- October 30, 2016
- Retrotainment Games
Haunted: Halloween '85
Platforms
About
"Haunted: Halloween '85" is a retro-style NES game with side-scrolling, platforming, and beat 'em up action. Originally released in 2015 as a homebrew game for the original NES, it has now been released for PC while maintaining its 8-bit pixelated graphics and original hardware restrictions. The sequel, "HAUNTED: Halloween '86 " features the return of Donny and Tami to take on even more powerful haunts.






- The game successfully captures the nostalgic feel of classic NES titles, providing an authentic retro experience.
- Challenging gameplay with tight controls and engaging combat mechanics keeps players invested throughout the adventure.
- The graphics and atmosphere evoke a charming '80s aesthetic, reminiscent of beloved retro horror games.
- The lack of a save feature and limited continues can make the game frustrating, especially for modern players accustomed to more forgiving mechanics.
- Questionable level design choices, including unfair enemy placements and slippery platforming, detract from the overall experience.
- Some players found the combat mechanics inconsistent, leading to moments of frustration during gameplay.
gameplay
10 mentions Positive Neutral NegativeThe gameplay is a mix of challenging platforming and combat mechanics that can be both engaging and frustrating, with tight controls that enhance the experience. While some players appreciate the depth in combat and the nostalgic difficulty reminiscent of classic titles, others find the gameplay repetitive and occasionally hindered by imprecise mechanics. Overall, it offers a blend of fun and challenge, appealing to fans of old-school gaming.
“With its challenging and engaging gameplay, players can enjoy countless thrilling hours of fun.”
“The gameplay, while some platforming can rarely be nerve-racking, is tight, as well as the controls, with excellent control and combat mechanics.”
“Its mechanics are consistent and function perfectly well when compared to other titles of a similar nature, even if it takes a little bit to fully understand your punch and uppercut hitboxes.”
“The gameplay is pretty full, so the whole game is kind of a slog.”
“The punching mechanic is suspect in places, as is the platform detection, and the game suffers from 'sliding' to a stop when you are moving, making platforming difficult if you want to place your jumps.”
“The game design features some unfair situations, and by today's standards, the repetitive gameplay reminds me of times before everyone mastered copying Nintendo.”