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Life in Adventure is a single player action game. It received positive reviews from players.

Life in Adventure is a single-player fantasy game where you become an adventurer facing diverse events and overcoming crises. It features an intriguing story, fantastic gameplay, good graphics, and a fitting soundtrack, offering high replayability despite its heavy grinding and frequent ads. Dive into a rich world full of challenges and decisions.

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83%
Audience ScoreBased on 980 reviews
story133 positive mentions
monetization149 negative mentions

  • Engaging and immersive storytelling with multiple endings and choices.
  • Beautiful pixel art and a nostalgic feel reminiscent of classic RPGs.
  • Great replayability with a variety of characters, traits, and scenarios.
  • Heavy reliance on RNG can lead to frustrating outcomes, making it feel unfair.
  • Some stories and events can become repetitive after multiple playthroughs.
  • Limited options for character customization and backgrounds without in-game purchases.
  • story
    504 mentions Positive Neutral Negative

    The game's story is praised for its engaging narrative and variety of choices, allowing players to shape their own adventures with multiple endings. However, many reviewers note issues with pacing, abrupt endings, and repetitive quests, which can detract from the overall experience. While the writing is often described as captivating, some players have pointed out grammatical errors and inconsistencies that can disrupt immersion, alongside a desire for more free content and clearer connections between quests.

    • “The story is fantastic, the game doesn't even force ads or stuff.”
    • “The storytelling, the art, the background music, everything is truly astonishing.”
    • “Easily the best story type adventure game out there, with hundreds of different endings and sub-endings you can achieve from thousands of different choices you can make, each making a difference.”
    • “The storyline does get linear in some aspects with an illusion of choice.”
    • “The story feels like it was written by a twelve-year-old, and you can lose the final fight after defeating the boss, by failing some random ability check.”
    • “The quest lines are very inconsistent, with little to no transition or logical focal point.”
  • monetization
    176 mentions Positive Neutral Negative

    The monetization strategy of the game has received mixed feedback from users. While many appreciate the minimal and non-intrusive nature of ads, which primarily appear after leveling up or completing a run, others express frustration over the increasing frequency of ads and the necessity to watch them for in-game currency. Overall, players find the option to purchase ad removal and the ability to earn currency through gameplay or watching ads to be a fair approach, though some feel that the balance could be improved to enhance the gaming experience.

    • “As far as monetization goes, this game is more than generous with its premium currency, giving out plenty to the player simply through gameplay or optional ads.”
    • “The monetization is not intrusive and not essential.”
    • “Microtransactions are tastefully implemented and are obtainable for free.”
    • “Now, they're filled with garbage that's not even meant to be fun, but just as cash grabs for the million ads they flood you with, and you have to go searching for good games like this one.”
    • “But now to earn gems (currency needed to unlock tales along with other things) you can only watch a limited number of ads daily, and the game now has non-optional 30 second unskippable ads??”
    • “Actually unplayable unless you pay to remove ads since they cover important information like your sanity and health.”
  • gameplay
    120 mentions Positive Neutral Negative

    The gameplay is praised for its engaging and immersive mechanics, offering a dynamic world filled with choices, random events, and a D&D-inspired system that allows for unique character builds. While some players find the mechanics initially complex and occasionally repetitive, the overall experience is enhanced by a rich narrative and generous monetization practices. The game provides good replay value with multiple endings, though some users express a desire for clearer tutorials and additional content to further enrich the gameplay experience.

    • “I love the gameplay itself: engaging, constantly changing world with encounters and events that feel actually realistic.”
    • “The gameplay is fun and replayable, the story is good and intriguing, and in general is a fun game for wasting time or just general use.”
    • “The gameplay loop is addicting, and the premium adventure guild offer is really tempting, but the text could really use a quality check.”
    • “Knowing every choice outcome (I took time and learned) is the only way you can improve your gameplay, but it's otherwise purely random and doesn't help very much.”
    • “Everything, from combat mechanics to story progression is random and orderless, making for an unfair, unrewarding, discouraging gameplay.”
    • “The game mechanics are so boring as well.”
  • graphics
    57 mentions Positive Neutral Negative

    The graphics of the game have received widespread praise for their charming pixel art style, which enhances the storytelling and overall immersion. Many players appreciate the well-crafted visuals and character designs, noting that they contribute significantly to the game's appeal. However, some users expressed a desire for more detailed artwork in certain areas, such as maps and items, to further enrich the experience.

    • “The art style is gorgeous; I'm a pixel-loving freak, so I might be a bit biased haha.”
    • “The graphics are so detailed, and the storyline is amazing. You need to make the right decisions to proceed in the game; sometimes there's always a plot twist in the end based on the decisions you made.”
    • “The artwork is beautiful, and I love the story. I usually don't like games where you have to read a lot, but this one is great at keeping me entertained.”
    • “However, I wish that there would be more details for items like the maps and letters (tell us what the letters say or some artwork for the maps).”
    • “More artwork could make it better.”
    • “Graphics and storyline were unique and interesting, but what's the point if you can't even get past a quarter of the adventure.”
  • replayability
    51 mentions Positive Neutral Negative

    The game boasts high replayability due to its multiple endings, diverse character builds, and random events, encouraging players to explore various storylines and outcomes. While some players note that the gameplay can become repetitive, many appreciate the consistent updates and engaging writing that enhance the replay value. However, a few reviews mention limitations in replayability, particularly due to repetitive scenarios and a lack of endgame content.

