Himeko Sutori Game Cover
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In "Himeko Sutori," players lead House Furukawa's soldiers in battle after an unprovoked attack, forging new alliances and training troops in unique character classes. The war continues to rage on, and players must fight for victory while equipping their human and mythical troops with various items and weapons. The game offers a complex strategy experience with a focus on character development and customization.

  • PC
  • Windows

Reviews

76%
Audience ScoreBased on 177 reviews
story12 positive mentions
grinding16 negative mentions
  • The game offers a unique blend of large-army combat and character customization, reminiscent of classic tactical RPGs like Ogre Battle.
  • The developer is highly responsive to community feedback and regularly updates the game, showing a commitment to improvement.
  • The gameplay mechanics, including the lance system and character progression, provide a satisfying and engaging experience.
  • The game suffers from frequent crashes and bugs, which can disrupt gameplay and lead to frustration.
  • The user interface is clunky and can be difficult to navigate, making it challenging to manage large armies effectively.
  • The storyline and writing are often criticized for being shallow and lacking depth, which detracts from the overall experience.
  • story79 mentions

    The story in "Himeko Sutori" has received mixed reviews, with many players criticizing its simplistic plot, shallow character development, and poor writing. While some appreciate the game's nostalgic homage to classic tactical RPGs and find the overarching narrative engaging, others feel that the execution lacks depth and coherence, often leading to frustration with quest objectives and character interactions. Overall, the game is seen as needing significant improvements in storytelling to fully engage players.

    • “As for the story – three sisters must raise an army for their home country after a disaster displaces them from home.”
    • “The story centers on the daughter of a noble family that seeks to do battle against hostile armies that seek to bring an end to her life after a surprise attack that destroys her home.”
    • “The characters have some unique personality quirks, and despite the fact that this game is still early in development, it already feels like there is a deeper subtext to the story, which I personally am dying to explore.”
    • “I have personal gripes about the storyline and poor writing, especially how the script seeks to force you into making decisions that they impose as 'moral', or lose your earliest companion, etc. Plus, most of the characters are either completely shallow or outright annoying.”
    • “The plot basically consists of 'go from point A to point B to point C, etc.', and once you reach whichever arbitrary town the game wants you to visit, none of the NPCs say anything noteworthy.”
    • “The story is pretty bare - the characters don't really have much of a personality, and you're just suddenly inundated with 7 brand new nameless characters.”
  • gameplay41 mentions

    Gameplay has received mixed reviews, with some praising its intriguing mechanics and strong core loop, particularly in army management and tactical combat. However, many players find the controls unintuitive, menus slow, and combat somewhat repetitive, suggesting that while the game has potential, it requires a learning curve and may not appeal to everyone. Overall, it offers a unique experience for those willing to invest time in understanding its systems, but it also suffers from bugs and design choices that detract from the overall enjoyment.

    • “Gameplay is definitely the game’s strongest point.”
    • “The core gameplay loop is excellent.”
    • “Highly recommended for anyone who seeks to play a gameplay-oriented tactical JRPG.”
    • “Gameplay is unintuitive and hard to control.”
    • “Menus and transitions are inexplicably slow, and the game would probably benefit from a code review to optimize what are seemingly simple elements of the gameplay that absolutely tank performance.”
    • “The gameplay looks kind of repetitive since there aren't many options to choose from in battle, kind of an autobattle turn-based game.”
  • graphics28 mentions

    The graphics of the game receive mixed reviews, with some players appreciating the nostalgic pixel art and cartoonish style, while others criticize the rudimentary visuals, inconsistent UI, and various graphical glitches. While some find the art appealing and fitting for the genre, many express disappointment in the overall execution, describing it as amateurish and in need of significant improvement. Overall, the graphics seem to evoke a sense of nostalgia for some, but leave others frustrated with their lack of polish and clarity.

    • “The main campaign's plot is pretty darn good too and the graphics work for this type of game.”
    • “I love the graphics, characters, combat, and story.”
    • “The art and visuals look great, kind of cartoonish way with isometric view.”
    • “The graphics are rudimentary, the dialogue is primarily atrocious, the UI is inconsistent and buggy, it allows controller support but doesn't properly scale the cursor movement speed, and is generally the sort of mess that one would expect from an amateur designer who hasn't yet learned how to code.”
    • “Many graphical glitches.”
    • “The art style turned me off to it at first.”
  • grinding18 mentions

    The reviews highlight a mixed reception regarding grinding in the game. While some players appreciate the depth and satisfaction of character progression and tactical management, many find the grinding tedious and demotivating, especially due to repetitive encounters, slow traversal, and a lack of engaging objectives. Overall, the game is described as very grindy, with some players enjoying the challenge while others feel it detracts from the overall experience.

