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Mastema: Out of Hell Game Cover

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Mastema: Out of Hell is a single player casual action adventure game with horror and violence themes. It was developed by Oscar Celestini and was released on March 3, 2017. It received mostly positive reviews from players.

In "Mastema: Out of Hell," play as a fallen angel seeking redemption as you navigate through a blend of gothic and Lovecraftian-inspired environments. Engage in fast-paced combat with various enemies, utilizing an array of weapons and spells. Solve puzzles and uncover the mystery of your past while battling against powerful bosses in this intense action-adventure game.

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61%
Audience ScoreBased on 44 reviews
gameplay8 positive mentions
atmosphere3 negative mentions

  • The game features impressive pixel art and a nostalgic retro aesthetic reminiscent of classic 80s and 90s games.
  • The music and sound design contribute to a unique atmosphere that many players appreciate.
  • Some players find the game enjoyable and challenging, especially for those who appreciate retro-style platformers.
  • The controls are unresponsive and clunky, particularly the jumping mechanics, leading to frustrating gameplay experiences.
  • Players often lose their collected power-ups upon dying, which can make the game feel unfair and punishing.
  • The level design is criticized for being dull and requiring pixel-perfect jumps, which detracts from the overall enjoyment of the game.
  • gameplay
    25 mentions Positive Neutral Negative

    The gameplay of "Mastema: Out of Hell" is a mixed bag, with many players praising its retro aesthetic and challenging difficulty, but criticizing its clunky controls and frustrating jumping mechanics. While some find enjoyment in the game's old-school vibe and power-ups, others feel that the unresponsive controls and simplistic mechanics detract significantly from the overall experience, leading to a frustrating gameplay loop. Overall, the game captures a nostalgic feel but suffers from execution issues that hinder its potential.

    • “Is a pretty neat retro game with cool pixel graphics, music, and gameplay. Definitely, Oscar Celestini nailed it in the 'retro style' department.”
    • “Mastema Out of Hell is a side scroller that has something special about it, making me want to consider it one of my favorite games. The game features awesome animations and amazing old-school gameplay, with high difficulty and powerful power-ups. It reminds me of Pitfall for NES, but with Mega Drive graphics and a lot more action. The sound effects are fantastic, and I think this is really great for the side scroller genre.”
    • “The gameplay is simplistic but challenging enough to where you can enjoy it without wanting to break your controller.”
    • “Well, just like pretty much everyone else says, this is a title that nails the looks and sound aspect of games of yesteryear, but is ultimately ruined by unresponsive controls and weird gameplay choices.”
    • “Gameplay-wise, it is only a frustrating game with abysmal controls.”
    • “The gameplay on the other hand is awful; the jumping mechanic is very bad and sometimes I even fail to do some simple jumps because you have to be pixel perfect every time.”
  • graphics
    21 mentions Positive Neutral Negative

    The graphics of "Mastema: Out of Hell" have received mixed reviews, with many praising its retro pixel art style and atmospheric visuals reminiscent of classic Amiga and SNES games. While the sprite work and animations are highlighted as strong points, some players noted that the overall gameplay experience is marred by poor controls and physics, detracting from the otherwise appealing aesthetic. Overall, the game successfully captures a nostalgic vibe, but technical issues prevent it from fully realizing its potential.

    • “Is a pretty neat retro game with cool pixel graphics, music, and gameplay. Definitely Oscar Celestini nailed it in the 'retro style department.'”
    • “The sprite work is amazing; that's actually why I bought the game, just for the retro graphics, but it really does feel like the real thing.”
    • “Pairing its morbid, retro, pixelated graphics as chunky tunes churn out, Mastema: Out of Hell wears its inspirations on its sleeve.”
    • “Sorry, gonna refund you due to poor graphics, control, and game reset rules, even if you cost less than a penny.”
    • “The physics are bad (every jump feels 2 pixels too short, interaction with platforms is sort of wonky), the attack feels unresponsive, and many enemies have way too much HP.”
    • “I fully understand this game is not for everyone, but it is very apparent what type of game you're getting into, from the graphics and especially the trailer.”
  • music
    19 mentions Positive Neutral Negative

    The music in the game has received positive feedback for its retro style, with many reviewers noting its strong 80s and 16-bit influences reminiscent of classic Amiga and SNES titles. Players appreciate the catchy soundtracks that complement the pixel art and gameplay, enhancing the overall nostalgic experience. Overall, the music is described as fitting well with the game's aesthetic and contributing to its charm.

