- June 18, 2023
- Lagartija Software
Heroes of Book & Paper
Platforms
About
DescriptionHB&P is an old-school RPG game that uses an 80s/90s style of design and concept. Your decisions will determine the ending of each adventure you take. Every story has different and random components, what it means that the stories will vary from game to game. Even though HB&P is an 80s/90s style game, we have taken the liberty of saving you from having to read the boring endles…


- Engaging choose-your-own-adventure gameplay with multiple branching stories and endings.
- Charming art style and nostalgic feel reminiscent of classic gamebooks.
- Developer is responsive to feedback and actively working on future content.
- Game is quite short, with some players finishing it in under an hour.
- User interface can be confusing and lacks detailed explanations for spells and items.
- Encountered bugs that can disrupt gameplay, though the developer is quick to address them.
story
17 mentions Positive Neutral NegativeThe game's story is characterized by its branching narrative and player choices, allowing for a dynamic experience where decisions can impact future missions. Players can revisit previous missions to level up and unlock new paths, enhancing replayability and depth. The storytelling style, reminiscent of a gamebook, adds to the immersive experience, making each playthrough feel unique due to random elements and varied outcomes.
“Another really interesting and cool thing about these missions is that the choices you make in them can and will carry over into future missions.”
“It's presented as a story with multiple branching alternatives, full of choices.”
“The RNG of the story elements made it feel unique enough that repeating the same story felt like you could continue to get more out of it through different requirements at events and varied loot drops.”
“But is that the only reason to return to old missions?”
“Who knows how your story will unfold?”
“I like the concept of choosing a character and then just working your way through the stories where sometimes it is better to repeat a story a couple of times to level up before completing the next one due to the difficulty.”