Himeko Sutori
- January 30, 2021
- Rockwell Studios, LLC
- 5h median play time
In "Himeko Sutori," players lead House Furukawa's soldiers in battle after an unprovoked attack, forging new alliances and training troops in unique character classes. The war continues to rage on, and players must fight for victory while equipping their human and mythical troops with various items and weapons. The game offers a complex strategy experience with a focus on character development and customization.
Reviews
- The game offers a unique blend of tactical RPG mechanics, allowing players to manage large armies and customize characters extensively.
- The character progression system is engaging, with a card-based leveling mechanic that adds depth to character development.
- The developer is highly responsive to community feedback, frequently updating the game and addressing bugs, which shows a commitment to improving the overall experience.
- The game suffers from numerous bugs and crashes, which can disrupt gameplay and lead to frustration.
- The user interface is clunky and unintuitive, making it difficult to navigate menus and manage units effectively.
- The story and dialogue are often criticized for being bland and lacking depth, which detracts from the overall experience.
- story64 mentions
- 17 % positive mentions
- 77 % neutral mentions
- 6 % negative mentions
The story of Himeko Sutori is generally viewed as simplistic and lacking depth, with many players finding the dialogue wooden and the plot progression formulaic. While some appreciate the premise involving three sisters raising an army, others criticize the character development and overall writing quality, leading to a disconnect with the narrative. Despite these criticisms, a few players find the story enjoyable and engaging, particularly in the context of its tactical gameplay.
“As for the story – three sisters must raise an army for their home country after a disaster displaces them from home.”
“To top it all off, the story here is very good.”
“The characters have some unique personality quirks, and despite the fact that this game is still early in development, it already feels like there is a deeper subtext to the story, which I personally am dying to explore.”
“The plot basically consists of 'go from point A to point B to point C, etc.,' and once you reach whichever arbitrary town the game wants you to visit, none of the NPCs say anything noteworthy.”
“The story is pretty bare - the characters don't really have much of a personality, and you're just suddenly inundated with 7 brand new nameless characters.”
“The story or theme that Himeko is stepping into seemed slightly interesting enough; I only wished the characters were better written for me to care and feel for them.”
- gameplay38 mentions
- 26 % positive mentions
- 66 % neutral mentions
- 8 % negative mentions
The gameplay has received mixed reviews, with some players appreciating its intriguing mechanics and tactical combat, particularly the army management and customization aspects. However, others have criticized the unintuitive controls, slow menus, and occasional bugs that detract from the experience. Overall, while the core gameplay loop is considered enjoyable and rewarding for those willing to invest time in learning it, the execution may not appeal to everyone.
“I do like the gameplay; it's fun to assemble single units into lances which operate as a single unit in combat.”
“The core gameplay loop is excellent.”
“The game so far, where I am at, shows the commitment of the development team in terms of the places you will explore, new mechanics that I haven't even thought of would work, and the customization and randomness of the leveling system that encourages you to explore the possibilities of gameplay after each encounter.”
“Gameplay is unintuitive and hard to control.”
“Menus and transitions are inexplicably slow, and the game would probably benefit from a code review to optimize what are seemingly simple elements of the gameplay that absolutely tank performance.”
“But had to change my recommendation from positive to negative because the developers first threw away the tactical RPG element and did an expansion 'campaign' with completely different mechanics... and then used it to make a separate game you have to pay for separately.”
- graphics25 mentions
- 32 % positive mentions
- 56 % neutral mentions
- 12 % negative mentions
The graphics of the game receive mixed reviews, with some players appreciating the nostalgic pixel art and detailed 3D environments, while others criticize the rudimentary visuals, inconsistent UI, and various graphical glitches. While some find the art style charming and fitting for the genre, others feel it lacks polish and coherence, leading to an overall perception of amateur design. Despite the criticisms, a segment of players enjoys the aesthetic and finds it suitable for the game's themes.
“The main campaign's plot is pretty darn good too and the graphics work for this type of game.”
“I love the graphics, characters, combat, and story.”
“The world is all done in nice sharp 3D graphics that work and look nice even at 4K resolution.”
“The graphics are rudimentary, the dialogue is primarily atrocious, the UI is inconsistent and buggy, it allows controller support but doesn't properly scale the cursor movement speed, and is generally the sort of mess that one would expect from an amateur designer who hasn't yet learned how to code.”
“Many graphical glitches.”
“Everything (control, graphics, inventory system, story, everything) sucks with this money grab game.”
