- March 3, 2017
- Oscar Celestini
Mastema: Out of Hell
Platforms
About
In "Mastema: Out of Hell," play as a fallen angel seeking redemption as you navigate through a blend of gothic and Lovecraftian-inspired environments. Engage in fast-paced combat with various enemies, utilizing an array of weapons and spells. Solve puzzles and uncover the mystery of your past while battling against powerful bosses in this intense action-adventure game.
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- The game features beautiful pixel art and a fantastic retro aesthetic reminiscent of 1990s games.
- The music is atmospheric and complements the game's dark theme, enhancing the overall experience.
- Despite its flaws, the game offers a challenging experience that can be rewarding for players who enjoy retro platformers.
- The controls are unresponsive and frustrating, particularly when it comes to jumping, leading to many unfair deaths.
- Players lose their weapon upon dying, which significantly hampers gameplay and makes levels much harder to complete.
- Level design often requires pixel-perfect jumps, which can feel tedious and unfair, detracting from the enjoyment of the game.
graphics
31 mentions Positive Neutral NegativeThe graphics of "Mastema: Out of Hell" are widely praised for their nostalgic 1990s pixel art style, reminiscent of classic SNES and Amiga games, effectively creating a dark and atmospheric experience. While many reviewers appreciate the detailed sprite work and overall aesthetic, some criticize the game's physics and controls, which detract from the enjoyment of the visuals. Overall, the graphics and sound design successfully evoke a retro feel, appealing to fans of the genre despite some gameplay shortcomings.
“The graphics and music make the game feel like it was actually made in the '90s, and not just another modern retro indie pixel art game.”
“The level artworks (such as the tiles and background art) are nicely done and create a dark and other-worldly atmosphere.”
“The sprite work is amazing; that's actually why I bought the game, just for the retro graphics, but it really does feel like the real thing.”
“Sorry, gonna refund you due to poor graphics, control issues, and game reset rules, even if it costs less than a penny.”
“We have exchanged lazy 8-bit graphics for slightly less lazy 16-bit graphics, but the general theme is the same as the rest of the retro dross choking the Steam catalog... a low-effort copy of an ancient kind of game that isn't as good as the games it's copying, just to make a quick buck on Steam or through bundles and card flippers.”
“It's got a really nice Amiga-esque aesthetic, but the physics are bad (every jump feels 2 pixels too short, interaction with platforms is sort of wonky), the attack feels unresponsive, and many enemies have way too much HP.”