of desolation and dread, making exploration both captivating and unsettling. While the atmosphere is a standout feature, some reviewers note that gameplay mechanics can detract from the overall experience, yet many agree that the game's atmospheric qualities make it worth playing.

    • “Naissancee is entirely carried by the atmosphere it perfectly creates in every level.”
    • “The atmosphere this game creates is absolutely incredible as well.”
    • “The atmosphere, combined with the frankly superb sound design and music, is like nothing else.”
    • “The atmosphere of this place is very unsettling.”
    • “The atmosphere is alive; it will trick you.”
    • “The atmosphere is, for the most part, unsettling and dark, driving home the feeling of being alone to the point where seeing anything move in a vaguely organic way is a relief.”
  • music
    419 mentions Positive Neutral Negative

    The music in the game has received a mixed but generally positive reception, with many players praising its ability to enhance the atmosphere and emotional depth of the experience. While some tracks are described as hauntingly beautiful and perfectly fitting for the game's surreal environments, others find certain pieces annoying or overwhelming, particularly during intense gameplay moments. Overall, the soundtrack is considered a significant strength, contributing to the game's immersive quality, though the lack of audio settings has been a point of contention for some players.

    • “The music does a great job of playing along with your emotions, even setting your expectations for how you should be feeling.”
    • “The air of mystery, the stunning environments, and superb music are enough to keep you hooked for more.”
    • “The music is hauntingly beautiful.”
    • “The music ranges from forgettable to tone-deaf to outright annoying—and can't be turned off.”
    • “The music can sometimes be so obnoxious to have to listen to that getting away from it might be the main motivating factor in getting through the current area/puzzle, since there's no way to turn it down or off in the game.”
    • “The sound design was also quite unbalanced and felt very off, especially when the background music was an assortment of headache-inducing noises.”
  • graphics
    338 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their stunning, minimalist aesthetic, characterized by striking use of light and shadow that enhances the atmosphere and evokes a sense of scale and isolation. However, some players note issues with visibility and performance, particularly in darker areas, and the lack of detailed textures can lead to frustration during gameplay. Overall, while the visuals are a highlight and contribute significantly to the game's artistic experience, they are sometimes marred by technical limitations and gameplay mechanics that detract from the overall enjoyment.

    • “The visuals and atmosphere are top-tier, with some excellent sound design, and the crushing vastness of the city that makes up the game's world is a surreal brutalist nightmare that has to be seen to be believed.”
    • “The visuals are breathtaking and amazing, and it's left to the player's imagination to think up a story.”
    • “The graphics are gorgeous, but you're basically just fumbling around trying to find a way out of rooms while squinting your eyes because even with max contrast on you can't see anything.”
    • “The graphics are exactly what they needed to be, no more nor less.”
    • “The visuals are incredibly bland; untextured geometric shapes are not 'beautiful', and just because there is interactivity that doesn't make this a 'game.'”
    • “You will spend more of that time being annoyed by bugs, graphical glitches, unbearably boring 'puzzles', and the worst and most tedious platforming physics you'll ever set your grubby little mitts on, than you will actually exploring the game's environments.”
  • story
    261 mentions Positive Neutral Negative

    The game's story is largely non-existent, with players describing it as minimalistic and open to interpretation, primarily conveyed through environmental storytelling rather than a traditional narrative. Many reviews highlight the lack of a coherent plot, with the only semblance of a storyline being the vague premise of a character named Lucy who is lost in an abstract world. While some appreciate the atmospheric experience and the freedom to create their own interpretations, others find the absence of a substantial story disappointing and detrimental to engagement.

    • “Naissancee, whose title appears to mean, or at least to intend to mean, 'to be born', tells the story of Lucy, a girl trapped in a seemingly endless hell of massive, sprawling structures and strange lifeforms, on the run from an unidentified monster.”
    • “Just an impeccable vibe, S-tier environmental storytelling and an incredible, if inexplicable emotional impact.”
    • “This game is a masterwork in environmental storytelling.”
    • “There is no story in this game as far as I can see, just wander.”
    • “The game has no story, apart from the first 10 seconds.”
    • “There's no real narrative, no story, etc. just atmosphere and jumping mechanics.”
  • grinding
    48 mentions Positive Neutral Negative

    The reviews highlight a pervasive sense of tedium associated with the game's grinding elements, particularly in its puzzles, platforming, and exploration mechanics. While some players appreciate the atmospheric and artistic aspects, many find the gameplay frustratingly repetitive and filled with unnecessarily tedious tasks that detract from the overall experience. Overall, the game may appeal to those who enjoy immersive environments, but the tedious gameplay can be a significant drawback for others.

    • “You'll need a second life for grinding.”
    • “Unfortunately, the gameplay aspects of Naissancee are tedious and annoying, filled with puzzles and sections that leave you in the dark (metaphorically and literally).”
    • “Some of the puzzles are completely random and without direction or relevance, coming off as just tedious padding to add to the player's time in the game.”
    • “The game is really tedious but not very difficult.”
  • emotional
    47 mentions Positive Neutral Negative

    The emotional impact of the game is profound and multifaceted, evoking feelings of fear, confusion, isolation, and existential dread. Players describe it as an unforgettable experience that combines stunning visuals and a haunting soundtrack, creating a sense of immersion that makes them feel small and vulnerable. While some found the emotional journey challenging and at times uncomfortable, many praised it for its ability to elicit deep, resonant feelings that linger long after the game is completed.

