Life in Adventure
"Life in Adventure" is a single-player adventure game set in a fantasy world. Embark on a journey with an intriguing story, immersive stellar gameplay, and stunning graphics. However, be prepared for lots of grinding and annoying ads. Despite these drawbacks, the game offers amazing replayability. As the game description says, become an adventurer, face various events, and overcome the crisis.
Reviews
- Engaging and immersive storytelling with multiple endings and choices that impact the narrative.
- Beautiful pixel art and intuitive UI that enhance the overall experience.
- Great replayability with a variety of characters, quests, and scenarios to explore.
- Heavy reliance on RNG can lead to frustrating experiences, with high failure rates on skill checks and combat encounters.
- Repetitive scenarios and events can diminish the excitement after multiple playthroughs.
- Some grammatical errors and awkward phrasing in the writing detract from the overall quality of the narrative.
- story454 mentions
- 28 % positive mentions
- 69 % neutral mentions
- 4 % negative mentions
The game's story is praised for its engaging narrative and variety of choices, allowing for multiple endings and unique experiences in each playthrough. However, many players express frustration with the abrupt endings, repetitive quests, and the reliance on luck for success, which can lead to unsatisfying outcomes. While the storytelling is immersive and well-crafted, there are calls for more content, clearer connections between quests, and improvements in pacing to enhance the overall experience.
“The storyline always pulls you in as ideas whiz through your mind as you play, thinking of what you should try next, do differently, and experiment.”
“Easily the best story type adventure game out there, with hundreds of different endings and sub-endings you can achieve from thousands of different choices you can make, each making a difference.”
“The story is fantastic, the game doesn't even force ads or stuff.”
“The worst part about this game is the fact that if you want to play with all the story, you will have to spend like $30 on gems to unlock the other options.”
“It's really a story to see how far you can get before you die.”
“The story feels like it was written by a twelve-year-old, and you can lose the final fight after defeating the boss, by failing some random ability check.”
- monetization150 mentions
- 6 % positive mentions
- 5 % neutral mentions
- 89 % negative mentions
The monetization strategy of the game has received mixed feedback from users. While many appreciate the option to watch ads for in-game currency and the ability to purchase a membership to remove ads, others find the frequency and intrusiveness of ads—especially after major decisions or level-ups—annoying and disruptive to gameplay. Overall, players acknowledge the need for ads to support the game but express a desire for a more balanced approach to their implementation.
“As far as monetization goes, this game is more than generous with its premium currency, giving out plenty to the player simply through gameplay or optional ads.”
“Microtransactions are tastefully implemented and are obtainable for free.”
“The monetization is not intrusive and not essential.”
“Now, ads seem to play after every single major decision.”
“But now to earn gems (currency needed to unlock tales along with other things) you can only watch a limited number of ads daily, and the game now has non-optional 30-second unskippable ads??”
“Fun for a while but impossible to earn gems normally after discovering most stuff and ads play after every level up and every death, really excessive.”
- gameplay99 mentions
- 46 % positive mentions
- 47 % neutral mentions
- 6 % negative mentions
The gameplay is generally praised for its simplicity, engaging mechanics, and immersive storytelling, with many players appreciating the unique blend of choices and consequences reminiscent of tabletop RPGs. While the core gameplay loop is addictive and offers good replayability, some users noted issues with transparency in mechanics, reliance on luck, and a desire for more depth and variety in character classes and combat systems. Overall, the game provides a fun and satisfying experience, though some players expressed a wish for improvements in certain mechanics and a more balanced approach to difficulty.
“The gameplay itself is very good, no problems so far.”
“I love the gameplay itself: engaging, constantly changing world with encounters and events that feel actually realistic.”
“The gameplay is fun and replayable, the story is good and intriguing, and in general is a fun game for wasting time or just general use.”
“Base game is good for free, but they aren't transparent with the mechanics (like the free randomizer only shuffling between 3 classes).”
“I do have a small problem in the game mechanics is that it's mostly based on luck and percentage.”
“It used to be around 30 seconds max per combat, but now, especially at low levels you have to wait for around 1-2 minutes until the combat is over, and there's essentially no combat gameplay making it more tedious.”
- graphics51 mentions
- 65 % positive mentions
- 29 % neutral mentions
- 6 % negative mentions
The graphics of the game have received widespread praise for their charming pixel art style, which enhances the storytelling and overall experience. Many players appreciate the polished visuals and unique aesthetic, noting that the artwork is both cute and immersive, making it a standout feature of the game. While some users suggest that additional details and visuals could further enrich the experience, the current graphics are considered a strong point, especially for an indie title.
“The art style is gorgeous; I'm a pixel-loving freak, so I might be a bit biased haha.”
“The graphics are so detailed, and the storyline is amazing. You need to make the right decisions to proceed in the game; sometimes there's always a plot twist in the end with the decisions you made—it could be bad or good.”
“Beautiful graphics, engaging gameplay.”
“However, I wish that there would be more details for items like the maps & letters (tell us what the letters say or some artwork for the maps).”
“More artwork could make it better.”
“Maybe additional visuals may impact more other players.”
- replayability45 mentions
- 49 % positive mentions
- 44 % neutral mentions
- 7 % negative mentions
Overall, the game is praised for its high replayability, with many players enjoying the variety of character builds, multiple endings, and random events that keep the experience fresh. However, some users note that repetitive scenarios and a lack of endgame content can diminish the excitement over time. Despite these criticisms, the consistent updates and engaging gameplay contribute to a generally positive perception of the game's replay value.