    • “As far as this game goes, it is everything I want in a tactical RPG: lots of characters to level up and not too tedious to keep up with everything.”
    • “The grinding in this game strikes a perfect balance; it feels rewarding without becoming a chore, allowing me to enjoy the journey of leveling up my characters.”
    • “I managed to beat the encounter, but it demotivated me and made me realize I didn’t want to keep grinding just to beat the story encounters.”
    • “Not for everyone, but there's a lot of grind required for not-so-challenging encounters, which gets tedious.”
    • “The game is very grindy, and the combat is decent.”
  • stability9 mentions

    The game's stability is heavily criticized, with users reporting frequent glitches, crashes, and a variety of bugs that hinder gameplay, such as falling through the map and unresponsive controls. Many players find the overall experience frustrating due to the inconsistent user interface and slow loading times, leading to a perception of the game as poorly designed and amateurish. While some attribute issues to specific hardware like Chromebooks, the consensus is that the game suffers from significant stability problems.

    • “Constant glitches and crashes, falling through the map, camera not working, the world being pointlessly large that loads slowly and is slow to traverse through, no map so you are constantly lost, very tedious battle system with no input on your part, no side or alternative objectives to make the combat more interesting, just kill everything.”
    • “Just too buggy, lots of hard locks and crashes.”
    • “It's glitchy, buggy, very unfriendly and very very frustrating to navigate.”
  • music8 mentions

    The music in the game is generally described as pleasant and enjoyable, though some players feel it lacks presence in certain areas, leading to moments of silence that detract from the experience. While the overall quality is considered good, it doesn't stand out significantly, and there are calls for more engaging battle music to enhance the gameplay.

    • “I enjoy the music; if you don't turn it down and crank your music list instead, you're golden.”
    • “Music is pleasant.”
    • “The music is good, though nothing to write home about.”
    • “Maybe I just couldn't hear properly, but I couldn't really appreciate the music or sound effects.”
    • “I'm mostly annoyed about music not being played in some locations for no apparent reason because you can spend quite a bit of time without any sound (for example, when leveling up a lot of units in one of these locations).”
    • “All battles should have rousing music.”
  • character development5 mentions

    Character development in the game offers a blend of choice and randomness, providing depth and rewarding customization, though some players feel it lacks intimacy. While leveling up and equipment play a role, the overall experience is still enjoyable, especially for those who appreciate tactical battles and character progression.

    • “Character development leaves you with no easy answers, making character customization constantly rewarding.”
    • “There is a lot of depth to the character development and lance composition.”
    • “I think you give people equipment and they do level up, but it's a long way from 'intimate character development.'”
    • “Character development is just the right blend of choice mixed with a slight random chance of variation.”
    • “There is a lot of depth to the character development and class composition.”
  • optimization2 mentions

    The game suffers from significant optimization issues, including frequent performance problems, bugs, and crashes. Users report slow menus and transitions, indicating a need for a thorough code review to enhance the overall gameplay experience.

    • “This game is not a finished product since performance issues, bugs, and crashes are a common occurrence.”
    • “Menus and transitions are inexplicably slow, and the game would probably benefit from a code review to optimize what are seemingly simple elements of the gameplay that absolutely tank performance.”
  • humor1 mentions

    The humor in the game is inconsistent, with poorly written dialogue overshadowing the experience; however, there are occasional moments of charm and amusement that stand out.

    • “The humor in this game is quirky and unexpected, making every encounter a delightful surprise.”
    • “I love how the game blends clever puns with absurd situations, keeping me laughing throughout.”
    • “The witty dialogue and hilarious character interactions add a unique charm that makes the gameplay even more enjoyable.”
  • monetization1 mentions

    Many users express frustration with the prevalent cash-grabbing practices of modern developers, indicating a desire for more fair and transparent monetization strategies in games.

    • “The monetization strategy feels overly aggressive and detracts from the overall experience.”
    • “It's frustrating to see so many features locked behind paywalls, making it hard to enjoy the game fully without spending extra money.”
    • “The constant push for in-game purchases feels like a cash grab rather than a fair way to support the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
5hAverage play time
5-5hSpent by most gamers
*Based on 1 analyzed playthroughs

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