    • “Highly replayable for accomplishing every ending and story possibility.”
    • “Great replayability thanks to the multiple endings and fluid gameplay.”
    • “The scenarios that play out have played out differently depending on my build, which makes replayability gratifying.”
    • “While it can get monotonous with repeated scenarios, it's got a lot of replay value, and I hope there will be more added in.”
    • “Only complaint is that replayability gets less exciting quickly.”
    • “There is just way too much failure involved with the same scenarios coming up over and over again that ruins its replayability.”
  • music
    29 mentions Positive Neutral Negative

    The music in the game is generally praised for its beauty and ability to enhance the atmosphere, with many players appreciating its calming and nostalgic qualities. However, there are frequent requests for more variety in the soundtrack, as some find it repetitive and suggest that different music tracks could better match various settings and scenarios. Overall, while the music complements the game's engaging story and visuals, players hope for additional tracks and more dynamic soundscapes in future updates.

    • “I love the pixel art style, music, and the storytelling certainly pulls you in.”
    • “The music is so calming.”
    • “The medieval strings for the main, albeit only in-game music, is well-composed and is an artful complement to the pixel D&D visuals.”
    • “Music is repetitive; it could have been composed to be a longer background track.”
    • “Would be great to have different music for playthroughs; it's a bit repetitive.”
    • “The default background music is also pretty depressing, somehow.”
  • grinding
    17 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while it allows for the unlocking of alternate stories and content, it can become tedious and repetitive, especially as the game progresses and the availability of new endings and items decreases. The reliance on RNG for equipment and stat checks adds to the frustration, making the grind feel less rewarding. Despite these challenges, some players appreciate the opportunity to engage with the game and support its development, though many express a desire for improvements to the grinding mechanics and overall pacing.

    • “Grinding for gems is a bit of a challenge to be able to unlock all of the events and stories without spending money, so that's a bummer, but I still bought the adventurer pack to support the game.”
    • “Because events trigger randomly and there's RNG in finding equipment and passing stat checks, many interesting endings tied to extremely specific routes need grinding to achieve, which kills the enjoyment of the adventure.”
    • “Imagine excitedly grinding for enough gems to buy a new background, but finding the actual playthrough boring once you buy it because you already spent too much time just grinding for gems and memorizing 70% of the story in the process.”
  • humor
    8 mentions Positive Neutral Negative

    The game features a strong sense of humor, with sassy lines, engaging missions, and memorable characters that contribute to its comedic appeal. Players appreciate the funny references and diverse emotional story scenarios, which enhance replay value. Overall, the writing and character designs effectively create a humorous and enjoyable experience.

    • “The characters felt somewhat realistic and the outcomes were often funny and engaging.”
    • “Overall the writing is funny and there's big replay value.”
    • “It's perfect, the story scenarios are funny, sad, exciting, etc... each of them hit differently.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is described as immersive and engaging, enhanced by a minimalistic soundtrack and dynamic battles that contribute to its replayability. Players appreciate the esekai vibe and the sense of adventure it fosters, although some express a desire for more opportunities to become overpowered as they progress. Overall, the environment effectively sets the mood for exploration and adventure.

    • “The atmosphere, the minimalistic soundtrack, the RNG of battles and encounters makes it a fun run through every time.”
    • “Life in Adventure has a beautiful, immersive atmosphere and great replayability in my opinion.”
    • “The environment and the atmosphere really gets you into the adventuring mood!”
  • character development
    4 mentions Positive Neutral Negative

    Character development in the game is noted for its beautiful designs and multiple endings, but players express a desire for more meaningful choices that influence character growth, as many end up with a stoic, morally neutral protagonist. While the storytelling and environment are praised, the initial difficulty can overshadow the potential for deeper character exploration.

    • “So yeah, the character designs are beautiful, the environment too, the storytelling was perfect, and it's an offline game.”
    • “It was super fun, great character designs, and many options for different endings.”
    • “You kind of always end up with this stoic type of character, morally neutral, because of how the choices are in general; which is fine, but I would really like to have more character development choices along the way.”
    • “This game has potential, but it feels as if it's designed to start out annoyingly difficult from the start, no matter your character design.”
  • emotional
    3 mentions Positive Neutral Negative

    Players report a strong emotional connection to their characters, feeling immersed in their roles and invested in the game's choices, which are influenced by status. The relationships, particularly with the character Majet, evoke feelings of warmth and satisfaction, especially when achieving a wholesome ending as her partner. However, some express disappointment in the limitations of choices in subsequent adventures.

    • “It really made me feel like I'm the character I'm using.”
    • “Also, my favorite character is Majet. I try to help her every time, and the ending where you become her lover/partner is so wholesome.”
  • stability
    2 mentions Positive Neutral Negative

    Overall, users report occasional stability issues, such as text freezing and mid-game freezes, but these occurrences are infrequent enough not to significantly impact gameplay.

    • “The only problem I have that prevents me from giving it five stars is that sometimes the text freezes, but not often enough to make the game unplayable.”
    • “The game frequently freezes in the middle of play.”
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8h Median play time
6h Average play time
2-10h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Life in Adventure is a action game.

Life in Adventure is available on Phone and Tablet.

On average players spend around 6 hours playing Life in Adventure.

Life in Adventure was developed by StudioWheel.

Life in Adventure has received positive reviews from players. Most players liked this game for its story but disliked it for its monetization.

Life in Adventure is a single player game.

Similar games include Grim Quest, Duels RPG - Fantasy Adventure, Tower of Winter, Eldrum: Untold, Text-Based RPG, Grim Tides and others.