“It's super fun and has a lot of replayability, but it seems after the last few updates, it's become chalked full of ads that ruin the immersion.”
“This game has been phenomenal; I have spent hours doing different builds and using different combinations of items, and the replayability is pretty good as well, especially with the adventure guild which allows you to customize each stat and background start.”
“Highly replayable, lots of fun storylines and a variety of endings to reach.”
“Please make the sub-stories and minor encounters different per main storyline for the sake of variety and more replayability factor.”
“There is just way too much failure involved with the same scenarios coming up over and over again that ruins its replayability.”
“I've played 7 times and feel pretty finished; replayability is lacking.”
- music27 mentions
- 26 % positive mentions
- 63 % neutral mentions
- 11 % negative mentions
The music in the game is widely praised for its calming and beautiful quality, effectively enhancing the overall ambiance. However, many players express a desire for more variety in the soundtrack, suggesting that additional tracks and dynamic music changes based on different settings would improve the experience. Overall, while the music complements the game's atmosphere well, its repetitiveness is a common point of critique.
“The background music gives a calming vibe, truly fitting the ambiance of the game itself.”
“The medieval strings for the main, albeit only in-game music, is well-composed and is an artful complement to the pixel D&D visuals.”
“Overall, a great game with great art and music.”
“Would be great to have different music for playthroughs; it's a bit repetitive.”
“Music is repetitive; it could have been composed to be longer background music.”
“As far as things to improve upon, I'd say a bit more music and perhaps more content in the future!”
- grinding14 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be a mixed experience; while it can initially be quick and rewarding, it becomes increasingly tedious as progress slows and the need to replay content for gems and specific endings grows. The combat system, which lacks engagement, adds to the repetitiveness, making the grind feel more burdensome over time. Despite these frustrations, some players appreciate the challenge and the opportunity to explore alternate stories, though many express a desire for improvements to reduce the grind.
“Because events trigger randomly and there's the RNG in finding equipment and passing stat checks, many interesting endings tied to extremely specific routes need grinding to achieve, which kills the enjoyment of the adventure.”
“Grinding gems is fairly quick at first, but it gets harder as you make progress since you discover less new endings, monsters, and items as time goes on.”
“But if you don't want to buy gems, it can get tedious constantly replaying the same stories to earn gems.”
- humor8 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is widely praised for its sassy lines, engaging story scenarios, and memorable characters, contributing to a fun and replayable experience. Players appreciate the blend of funny references and emotional depth, with the writing effectively enhancing the overall enjoyment of the gameplay.
“It has some sassy lines and really funny paths/missions, and the in-game currency is easy to obtain (that is, if you're willing to watch 10+ ads in a row; I usually just leave it to play while I do other stuff).”
“The characters felt somewhat realistic and the outcomes were often funny and engaging.”
“Overall the writing is funny, and there's big replay value.”
- atmosphere4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The game's atmosphere is praised for its clever design, blending minimalistic soundtracks with engaging randomness in battles, creating an immersive experience. Players appreciate the esekai vibe and the sense of adventure it fosters, although some express a desire for more progression towards becoming powerful characters. Overall, the atmosphere effectively enhances the enjoyment of the gameplay.
“This really is a clever game, written with a fun, surprisingly engrossing balance of brevity and atmosphere.”
“The atmosphere, the minimalistic soundtrack, the RNG of battles and encounters makes it a fun run through every time.”
“It has an isekai atmosphere and I love it overall, my only concern I guess is that I hope we can become more overpowered like there's no end in our adventure until we become the greatest villain or hero or kill all creatures in the game.”
“The environment and the atmosphere really gets you into the adventuring mood!”
- emotional3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the game emotionally engaging through character relationships, particularly with Majet, whose wholesome ending as a partner resonates positively. However, some express a lack of deeper emotional investment, feeling that the focus on status and choices detracts from a more immersive experience.
“Also, my favorite character Majet; I try to help her every time, and the ending where you become her lover/partner is so wholesome.”
- character development3 mentions
- 67 % positive mentions
- -33 % neutral mentions
- 67 % negative mentions
Character development in the game is perceived as limited, often leading players to end up with a stoic, morally neutral character due to the nature of the choices available. While the character designs and storytelling are praised, there is a desire for more meaningful development options throughout the gameplay.
“You kind of always end with this stoic type of character, morally neutral, because of how the choices are in general; which is fine, but I would really like to have more character development choices along the way.”
“So yeah, the character designs are beautiful, the environment too, the storytelling was perfect, and it's an offline game.”
“You kind of always end up with this stoic type of character, morally neutral, because of how the choices are in general; which is fine, but I would really like to have more character development choices along the way.”
“This game has potential, but it feels as if it's designed to start out annoyingly difficult from the start, no matter your character design.”
- optimization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users express frustration with the optimization aspect, noting that despite efforts to improve character skills and obtain gems, the reliance on ads and in-game tasks for resources can hinder progress. This leads to a frustrating experience, especially when story elements do not align with the optimization efforts.
“However, failing story beats despite optimization and repeatedly trying and failing is incredibly frustrating.”
“The only way to get more gems for actual character optimization and skill, plus the additional roll, is through either ads or filling up new items, monsters, etc. in your book.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Overall, users report that the game's stability is generally good, with occasional text freezing issues that are infrequent enough not to significantly impact gameplay.
“The only reason I can't give it five stars is that sometimes the text freezes, but it's not frequent enough to make the game unplayable.”
“I experienced several crashes during gameplay, which really detracted from the overall experience.”
“The game has a tendency to lag and stutter, especially during intense moments, making it frustrating to play.”