    • “An absolutely unique game that made me feel something that any other game couldn't make me feel; play it.”
    • “Emotionally haunting and difficult to forget.”
    • “All in all, if you're looking for a game that will take you on a bit of an emotional rollercoaster ride while making you feel small, forgotten, and alone, then play it.”
  • stability
    20 mentions Positive Neutral Negative

    The game's stability is a significant concern, with many players reporting frequent bugs, low frame rates, and graphical glitches that detract from the overall experience. While some users managed to run the game smoothly on lower-end hardware, others experienced frustrating issues, particularly during platforming segments and certain gameplay mechanics. Overall, the game's stability issues can lead to a frustrating experience, overshadowing its visual and atmospheric strengths.

    • “I was surprised to see that it ran pretty well on my potato laptop; no lag, no freezes, and no abysmal loading times. Quite a good start.”
    • “Great graphics, atmosphere, and music, but your GPU and eyes are going to suffer (low FPS and freezes all the time, even when the game is just a pile of cubes. Get at least a GTX 1060 to play this on 720p. I play it on a 1050 Ti and it's barely playable; don't trust the requirements on the Steam page).”
    • “You will spend more of that time being annoyed by bugs, graphical glitches, unbearably boring 'puzzles', and the worst and most tedious platforming physics you'll ever set your grubby little mitts on than you will actually exploring the game's environments.”
    • “A small warning: if you can't run the game at a stable 60 FPS, some platforming segments may not work or will be buggy for you.”
  • optimization
    19 mentions Positive Neutral Negative

    The game's optimization has received significant criticism, with many players reporting poor performance, including lag, stuttering, and low frame rates, even on high-spec PCs. While the artistic elements are praised, the technical execution falls short, leading to frustrating gameplay experiences, particularly in critical sections that demand smooth performance. Overall, the lack of optimization detracts from the immersive atmosphere the game aims to create.

    • “This game has an amazing presence; it makes you feel isolated in the largest spaces ever. I wish I could continuously feel that if the performance was not so spotty.”
    • “Artistically, this game is very impressive, but performance-wise, I couldn't get it to run smoothly.”
    • “I run a pretty high spec PC with a 2060 that should be able to run most games, but this game is just so unoptimized.”
    • “Very atmospheric, but seems to be poorly optimized (<30fps and/or vsync doesn't work, lots of tearing), and feels very untested.”
    • “It's a bit clunky and I had serious performance issues in some areas.”
  • replayability
    14 mentions Positive Neutral Negative

    Overall, the game's replayability is generally considered low, with many reviewers noting a lack of content to encourage multiple playthroughs. While some players appreciate the experience and ambiance enough to revisit it, the absence of collectibles or significant gameplay variations diminishes its long-term appeal. A few suggest that playing with friends or attempting speed runs could add some fun, but the consensus leans towards it being a short, one-time experience.

    • “Definitely a great replay value, would recommend playing this game with your friends while in a dark room, adds a lot of extra fun.”
    • “It can be a long trek, or a shorter one depending on if you get lost a lot (whether literally getting lost, or just admiring the expansiveness and beauty of the environments). There is some replay value to it just because of the environment and ambience.”
    • “As for replayability, trying to speed run it could be quite entertaining.”
    • “It's not something with a lot of replayability - but it left a large impression, and it really opens up ideas of what a game can be.”
    • “Overall, a decent game - not much replayability, but worth picking up, especially if it's on sale.”
    • “The game is short at 4-5 hours with not much replayability except to poke around for things you haven't seen before.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is described as clever and well-integrated, with players appreciating the amusing concepts like deleted characters seeking revenge and quirky environmental elements. While the game maintains a tense atmosphere, it also includes moments that elicit laughter, showcasing the developers' playful sense of humor. However, some players noted a lack of dialogue-driven humor, comparing it to games like Portal, but still found enjoyment in the game's comedic undertones.

    • “This is where they go when they're deleted, and now they are getting their revenge on you. Honestly, fantastic idea, both funny and makes a lot of sense lol.”
    • “I find it kind of funny that as insanely big and beautiful as this game is, they still found a way to funnel you from point A to B.”
    • “While the game has you feeling on edge and unsettled throughout most of it, there were times that made me laugh or smile too.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization aspect of the game is mixed; while some users appreciate that it is a free offering from a single developer with no monetization, others criticize it as an unfinished project that feels like a cash grab rather than a fully realized experience.

    • “I think people should consider this is a free game from one developer with no monetization whatsoever, just to share an experience.”
    • “The game offers a fair monetization model that respects players' time and investment.”
    • “I appreciate that the in-game purchases are optional and do not affect gameplay balance.”
    • “This is not creativity; this is an alpha version of an unfinished idea and a cash grab, nothing more.”
    • “Though advertising itself as a puzzle game, Naissancee fits more in the realms of a first-person platformer.”

Buy NaissanceE

5h Median play time
4h Average play time
3-5h Spent by most gamers
*Based on 11 analyzed playthroughs

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