    • “The music is great, as are the sound effects.”
    • “Little, but pretty awesome oldschool game with great retro soundtrack.”
    • “Great pixel art and great music.”
    • “The music is almost like some crazy Halloween-themed keygen music.”
    • “The music is alright in dense straightforward clenched roared netting fanning in the closet!”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
  • story
    5 mentions Positive Neutral Negative

    The story is described as charming with a nostalgic vibe reminiscent of classic gaming, featuring nice visuals and great music. However, it is criticized for being underdeveloped, serving merely as a vehicle to progress through the game rather than offering a compelling narrative. The overarching moral emphasizes resilience in the face of adversity.

    • “Epic story.”
    • “It has a very strong Amiga/SNES vibe; the visuals are nice, the music is great, and the story is charming.”
    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “The story is just there to get you from start to finish.”
    • “The moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
  • character development
    3 mentions Positive Neutral Negative

    Reviewers appreciate the nostalgic SNES-style art and character design, highlighting the coolness of both the characters and the monsters. The cutscenes enhance the overall experience, contributing positively to the character development aspect.

    • “The character designs are cool, as are the monsters.”
    • “The character design is really nice, with a nostalgic SNES style, especially during the cutscenes.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is praised for its uniqueness and quality, with commendable artwork and overall style contributing positively to the experience. However, some players feel that gameplay mechanics, such as jumping, detract from fully enjoying this atmospheric setting.

    • “Let me talk about the positives first: the game has quite a unique and very well done atmosphere.”
    • “First, I'll say that the artwork and overall style/atmosphere is quite good.”
    • “The atmosphere is completely undermined by the clunky mechanics, making it hard to immerse myself in the game.”
    • “While the setting has potential, the lack of attention to detail in the environment really detracts from the overall atmosphere.”
    • “The game's atmosphere feels flat and uninspired, failing to evoke any real sense of tension or excitement.”
  • replayability
    3 mentions Positive Neutral Negative

    Users highlight that the game offers infinite replayability, suggesting that players can enjoy it repeatedly without losing interest.

    • “The game is infinitely replayable, offering new experiences with each playthrough.”
    • “Every run feels fresh and exciting, making me want to dive back in again and again.”
    • “The variety of choices and outcomes ensures that no two playthroughs are ever the same.”
    • “Once you complete the game, there's little incentive to play through it again. The lack of meaningful choices and consequences makes replaying feel pointless.”
    • “The game offers very few variations in gameplay on subsequent playthroughs, which makes it feel repetitive and dull after the first run.”
    • “While the story is engaging, the limited branching paths and predictable outcomes significantly reduce its replay value.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is perceived as mocking, with the designer seemingly poking fun at players rather than providing genuine comedic relief. This approach may not resonate well with all players, as it can feel more like a joke at their expense than an enjoyable element of gameplay.

    • “Jumping is all you need in this type of game, but the game designer is laughing at you.”
    • “The humor in this game is so clever that it keeps you chuckling even during the most intense moments.”
    • “I love how the game uses witty dialogue and funny scenarios to keep the gameplay light-hearted and entertaining.”
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Mastema: Out of Hell is a casual action adventure game with horror and violence themes.

Mastema: Out of Hell is available on PC and Windows.

Mastema: Out of Hell was released on March 3, 2017.

Mastema: Out of Hell was developed by Oscar Celestini.

Mastema: Out of Hell has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its atmosphere.

Mastema: Out of Hell is a single player game.

Similar games include Crossing Souls, Slain: Back from Hell, Akane the Kunoichi, Tower 57, Steel Assault and others.