- grinding15 mentions
- 20 % positive mentions
- -13 % neutral mentions
- 93 % negative mentions
The reviews highlight a mixed reception towards the grinding aspect of the game. While some players appreciate the depth and satisfaction of leveling up characters and managing teams, many find the grinding tedious and demotivating, especially due to repetitive encounters, slow traversal, and technical issues. Overall, the game is described as very grindy, with a steep learning curve that may not appeal to everyone.
“As far as this game goes, it is everything I want in a tactical RPG: lots of characters to level up and not too tedious to keep up with everything.”
“The grinding in this game feels rewarding, as each level gained brings a sense of accomplishment and progression.”
“I love how the grinding mechanics are balanced; it keeps me engaged without feeling like a chore.”
“I managed to beat the encounter, but it demotivated me and made me realize I didn’t want to keep grinding just to beat the story encounters.”
“Not for everyone, but there's a lot of grind required for not-so-challenging encounters, which gets tedious.”
“The game is very grindy, and the combat is decent.”
- stability9 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is heavily criticized, with users reporting frequent glitches, crashes, and a variety of bugs that hinder gameplay, such as falling through the map and unresponsive controls. Many players find the overall experience frustrating due to the inconsistent user interface and slow loading times, leading to a perception of the game as poorly designed and amateurish. While some attribute the issues to specific hardware, the consensus is that the game suffers from significant stability problems.
“Constant glitches and crashes, falling through the map, camera not working, the world being pointlessly large that loads slowly and is slow to traverse through, no map so you are constantly lost, very tedious battle system with no input on your part, no side or alternative objectives to make the combat more interesting, just kill everything.”
“Just too buggy, lots of hard locks and crashes.”
“It's glitchy, buggy, very unfriendly and very very frustrating to navigate.”
- music7 mentions
- 29 % positive mentions
- 29 % neutral mentions
- 43 % negative mentions
The music in the game receives mixed reviews; while some players find it enjoyable and fitting, others note issues with sound effects and the absence of music in certain locations, which can detract from the experience. Overall, the music is considered decent but not exceptional, with a desire for more engaging tracks during battles.
“I enjoy the music; if you don't turn it down and crank your music list instead, you're golden.”
“The music is good, though nothing to write home about.”
“Maybe I just couldn't hear properly, but I couldn't really appreciate the music or sound effects.”
“I'm mostly annoyed about music not being played in some locations for no apparent reason because you can spend quite a bit of time without any sound (for example, when leveling up a lot of units in one of these locations).”
“All battles should have rousing music.”
- character development5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
Character development in the game features a multi-class system where players select abilities from cards at level-up, offering a blend of choice and randomness. While some users feel it lacks intimacy, the depth and tactical options available still provide an engaging experience for those who appreciate character progression. Overall, it is recommended for players interested in character development and strategic gameplay.
“The character development is interesting; it's basically a multi-class approach where, at level-up, you select a new class-specific ability from three cards.”
“I think you give people equipment and they do level up, but it's a long way from 'intimate character development'.”
“Character development is just the right blend of choice mixed with a slight random chance of variation.”
“There is a lot of depth to the character development and class composition.”
- optimization2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
The game suffers from significant optimization issues, including frequent performance problems, bugs, and crashes. Users report slow menus and transitions, indicating a need for a thorough code review to enhance the performance of basic gameplay elements.
“The game would probably benefit from a code review to optimize what are seemingly simple elements of the gameplay that absolutely tank performance.”
“Despite some performance issues, the optimization efforts have made significant improvements in gameplay fluidity.”
“The developers are actively working on updates to enhance optimization, which shows their commitment to improving the overall experience.”
“This game is not a finished product since performance issues, bugs, and crashes are a common occurrence.”
“Menus and transitions are inexplicably slow, and the game would probably benefit from a code review to optimize what are seemingly simple elements of the gameplay that absolutely tank performance.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is inconsistent, with some users noting that while the dialogue is generally poorly written, there are occasional moments of charm and amusement that stand out.
“The humor in this game is quirky and unexpected, making every encounter a delightful surprise.”
“I love how the game blends clever puns with absurd situations, keeping me laughing throughout.”
“The witty dialogue and hilarious character interactions add a unique charm that makes the gameplay even more enjoyable.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Many users express frustration with the prevalent cash-grabbing practices of modern developers, indicating a desire for more fair and balanced monetization strategies in games.
“The monetization strategy feels overly aggressive and detracts from the overall experience.”
“It's frustrating to see so many features locked behind paywalls, making it hard to enjoy the game fully without spending extra money.”
“The constant push for in-game purchases feels like a cash grab rather than a fair way to support the game.”