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Harvest: Massive Encounter

Harvest: Massive Encounter Game Cover
74%Game Brain Score
gameplay, graphics
story, grinding
74% User Score Based on 204 reviews

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Harvest: Massive Encounter Game Cover

About

Harvest: Massive Encounter is a single player real-time strategy game with a science fiction theme. It was developed by Oxeye Game Studio and was released on January 23, 2009. It received mostly positive reviews from players.

"Harvest: Massive Encounter" is a survival real-time strategy game where players build and manage resources to defend against endless hordes of alien enemies. With unique resource management mechanics and a variety of game modes, the objective is to stay alive as long as possible and compete on online high-score lists. Explore different planets and try new strategies in this epic battle for survival.

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74%
Audience ScoreBased on 204 reviews
gameplay4 positive mentions
story6 negative mentions

  • Unique mechanics that combine tower defense with resource management, allowing for creative strategies.
  • Challenging gameplay that keeps players engaged and encourages experimentation with tower placements.
  • A nostalgic classic that many players find addictive and enjoyable despite its simplicity.
  • Limited variety in towers and upgrades, leading to repetitive gameplay and lack of long-term engagement.
  • Numerous bugs and technical issues, including game-breaking problems that have not been addressed by developers.
  • No campaign or story mode, which can make the game feel shallow and unfulfilling for some players.
  • gameplay
    28 mentions Positive Neutral Negative

    The gameplay is characterized by a mix of tower defense and real-time strategy elements, featuring solid mechanics that encourage strategic placement and resource management. However, players note a lack of upgrades, win conditions, and diversity in enemy types, leading to a somewhat repetitive experience focused on survival. While the game offers interesting building and harvesting mechanics, it may not provide enough variety to sustain long-term engagement.

    • “Creeper World 3 - Arc Eternal features a power grid, towers, and much deeper gameplay. It has a map editor and thousands of maps made by fans to extend gameplay for months or years. It's part tower defense, part real-time strategy game (except you can pause) because you can move the towers.”
    • “The game is an interesting tower defense idea with a wide open map, random enemy spawns, and interesting mechanics such as linking laser towers together to increase range and damage. Missile silos can be upgraded twice to either perform 4 area of effect chain lightning attacks or 4 long-range missile strikes.”
    • “It's a very clever mechanic that rewards thoughtful placement and allows you to steadily expand without being constrained to build only in specific areas or a grid system.”
    • “But the (nearly) no upgrades, no win conditions, no story, gameplay is meh.”
    • “This may all sound rather positive but unfortunately, because the game relies on such closely knit mechanics there isn't that much diversity in what you can do or the enemies you face; it's simply about using those limited tools you're given to the best of your abilities.”
    • “Gameplay is mostly survival based, where you just try to not lose for as long as possible against ever increasing numbers of enemies.”
  • story
    16 mentions Positive Neutral Negative

    The game lacks a substantial story, with many users noting the absence of a campaign or engaging narrative elements, leading to a perception of minimal content and replayability. While some appreciate the unique perspective of playing as an antagonist, the overall sentiment is that the gameplay feels shallow without a compelling storyline to enhance the experience.

    • “Other tower defense worthy mentions: fieldrunners 2 (great variety of towers, great presentation, good mazing), sanctum, sanctum 2, defender's quest, valley of the forgotten (great story!)”
    • “Also unique in the sense that as far as story goes, you are sort of the antagonist, stripping resources from alien planets for money, with the local alien populations understandably irritated about this and attacking you.”
    • “There's 0 story, no modding, no interesting scenarios, and for me, very little replayability once you get things figured out.”
    • “Very simple game, no campaign or story line, kinda tricks you into thinking there is gonna be one with the 5 minute tutorial.”
    • “No story, just get in there, mine resources, build stuff, manage your power, and shoot the bad guys before they destroy your base.”
  • graphics
    14 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising the hand-pixeled art style and detailed animations, while others find them below average and lacking variety. Although the visuals are considered decent, they do not significantly enhance the gameplay experience, which some players feel detracts from the overall enjoyment.

    • “Fantastic hand-pixeled graphics and animations.”
    • “The graphics are kinda cool though, it's all fairly detailed.”
    • “- It is a neat game, the art style is great, sounds and music are decent.”
    • “The graphics are a little below average and the sound design is minimal.”
    • “It's graphics were nothing to write home about when it was released, they still aren't.”
    • “Creeper World did everything right, this just added fancy graphics and took away the resource management perfection.”
  • replayability
    12 mentions Positive Neutral Negative

    Overall, the game's replayability is limited due to a lack of story, modding options, and diverse scenarios, with players primarily engaging in achievement hunting or optimizing performance on a single map. While some players appreciate the variable difficulty and find enjoyment in repeated playthroughs, many feel that the absence of new content or challenges significantly diminishes the game's long-term appeal.

    • “The replayability has made this my favorite game on Steam since Space Pirates and Zombies (a spaceship shooter, not in this genre).”
    • “Great replayability, variable difficulty, ranging from insanely hard to pretty much practice.”
    • “But it really only has replayability if you are the kind of player that likes to play the same map over and over again to shoot for more efficient times, because that's essentially what the game has: one map (with 3 different skins) and that's it.”
    • “Now, in order to unlock the other two planets, you have to achievement hunt, which can be a bit of a pain, since it really doesn't help replayability.”
    • “There's 0 story, no modding, no interesting scenarios, and for me, very little replayability once you get things figured out.”
    • “Sadly, the developer never added anything to the game to give it replayability.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game has received positive feedback, with players expressing their enjoyment of the soundtrack. While the overall sound design is considered decent, the music stands out as a highlight, contributing to the game's fun and engaging atmosphere.

    • “The music in this game is fantastic and really enhances the overall experience!”
    • “I love the music! It adds so much to the atmosphere of the game.”
    • “The sounds and music are decent, contributing to the game's enjoyable vibe.”
  • atmosphere
    2 mentions Positive Neutral Negative

    Users consistently highlight that the game has a notably enhanced atmosphere, suggesting a more immersive and engaging experience.

  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and repetitive, which can detract from the overall experience. However, those who persevere through these challenges often discover a rewarding and engaging game.

    • “If you can get past the glitches and the tedious gameplay repetition, this is a great and challenging game.”
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Frequently Asked Questions

Harvest: Massive Encounter is a real-time strategy game with science fiction theme.

Harvest: Massive Encounter is available on PC, Mac OS, Windows and Linux.

Harvest: Massive Encounter was released on January 23, 2009.

Harvest: Massive Encounter was developed by Oxeye Game Studio.

Harvest: Massive Encounter has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Harvest: Massive Encounter is a single player game.

Similar games include Creeper World 3: Arc Eternal, Infested Planet, Revenge of the Titans, Creeper World 4, Particle Fleet: Emergence and others.