- March 1, 2016
- Pera Games
- 13h median play time
Overfall
An incredibly challenging experience tempered by engaging gameplay and a beautiful, hand-drawn world.
Platforms
About
"Overfall" is a single-player Fantasy Role Playing Game with an intriguing story and beautiful game mechanics. Explore a randomly generated, dynamic world filled with conflict, challenging turn-based combat, and permanent hero death. With amazing visuals, a stellar soundtrack, and high replayability, it will make you laugh and keep you engaged for a long time.











- Engaging turn-based combat with a unique three-phase system (movement, utility, attack) that allows for strategic depth.
- Rich storytelling with humorous and varied quests that change based on player choices, providing high replayability.
- A wide variety of unlockable characters, skills, and items that encourage experimentation and different playstyles.
- Combat can feel slow and tedious, especially with no option to speed up animations, leading to potential frustration.
- The game lacks a comprehensive tutorial, making it difficult for new players to understand mechanics and unlock requirements.
- Repetitive quests and encounters can diminish the sense of novelty over time, leading to a feeling of grind.
story
260 mentions Positive Neutral NegativeThe game's story is a mixed bag, with some players praising its engaging quests and humor, while others criticize it for being repetitive and lacking depth. Many appreciate the procedural storytelling and the variety of encounters, which contribute to high replayability, especially with the inclusion of a story builder feature. However, some find the overarching narrative shallow and the mechanics tedious, leading to a sense of frustration with the game's pacing and quest structure.
“There is plenty to do; quests and encounters are interesting, funny, surprising, and innovative, and so far each playthrough feels different.”
“The story itself is pretty cool, and it incorporates the gameplay into the story.”
“Overfall is a charming turn-based RPG with many roguelike elements and tongue-in-cheek humor mixed that will have you explore a wide-open ocean filled with various factions to befriend, quests to solve, and monsters to defeat in glorious battle.”
“There is some generic story, but sailing from island to island, looking for anything meaningful to happen to your heroes is just tedious.”
“The art style is mediocre, the mechanics are boring, and the story (if you can call it that) is lacking in too many ways to make this a worthwhile play.”
“The storytelling is very lackluster, and the combat is weak compared to other similar titles, like King's Bounty.”